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What do you want to see in DA4 that you didnt in DA:I


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#26
AnUnculturedLittlePotato

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inb4Sandal

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#27
JeffZero

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inafterSandal


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#28
Nefla

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Yea I gotcha but there's so many questions to be answered that we're bound to keep getting more questions when getting some answers such as if we start to learn more about the Magisters or Old God's

And I do agree about the Mage Rebellion. It should have been bigger and affected more people. I do feel as if it was resolved really fast but I can understand why it was in the world state we were in. But it honestly could have been it's own game

I wish it had been its own game :(


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#29
adorkable-panda

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A game that does not feel it ends at the middle (what pride has wrought always felt like the middle and bioware was rushed to finish the game and we got that joke of a final quest)

 

Side quest on par with TW3 side quest.

 

More options to be ruthless and continue having a proactive protag. Don't return to a reactive protag like Hawke plz (I enjoyed begin a merciless pragmatic inquisitor, but it would be fun to just have an ******* which you can't do in DAI, least you can be racist)

 

More towns or real cities

 

Better AI, tactics and tac cam. More support abilities. Also no 8 skill limit

I toootally agree w/ regards to WPhW, it didn't feel like the second to last mission. When the game told me that the final mission was coming up, I was like 'Seriosuly already?" Like we just had the well of sorrows and we can't use that in anyway other than to get a dragon 'or turn into one in Morgs place' and go after Cory already? That was so lame. 

 

And I hate using TW3 comparisons with DA because they are completely different but a thousand times i agree. I played TW3 and omfg, every single side quest had such meat and sustenance. They were actual side plots that had their own consequences that could lead to destruction or resurgence, and these are just the side quests we're talking about. And ofc being able to shape your PC's personality more like being an agressive asshat who kills anyone in their way, like the prisoner in ostagar. 

 

I'm with you for sure. I definitely wanted more cut scenes out of the game I feel as if it's not that the Over the Shoulder is bad it's just the perspective of their over the shoulder they choose.

If you go back and loom at the Alpha GA.relay of PAX I think it was the first perspective they choose was much better for the conversations and such because it made it look more immersed and more like a cutscene the entire game back then looked more immersed to be honest. Just felt better what do you think?


And as for blood Magic if they put in Blood Magic i don't want them to ignore that out character is a blood mage like they did in DA2 I want to be brought up and we have to deal with actual consequences of being a blood mage like demons attacking us or demons coming out of nowhere to offer us more power.

As far as healing I wouldn't mind it back. But I do really like the Barrier system so I would hope they incorporate them both. And everyone has to remember that DA is a semi strategical game so healing needs to be strategic. Maybe You beat less out if combat so u can just spam heal out of combat. Or barriers heal after they have been depleted. Or there's no instant healing but only healing over time.

What do you think of how the Alpha was compared to what we have now?.

There was so much in the Alpha that had so much potential lol don't even get me started. When I saw the Alpha I was so happy becuase they kept the cutsceneesque conversations but instead reverted to what is now present in Inquisition. I concur with blood magic. I hated how Hawke was all 'I hate blood mages, they're abominations and terrible'... and meanwhile I'm like. Uh... Hawke you're a blood mage too lmao If the game was like the Alpha we'd have a completely different game, and most likely a better one at that. 


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#30
Mr.House

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One thing I hope returns is the quality of the main quests like DAI. Champion of the just, Your heart shall burn, Abyss, WIcked hearts and pride has wrought where all amazing and that quality needs to return for the main quests, but even bigger number.


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#31
adorkable-panda

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W/ regards to the mage rebellion and the mage/templar war. I felt like it didn't even last for a second lol. DA2 had so much build up for the Mage Vs Templar war, after all, that was practically DA2's entire plot. Asunder also was buildup for the mage/templar war. DAI solved that in no less than like 4 in game hours if you did story alone. 


