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Why is DAI a failure?


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#601
Morroian

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As previously mentioned elsewhere, flawed algorithms are used to calculate the totals. Here is one article; others have been posted, too: http://www.brainygam...metacritic.html

Both User and Pro scores are inaccurate; thus any defense utilizing them is flawed.

 

So you discount metacritic but won't acknowledge the flaws associated with goty awards. This is contradictory.

 

Only time I experienced this problem was with the Dragon Combat Overhaul mod; uninstalled and no more wayward beasts. But the encounters became a bit more challenging with the Deadly Dragon mod; is more able to be tailored to the Player's wishes.

 

Yes I used deadly dragons mod. The unscripted freeform nature of skyrim dragon fights was fantastic IMHO, far better than the scripted DAI fights. And yes they were scripted, not just semi scripted.


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#602
Ariella

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So you discount metacritic but won't acknowledge the flaws associated with goty awards. This is contradictory.

 

 

Yes I used deadly dragons mod. The unscripted freeform nature of skyrim dragon fights was fantastic IMHO, far better than the scripted DAI fights. And yes they were scripted, not just semi scripted.

 

Considering the problem with metacritic isn't the same as a GotY award. Game of the Year is subjective. It always will be.

 

Metacritic pretends to be objective, but the data gathering method is flawed, scientifically speaking, so using it as a benchmark is unreliable. 

 

You want reliable data in that kind of format? You DON'T go to site where anyone can make accounts and post at will, skewing the results. You want good data, you use the methods pollsters and surveys use. Random sampling of gamers who actually own the game and have played it. That is how you get accurate data. 


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#603
D_Schattenjager

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No I get the limitations in the base game. You mentioned that Trespasser showed what Bioware can do when not limited by last gen. I'm not seeing anything in that DLC specifically which greatly improved upon the game engine from the base game. More enemies per encounter, yes, but if I were to say Trespasser shows how Bioware can improve performance over their limited design in the base game, I wouldn't be able to back up that statement.

 

I'm not sure how adding alternate ability upgrades was not possible from launch, that seems more like a deadline and resource management issue. It takes time to implement twice as many ability affects and bug test them, and judging from the bugs introduced along with the DLC, they still didn't take care of everything.

 

When you take the below together, it does

1. The opening convo with Gisele .. she has more expressions and dialogues than she has the entire main game

2. The convo with Varric ....that temp vicount keeps moving around, in and out of the convo

3. The new abilities for enemies with Walk Softly enabled ...esp mages and archers

4. The variation brought by diversification of your abilities

5.  More hair

6.  Better looking armors

 

Also the abilities were not given to prev gen consoles ... so I don't think it was a deadline issue ...

 

We would have got a much better game, if even the above had been implemented ...



#604
DarthLaxian

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Sadly the Dragon Age experience - from start to finish - is about how elvahn originally fell and their collective struggle to be restored. The entire concept of Thedas is merely the stage where this struggle is played out. Whether one chooses to play an elf or some other race merely determines whether the player is a means to the end, or an actual participant. By the end of Inqusition the player is left drained and exhausted. The true plot appears to be lost as the playing experience reaches what amounts to the lowest point since the series began. At this point it seems doubtful that the Dragon Age game designers can ever restore the hope of the elvahn. Players will progress towards less and less interest until the Dragon Age experience itself dwindles and dies with its elven story. Without hope for the elvahn there is no Dragon Age story.

 

Because while it's ambitious most of it's supposed great ideas don't live up to their great potential (like your castle - you can't fix most of the damage (except for the "great hall"), you can't expand it or anything (most upgrades are just for show -.-) or like the war table you recruit agents for who you can't send out)...oh and fetch-quests are always boring :( (If I want a lot of those I will play an MMO again and will be playing while being connected to a teamspeak-server with my friends there (and playing with me of course!)) as is an "empty" world (there's just so much room that's not good for anything except to make the distances between two points longer - sure a real world might be like that, in a game it's quite boring though...it's like a book telling you that the character is just using the toilet/having a long shower because the writer didn't have a great idea what to fill the pages with -.-)

 

greetings LAX

ps: It just makes me sad when devs don't use what they have (the universe, the ideas they've had but which were only implemented half-heartedly (see examples above) etc. etc. :(


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#605
Majestic Jazz

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You want reliable data in that kind of format? You DON'T go to site where anyone can make accounts and post at will, skewing the results. You want good data, you use the methods pollsters and surveys use. Random sampling of gamers who actually own the game and have played it. That is how you get accurate data.



Again, you are failing to understand that Metacritic has two scores. A User score which is what you are referring to in which people like you and I can create an account and skew the scores in any way we see fit....and there is a professional score which we CANNOT contribute to. The professional scores are a collection of all the verified media that reviewed the game. The SAME media that dishes out the GOTY awards.

