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Why is DAI a failure?


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#751
IanPolaris

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And yet, there it is whether or not one approves of it. DAI is the 2014 GOTY, and have the actual accolades to prove it.

 

Yes and DA2 won critical acclaim as a genuine GOTY canditate with 70+ perfect scores with the supposed critics.  How did that turn out?



#752
Elhanan

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Why not? I thought our actions and choices were supposed to matter?


They may, for the individual Player. What one considers to be of importance (ending the conflict in the Hinterlands, rescuing refugees, stopping demons, abolishing slavery, eliminating the Red Templars, stop the mining, etc), are for each Player to decide. They may skip it and stay on course for the Main Quest alone, but it will be a far different tale than the other.
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#753
Al Foley

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Yes and DA2 won critical acclaim as a genuine GOTY canditate with 70+ perfect scores with the supposed critics.  How did that turn out?

Quite well considering it was a better game then Origins (imo of course, people do tend to have trouble discerning the two around here sometimes) 



#754
IanPolaris

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Quite well considering it was a better game then Origins (imo of course, people do tend to have trouble discerning the two around here sometimes) 

 

Um no.  Even Bioware (with the sole exception of DG) now admits that DA2 was a failure and *not* a better game than DAO, and the public sales and reviews reflect that esp over the long haul.



#755
Al Foley

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Um no.  Even Bioware (with the sole exception of DG) now admits that DA2 was a failure and *not* a better game than DAO, and the public sales and reviews reflect that esp over the long haul.

I put it in there as clear as day and people still argue against it as if I did not add the disclaimer in the first place.  I should be surprised. 



#756
IanPolaris

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I put it in there as clear as day and people still argue against it as if I did not add the disclaimer in the first place.  I should be surprised. 

 

I think by any objective standard, DAO was the better game.  Personal tastes may differ, but when even Bioware admits that DA2 failed (except DG) and DAO still has fairly robust sales for a title over five years old, well that says it all.

 

I will agree that everyone is entitled to their own opinions but not their own facts.  DA2 was a poor game overall, and it should have been criticised as such by the press out of the gate and it wasn't.  DA2 is hardly unique in that regard.


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#757
Elhanan

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Believe DA2 had over 2 million units sold in the first couple of months. May I fail this well this year....
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#758
IanPolaris

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Believe DA2 had over 2 million units sold in the first couple of months. May I fail this well this year....

 

Sure it did based on the pre-release reviews and the repuation of DAO!    If you look at the DA2 sales curve afterwards, however, it looks like a rapidly decaying radioactive isotope.  The bottom fell out of sales once word got out.

 

Look, I'm not saying that.  Bioware is.  Can we admit that on a large scale DA2 was a failure and that it got undeservedly high scores initially?  [It's not unique in that, and I brought it up as what should be an uncontested example....after all if the publisher admits a game failed....]


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#759
Elhanan

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Sure it did based on the pre-release reviews and the repuation of DAO!    If you look at the DA2 sales curve afterwards, however, it looks like a rapidly decaying radioactive isotope.  The bottom fell out of sales once word got out.
 
Look, I'm not saying that.  Bioware is.  Can we admit that on a large scale DA2 was a failure and that it got undeservedly high scores initially?  [It's not unique in that, and I brought it up as what should be an uncontested example....after all if the publisher admits a game failed....]


No. While DA2 may be the least favored of the series (IMO), it is still a success. It is not as good as it could have been given more time in development, but still is far better than the label of failure. It did result in returning characters and a sequel.
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#760
IanPolaris

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No. While DA2 may be the least favored of the series (IMO), it is still a success. It is not as good as it could have been given more time in development, but still is far better than the label of failure. It did result in returning characters and a sequel.

 

That doesn't mean that DA2 was a success.  It merely means that based on the lingering goodwill from DAO, and relative success of the ME universe EA was willing to give it one more go.  Look, I'm not saying that DA2 failed.  Bioware is (admittedly late to the party but they are) with (to my knowledge) one lone holdout (DG)



#761
Elhanan

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That doesn't mean that DA2 was a success.  It merely means that based on the lingering goodwill from DAO, and relative success of the ME universe EA was willing to give it one more go.  Look, I'm not saying that DA2 failed.  Bioware is (admittedly late to the party but they are) with (to my knowledge) one lone holdout (DG)


As the facts state differently, I shall choose them over this vast reservoir of intel....

#762
IanPolaris

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As the facts state differently, I shall choose them over this vast reservoir of intel....

