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Seriously what the Hell Bioware ! Where was the choice ? ( SPOILERS)


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#126
pdusen

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As others have said Solas is supposed to be this all powerful mage that created the veil itself and he could clearly hold back the progress of the mark with nothing more than a thought so removing it while keeping the hand should have been simple and would have had a cost in that the Inquisitor would have to adapt to not having the power of the mark any longer.  

 

Solas took your hand to remove the mark. That means either he couldn't remove the mark without doing so, or he didn't want to. There is no other option. Take your pick.



#127
Poledo

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Solas healing it like it's nothing with no price would be a cop out. Power comes with a price, and this is the price the quizy must pay for having used such a powerful tool.

 

It's elven magic, and we're talking about a guy with seemingly limitless power at this point. He thinks it, his eyes flash and Qunari turn to stone. I'm thinking he could have removed the anchor or removed it's power or some such.


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#128
TeaLulu

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I'm going to be honest, if my Quizzy hadn't had her hands tied by her Advisors all that time, things would have been run a lot differently.

 

If the Inquisition is disbanded and my band of rogue adventurers is just in my Inquisitor's hands? Solas isn't going to have a frickin CLUE what hit him.

 

Thats the thing. Solas knows how the Inquisitor as a figurehead and decision-maker, with thousands of lifes and the fate of Thedas on their shoulders, with hundreds of soldiers to command, thinks.

 

He does NOT know how a sole Inquisitor with new companions is going to act when free of the burden of command and on their own, say in a land that even a still-established Inquisition has no power in. P.s., corruption in Inquisition ranks will mean nothing if you're operating with a small team in a land without contact with your main group.

 

The only thing that Solas knows for sure, which he demonstrates in drawing the Inquisitor to him by way of the Qunari, is the fact that the Inquisitor generally stands for order and helping people. And that is honestly not much. 

 

If anything, by going small, we'd be beating Solas at his own game: He's amassing hundreds, possibly thousands of followers. He himself says it: the fate of all organizations, to fall to corruption and betrayal. Solas is foreshadowing his own fate and the fate of the agents of Fen'Harel. Their size will be their downfall, while the Inquisitor can strike from the shadows in a small team. 

 

EDIT:: Also, as for the mark. My standing theory is this:

 

Solas knew Corypheus had somehow survived the breach. I'm not sure how, but perhaps he has a connection to his orb and when he didn't find it in the wreckage he knew Corypheus must have it. Ergo, here he finds this survivor with the anchor; He knows Corypheus will come for it, that was his intention all along. However, without the orb, he isn't powerful enough yet to remove the mark and bestow it upon himself.

 

Rather than let the mark kill the survivor, Solas not only kept it from killing them, but also permanently bonded the anchor to the survivor, to keep Corypheus from taking it.

 

Unfortunately that binding was indeed permanent, and even after gaining more power, with his orb destroyed, Solas could not unbind and remove it. To save the Inquisitor's life he had no choice but to remove his/her arm. The way he did this, imo, is probably by turning the Inquisitor's arm to stone from the elbow down; His eyes flash everytime he uses that power, from Flemeth to the Qunari. Then the arm was either removed or dissolved by itself.


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#129
Rappeldrache

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Have no intention of playing the DLC, but this reasoning doesn't go anywhere.

 

BioWare is in control of the story. They can make anything hey want happen. They can 'force' the player character into any number of totally stupid things. And it can make total sense within the story because "it's this or death."

 

That by itself doesn't do anything to make it acceptable writing.

 

 

We could all find a compromise: This arm thing make me sad, too. But:

 

I LIKED THE ENDING. I was ... really surprised, but some people here are right: It fit. Wahh I can't belive that I write this. :wacko: WHAT HAVE YOU DONE TO ME .....

