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Why is DAI a failure?


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#51
Undead Han

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A failure? No.

 

Disappointing? Yes.

 

DA:I was a bit of a mixed bag for me. The critical path had some great moments, some of which were among the best in the series, and the cast of companions for the most part were as interesting as those from previous titles. The side content however, which probably constituted about 70% or so of the game, was largely uninteresting. Bioware's first foray post-Baldur's Gate into an open-world approach was a bit hit and miss. When not on the main quests or exploring companion content I was largely bored, with the exception of Crestwood. To me it seemed that exploration was given a larger priority than story, and that the end result was that Bioware created a game world much larger than the amount of interesting content they could fill it with. 

 

With DA4 hopefully those priorities will be reversed, and it will be the amount of interesting content they can create that determines the size of their game world.


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#52
Googleness

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its not a failure... its just bloated... 

too many open areas you couldn't skip for first time in case you might miss some juicy lore entry of some secret quest.

 

ME2-3 had it right with more controlled dynamic environments.

 

In DA:I they went full mmo mode... just too much grind pass between plot points.


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#53
catabuca

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A failure? No.

 

Disappointing? Yes.

 

DA:I was a bit of a mixed bag for me. The critical path had some great moments, some of which were among the best in the series, and the cast of companions for the most part were as interesting as those from previous titles. The side content however, which probably constituted about 70% or so of the game, was largely uninteresting. Bioware's first foray post-Baldur's Gate into an open-world approach was a bit hit and miss. When not on the main quests or exploring companion content I was largely bored, with the exception of Crestwood. To me it seemed that exploration was given a larger priority than story, and that the end result was that Bioware created a game world much larger than the amount of interesting content they could fill it with. 

 

With DA4 hopefully those priorities will be reversed, and it will be the amount of interesting content they can create that determines the size of their game world.

 

This is my opinion, almost exactly.

 

Clearly each new game is an experiment, where things get tested out. BioWare has a bit of a habit of overcompensating, going a bit too far in a certain direction in their pursuit of improvement. But each game is an iteration on the previous one, and a step towards the next one. There are some things that worked wonderfully in DAI and were a definite improvement, and there are some things that were a step back (the storytelling and pacing). To me it seems that to compensate for and address the comments towards DA2's tight, linear storytelling they took it too far in the opposite direction and lost that core narrative drive and thread that tends to weave through all the BW games I've played to date. It left DAI feeling like an aimless damp squib at times, despite its obvious technical and aesthetic achievements. I remain hopeful (tentatively) that in future games they'll iterate further and we'll see the two styles (tight narrative; freedom of exploration) melding together a little more comfortably.


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#54
LobselVith8

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Sometimes I wonder who is more silly, Mage fan-boys or Elf fan-boys. Both of them equate themselves to make-believe groups and act like they somehow are a member of that group, but at least Mage fan-boys incorrectly draw a parallel between being a mage and being nerdy and ostracized.

I have no clue what makes Elf fanatics think they are secretly Elves and personally affected by Elf oppression.... :rolleyes:


You'll always have extremists, since we've seen some among fans of the Chantry and the templars. I don't think the few should tarnish the many, however.

Also, I don't think anyone believes they are an elf or a mage; some people just like the mages or the elves, and are fans of mage autonomy or the Dalish.
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#55
vertigomez

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DAI has Sera and Iron Bull.

Ergo, could never be considered a failure. B)
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#56
TeaLulu

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#57
QuantumHAL

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it semi failed because they released it on the old consoles , If it had stayed on just next gen and pc it wouldve been an awesome game  they have said themselfs they had to remove lots of stuff to allow it to work on old gen :I



#58
Andraste_Reborn

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*shrug*

 

Inquisition is my favourite Dragon Age game so far. (I played DAO nine times and DA2 eight times, so it's not like I didn't love them a lot.) You are entitled to your opinion, but that does not make it fact.


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#59
Aulis Vaara

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Excuse me. I thought DAI was mind-blowing.


You haven't played enough games if you thought this game was mind-blowing.
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#60
Serza

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It's Elvhen.

 

And no, it was no failure.


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#61
Vinitchz

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Sometimes I wonder who is more silly, Mage fan-boys or Elf fan-boys. Both of them equate themselves to make-believe groups and act like they somehow are a member of that group, but at least Mage fan-boys incorrectly draw a parallel between being a mage and being nerdy and ostracized.

