Interesting, I didn't know that regen was a percentage of max, I thought it was constant.
But, Rejuv is only effective when Barrier is active, and since duration on Barrier was nerfed, it's not up for very long, even less time if you are taking damage. Recasting uses mana.
I agree that's really good news. So far every sigil I look at looks more like a nerf than a buff. Someone needs to explain each sigil to the forums and how and when it's useful.
I don't want to derail this into a sigil thread, but I saw one that gave +100% health and -100% armor. Why would I ever want that????
Or another that gave +100% poison damage / -50% attack power. Why????? (I could be wrong on the -50% attack power, could have been -20% or something). Still...why????





Retour en haut








