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Bioware please, please, stop messing with the Qunari


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#1
AppalachianAxis

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"The race we call 'Qunari' are formidable. Nature has given them fierce horns and strange eyes, and the ignorant look on them and see monsters." -Qunari Codex entry.

 

"Qunari are taller and considered to be more physically robust than humans. They have skin of varying metallic colors (such as gold, bronze, and silver), white hair, pointed ears, and vivid eyes with colors like violet, red, silver, or yellow." -Straight from the Dragon Age wiki on Qunari.

 

Qunari Concept art:

Qunari_8280.png

 

 

...and how they've come to look in Dragon Age Inquisition's Trespasser DLC:

Spoiler

 

 

....derp.

 

 

Bioware, I know you have to make tweaks to character and racial appearances as the games change, the engine changes, the overall art style changes, etc.

But could you at least *try* to stick to what's already been established as cannon?

I found this screenshot hilarious, in a painful sort of way. But it doesn't accurately display just to what degree I feel the cannon Qunari appearances were butchered in the latest DLC. And really, in Inquisition in general. 

Qunari are my favorite race/faction in the Dragon Age universe. They are fascinating, alien, and so very well designed. It was a disappointment to many to see them with such, er, limited design options in Inquisitions character creator, but many such as myself have been able to make it work.

But to see the established cannon for the Qunari appearances so carelessly thrown to the wind is pretty upsetting. Especially when every single piece of prior game lore, context, and concept art describes the Qunari accurately :P


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#2
Paul E Dangerously

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It looks like they just stuck horns and ears on one of the human faces.


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#3
AppalachianAxis

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It looks like they just stuck horns and ears on one of the human faces.

 

This right here accurately describes my issues with the Qunari racial design for Inquisition. They aren't Qunari. They're big, bald humans with horns :/


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#4
Wolven_Soul

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"The race we call 'Qunari are formidable. Nature has given them fierce horns and strange eyes, and the ignorant look on them and see monsters." -Qunari Codex entry.

 

"Qunari are taller and considered to be more physically robust than humans. They have skin of varying metallic colors (such as gold, bronze, and silver), white hair, pointed ears, and vivid eyes with colors like violet, red, silver, or yellow." -Straight from the Dragon Age wiki on Qunari.

 

Qunari Concept art:

Qunari_8280.png

 

 

...and how they've come to look in Dragon Age Inquisition's Trespasser DLC:

Spoiler

 

 

....derp.

 

 

Bioware, I know you have to make tweaks to character and racial appearances as the games change, the engine changes, the overall art style changes, etc.

But could you at least *try* to stick to what's already been established as cannon?

I found this screenshot hilarious, in a painful sort of way. But it doesn't accurately display just to what degree I feel the cannon Qunari appearances were butchered in the latest DLC. And really, in Inquisition in general. 

Qunari are my favorite race/faction in the Dragon Age universe. They are fascinating, alien, and so very well designed. It was a disappointment to many to see them with such, er, limited design options in Inquisitions character creator, but many such as myself have been able to make it work.

But to see the established cannon for the Qunari appearances so carelessly thrown to the wind is pretty upsetting. Especially when every single piece of prior game lore, context, and concept art describes the Qunari accurately :P

 

*Snorts, bites lip, trying to hold back laughter....utterly fails*

 

Bwahahahahaha!!!

 

Holy crap that Qunari looks like a clown!  I'm sorry but he just does.  What are they thinking.  That is such a terrible usage of the whole facepaint thing they got going on.  They could make those things look so intimidating, but instead that one looks like a big yellow smiley face with the mustache as the mouth.


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#5
FKA_Servo

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The knocked it right out of the park with DA2's qunari. It doesn't really gel with the tweaked aesthetic of DAI versus DA2, but it would have been great if they could have retained some of that feeling while still keeping it faithful to the rest of the world. I think messing with the horns, hair, and eyes just a little bit would have done it.


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#6
Meredydd

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The knocked it right out of the park with DA2's qunari. It doesn't really gel with the tweaked aesthetic of DAI versus DA2, but it would have been great if they could have retained some of that feeling while still keeping it faithful to the rest of the world. I think messing with the horns, hair, and eyes just a little bit would have done it.

Yeah, I agree. DA2's Qunari design was pretty much right on point. I don't know why Bioware went and changed it. Also, most of the face-paint stuff make them look even more ridiculous. It really detracts from their intimidating and stoic nature.


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#7
AppalachianAxis

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The knocked it right out of the park with DA2's qunari. It doesn't really gel with the tweaked aesthetic of DAI versus DA2, but it would have been great if they could have retained some of that feeling while still keeping it faithful to the rest of the world. I think messing with the horns, hair, and eyes just a little bit would have done it.

 

Agreed 110%. I loved the way the Qunari looked in Dragon Age 2. They looked, well, they looked like their own *race.*

Some cry foul and point out that they all had the same face but that... doesn't really matter. It was the design of the race as a whole that they had perfect in Dragon Age 2.

 

(Also, no, they did not all have the same face, just the generic foot soldiers in the Docks did :P)

Spoiler

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#8
Han Shot First

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Hopefully with DA4 the Qunari go back to looking like this:

 

2quhqu8.jpg

 

With DA:I I think they gave the Qunari softer features to cater to players that like to create glamazons for their main characters. It just doesn't work for Qunari. Qunari are supposed to look fierce, and not in the Top Model sense of that word.


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#9
Enigmatick

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Hopefully with DA4 the Qunari go back to looking like this:

 

2quhqu8.jpg

 

With DA:I I think they gave the Qunari softer features to cater to players that like to create glamazons for their main characters. It just doesn't work for Qunari. Qunari are supposed to look fierce, and not in the Top Model sense of that word.

I'm pretty sure it has to do a lot with the player customization and facial animation.



#10
SwobyJ

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DAI just didn't focus as much on making Qunari Qunari as it could and probably should have.

 

But that's kinda the case for all the non-human races, even elves to an extent.

 

Very much a post-launch addition.

 

If DA4 has us play as Qunari, I flippin hope that they understand that DAI implementation was, while... a thing..., weaksauce.


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