When used from at least 5 meters, Lunge & Slash didn't trigger a cooldown. Now it always trigger the cooldown no matter the distance.
Another bug about Lunge and Slash, it seems to be ignored by Flow of Battle, meaning it's cooldown doesn't get reduced by 1 second on Critical Hits. Tested it in 2 games where I was host. For example, I use L&S, use Shield Bash, auto-attack and Shield Bash cooldown is up while I still have to wait for L&S. The cooldown to both abilities is 8 seconds (I checked and it's still that after the patch) so it's not normal that the ability I used first is still in cooldown when the second ability I used is ready to go.
Coincidence or not, those 2 "bugs" are related to cooldown. Coincidence or not, it's also a skill used by the Silent Sister and there have been reports of her abilities not working correctly lately...





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