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#32
JeffZero

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One thing I will hope is the quality oft he main quests like DAI. Champion oft he just, Your heart shall burn, Abyss, WIcked hearts and pride has wrought where all amazing and that quality needs to return for the main quests, but even bigger number.

 

Yeah, they're good stuff. But I'm with you, I was there in that big thread about how the ending felt super-rushed, back when we were just wrapping up our original files. We needed more stuff after WPHW, goodness gracious. A setback to the Inquisition type mission. The old "there should have been an attack on Skyhold" line, you can basically insert it here. There really should have been.


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#33
KumoriYami

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At the top for me, I reaaaaaly for the next game, I really want a tactical camera that lets you look upward, a hold position function that actually works, healing magic or no limit on the amount and types of pots you can carry.



#34
Nefla

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I feel like I'm the only one who wants to be doubtful and weak willed.
I'm still pissed I couldn't say the mark hurt or show weakness at all.

You're not the only one! I want to be able to express a lot of different emotions: anger, hate, jealousy, empathy, self loathing, etc...not just general politeness, somewhat sad, somewhat cranky, or neutral.


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#35
TraiHarder

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Like others have said, more cutscenes, they immerse you in whats going on.

Better tactics, DAI's left much to be desired.

If they have lots of big maps again then I'd like each map to have a plotline, much like how each planet in Star Wars The Old Republic had its own plotline separate from the main quest.

Edit: And better hairstlyes and hair quality, its disconcerting when the environment and characters faces are so much better quality then whats on their heads.


Yea I agree on all your point and definitely hair.

LIKE WHY CANT WE HAVE MOVING HAIR YET WHY
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#36
adorkable-panda

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One thing I hope returns is the quality of the main quests like DAI. Champion of the just, Your heart shall burn, Abyss, WIcked hearts and pride has wrought where all amazing and that quality needs to return for the main quests, but even bigger number.

those main quests were all great. I just wished they were longer and that there more of them. 

 

Yeah, they're good stuff. But I'm with you, I was there in that big thread about how the ending felt super-rushed, back when we were just wrapping up our original files. We needed more stuff after WPHW, goodness gracious. A setback to the Inquisition type mission. The old "there should have been an attack on Skyhold" line, you can basically insert it here. There really should have been.

YES, a million times yes. We built Skyhold like it's a fortress that could get attacked at any moment and I was shocked that there was no attack on Skyhold along the vein of IN your Heart Shall Burn. 


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#37
Mr.House

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Yeah, they're good stuff. But I'm with you, I was there in that big thread about how the ending felt super-rushed, back when we were just wrapping up our original files. We needed more stuff after WPHW, goodness gracious. A setback to the Inquisition type mission. The old "there should have been an attack on Skyhold" line, you can basically insert it here. There really should have been.

What is disappointing is Cory had alot of good build up from his intro, the stuff you learn from Calpernia (who was betetr then Cory >.>), his appearance in pride has wrought, yet all of that is thrown away after that quest. Why did he not try to track down the other magisters again? Why not round up a darkspawn army and start a full out war and have the inquisition NOW suffer set back after set back after their own successive spree? There was ALOT of missed potential after pride. Hawke also should have been better used if she survived abyss.


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#38
jedidotflow

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Female dwarf companions.
Likeable Black companions (and more Black characters in general).
Less Orlesians and Fereldans, more Vints and Rivaini.
ISABELLA.
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#39
adorkable-panda

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Yea I agree on all your point and definitely hair.

LIKE WHY CANT WE HAVE MOVING HAIR YET WHY

 

but really though. I mean if you're not gonna give us that many hair choices, at least animate the hair to look like actual hair as opposed to mesh's glued onto our head. I mean Morrigan's hair moves in DAI. 



#40
TraiHarder

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W/ regards to the mage rebellion and the mage/templar war. I felt like it didn't even last for a second lol. DA2 had so much build up for the Mage Vs Templar war, after all, that was practically DA2's entire plot. Asunder also was buildup for the mage/templar war. DAI solved that in no less than like 4 in game hours if you did story alone.


