Sadly the Dragon Age experience - from start to finish - is about how elvahn originally fell and their collective struggle to be restored. The entire concept of Thedas is merely the stage where this struggle is played out. Whether one chooses to play an elf or some other race merely determines whether the player is a means to the end, or an actual participant. By the end of Inqusition the player is left drained and exhausted. The true plot appears to be lost as the playing experience reaches what amounts to the lowest point since the series began. At this point it seems doubtful that the Dragon Age game designers can ever restore the hope of the elvahn. Players will progress towards less and less interest until the Dragon Age experience itself dwindles and dies with its elven story. Without hope for the elvahn there is no Dragon Age story.
Why is DAI a failure?
#1
Posté 08 septembre 2015 - 04:16
- Donquijote and 59 others aime ceci
#4
Posté 08 septembre 2015 - 04:23
Failure? No. ![]()
- cindercatz, HydroFlame20 et q5tyhj aiment ceci
#6
Guest_dafan0903_*
Posté 08 septembre 2015 - 04:25
Guest_dafan0903_*
I guess we played a different DAI game.
- ioannisdenton et sjsharp2011 aiment ceci
#10
Posté 08 septembre 2015 - 04:27
No.
#11
Posté 08 septembre 2015 - 04:28
I loved DA:I. Other than ME:2, it's the most enjoyable RPG I've played.
Nothing comes close to the camp scene where they all start singing. Hmm... sad to see this game come to an end.
You know ME 2 and DA I are among my two most favorite games and I have seen this mentioned in other places, I wonder what it is about the two games that make them both attractive to certain people since they are very different games. Though they both have amazing casts.
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#13
Posté 08 septembre 2015 - 04:31
You know ME 2 and DA I are among my two most favorite games and I have seen this mentioned in other places, I wonder what it is about the two games that make them both attractive to certain people since they are very different games. Though they both have amazing casts.
Honestly, I think it's the emotion that they stir inside you. Many times when playing these games I could feel my heart pounding as I just had to know what was going to happen next! They were like reading the best novel you've ever read. That and there is something about the music that just grabs onto you and won't let go. The end scene of ME:2 and that camp scene in DA:I were amazing. If BioWare could tap into that emotion and place it throughout their games, they would really have something special.
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#14
Posté 08 septembre 2015 - 04:36
Why is it only the elvhen story that matters? There's so much more to Dragon Age and Thedas than the plight of the elves. Also, whilst this game is not perfect, it is not a failure in my opinion. I just wish I could mash all three games together - that would be perfection in my eyes.
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#15
Posté 08 septembre 2015 - 04:38
Honestly, I think it's the emotion that they stir inside you. Many times when playing these games I could feel my heart pounding as I just had to know what was going to happen next! They were like reading the best novel you've ever read. That and there is something about the music that just grabs onto you and won't let go. The end scene of ME:2 and that camp scene in DA:I were amazing. If BioWare could tap into that emotion and place it throughout their games, they would really have something special.
you know thinking on it more. ME 2 would not the game it was without the Suicide Mission. That whole game was just building to it. If the pay off wasn't amazing...I mean I have a Tier system for entertainment in general Tier 1 being amazing Tier 5 being what the heck is this crap? DA I and ME 2 are both Tier 1 games. But as I was talking to someone else the other day without the sucidide Mission ME 2 would probably be a Tier 2 maybe even a Tier 3 game. And of course the cast would contribute most of that. Without IYHSB...I cannot even speculate where DAI would be.
- The_Prophet_of_Donk aime ceci
#16
Posté 08 septembre 2015 - 04:40
For this thread to exist.
- leaguer of one aime ceci
#19
Posté 08 septembre 2015 - 04:46
You know ME 2 and DA I are among my two most favorite games and I have seen this mentioned in other places, I wonder what it is about the two games that make them both attractive to certain people since they are very different games. Though they both have amazing casts.
I think you nailed it with the casts remark. For me, the large cast of varied companions in both games made them so replayable. When you play ME2 as many times as I have, it helps to have the ability to change up your "core team" on each playthrough and create a team attitude that makes each run through the game unique. My Jack-Zaeed ME2 feels a lot different from my Jacob-Kasumi ME2. Same with DAI: Sera-Dorian-Bull is not the same game as Varric-Solas-Cassandra.
