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The Inquisitor's Fate :: Trespasser DLC Ending Spoilers


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#326
TheDevil69sg

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Just finished the game, hugely disappointed...  I never played the rest of the Dragon Age series, this was my first, but I have to say it had the potential to be so much more...   but it falls short...  

And most importantly, aside from all the problems with gameplay and christian propaganda crap in the story...    that ending really, really sucked...   

 

They dont give you any options to remain with the Inquisition as your own personal organization to change the world with.  Instead, you either have to give it up to the chantry to use and abuse, or you disband it and the government bodies get to continue using and abusing the world...    really sucks... 

I would have chosen to remain as the head of the Inquisition, destroy the Chantry completely, they have done too much damage...   and unite all of thedas, help out Dorian with his side, he would have the backing of the Inquisition, and then eventually prove to Solas that he doesnt need to change the world, when everybody is already united and happy...   and instead of living in the past, lets just move on and live together in the future...  

I guess thats why I hate the game, it doesnt allow me to make the decisions I would want to make...  


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#327
thosrtanner

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I just finished (late as usual). I was a little surprised to see Hawke was assisting Varric run Kirkwall after she disappeared into Weerhaupt (? spelling) but I guess getting Blackwall back there had something to do with that.

 

As for Solas. He's so broken now. There was a good person there once. I don't know if there's anything to recover anymore



#328
nightscrawl

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I just finished (late as usual). I was a little surprised to see Hawke was assisting Varric run Kirkwall after she disappeared into Weerhaupt (? spelling) but I guess getting Blackwall back there had something to do with that.

 

As for Solas. He's so broken now. There was a good person there once. I don't know if there's anything to recover anymore

 

Nothing to do with Blackwall, as that happens regardless of his fate. It's been over two years. Hawke certainly could have gone to Weisshaupt, talked to the Wardens there, and then gone back down south.



#329
ArcaneEsper

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Nothing to do with Blackwall, as that happens regardless of his fate. It's been over two years. Hawke certainly could have gone to Weisshaupt, talked to the Wardens there, and then gone back down south.

 

And Hawke had nothing to say about why all news stopped out of there ;-;


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#330
Erudain

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Hello there, late arrival to the party, just got the DLC last week.
A couple thoughts and questions....

I kinda agree the hand chopping was BW way to make sure no one asks for the Inqy being the main char of the next game. My 2-hand greatsword wielding human male would be useless unless he switches to one handed swords...

A question that still lingers on my head is, at the end of the main game it seems clears SolasFen absorbs FleMythal power/soul....wound't he be able to command you through the Well? I drank from the Well and I also told SolasFen I will do anything to stop him, no "convince him of not killing everyone" non-sense, if I'm now bound to his will, would be pretty easy for him to stop me from doing anything, right? (My male HoF is my main guy in my head cannon, no way I'd let his lovely wiffey and mother of his son drink from it and be bound to Mythal....)

Also, something that's still on my head, at the very end, when Inqy drops the knife on Tevinter, Leliana says Solas know all about us and how we operate, and Inqy answers something like "then we get new people".
I know that probably means 99% new main char in the next game, but I also thought "well Solas knows the Inq, knows Hawke, knows Morrigan & Leliana.....but he doesn't know HoF!!!!!"....got hyped (useless hype I know....)



#331
Gervaise

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The daft part about "Solas knows us" is that he is a Dreamer that can bend the Fade to his will and claims to have seen all manner of things via the Fade, plus is meant to be on really good terms with many of the spirits there (even some of the demons).    Since spirits can read people's minds then I would imagine that really it wouldn't take much for him to discover who various people are working for.    Also if our intention is to "redeem" him then really you want him to know where you are so you can contact him/he can see what you are doing that makes his actions unnecessary.    This is why the whole choice whether to redeem him or not seems rather odd if you are then not going to be directly involved in trying to stop him and you don't want him to know who is working for you.     How our they going to counter his propaganda in the alienages if they are meant to be staying undetected?   How are we going to discover where he is when asking is going to immediately show people that you know about him and thus must be working for the Inquisitor?    What exactly would they be doing that needs to be so secret?   Keeping his agents out of the organisation is important so that he doesn't get to hear your plans on how you are going to foil his but keeping your agents unidentified as such does seem to be a pretty tall order.

