I'm a big hammer fan- i.e., fan of big hammers- ha- at least when it comes to 2-handed warrior combat. But I've noticed in DAI that hammers don't do AoE damage. Which means every big WHAM only hits one target, no? And greataxes (and greatswords too, I believe) state straight-out that they do AoE damage, hitting all kinds of enemies with each hit (if they're in melee range). So are mauls inevitably inferior to use as a weapon if you have access to greataxes/greatswords? Or is it just that you have to use each type in a different way? If it's a tradeoff of "extra damage but no AoE" for mauls, "less damage but AoE" for greatstuff, are they equivalent tradeoffs or is it what it seems to me- mauls just can't compare? Or do people tend to carry both, switching to maul when fighting a single enemy, greaties for groups?
I actually went pretty far with a 2H warrior in DAI early on, but ended up deleting the character later, and I never got a good sense of what the difference was regarding effectiveness of which weapon he equipped. Now that I'm on Nightmare I assume it's going to matter a lot more.





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