Yea I say the game more playing out that your a Mage that Rebelled or A Templar in the order and you go from there.

If you picked a mage you'd start off in your Circle when the Right of Annulment was inacted and you have to escape. You can choose to kill Templar's or find another way out.

And Vice Versa for the Templar start off in the Circle and you have to hurry and chose how to deal with the rebellion. Either kill the Mages or help them escape maybe or try to take them without killing them.

Then add things lime having the options to use palacterys to track down mages
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#41
JeffZero

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Yeah, it's sad.

 

I'd say more but my laptop is apparently about to hibernate and so am I. But yes, there was a lot of potential post-WPHW and it's mostly blown.


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#42
AnUnculturedLittlePotato

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inafterSandal

Dwarven Crafts? Fine Dwarven crafts direct from orzamar? We won't find better?
Bodhan, merchant and entrepreneur at our service?


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#43
lynroy

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I love you guys.
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#44
adorkable-panda

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i also wished that specializations played more of a roll as opposed to some honorable mentions and one particular cutscene when you kill the dragon lol.

 

On the note of specializations, I wished that companions had special specializations like in DA2. I understand that the companion specializations were honestly just glorified renamed versions of specializations already existing but they also had character to them. Like Merrill's dalish magic, ANders with JusticeVs.Vengeance, or Fenris' Lyrium Ghost. 

 

For example. I hated how they labeled Cass as a Templar even though lorewise, she's a Seeker who have similar abilities to Templars but more expanded. I wished what was stated in game reflected the lore. 

 

Andwhile w'ere talking about Bodahn and Sandal how about we bring back Wade and Herren as well hahah. 

 

Also on a sidenote I'm highkey hoping Harding returns as a companion. Her and her VA Alli Hillis (Liara from Mass Effect and Lightning from Final Fantasy XIII) are the best. 


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#45
AnUnculturedLittlePotato

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I love you guys.

 

 

inafterSandal

 

 

Sandal

Dragon Age 4 the ReSandaling make it happen bioware.


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#46
Vearsin

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I'm hoping for better pacing in the main quests and story in general. I know people complained about the missions in DAO being a slog, but they go by waaaay to quick in Inquisition. Side quests aside, the main story missions are probably less than 5 hours of the game.  



#47
GoldenGail3

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I want to be a loner at first (like the Warden) and work my butt off to get a seat of power, unlike the Inquisitor, whom just was rewarded with it right off the batt. It's ridiculous, really, or be like Hawke works too, but at best a mix of Hawke/Warden story lines would be perfect (i love the Origins stories, and how personal they were, but I'm not sure how to put Hawke's story in there, I would rather not play a person that continually makes things worse, I want a mix of winning/losing in DA4)

#48
Rawgrim

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Attention to the lore.


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#49
TobyJake

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I am in the middle of a run through, mage + Sera only.

It is very painful! Companions are zombies till you get back to Skyhold. This is the biggest difference to DAO.

DA2 and DAI had no companion interaction whatsoever. I could talk to Morrigan or Leliana anywhere.

Banter between companions is one thing, but to be able to tell Varric to shut up would be a blessing!!

DAO even lets you inspect past conversations. Very handy if you missed a step.

I am not saying DAO is the greatest game ever, but so much was never implemented in DAI.

 

You can go even further! I want to congratulate my team when they do something great. Otherwise bring back multiclassing and let me solo the game.

You need a warrior for bashing walls and a rogue for lock picking. As it stands I can do everything else.


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#50
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1. Body customization
2. Fix male elf arms
3. Mohawk
4. Better hair styles overall
5. Return of tactic list
6. Return of allocating skill points
7. No more lifeless environments
8. Return of melee attacks for both mage and rogue archer
9. Return of healing through spirit healer spec
10. No more over the shoulder conversation; more cutscenes.
11. Keep tactical view for consoles, loved it.
12. Return of using more than 8 skills
13. No multiplayer