 

What part of Bioware now admits that DA2 didn't work did you miss?  What part of DA2 sales tanking and it's DLCs were not well received did you miss?  [In the case of Legacy that was undeserved; it was prob the best part of DA2.  In the case of HotM, the criticism was *entirely* deserved, but some in BW wanted to label it's critics as misgynists (sp?) rather than addressing its faults.]



#763
Elhanan

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Considering that DAI was the most successful launch for Bioware, it would appear that DA2 was not the failure that many assume. And the closest thing to this imagined title I find is that Bioware saying was that DA2 was not a perfect success (ie; Mark Darrah).

Failure must mean something different for critics....

#764
IanPolaris

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Considering that DAI was the most successful launch for Bioware, it would appear that DA2 was not the failure that many assume. And the closest thing to this imagined title I find is that Bioware saying was that DA2 was not a perfect success (ie; Mark Darrah).

Failure must mean something different for critics....

 

One does not follow the other, nor would I take at face value "most successful launch ever".  If you can't admit that DA2 was a failure when even the publishers now (admittedly grudgingly) admit as much, then there is simply no point in continuing this tangent...and it IS a tangent.  The real point is that GOTY awards and gamer-media acclaim needs to be looked at with suspicion at best.



#765
Elhanan

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One does not follow the other, nor would I take at face value "most successful launch ever".  If you can't admit that DA2 was a failure when even the publishers now (admittedly grudgingly) admit as much, then there is simply no point in continuing this tangent...and it IS a tangent.  The real point is that GOTY awards and gamer-media acclaim needs to be looked at with suspicion at best.


And the criticism is valid? :lol:

#766
Addictress

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Soooo......if anyone needs me, I'll be literally spending vacation hours playing the Hearts of Stone DLC in TW3, which is so bloody brilliant I've actually been jumping out of my seat and pumping my fist throughout, in pure unadulterated glee.

Looks like Andromeda's got its work cut out for it.
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#767
Addictress

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Sales don't correlate with quality all the time. DA2, again, is my favorite. And I'm sorry if all the swine don't know pearls when they see them. Nobody said justice prevails in this world.

#768
SharpWalkers

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Again you misunderstand. What you find tedious is an opinion; not factual. The description given earlier is not the only methodology one may choose to use for Combat; thus is inaccurate.

Oh, I'm not the one misunderstanding anything here. Opinion - yeah, no ****, Elhanan. You not finding it tedious is also opinion. But apparantly you just can't wrap your head around another's opinion when it entails finding this game's combat tediously chaving off health, even if that person knows how to use combat effectively.

 

I'm tired of this. Have fun. 

 

 

Take it from me, arguing with this person is like beating your head against a stubborn and illogical brick wall. Just put him on ignore.

Yeah. Noticed. 


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#769
correctamundo

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Why not? I thought our actions and choices were supposed to matter?

 

And they do matter. We are there to restore order, restore peace not to make sure a specific side gets the upper hand in stupid and pointless conflict. The Hinterlands, Crestwood and especially the Exalted plains are very different places if we do away with all the chaos.



#770
Elhanan

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Oh, I'm not the one misunderstanding anything here. Opinion - yeah, no ****, Elhanan. You not finding it tedious is also opinion. But apparantly you just can't wrap your head around another's opinion when it entails finding this game's combat tediously chaving off health, even if that person knows how to use combat effectively.
 
I'm tired of this. Have fun. 
 
Yeah. Noticed.


Of course DAI not being tedious is an opinion. But that combat is not about whittling away at inflated Health bars is factual, as other methods are available if the Player so chooses.

Toodles!

#771
Elhanan

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And they do matter. We are there to restore order, restore peace not to make sure a specific side gets the upper hand in stupid and pointless conflict. The Hinterlands, Crestwood and especially the Exalted plains are very different places if we do away with all the chaos.


Yeah; going to Crestwood to meet Hawke and not helping the village is not exactly on my menu.

#772
EmperorSahlertz

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One does not follow the other, nor would I take at face value "most successful launch ever".  If you can't admit that DA2 was a failure when even the publishers now (admittedly grudgingly) admit as much, then there is simply no point in continuing this tangent...and it IS a tangent.  The real point is that GOTY awards and gamer-media acclaim needs to be looked at with suspicion at best.

Elhenan thinks that GOTY are a sign of divine appreciation of the work of mortals. There really is no use trying to explain to him the worthlessness of GOTYs, since his faith apparently prevents him from seeing reason.


