With the trilogy story arc coming to an end - and the new game being marketed as clearly being separate from the previous three games - I came to wonder about a few things.
Will reapers or the protheans still be a big part of the story?
And if not - then my follow up question to the community would be:
"What, for you, defines a "Mass Effect" game?"
"What needs to be included in the game in order for you to say "This is truly Mass Effect""
I'm raising these questions because I recently went back to playing Mass Effect 1 again and the first thing I was greeted with was the very definition of "Mass Effect":
"In the year 2148, explorers on Mars discovered the remains of an ancient spacefaring civilization. In the decades that followed, these mysterious artifacts revealed startling new technologies, enabling travel to the furthest stars. The basis for this incredible technology was a force that controlled the very fabric of space and time.
They called it the greatest discovery in human history.
The civilizations of the galaxy call it...
Mass Effect"
In other words it was due to the Protheans that Humans were able to explore the stars and it was due to the Reapers that they were able to span across the entire Galaxy.
Obviously I don't know if we will ignore these events in Mass Effect Andromeda - but do people feel that it would be wrong to not acknowledge past events as it would disregard what the title of the series actually stands for?
For me personally I'm a bit split on this - I think the series might have grown to a point where the species and some of the established lore in the original trilogy define what "Mass Effect" is - but I cannot shake the feeling that if we are going to remove Reapers and Protheans from the picture - it ultimately goes against the significance of what the series was created about.
Thoughts?





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