 

The loss of the hand is actually a pretty lame way to stop the Inquisitor from being the main protagonist in the next game.   It doesn't stop them joining the Red Jennies and being active there; it doesn't stop them sneaking into Minrathous to aid their Amatus, so why would it stop them from pursuing Solas?  My Inquisitor even disbands the organisation with the words "Now I'm off to save the world, again".    It would be a fairly simple matter to have someone like Dagna create them a proper mechanical hand and then enchant it to behave like the real thing (this is a world of magic after all).   However, because it would take some getting used to, it would explain why they dropped back down the levels and had to retrain in order to regain the expertise they once had.   Then a bit like Shepard in ME2, begin again with a new team.   For LIs there is the option to remain loyal to your DAI romance or take up with someone new (just like Shepard).      Still may be that might yet occur in the finale to the plotline with Solas if that doesn't occur in the next game.


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#332
vbibbi

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The daft part about "Solas knows us" is that he is a Dreamer that can bend the Fade to his will and claims to have seen all manner of things via the Fade, plus is meant to be on really good terms with many of the spirits there (even some of the demons).    Since spirits can read people's minds then I would imagine that really it wouldn't take much for him to discover who various people are working for.    Also if our intention is to "redeem" him then really you want him to know where you are so you can contact him/he can see what you are doing that makes his actions unnecessary.    This is why the whole choice whether to redeem him or not seems rather odd if you are then not going to be directly involved in trying to stop him and you don't want him to know who is working for you.     How our they going to counter his propaganda in the alienages if they are meant to be staying undetected?   How are we going to discover where he is when asking is going to immediately show people that you know about him and thus must be working for the Inquisitor?    What exactly would they be doing that needs to be so secret?   Keeping his agents out of the organisation is important so that he doesn't get to hear your plans on how you are going to foil his but keeping your agents unidentified as such does seem to be a pretty tall order.

 

The loss of the hand is actually a pretty lame way to stop the Inquisitor from being the main protagonist in the next game.   It doesn't stop them joining the Red Jennies and being active there; it doesn't stop them sneaking into Minrathous to aid their Amatus, so why would it stop them from pursuing Solas?  My Inquisitor even disbands the organisation with the words "Now I'm off to save the world, again".    It would be a fairly simple matter to have someone like Dagna create them a proper mechanical hand and then enchant it to behave like the real thing (this is a world of magic after all).   However, because it would take some getting used to, it would explain why they dropped back down the levels and had to retrain in order to regain the expertise they once had.   Then a bit like Shepard in ME2, begin again with a new team.   For LIs there is the option to remain loyal to your DAI romance or take up with someone new (just like Shepard).      Still may be that might yet occur in the finale to the plotline with Solas if that doesn't occur in the next game.

 

I think you answer the question of the Inquisitor not being the PC in your own post. It's not about missing a hand, it's about Solas knowing the Inquisitor too well for him/her to effectively combat him directly. Solas would just be able to dream creep us and know our plans. So the Inquisitor is going to have to work through intermediaries so that he/she doesn't directly know the front line agents who work against Solas. A double blind process. Perhaps the Inquisitor could even be a decoy and lead some operations elsewhere in Thedas to occupy Solas' attention while the new PC is the one who's actually striking against him.



#333
The Ascendant

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In my canon, my Male Mage Trevelyan who romances Cassandra and makes her Divine, disbanded the Inquisition and becomes her Right Hand ,(pun not intended) officially retiring and serving as her magical advisor. Unofficially he rebuilds a new, proper Inquisition, recruiting from Knight Commander Barris' Templars, Grand Enchanter Vivienne's Mages and a few Seekers from the rebuilt order. He's an armchair general these days, no longer serving on the lines, but still organising and planning. With Cullen having established his hospice for retired Templars and Josephine heading home to Antivan, Trevelyan will take Josephine's place while Cassandra serves as Cullen's replacement and Leliana is still our spy master and Left Hand.

#334
ModernAcademic

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Just finished the game, hugely disappointed...  I never played the rest of the Dragon Age series, this was my first, but I have to say it had the potential to be so much more...   but it falls short...  
And most importantly, aside from all the problems with gameplay and christian propaganda crap in the story...    that ending really, really sucked...   
 
They dont give you any options to remain with the Inquisition as your own personal organization to change the world with.  Instead, you either have to give it up to the chantry to use and abuse, or you disband it and the government bodies get to continue using and abusing the world...    really sucks... 
I would have chosen to remain as the head of the Inquisition, destroy the Chantry completely, they have done too much damage...   and unite all of thedas, help out Dorian with his side, he would have the backing of the Inquisition, and then eventually prove to Solas that he doesnt need to change the world, when everybody is already united and happy...   and instead of living in the past, lets just move on and live together in the future...  
I guess thats why I hate the game, it doesnt allow me to make the decisions I would want to make...