 

I have no clue what makes Elf fanatics think they are secretly Elves and personally affected by Elf oppression....  :rolleyes:

 

Can I include HoF fan-boys who wish that their Warden swoop down in every corner of thedas to solve problems in this category?  :whistle:

 

Setting that apart, I really enjoyed DAI, could it be more? of course it could, but was a decent game and with a great replay value to me


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#62
Navasha

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The only real failing in DA:I is literally the PC interface.   They certainly could have done better here.   However, story wise all of the Dragon Age games have been top-notch.   The flaws of the series almost always come in the execution of the game mechanics.  

 

My only frustrations with DA:I were trying to fight the game to control my character and not having enough hotkeys to fit all the abilities I had acquired. 

 

Its kind of like having a great work of literature written on a napkin with blotted ink.   The content is engaging and deep if you are willing to look past the frustration of reading the words.


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#63
Rekkampum

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You haven't played enough games if you thought this game was mind-blowing.

 

Or maybe they just have an opinion different from yours? That's also a possibility.


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#64
Uccio

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There are a lot of things in DAI which makes it mediocre product. Compared to DAO and and DA2 for example, tactics. Mages and spells being butchered, really badly. Story is good and characters, but pacing that in between a gigantic grinding maps makes the game quite hollow. What was left of it to me was just the endless running around spamming the radar button like a colonial marine with a movement scanner, fighting respawning clone mooks and monsters. It was ok game, but was left far behind of DAO and DA2.


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#65
CoM Solaufein

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The failure is yours for not understanding and appreciating a good game.


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#66
Aulis Vaara

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Or maybe they just have an opinion different from yours? That's also a possibility.


No. Mind-blowing means that it changes your perspective on games. DA:I doesn't do anything different from all other games and thus cannot blow your mind. If it does, you've had a severe lack of fantastic games in your life.

That doesn't mean the game is bad, by the way, it's just a far cry from exceptional.

#67
Erstus

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Misleading title, haha.

#68
Elhanan

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There are a lot of things in DAI which makes it mediocre product. Compared to DAO and and DA2 for example, tactics. Mages and spells being butchered, really badly. Story is good and characters, but pacing that in between a gigantic grinding maps makes the game quite hollow. What was left of it to me was just the endless running around spamming the radar button like a colonial marine with a movement scanner, fighting respawning clone mooks and monsters. It was ok game, but was left far behind of DAO and DA2.


While I also prefer the Tactics from the prior games, the spells are another matter. DAO had terrific icons and a GUI, but one still had to take several lesser spells to gain the targeted choices. And while I enjoyed the greater numbers of spells in DA2, it was not as tactical in that terrain and possible combinations were not as integrated into combat as DAI.

No grinding required, and I now have 800+ hrs as evidence. If one is repeating mob attacks, then that choice is up to them. Even in the spawns of the Hinterlands, one may skirt the bears, bandits, Mages, and Templars to stay on point for other quests. And for all the radar descriptions, I press that Search function about the same now as the previous games that highlighted features.

DAO > DAI > DA2; enjoyed them all, too. IMO, of course.

#69
AdamJames

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There's a leading question if ever I saw one.



#70
PnXMarcin1PL

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It's quite good game if you skip 70% of MMO quests


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#71
pdusen

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Without hope for the elvahn there is no Dragon Age story.

 

I'm sorry, but what?


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#72
dsl08002

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If you discount the hideously boring sidequests and exploration its a good game, but its not even close to the magnificent DAO.

Even though its a good game and a better game than DA2, it doesn't feel like a Dragon age game, because DAI has more resemblance towards swtors gameplay.

so even though its a good game I would more than likely play DA2 instead of DAI
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#73
Elhanan

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Enjoyed SWTOR, but I do not miss the massive crowds, waiting in lines, seeing the same dressed characters running about the landscape, etc. Much prefer DAI.

And for those not enjoying the side quests, one of the new features of the Trespasser DLC allows any starting character to scale encounters, so even animals are going to be worth more XP; fewer side content required.

#74
TheRevanchist

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-looks at the click-bait Thread title...-

 

 


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#75
Rekkampum

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No. Mind-blowing means that it changes your perspective on games. DA:I doesn't do anything different from all other games and thus cannot blow your mind. If it does, you've had a severe lack of fantastic games in your life.

That doesn't mean the game is bad, by the way, it's just a far cry from exceptional.

 

And that again, is your opinion. It's really simple to understand.


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