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Eyefinity not working correctly in Mass Effect 2 (Pics Included)


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#1
Painted

Painted
  • Members
  • 7 messages
When you select the resolution for eyefinity in my case 5760x1200 it appears to zoom everything in on the game and not allow you to see full menu's at the start up screen or in game. This appears to be a FOV based issue. I am aware dragon age suffered from this as well but was later patched to work correctly. I would love to see this issue fixed and have it working correctly as I love this game and have been playing it on one monitor but the experience would be so much more cinematic if it worked correctly in eyefinity.

Thank you for your time

Below are pictures of what the game looks like using eyefinity.

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Modifié par Painted, 27 janvier 2010 - 09:22 .


#2
Don Moar

Don Moar
  • BioWare Employees
  • 137 messages
I'll re-post my response to the other thread so people don't have to follow the above link:



Don Moar wrote...



Hey,



While ATI's EyeFinity product is really cool, BioWare did not commit to supporting it on Mass Effect 2.



The link to the PC Games Hardware article posted by boredtotears001 does not quote a specific ATI or BioWare rep, so I can't really comment on it. The link to the image posted by noquarter7 is a list of *potential* titles and developers from an ATI slide presentation, not an actual list of supported titles. See the ATI rep's comments in this thread:



http://www.widescree...hp?f=64&t=18199



That being said, we did investigate the possibility of adding this support in a patch. Unfortunately, what we found indicates that it would not be a quick or simple change. Therefore, we can’t add EyeFinity support to Mass Effect 2 at this time. Should that change in the future, we will let you know.



Thanks!





Don M