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#20
Posté 08 septembre 2015 - 04:47
I think you nailed it with the casts remark. For me, the large cast of varied companions in both games made them so replayable. When you play ME2 as many times as I have, it helps to have the ability to change up your "core team" on each playthrough and create a team attitude that makes each run through the game unique. My Jack-Zaeed-Grunt ME2 feels a lot different from my Jacob-Tali-Kasumi ME2. Same with DAI: Sera-Dorian-Bull is not the same game as Varric-Solas-Cassandra.
And the characters themselves are amazing. DA I is the first game where the characters do not, to me, feel like caricatures, or characters, but actual people
- Flurdt Vash, Saucy_Jack et demonicdivas aiment ceci
#21
Posté 08 septembre 2015 - 04:50
Well, that's a loaded ass question.
- Cobra's_back aime ceci
#22
Posté 08 septembre 2015 - 04:59
Interesting thinking about ME2. For me, ME2 and DAI are my least favourites in either franchise, but that doesn't mean I think they are bad games or that I dislike them, just that there are elements about them, that matter to me, that make both games feel a little off. And while ME1/3 and DAO/2 had their fair share of flaws, the flaws that they did have obviously weren't as important to me as the ones I perceived ME2 and DAI having.
Certainly, ME2 felt too gamey. When I played ME1 I felt like I was part of the Mass Effect Universe. When I played ME2 it was very apparent I was playing a Mass Effect game. And that all comes down to the distinct level maps with their abrupt cut-offs and teleporting, the way the loyalty missions are such a huge part of the plot and yet aren't really main plot at all, the way those loyalty missions are utilised in the final suicide mission making them very clearly feel like nothing more than a game mechanic. For DAI, it's harder for me to quantify. In large part I think it's the way the pacing is set, and I rarely feel like I have something urging me forward. On the one hand I'm very happy we were given so much exploration, but on the other there is so much busy work that the main story doesn't gel for me. And I'm not especially enamoured with the way Cory's story is integrated, I don't think he's a good antagonist.
But as I said, I enjoy both of those games a lot, and I remain a fan of both franchises, and there are some things about both I prefer over the other games. I do find it curious though that some of you who like ME2 the best like DAI so much, whereas I who liked ME2 the least in many respects likes DAI the least.
- Primalrose, Al Foley, Vinitchz et 1 autre aiment ceci
#23
Posté 08 septembre 2015 - 05:15
It could have been an interesting discussion but the title of your topic is not very appropriate for your OP.
#24
Posté 08 septembre 2015 - 05:19
Interesting thinking about ME2. For me, ME2 and DAI are my least favourites in either franchise, but that doesn't mean I think they are bad games or that I dislike them, just that there are elements about them, that matter to me, that make both games feel a little off. And while ME1/3 and DAO/2 had their fair share of flaws, the flaws that they did have obviously weren't as important to me as the ones I perceived ME2 and DAI having.
Certainly, ME2 felt too gamey. When I played ME1 I felt like I was part of the Mass Effect Universe. When I played ME2 it was very apparent I was playing a Mass Effect game. And that all comes down to the distinct level maps with their abrupt cut-offs and teleporting, the way the loyalty missions are such a huge part of the plot and yet aren't really main plot at all, the way those loyalty missions are utilised in the final suicide mission making them very clearly feel like nothing more than a game mechanic. For DAI, it's harder for me to quantify. In large part I think it's the way the pacing is set, and I rarely feel like I have something urging me forward. On the one hand I'm very happy we were given so much exploration, but on the other there is so much busy work that the main story doesn't gel for me. And I'm not especially enamoured with the way Cory's story is integrated, I don't think he's a good antagonist.
But as I said, I enjoy both of those games a lot, and I remain a fan of both franchises, and there are some things about both I prefer over the other games. I do find it curious though that some of you who like ME2 the best like DAI so much, whereas I who liked ME2 the least in many respects likes DAI the least.
Better then the Archdemon and Loghain.
- Statare aime ceci
#25
Posté 08 septembre 2015 - 05:22
I guess we played a different DAI game.
Indeed as for me I find Inquisition is my personal favourite of all the DA series. I do like them all but of the 3 this is my favourite one
- Flurdt Vash aime ceci





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