That's because RPGs only give an illusion of choice. There are only two major changes that the PC can make: A or no-A. Regardless of which you choose, the consequences are limited. They usually impact a secondary quest, but they won't affect the main plot or your character significantly.
An example is the Broken Circle and saving Connor later on. Should you side with templars, you must kill Isolde or Connor. You lose some approval from Alistair. But otherwise, all remains the same. Your choice doesn't affect future quests, nor does it change main events of the story, much less your relationship with your companions. That's how it is for every choice.

Even the dialogs are fairly limited. You can argue a point with another character, but he'll invariably follow a script and won't change his mind or his beliefs because of your influence.
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#335
ukankissthis

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My thoughts if they actually wanted you to be able to bring your former Inquisitor back they could start DA 4 with your character waking up in the fade and the spirit of wisdom that you tried to save is next to you telling you you need a new body to return to the living world, then of course comes new character creation. Then maybe make a game about finding so many elven families who have some sort of magical connection when in the same area and add in all the war with Qunari a new blight starting because of Corypheus the old elven gods waking up it could be one very very long game with all kinds of possibilities. 



#336
ukankissthis

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My thoughts if they actually wanted you to be able to bring your former Inquisitor back they could start DA 4 with your character waking up in the fade and the spirit of wisdom that you tried to save is next to you telling you you need a new body to return to the living world, then of course comes new character creation. Then maybe make a game about finding so many elven families who have some sort of magical connection when in the same area and add in all the war with Qunari a new blight starting because of Corypheus the old elven gods waking up it could be one very very long game with all kinds of possibilities. 



#337
mgagne

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..........i just had an awful thought. what if solas was lying? what if he just wanted the anchor for himself? especially now that the orb was ruined, he may need that anchor to do his Veil business. just the way he apparently took mythal's...essence, or whatever it was. he needs the power for his plans.  what if he was the one somehow causing the the anchor to become so unstable? so you would willingly, even gratefully, allow him to take it.

 

he was after that orb the whole time. when that was destroyed, he left. with no orb, he needs the power of the anchor to help him manipulate the Veil.

 

not to mention that he sure as heck would not want an Inquisitor with that kind of power running around able to thwart his plans.

 

:(

 

edit: and it was the removal of the anchor that actually damaged the arm so severely

 

 

 

I've always had a suspicion about this too.  Two years went by after the breach was sealed and the Orb ruined - all the while the anchor remained completely stable while the IQ was presumably still busy mopping up the left over rifts.   Now all of a sudden it starts to spread again, and as soon as the inquisitor began chasing through the Elluvians the problem accelerates exponentially.

 

 

In any case, I want my canon IQ to be involved somehow - he needs (*we* need) to be the one to conclude the Solas arc - even if only as an epilogue scene. 

 

I do hope BW has the whole thing mapped out and we avoid more improvisation.  Is Solas supposed to succeed or not?  Will the Evanuris be released? 



#338
ukankissthis

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My thoughts on that are first we have magisters entering the fade physically the question is why? I'm a fan of elves but ancient elves lived forever the reason might be because they were connected to the fade somehow and the humans were jealous because they did not know how to dream like the ancient elves to enter the fade. They were also ignorant about spirits so they twisted them into demons. The next game could be about whether you decide to help Solas or hinder him in his quest, the only thing Mythal wanted was revenge. Question is does Solas think everything he is doing is right or can his mind be changed? We know he is going to Tevinter or after the sneak peek it appears so Tevinter is at war with the Qunari. What about starting in the fade and then some magister is trying to summon the spirit of wisdom and you pop out instead lol. Could be a blood mage or just a scholar wanting info or something. My problem with Solas was the fact that he ASS_U_MED too much based on his own experience not on what really could have been.



#339
ukankissthis

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I've been a bit ticked about the ending of Mass Effect 3 for a long time it seems that bioware is not going to ever give any of your charachters a somewhat happy ending they never do. Terrific story telling in some ways but always a crappy ending.



#340
Thelonesomerider

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All the splinters from sliding down so many ladders finally did the Inquisitor's hand in.

 

Lmao, still glad you do that instead of going down slowly though.



#341
ukankissthis

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I might be wrong but funnily enough Solas says it will PROBABLY kill you not that it actually would. I'm becoming more attached to my Skyrim character these days. I get to sit around and wait for the next bioware or bethesda game to come out until then.



#342
raging_monkey

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Neogaf will just way them alive anyway so bad endings? I'll take am all

#343
ukankissthis

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ModernAcademic not sure what programming class you are in however you can program a computer to change its process. You simply have to set up precedent for that to happen for instance in mass effect 2 or 3 can't remember but a character who intends to smear your reputation on the air can be persuaded to not do so. It is always a matter of telling the computer what to do if x then y.