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Saarebas needs a buff to her DoT abilities


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#1
Wavebend

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Curse of Shokasit needs a buff. The 200% fire damage and 8% suck

 

Hand of Issqun not working as intended. The finishing move only holds for 4s max, instead of the 6s as described.


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#2
heartsofruin

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Dots in general seem pointless at perilous and below, very few mobs have enough HP to live longer than 8sec unless you're running solo. And I'm guessing they still haven't (and seemingly never will) fix the problem of dots not stacking, so there's that too.

 

Shokasit finisher on bosses is kinda fun, starting off an 8-round dot at 16K then having the damage step down feels about right. 



#3
scene_cachet

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DoT's in general need reworking...



#4
Spin-Orbit

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Curse of Shokasit needs a buff. The 200% fire damage and 8% both suck.

 

Hand of Issqun not working as intended. The finishing move only holds for 4s max, instead of the 6s as described.

NO way, you see what the 3rd stage version does to bosses? it simply wrecks them, if two Saarabas the dragon never lands second time  :P


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#5
Wavebend

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NO way, you see what the 3rd stage version does to bosses? it simply wrecks them, if two Saarabas the dragon never lands second time  :P

 

Didn't consider it on bosses. My bad :pinched:


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#6
Spin-Orbit

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Didn't consider it on bosses. My bad :pinched:

it's so much better than TTD or Mark, like Rion says "bigger they are.."



#7
ottffsse

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Saarebas buff?? Oh you were serious.

#8
TheSevered

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NO way, you see what the 3rd stage version does to bosses? it simply wrecks them, if two Saarabas the dragon never lands second time :P


I curious to see what it does with guard/barrier. Like you said it difficult to keep the bosses around long enough to find out if it eats it away or just goes straight for the health. I'm also wondering if it's effected by greater electrical resistance, as I have yet to try it on NM Pride Demon/Storm Dragon.

#9
BiggyDX

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Something tells me that the devs are going to make the bosses immune to that in the future.