This feature is definitely patchable. I'm rooting for you all (mostly because I'm jealous as all get out!)
Eyefinity not working correctly in Mass Effect 2 (Pics Included)
Débuté par
Painted
, janv. 27 2010 09:16
#26
Posté 29 janvier 2010 - 07:46
#27
Posté 29 janvier 2010 - 12:31
yes plz patch i like playin with all 3 of my screens makes me feel like i did not wast a buch of money on something i cant use
#28
Posté 29 janvier 2010 - 01:31
Please fix the resolution issues.
#29
Posté 29 janvier 2010 - 02:35
This was taken from Widescreen Gaming Forums where this game has been discussed this post is by Ibrin
UE3 was originally a Vert- engine. But, different developers and the WSGF have been able to get Hor+ out of it (or Anamorphic). While you certainly can't say that a UE3 game is going to be Hor+ like a Source game, it is within the realm of possibility for the developer.
I think it's about time to stop placing all the blame on Epic (though they could update the engine to be native Hor+), and let the devs shoulder more responsibility for not choosing to implement Hor+. Here is a list of UE3 games.
Anamorphic:
Dark Void
Roboblitz
Mirror's Edge (Racker_S Hack)
Last Remnant
Vert-
Borderlands (Console commands fix FOV)
Frontlines: Fuel of War (General Admission patched)
Wheelman (FOV hack made)
Mass Effect
Hor+
Star Trek DAC
X-Men: Wolverine
Rainbow Six: Vegas (after patch 1.05)
Legendary
Batman: AA (issue with "close-ups")
BioShock (Racer_S Hack and then 2K patch)
So it shows it is possible to fix this issue it just needs a small patch from Bioware
UE3 was originally a Vert- engine. But, different developers and the WSGF have been able to get Hor+ out of it (or Anamorphic). While you certainly can't say that a UE3 game is going to be Hor+ like a Source game, it is within the realm of possibility for the developer.
I think it's about time to stop placing all the blame on Epic (though they could update the engine to be native Hor+), and let the devs shoulder more responsibility for not choosing to implement Hor+. Here is a list of UE3 games.
Anamorphic:
Dark Void
Roboblitz
Mirror's Edge (Racker_S Hack)
Last Remnant
Vert-
Borderlands (Console commands fix FOV)
Frontlines: Fuel of War (General Admission patched)
Wheelman (FOV hack made)
Mass Effect
Hor+
Star Trek DAC
X-Men: Wolverine
Rainbow Six: Vegas (after patch 1.05)
Legendary
Batman: AA (issue with "close-ups")
BioShock (Racer_S Hack and then 2K patch)
So it shows it is possible to fix this issue it just needs a small patch from Bioware
#30
Posté 29 janvier 2010 - 09:55
Little push so it doesn't get lost ...
#31
Posté 29 janvier 2010 - 10:07
I had the same problem trying to use my TripleHead2Go, at 3840x1024, couldn't get to the EULA agreement to start, no biggie. Got past that then the CutScenes would go black on me.
I had the Exact same issue with Dragon Age.
I had the Exact same issue with Dragon Age.
Modifié par Schodtsl, 29 janvier 2010 - 10:07 .
#32
Posté 30 janvier 2010 - 12:47
please fix this then I will buy it . . . . not before
#33
Posté 30 janvier 2010 - 05:10
#34
Posté 30 janvier 2010 - 08:47
Great, thanks for noticing and now eagerly awaiting the patch
#35
Posté 08 février 2010 - 08:59
Still no patch news or did I just overlook them somewhere?
#36
Posté 08 février 2010 - 10:00
Firnwind wrote...
Still no patch news or did I just overlook them somewhere?
No Patch news. No post from bioware acknowledging the issue.
Hopefully we'll see something soon.
#37
Posté 08 février 2010 - 10:31
Yeah, I would like to at least hear something on this from Bioware, being I'm putting off actually playing the game until this is fixed.
#38
Posté 12 février 2010 - 05:28
Bioware was able to patch Dragon Age really quickly and yet it's been weeks and they haven't fixed it yet? I read that a guy contacted Rebellion, the team making Aliens vs. Predator, and they said it's not hard to implement. What gives, Bioware?
Modifié par Elmakai, 12 février 2010 - 05:29 .
#39
Posté 12 février 2010 - 06:05
there are third party programs to control the aspect ratio that is output to the triple monitor setup.. i am unsure of the names of these but i have heard of people using them for other games such as modern warfare 2.. to allow everything to display properly... the default eyefinity driver (and perhaps others as well) doesnt scale thing properly it often just "stretches" them defeating the whole purpose for a 3 monitor setup...... on a personal note im jealous... i cant afford that type of setup...
#40
Posté 12 février 2010 - 08:24
I bought this and bioshock 2 and they both don't have eyefinity support. They're on my desk teasing me until they get patched. 2k atleast announced a patch, the fact that bioware has been quiet and the only source that a patch is even in the works is from a third party worries me.
#41
Posté 13 février 2010 - 01:00
Lots of us waiting here for the proper experience Bioware. It's not just Eyefinity cards - it's Tripple Head 2 Go too ... basically any extra-wide resolution is at the wrong x/y ratio. Can you tell us what the currently scheduled date of the relevant patch is?
#42
Posté 14 février 2010 - 03:39
Little push so please don't forget.
#43
Posté 16 février 2010 - 08:44
great!
#44
Posté 17 février 2010 - 01:10
Maybe they are focusing on the game-breaking issues before concentrating on this. I certainly hope it will be addressed when the first patch is released. It would just be nice for them to acknowledge that a patch is being worked on and that this issue is being addressed. A rough timeframe would be even better. I'm sure that would calm people down a bit. I'm eager to play the game (which I've alread purchased), but am trying to hold out until the patch is released.
#45
Posté 17 février 2010 - 12:46
yes please bioware any word on when the patch is done would be nice.
i bought it yesterday and i don't want to crawl under my desk to set up to one monitor any time i want to play me2. it is very crowded down there and i allready bumped my head twice yesterday :-)
so please let us know when it will be done...
i bought it yesterday and i don't want to crawl under my desk to set up to one monitor any time i want to play me2. it is very crowded down there and i allready bumped my head twice yesterday :-)
so please let us know when it will be done...
Modifié par chemieali, 17 février 2010 - 12:48 .
#46
Posté 18 février 2010 - 09:31
Bump until we get a response!
#47
Posté 19 février 2010 - 08:58
bump for some news
#48
Posté 21 février 2010 - 09:20
bump
#49
Posté 22 février 2010 - 07:01
bump. I run a triplehead setup, and the view is totally messed up. Best workaround is running the game in a widescreen window with no frame, but the fov is still unsatisfactory.
#50
Posté 23 février 2010 - 05:52
Did Eyefinity stealth its way into today's patch? Still waiting for this to be fixed before I buy it but now it'll probably be another month at least for 1.02 if it didn't make 1.01




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