Which brings me back to my question....why is it you discount the verified media metacritic/gamerankings score but yet you support the GOTY awards which are given out by the same verified media?
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#606
Elhanan

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Again, you are failing to understand that Metacritic has two scores. A User score which is what you are referring to in which people like you and I can create an account and skew the scores in any way we see fit....and there is a professional score which we CANNOT contribute to. The professional scores are a collection of all the verified media that reviewed the game. The SAME media that dishes out the GOTY awards.

Which brings me back to my question....why is it you discount the verified media metacritic/gamerankings score but yet you support the GOTY awards which are given out by the same verified media?


And if you would read the article I posted, perhaps you could see that the score is based on flawed algorithms, assigned scores, suppositions, etc. Both scores are invalid for different reasons.

Yet, when a GOTY Award is given, unlike a score, it is receiving top honors from that source.

#607
Dean_the_Young

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And if you would read the article I posted, perhaps you could see that the score is based on flawed algorithms, assigned scores, suppositions, etc. Both scores are invalid for different reasons.

Yet, when a GOTY Award is given, unlike a score, it is receiving top honors from that source.

 

Still drawing from the same well, though- which is the issue that invalidates the scoring system.



#608
vbibbi

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When you take the below together, it does

1. The opening convo with Gisele .. she has more expressions and dialogues than she has the entire main game

2. The convo with Varric ....that temp vicount keeps moving around, in and out of the convo

3. The new abilities for enemies with Walk Softly enabled ...esp mages and archers

4. The variation brought by diversification of your abilities

5.  More hair

6.  Better looking armors

 

Also the abilities were not given to prev gen consoles ... so I don't think it was a deadline issue ...

 

We would have got a much better game, if even the above had been implemented ...

 

OK I see where you're coming from, thanks for expanding. I'm not going to try to derail into the whole dropping support midcycle issue, so I'll just say I am not giving Bio a free pass and think the main issues I had with DAI did not have much to do with technology limitations and more on weak narrative and resource mismanagement. I think Bioware can use the old gens holding the game back as a convenient excuse for many issues, and it doesn't hold weight for me.



#609
Xetykins

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And if you would read the article I posted, perhaps you could see that the score is based on flawed algorithms, assigned scores, suppositions, etc. Both scores are invalid for different reasons.Yet, when a GOTY Award is given, unlike a score, it is receiving top honors from that source.


Very interesting. But let's take a look at this, and wonder if the rest are real. Skip to 26:10 to 28:40


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#610
Elhanan

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Still drawing from the same well, though- which is the issue that invalidates the scoring system.


User awards: anyone may vote, even non-users, Extreme votes may skew results (ie; 0/ 10), some votes appear soon after launch.

Pro Awards: Some scores assigned values, or has values converted. May have over-valued/ undervalued collection of date.

http://www.brainygam...metacritic.html

Posted here again so easier to locate. Others may have more info, also (believe Realmzmaster may have a more recent article).

#611
Cobra's_back

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Very interesting. But let's take a look at this, and wonder if the rest are real. Skip to 26:10 to 28:40

Spoiler

Thanks for the link. Interesting that won their game of the year spot.



#612
Majestic Jazz

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And if you would read the article I posted, perhaps you could see that the score is based on flawed algorithms, assigned scores, suppositions, etc. Both scores are invalid for different reasons.

Yet, when a GOTY Award is given, unlike a score, it is receiving top honors from that source.

Lol, then what about GameRankings? I guess you will find something to discredit that as well....

http://www.gameranki...tion/index.html

http://www.gameranki...tion/index.html

http://www.gameranki...tion/index.html

#613
Elhanan

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Very interesting. But let's take a look at this, and wonder if the rest are real. Skip to 26:10 to 28:40

[Spoiler] http://youtu.be/FGVo-lhVlhU


If one is accepting billboard trailer graffiti as evidence, it could be a problem. But have serious doubts that anything but factual info is used willingly by those discussing the accolades outside of promotional value.

And Player's Choice awards would appear to have as much validity as any other like survey, ballot, etc.

#614
Al Foley

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Lol, then what about GameRankings? I guess you will find something to discredit that as well....

http://www.gameranki...tion/index.html

http://www.gameranki...tion/index.html

http://www.gameranki...tion/index.html

Just like to point out that Super Mario Galaxy...and many Grand Theft Auto Games...beat out DA I and ME 2....(disgusted noise)


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#615
Elhanan

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Lol, then what about GameRankings? I guess you will find something to discredit that as well....

http://www.gameranki...tion/index.html

http://www.gameranki...tion/index.html

http://www.gameranki...tion/index.html


And look over at the News tab: GOTY 2014 edition announced.

#616
Morroian

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And if you would read the article I posted, perhaps you could see that the score is based on flawed algorithms, assigned scores, suppositions, etc. Both scores are invalid for different reasons.

Yet, when a GOTY Award is given, unlike a score, it is receiving top honors from that source.

 

Yet the critics scores are all from the same sources so can still be used on a comparative basis eg MGS V and TW3 being rated above DAI by the critics. 



#617
Elhanan

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Yet the critics scores are all from the same sources so can still be used on a comparative basis eg MGS V and TW3 being rated above DAI by the critics.


