As a new player myself, I think you are underestimating the amount of time it's going to take to get these for new players.
It's a slow grind running mostly threatening. 66 games
And while I can do ok with silent sister or hunter on perilous, it's only with the right group comp and with at least one or two promoted players.
Which leads to lots of wipes on perilous, which makes grinding threatening a faster exp/gold per hour grind. Probably. still good exp on perilous even with a wipe
I'm not complaining and definitely don't think it should be nerfed. It's an awesome reward and the grind feels appropriate.
It's just not going to be a quick get for us newbies. I think you will get it quicker than you think and that's a good thing
What I really wish they would do is exponentially increase the tier 1 crafting mats drops. Or at least the crappy one of the tier one, if they want to keep the better ones a little more rare (plzgawdMOARCOTTON). Been there. good luck !
The use of scarcity of tier one mats as a gating mechanism is probably over.
Experienced players probably have more of the crappy tier one mats than they know what to do with, and the newbie players are being held back from advancing by an outdated gating mechanic. I have way more tier 2 and 3 cloth than tier 1. Cotton is a b*tch
The grind now is much much faster than grind in the pre-NM days, so be glad your advancing quicker than it use to go.
Stop with the attitude
"I brought the game yesterday and paid 9.95 and should have everything and go everywhere and kill everything as the fool who got it 10 months ago and play 2,000 hours. Why should there be any difference?"





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