Maybe this is just me but has anyone noticed that barrier on scaled enemies is like usual 10k or so in strength.
I'm currently in the Western Approach (level 14) and I've run into a few enemies with barriers like this, not to mention a spirit-based barrier blocking entrance into a certain keep.
If I unclick the option in trials then no one has the problem - spirit-based barrier for example is 2k and goes down fairly straightforward.
With scaled enemies, no way to get it down. It regenerates faster than I can cast.
I know there's a warning saying things might not work as intended but this seems a bit much.





Retour en haut







