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2 years have passed? Then...


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#26
CoM Solaufein

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The Hero of Ferelden vs the Inquisitor Deathmatch.



#27
renfrees

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Hopefully the next game will take place 50 years from now, so we can be spared from endless questions: "Where is my Warden?", "What about Hawke?" and "When will they bring back Inquisitor?"


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#28
JeffZero

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Hopefully the next game will take place 50 years from now, so we can be spared from endless questions: "Where is my Warden?", "What about Hawke?" and "When will they bring back Inquisitor?"

 

"Where is my 80-year-old Warden?"

 

"What about 85-year-old Hawke?"

 

"When will they bring back the 75-year-old Inquisitor?"


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#29
renfrees

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"Where is my 80-year-old Warden?"

 

"What about 85-year-old Hawke?"

 

"When will they bring back the 75-year-old Inquisitor?"

Oh, sweet Maker, the stuff of nightmares!


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#30
Deebo305

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we will know if the Warden accomplished his mission! Am I the only one excited for it? No? Ok...

You find out The Warden died cold and alone, in a ditch, forgotten

 

There is your closure :devil:


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#31
JadeDragon

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Problem with the wardens quest is it effects all wardens in thedas. and they created a future plot for Anderfels so the options are:
-Warden found the cure told the other wardens
-still on the quest
-Found the cure did not tell other wardens(bioware turns warden into a selfish hero people get upset)
-Warden fails and returns with nothing
-Warden fails and dies(rectoning the dark ritual choice people get mad)
-Warden is ignored for rest of series(people will continue to ask where they are)

This is gonna be interesting how bioware writes themselves out of this one either way its a higher chance of backlash.
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#32
Dragonovith

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I wrote it in a nother thread:

 

Bioware always advertise with "Make you own decision in our games" (as far as it is possible, of course). But the most important decision "What happen to our beloved characters?" THIS decision they always ruin. Look at ME3 and also at DA:O and DA2. They don't understand, somehow: The players want to decide themself what happen to their characters! ME3 they just killed Shepard, DA:O & DA2 the heros are lost in action. :(

 

A lot of players want a wide range of possibilitys what happen to the heros: Dying as an ashole, dying as a hero, destroying a lot and become mad, dissapear, go for further adventures, retire alone, retire with romance, retire with romance and 43 1/2 children.

 

Playing DA:O, DA2 and DAI on after another is sutch a great gaming experience, but without the possibility to choose "the own destiny" it's a gaming experience with a bitter aftertaste. And it's not so fascinating as it could be. Just a few codex entries and they could corret this, but ..... :unsure:

 

I hope so mutch that Bioware read Threads like this one here. :ph34r:

 

 

PS: I think a lot of people wants  a warden story because it was a great game & a great feeling & a great idea, but ALSO because Bioware dit not finished this story. Like they dit not finished Hawks story .... But this is NOT a good storyteller behavior / attitude.

.

I was content with Origin's ending, becoming Teyrn of Gwaren. King/Queen-consort and the other endings were fine, but no, they had to make him disappear mysteriously :)



#33
Rabastan

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They could easily deal with this issue by writing it so that the Warden had something happen to them while on their quest. Like suggested that he or she died... Then we could see his spirit as a glowing form (ala Divine Justinia) in the fade or something and boom fans got what they wanted. And it wouldn't even be that hard tbh since DAK knows the gender and race of the warden.

 

People rarely stop and think if we even really want to see the Warden come back. I mean, I'm happy thinking he's on his quest or doing whatever and not making a cameo cause it might mess him up since the way they could write him is fairly limited. I mean, how many different type of wardens can there even be ? As many as there is choices on DAO basically... I think what would most likely happen, were they to write the warden back in to the story, is that most people would be disappointed if not angered by some aspect of the cameo (voice acting, clashing with canon, not being able to control them etc etc..)

I think there's a really really narrow chance they could make even some of us 100% happy with them.

 

And the fact that the warden can be dead in some world states just makes it impossible for them to return as a pc so it's just better accept the fact that they won't be coming back.

 

If you want to play as the warden, you can always play DAO again :)



#34
AstraDrakkar

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Don't get me wrong...I loved my Warden but I am personally done with her. Now Grifffons are another matter entirely. I'd absolutely love to see me some Griffons in the next game! (The possibility of riding one boggles my mind. Yes I'm probably dreaming, but I dream big)


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#35
turuzzusapatuttu

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I think the Warden or well the result of what the warden did will appear in the next game. I don't think we will ever get more than a codex entry and a mention from some characters. A cameo is highly unlikely. Hopefully we will go to Anderfels in the next game and solve the Warden conflict that is brewing, will likely know more then. 

 

and they created a future plot for Anderfels
 

 

Are we even sure something it's happening in Weisshaupt?

 

"The Last Flight" is set in 9:42 and there's no trace of problems there.



#36
Heimdall

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The easy out that not many would object to: The Warden found a cure, but it was a one time deal, not something he/she could carry back to the order and implement. And then he/she went back to their LI/Amaranthine.

#37
Akrabra

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Are we even sure something it's happening in Weisshaupt?

