Is Trespasser a good DLC?
#76
Posté 09 septembre 2015 - 03:27
- aliastasia aime ceci
#77
Posté 09 septembre 2015 - 04:57
I personally hope for Nevarra or...Ferelden. Yes, I love Ferelden
#78
Posté 09 septembre 2015 - 05:06
- JamieCOTC et atum aiment ceci
#79
Posté 09 septembre 2015 - 05:20
I enjoyed it quite a bit. My only quibbles were that it was a bit too short and the Qunari parts was not as fleshed out as it could have been. I say it's too short because there are parts that only left me wanting more.
#80
Posté 09 septembre 2015 - 05:25
It's good, much better than the others. I would have preferred it to have been longer/bigger but it had a good amount of story/plot focus which is what I wanted so few complaints here.
#81
Posté 09 septembre 2015 - 05:50
I loved it - felt like a real ending.
#82
Posté 09 septembre 2015 - 06:01
My only quibbles were that it was a bit too short
Um, some of the length may be choice? I played for six hours or so yesterday, and I came nowhere near being finished. I absolutely do not consider a dlc of that length to be short at all. Granted I did some new crafting, talked with everyone possible - and as much as possible - and explored every nook & cranny; but still?
#83
Posté 09 septembre 2015 - 06:01
My point exactly. The less like DAI, the better......and Trespasser was less like DAI and thus most people prefer it as the better of the 3 DLCs.
This is why IF there is a DA4, it would be less like DAI and more cutscene/narrative focused instead of fetch quest focused like DAI.
I think Bioware will make it more cutscenes/narrative focus much like Witcher 3 and previous DA games. That I'm excited for because I hope that Bioware reviewed the main criticisms of the game.
- robertmarilyn aime ceci
#84
Posté 09 septembre 2015 - 06:05
Am I the only one who didn't like this dlc much? It's mainly a Qunari slugfest, a run against time, no exploration, no interactions... No qunari in the game actually care I am ONE OF THEM... the most interesting part was finding the dog's bones...
Nah...didn't like it.
#85
Posté 09 septembre 2015 - 06:07
#86
Posté 09 septembre 2015 - 06:32
Sure, lotta people like it... they want a real end to the story, and the other 2 dlcs didn't give one at all. Where this DLC fails, imho, is in one single word: CHAOS.
All is chaos, the battle, the politics, the maps themselves.. it's almost like bad luck follows you wherever you go. And then the main plot: disappointing. It's damn twisted, and not so "believable". C'mon, a god, who wasn't a god, gives a powerful artifact of his people to the first bad guy he finds... and oh... something went wrong, and instead of rallying the world to fight the chaos created by this misjudgement, this so called god favors the creation of an organization, which in the original plans had nothing to do with Corypheus... And when you defeat Cory what happens? The bad luck insists on you, and the orb breaks in two!
hahha c'mon guys... This plot has been forcefully put in there, still imho.
#87
Posté 09 septembre 2015 - 06:47
Sure, lotta people like it... they want a real end to the story, and the other 2 dlcs didn't give one at all. Where this DLC fails, imho, is in one single word: CHAOS.
All is chaos, the battle, the politics, the maps themselves.. it's almost like bad luck follows you wherever you go. And then the main plot: disappointing. It's damn twisted, and not so "believable". C'mon, a god, who wasn't a god, gives a powerful artifact of his people to the first bad guy he finds... and oh... something went wrong, and instead of rallying the world to fight the chaos created by this misjudgement, this so called god favors the creation of an organization, which in the original plans had nothing to do with Corypheus... And when you defeat Cory what happens? The bad luck insists on you, and the orb breaks in two!
hahha c'mon guys... This plot has been forcefully put in there, still imho.
I found it very believable and plausible. One of the major themes of the story in fact, was that what one thought they knew about the past often contradicted it. It focuses heavily on concepts of faith and uncertainty in contrast to the fanaticism of the Chantry - and even the Inquisitor to an extent. Any uber-powerful being like Solas could easily be worshiped as a deity over time as their heroism and story becomes legend. What is true is often embellished and hidden behind a ton of mythmaking and people thus see only the symbol, and not the actual person.
- SwobyJ aime ceci
#88
Posté 09 septembre 2015 - 07:05
Am I the only one who didn't like this dlc much? It's mainly a Qunari slugfest, a run against time, no exploration, no interactions... No qunari in the game actually care I am ONE OF THEM... the most interesting part was finding the dog's bones...
Nah...didn't like it.
You're only 'Qunari' because Thedosians suck at naming.
You're Kossith and associated with other Kossith that were Tal-Vashoth or Vashoth. A rarity but a real thing on Thedas.
You identify with these Qunari about as much as Sera identifies with Dalish.
I have little doubt that we'll see a Full Qun (or at least nearly) path/focus in a future DA game, but its not yet.
DAO was the Warden game, DA2 the Human/Hawke game, DAI the Chantry (but increasingly Elven) game. You're not going to get all you want from being a Dwarfy Dwarf or especially Qunariy Qunari. The Qun is alien to you and these guys assaulting southern Thedas are not friends.
To be perfectly clear; No, you're NOT 'one of them'. They are more definitely the enemy.
#89
Posté 09 septembre 2015 - 07:24
You're only 'Qunari' because Thedosians suck at naming.
You're Kossith and associated with other Kossith that were Tal-Vashoth or Vashoth. A rarity but a real thing on Thedas.