(I would like it more if there where more choices: A choice to dy, a choice to loose the arm, a choice not to loose the arm and a choice where I could kill this fmgofgrgel Solas. This would be perfect. But it isn't. :( )

 

 

I think it could be a compromis for a lot of players:

We don't touch the ending (anyhow it's not possible anymore), we don't touch the world or the history. But we give the people a possibility to decide what the want to do with their lost forearm. For a lot of people (like me) it's important how the Inquisitor look like. And in a world like Thedas were mages can burn down cities and make walking Deaths there is certainly a possibility to restore the arm. BUT: The Inquisitor will NEVER be the same. The arm will NEVER be like it was before (just 50 % usefull anymore). And than there's a nother choice, where you do NOTHING with your lost arm and a nother choice where you could ask Dagna for a ....  very special (crazy?) prothetisis, of course).

 

I made a Patch idea of it. I want to send it to Bioware so nobody there could read it  :P  (little joke, soory) . If you have any futher ideas (ABOUT EVERYTHING), please write down : http://forum.bioware...the-next-patch/

 

 

.



#130
Gervaise

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I thought it laughable that they gave you a choice how to respond to Solas.    You are standing there, already weakened by the anchor, having seen him turn the Qunari to stone with just a thought and with him being the only one capable of stopping the anchor from killing you, and it is suggested you are going to threaten him.   Personally I'd rather just have said, I'm going to prove you wrong, my world is worth saving that is if you give me the chance (by stopping the anchor killing me).     As it was, it didn't really matter what you said to him, since you lose your arm regardless.   

 

I think the loss of the arm was to explain why the Inquisitor would not be active in the field in the future, while the epilogue saying we need to find people Solas doesn't know conveniently explains why we will have a new set of people in the next instalment, with possibly a few old friends returning as agents who contact them.

 

However, this is a world of magic.   The great Irish hero and leader of the Tuatha de Danann, Nuada, lost his arm in their battle with the Fir Bolg and as a result lost his leadership as a maimed warrior could not be chief.   The new leader became corrupt but Nuada was fitted with a silver arm that was miraculously made so that each joint answered his will as if it was his own flesh and blood.     If that feat was possible for the fairy folk of Ireland, surely it is possible for someone, dwarf or mage to do the same in Thedas?


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#131
VorexRyder

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My Inquisitor is now Guts with Horns, this is a good thing.


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#132
Mr.House

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It's elven magic, and we're talking about a guy with seemingly limitless power at this point. He thinks it, his eyes flash and Qunari turn to stone. I'm thinking he could have removed the anchor or removed it's power or some such.

Turning someone to stone and removing something with no side effects that pretty much made this person a walking god are not the samething.


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#133
CircusDragon

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I'm not sure why it's so hard to believe that Solas couldn't remove the anchor without removing the Inquisitor's arm. He doesn't have his orb anymore, remember? The orb that created the mark in the first place..? Corypheus complained that the anchor was permanent, I would say it would be worse for it to suddenly not be permanent just because people may dislike losing an arm...


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#134
denise12184

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My artificer archer is anything but useless now. Shouldn't be that hard to whip up some kind of modification like this to her bow.

 

parker-bow.jpg


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#135
Drasanil

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Solas healing it like it's nothing with no price would be a cop out. Power comes with a price, and this is the price the quizy must pay for having used such a powerful tool.

 

No, not really, they already established magic could grow back limbs. Now we're just left with a plot hole as to why either Solas didn't do it because he'd certainly have more power than your typical mage, even great ones, or why the Inquisitor never got it grown back by someone else.



#136
Rekkampum

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It's elven magic, and we're talking about a guy with seemingly limitless power at this point. He thinks it, his eyes flash and Qunari turn to stone. I'm thinking he could have removed the anchor or removed it's power or some such.

 

Well, the Anchor was permanent, and it wasn't bestowed upon the Inquisitor under normal means. I think if it had, the Inquisitor likely wouldn't have ended up in the situation he had eventually.

Spoiler



#137
CipherNine

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In Thedas there exists magic that can quickly close and heal wounds and other injuries. There is magic that allows you to turn into animals, including dragons. There exists magic that can completely change your biological gender (the Inquisitor and Krem discuss it). With the resources and connections of the Inquisition at your disposal, I'm sure finding a mage who can regrow limbs or give you an enchanted prosthetic isn't out of the question at all. Even if you choose to disband you still have access to a ton of secrets and connections from your time with the Inquisition that you could use to find someone who could do that for you.