So? I scored DAI lower than DAO and some reviewers, and still have it as my GOTY, like some 130+ others. Not a failure as it has been suggested.

As for these other games, have not purchased or played either title.

#618
Majestic Jazz

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And look over at the News tab: GOTY 2014 edition announced.


Lol and what does it matter for a GoTY edition being announced? It is a common practice today for games to get a GOTY/Ulitmate edition with all dlcs and such.

#619
Majestic Jazz

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So? I scored DAI lower than DAO and some reviewers, and still have it as my GOTY, like some 130+ others. Not a failure as it has been suggested.

As for these other games, have not purchased or played either title.


But DAI and DAO did not release in the same year....

#620
Elhanan

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Lol and what does it matter for a GoTY edition being announced? It is a common practice today for games to get a GOTY/Ulitmate edition with all dlcs and such.


It means there is a 2014 GOTY award to go with it. Not called a Collectors edition for a very good reason; when a better title is available. Whatever the score, DAI received the Top Honor.

#621
Il Divo

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^Unless there's an official criteria that we're using which could potentially exclude a game, that doesn't really mean anything. Anybody can slap a GOTY title on their game.



#622
Realmzmaster

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If a gamer thinks that DAI is a failure that is their opinion. If a gamer thinks DAI is a success that is their opinion. If a gamer thinks DAI was average that is their opinion. The point that matters to Bioware/EA is the game a financial success. The game sold well enough to merit three major dlcs, two minor ones (not counting  the free dlcs)  and a GOTY edition.

 

I do not believe that Bioware/EA would continue to invest money to provide dlc if the game did not sell well or at least meet expectations..

 

If one wishes to consider it a failure in terms of what it delivered then that is opinion also. Others may or may not share that opinion. The shareholders in Bioware/EA are going to be impressed or depressed by the financial success or lack thereof. They may or may not be impressed with the 130+ GOTY awards, but I have a suspicion they would be at least content with those awards as icing on the cake if the game is a financial success.

 

As for DAI being a failure that depends on what viewpoint one is looking from.


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#623
vbibbi

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If a gamer thinks that DAI is a failure that is their opinion. If a gamer thinks DAI is a success that is their opinion. If a gamer thinks DAI was average that is their opinion. The point that matters to Bioware/EA is the game a financial success. The game sold well enough to merit three major dlcs, two minor ones (not counting  the free dlcs)  and a GOTY edition.

 

I do not believe that Bioware/EA would continue to invest money to provide dlc if the game did not sell well or at least meet expectations..

 

If one wishes to consider it a failure in terms of what it delivered then that is opinion also. Others may or may not share that opinion. The shareholders in Bioware/EA are going to be impressed or depressed by the financial success or lack thereof. They may or may not be impressed with the 130+ GOTY awards, but I have a suspicion they would be at least content with those awards as icing on the cake if the game is a financial success.

 

As for DAI being a failure that depends on what viewpoint one is looking from.

My hope and naive expectation is that the Bioware devs take feedback and constructive criticism into account when developing DA4. The executives only care about sales and press, true. And I highly doubt any of them have been to this forum...ever. It's the devs whom we hope see the ideas and comments posted here. I am confident that as professional game developers, they are aware that no product is perfect and can always be improved upon. And from their progression in the series, I would say that is proof of their pursuit of fine tuning. So I hope the devs try to read and understand all feedback on what players liked and disliked about DAI and take that into consideration as they plan DA4.

 

I would hope none of them say "GOTY *drop mic*" and copy and paste the same game into DA4. The DLCs showed that they have already taken steps to account for player feedback and improve upon their product. So fingers crossed that these discussions help make a great DA4.



#624
Ariella

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My hope and naive expectation is that the Bioware devs take feedback and constructive criticism into account when developing DA4. The executives only care about sales and press, true. And I highly doubt any of them have been to this forum...ever. It's the devs whom we hope see the ideas and comments posted here. I am confident that as professional game developers, they are aware that no product is perfect and can always be improved upon. And from their progression in the series, I would say that is proof of their pursuit of fine tuning. So I hope the devs try to read and understand all feedback on what players liked and disliked about DAI and take that into consideration as they plan DA4.


Naive hope? You do realize that they did just that in this game? People wanted open world, wanted the tactical view back, wanted several races and not revolving around a single person with a deeply pre defined history. We got Qunari in this game because of player feedback.

They also did the same in DA 2. Brighter color palette, faster paced combat. A less generic look. Better UI for console.

Bioware does listen to us. The problem is sometimes they course correct a little too much. And sometimes, as I may paraphrase Dave Gaider, the game fans build in their head turn out not to be the game they get.
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#625
kensaileo

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Bioware lost the capcability of telling story from ME3,and inuquisition confirmed it,we witnessed the declination of Bioware in the past five years, this year  they even can not afford us amazing dlc.None of the three story dlcs is above 80

GOTY AWARDS?

Congratulations inquisition,you will compete with MGSV, POE  and The Witcher 3 http://www.gamesrada...ickawards/vote/