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#773
DarthLaxian

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Naive hope? You do realize that they did just that in this game? People wanted open world, wanted the tactical view back, wanted several races and not revolving around a single person with a deeply pre defined history. We got Qunari in this game because of player feedback.

They also did the same in DA 2. Brighter color palette, faster paced combat. A less generic look. Better UI for console.

Bioware does listen to us. The problem is sometimes they course correct a little too much. And sometimes, as I may paraphrase Dave Gaider, the game fans build in their head turn out not to be the game they get.

 

But not to everything:

 

- no origin stories (!)

- no healing (which many people wanted)

- no Kal'Sharok (spelling?)

- only one country again

- etc.

 

Then there are the FLAWS DA:I has (I've listed some of them in my last posting, like having a castle you can't really do much with (Upgrades are cosmetical, they don't serve a purpose and you can't fix the damage (like that broken wall in front of the War-Chamber!)), Agents which are just statistics (come on, Agents could have been usefull for something...from research to information gathering (and maybe even leading side missions of their own!), fetch quests which are quite frankly boring (!), empty open world (what good is a large open world map if most if it's just damned boring an no good to anyone?), lame story (for the most part - some parts are GREAT, like Mother Gisele singing after the defeat at Haven, but most is just boring, like the final enemy...why did it have to be Corypheus again (and why was he easier to kill this time around? - most dragons were harder...he himself was hard (IMHO) in DA2!)) etc. etc. -.-)

 

So while they are listening, they are sometimes only listening to what they want to hear it seems (or to what's easy to implement maybe? - I don't know how hard to code certain things are that we want...(my knowledge of programming is a wee bit limited!))...well, we'll see with the next installment won't we? -.- (I'll probably not pre-order this time though...unless their marketing/the hype hooks me again (can't resist -.-), though they did lie to us on occasion (Mass Effect 3 - enough said!)...oh, and I won't buy any DLC (kind of voting with my money on this!))

 

greetings LAX



#774
Abyss108

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What I've gathered so far from topics like this is that -

 

1 - awards/ reviews don't count, since they are all bought. Unless it's for a game that isn't DA, then its proof that this other game is better.

 

2 - statements from Bioware about how well Inquisition did are meaningless. Statements about well DA2 did are very important.

 

3 - numerous opinions from people posting about how much they enjoyed DAI don't count. Ones about how much they didn't enjoy it do count.


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#775
Elhanan

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But not to everything:
 
- no origin stories (!)
- no healing (which many people wanted)
- no Kal'Sharok (spelling?)
- only one country again
- etc.
 
Then there are the FLAWS DA:I has (I've listed some of them in my last posting, like having a castle you can't really do much with (Upgrades are cosmetical, they don't serve a purpose and you can't fix the damage (like that broken wall in front of the War-Chamber!)), Agents which are just statistics (come on, Agents could have been usefull for something...from research to information gathering (and maybe even leading side missions of their own!), fetch quests which are quite frankly boring (!), empty open world (what good is a large open world map if most if it's just damned boring an no good to anyone?), lame story (for the most part - some parts are GREAT, like Mother Gisele singing after the defeat at Haven, but most is just boring, like the final enemy...why did it have to be Corypheus again (and why was he easier to kill this time around? - most dragons were harder...he himself was hard (IMHO) in DA2!)) etc. etc. -.-)
 
So while they are listening, they are sometimes only listening to what they want to hear it seems (or to what's easy to implement maybe? - I don't know how hard to code certain things are that we want...(my knowledge of programming is a wee bit limited!))...well, we'll see with the next installment won't we? -.- (I'll probably not pre-order this time though...unless their marketing/the hype hooks me again (can't resist -.-), though they did lie to us on occasion (Mass Effect 3 - enough said!)...oh, and I won't buy any DLC (kind of voting with my money on this!))
 
greetings LAX


* Game is about the Inquisition; not origins again.
* Healing is available.
* Dwarves have a separate DLC.
* Game is played in Ferelden and Orlais.
* Skyhold has an Undercroft where one may craft armor, weapons, potions, rtc. Also may have a garden; helpful in getting a handful of ingredients needed for upgrades. Is large enough to get lost, or skip content altogether.
* Sutherland may be sent on multiple missions. Michel may aid in dealings with Orlais. Fairbanks has an area devoted to his other involvements.
* Cory took an entire game to vanquish; last time was only a DLC.

Bias and prejudice are not helpful to objectivity....