 

"The Last Flight" is set in 9:42 and there's no trace of problems there.

Well DA:I ends in 9:42 Dragon, doesn't it? And in its epilogue Morrigan states that something is wrong in Weisshaupt. Also with Trespasser moving forward another 2 years, we are in 9:44 Dragon. 



#38
Jester

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They should have killed the Warden at the end of Awakening.

I bet they wish they had. 


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#39
BansheeOwnage

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Here's the problem: If Bioware wanted to write off the Warden, they shouldn't have had them go on such an important and potentially world-shattering mission. Either include them consistently and overtly, or write them off barring a codex entry, but don't have that codex entry be very important and not follow up on it. They set themselves up for failure there.


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#40
Mr.House

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Here's the problem: If Bioware wanted to write off the Warden, they shouldn't have had them go on such an important and potentially world-shattering mission. Either include them consistently and overtly, or write them off barring a codex entry, but don't have that codex entry be very important and not follow up on it. They set themselves up for failure there.

DAI clearly sets up a massive conflict with the wardens for the future, this whole thing with the Warden simply can be concluded there. Tho Bioware should have just had the warden returned to DAI, kill Cory then Cory posses their body and kills them. Now THAT'S reaction that would have been grand.



#41
Mr.House

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Well DA:I ends in 9:42 Dragon, doesn't it? And in its epilogue Morrigan states that something is wrong in Weisshaupt. Also with Trespasser moving forward another 2 years, we are in 9:44 Dragon. 

Yes, Last Flight is happening roughly the same time as DAI as the girffon eggs are found in 9:42 Dragon, where the diary is uncovered in 9:41. There is also no way ALL of DAI takes place in 9:42 as it spans two countries (and the Inquistior sending agents  to Tevinter, Nevera, Antiva and Free Marches)


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#42
Scofield

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DAI clearly sets up a massive conflict with the wardens for the future, this whole thing with the Warden simply can be concluded there. Tho Bioware should have just had the warden returned to DAI, kill Cory then Cory posses their body and kills them. Now THAT'S reaction that would have been grand.

Thats a great story that could have started in DA2 Legacy (ohh my)



#43
Mr.House

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Thats a great story that could have started in DA2 Legacy (ohh my)

With it also being confirmed that the Architect is one of the seven magisters, there's alot of build up that started back in DA:A


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#44
TeffexPope

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Warden is waaay overrated. He is the sock of human emotion, plus kind of creepy how he always just stares at people. And i hear he has lupus. 

Yeah, it's a bit difficult for me to get too attached to a character who never speaks. If it's a mage, that's some serious blood magic at work to implant thoughts into another person's mind to get them to talk to you!



#45
helpthisguyplease

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What do they have against the Warden they they write him off?



#46
Mr.House

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What do they have against the Warden they they write him off?

Because his story is done and he can be dead, plus the issue of voice acting and the lack of a dominant personality. The best thing to do is just have them die and failing to find a cure.


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#47
CrybabyXD

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i wouldnt't expect it to get address til the next game. 



#48
Gold Dragon

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Personally the main problem I have toward regarding a surviving Hero of Ferelden is that it seems that Orlais and Ferelden are fated to become hostile toward the Inquisitor... Yet Ferelden still adores the Warden who

  • Unleashed Anders upon an unsuspecting world
  • Went AWOL precisely at the time his/her presence was most needed

 

You do know that Anders isn't a mandantory Recruit, don't you?  If not recruited, OR if given over during his personal quest, Anders is returned to the Circle, where he escapes an eigth and ninth time before disappearing (which we now know is in Kirkwall).

 

For that matter, none of the companions in Awakening (that survive the joining or don't take it (justice)) are required to join.



#49
helpthisguyplease

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You do know that Anders isn't a mandantory Recruit, don't you?  If not recruited, OR if given over during his personal quest, Anders is returned to the Circle, where he escapes an eigth and ninth time before disappearing (which we now know is in Kirkwall).

 

For that matter, none of the companions in Awakening (that survive the joining or don't take it (justice)) are required to join.

Considering that Anders is always a grey warden in DA 2 it means that he was recruited.



#50
Nixou

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And the fact that the warden can be dead in some world states just makes it impossible for them to return as a pc

 

 

That's were the magic of substitute characters finds its use: they could write a story about the Warden Commander of Ferelden, who may be the HoF or not depending on Origins' final choice. In fact, sufficiently vicious writers could write a story which concludes with the Commander of the Grey surviving his/her ordeal only if s/he's the Orlesian replacement, with the HoF being toast no matter which choices are made by the player :devil: 

 

But it probably won't come to pass as it would conflict with the series "one protagonist per game" rule.

Still, although I'm squarely in the "They should have killed the Warden" camp, I'd rather have the "Went looking for a cure to the taint" plot thread resolved rather than left hanging forever.

 

***

 

You do know that Anders isn't a mandantory Recruit, don't you?

 

 

 

In DA2 Anders is always a living ex-Warden who met Justice during his days as a member of the Order in Amarantine, so his status as an optional party member has pretty much been retconed.