You identify with these Qunari about as much as Sera identifies with Dalish.
I have little doubt that we'll see a Full Qun (or at least nearly) path/focus in a future DA game, but its not yet.
DAO was the Warden game, DA2 the Human/Hawke game, DAI the Chantry (but increasingly Elven) game. You're not going to get all you want from being a Dwarfy Dwarf or especially Qunariy Qunari. The Qun is alien to you and these guys assaulting southern Thedas are not friends.
To be perfectly clear; No, you're NOT 'one of them'. They are more definitely the enemy.
No. For the millionth time -as even the story writers have noted - the Qunari are not Kossith. Even The Iron Bull explicitly says that "Kossith" is not the name of their race. Anyone who continues to push that notion is deliberately contradicting established lore.
- New Kid aime ceci
#90
Posté 09 septembre 2015 - 07:42
Regardless of being or not part of the Qun... would it be reasonable to think I know my mothertongue? The Qunlat is the language of ALL those who born with two curling horns, as much as Elven is the language of every pointy ears around Thedas. Dwarves know dwarven language even if they are surface dwarves. The game treats you as if a Vashot is a complete ignorant, and afaik, if you're an elf, it treats you just like you weren't. Oddly enough, during Tresp, my qunari states that he is a Saarebas. How does my very very illiterate inquisitor know the exact Qunari word for Mage when he doesn't know how to say hello? ![]()
#91
Posté 09 septembre 2015 - 07:45
Regardless of being or not part of the Qun... would it be reasonable to think I know my mothertongue? The Qunlat is the language of ALL those who born with two curling horns, as much as Elven is the language of every pointy ears around Thedas. Dwarves know dwarven language even if they are surface dwarves. The game treats you as if a Vashot is a complete ignorant, and afaik, if you're an elf, it treats you just like you weren't. Oddly enough, during Tresp, my qunari states that he is a Saarebas. How does my very very illiterate inquisitor know the exact Qunari word for Mage when he doesn't know how to say hello?
It's quite simple. He had parents. They taught him what they could about the Qun and what life there was like. He didn't learn everything though. Also, the elvhen Inquisitor is Dalish - there are actually war table missions involving his clan.
EDIT: A lot of this generation's younger latin@s, to offer a RL example, do not speak Spanish but know a few basic terms and phrases.
#92
Posté 09 septembre 2015 - 07:55
I agree with what you say, I made your same speculation.. Point is... you first learn to interact when you learn a language... my Qunari didn't even know how the Qunari matrons are called.. I suspect that this "ignorance" is a sort of "instrument" to put every race/gender/class you might choose on the same cultural level, so that the story might unravel itself just the same whatever you pick. No problem, I can cope with that. I'd just want some more race-related situation, to get a little more "attached" to the racial origins of the character I chose to play...a sense of belonging, know what I mean?
#93
Posté 09 septembre 2015 - 08:10
I agree with what you say, I made your same speculation.. Point is... you first learn to interact when you learn a language... my Qunari didn't even know how the Qunari matrons are called.. I suspect that this "ignorance" is a sort of "instrument" to put every race/gender/class you might choose on the same cultural level, so that the story might unravel itself just the same whatever you pick. No problem, I can cope with that. I'd just want some more race-related situation, to get a little more "attached" to the racial origins of the character I chose to play...a sense of belonging, know what I mean?
Oh sure. I would've liked to learn more about what his life with his Tal-Vashoth parents was like.
- Slack83er aime ceci
#94
Posté 09 septembre 2015 - 08:24
No. For the millionth time -as even the story writers have noted - the Qunari are not Kossith. Even The Iron Bull explicitly says that "Kossith" is not the name of their race. Anyone who continues to push that notion is deliberately contradicting established lore.
True. Apologies. Kossith is indeed becoming understood as something away from this continent, which may be related (physiologically, culturally, etc) to the Qunari but at least not exactly them. And something the Qunari want to distance themselves from as much as possible, for mostly unknown reasons.
Regardless, the 'Qunari' Inquisitor is instead Vashoth Inquisitor, in the eyes of the Qun. He's not of the Qun and that's a big, big deal. There is no friendship or affinity towards Vashoth by true Qunari. Maybe the 'Qunari' Inquisitor could appeal to the Qunari, but it would come at deaf ears.
#95
Posté 09 septembre 2015 - 08:39
It most certainly was.
#96
Posté 09 septembre 2015 - 08:42
To me, it was marvelous. Well worth the money and really sets the final touch on the game.
#97
Posté 09 septembre 2015 - 08:58
True. Apologies. Kossith is indeed becoming understood as something away from this continent, which may be related (physiologically, culturally, etc) to the Qunari but at least not exactly them. And something the Qunari want to distance themselves from as much as possible, for mostly unknown reasons.
Regardless, the 'Qunari' Inquisitor is instead Vashoth Inquisitor, in the eyes of the Qun. He's not of the Qun and that's a big, big deal. There is no friendship or affinity towards Vashoth by true Qunari. Maybe the 'Qunari' Inquisitor could appeal to the Qunari, but it would come at deaf ears.
Qunari do not hate Vashoth as much as they do Tal-Vashoth, given that the former was born outside of the Qun in contrast to the latter, who explicitly leaves and rejects the Qun. EDIT: The Vashoth also could simply become a viddathari, and later become full-fledged Qunari.
- SwobyJ aime ceci





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