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#138
Kelwing

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With the magic that has been seen in the DA universe. I'd bet there is a way to regain that lost limb with magic.


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#139
Domiel Angelus

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Solas healing it like it's nothing with no price would be a cop out. Power comes with a price, and this is the price the quizy must pay for having used such a powerful tool.

 

A tool that the Inquisitor never asked for in the first place (Channeling my inner Adam Jensen). He or she even gets forced into using it which only makes it more powerful, thus making it go further out of control, because the game would not progress if you never close that first rift. The whole "You must be the chosen one" is pretty much an over-arching cop out when you look at it, "I have this mystical thing that forces me into a Destiny I don't want and I lose my hand or die at the end of it?" If it was all going to end like that then they should have put in a canon "No" Easter egg ending where you tell Cassandra to bugger off at the beginning. 

 

At least the Warden had a lot more options than "Or Death" when the end came up for him/her. (Yes, the Eddie Izzard sketch popped into my head when I brought that up). He or she is currently still living under a ticking death sentence but considering how old Duncan looked in DA:O and WC Clarel in DA:I it doesn't seem to take its toll nearly as quick as they claim. Plus the Warden and Alistair (In my case both due to the extra Templar training to focus their Will) were shown to be extremely resistant to both the real and the fake Calling because they're the special snowflakes in Thedas's Blizzard. 

 

There's no way to kill Hawke until DA:I and I have a feeling they'll bring him back anyway because he's the tragic hero of overcoming all odds or he won't be earmarked as the Canon choice for death. I bring that up on the basis of the complete ret-con on killing Leliana,Oghren (He's probably not dead because my level 25 Warden only 'knocked him out' and then I killed him again at level 35 in DA:A) and Morrigan in DA:O as well as Anders in DA:A to DA 2 and Sebastian in DA 2 to DA:I. 



#140
Mr.House

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A tool that the Inquisitor never asked for in the first place (Channeling my inner Adam Jensen). He or she even gets forced into using it which only makes it more powerful, thus making it go further out of control, because the game would not progress if you never close that first rift. The whole "You must be the chosen one" is pretty much an over-arching cop out when you look at it, "I have this mystical thing that forces me into a Destiny I don't want and I lose my hand or die at the end of it?" If it was all going to end like that then they should have put in a canon "No" Easter egg ending where you tell Cassandra to bugger off at the beginning. 

 

At least the Warden had a lot more options than "Or Death" when the end came up for him/her. (Yes, the Eddie Izzard sketch popped into my head when I brought that up). He or she is currently still living under a ticking death sentence but considering how old Duncan looked in DA:O and WC Clarel in DA:I it doesn't seem to take its toll nearly as quick as they claim. Plus the Warden and Alistair (In my case both due to the extra Templar training to focus their Will) were shown to be extremely resistant to both the real and the fake Calling because they're the special snowflakes in Thedas's Blizzard. 

 

There's no way to kill Hawke until DA:I and I have a feeling they'll bring him back anyway because he's the tragic hero of overcoming all odds or he won't be earmarked as the Canon choice for death. I bring that up on the basis of the complete ret-con on killing Leliana,Oghren (He's probably not dead because my level 25 Warden only 'knocked him out' and then I killed him again at level 35 in DA:A) and Morrigan in DA:O as well as Anders in DA:A to DA 2 and Sebastian in DA 2 to DA:I. 

You where no chosen one, you where a person at the wrong place at the wrong time who grabbed something that gave them somthing they never should have had.



#141
Almostfaceman

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You where no chosen one, you where a person at the wrong place at the wrong time who grabbed something that gave them somthing they never should have had.

 

Definitely a chosen one, since you were there at just the right time to steer the world away from disaster. Quite obviously there are others besides Flemeth who push hero's into the right directions. ;)


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#142
Mr.House

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Definitely a chosen one, since you were there at just the right time to steer the world away from disaster. Quite obviously there are others besides Flemeth who push hero's into the right directions. ;-)

We must have different definitions of chosen one then.



#143
Uirebhiril

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Definitely a chosen one, since you were there at just the right time to steer the world away from disaster. Quite obviously there are others besides Flemeth who push hero's into the right directions. ;)

 

You were the chosen one by virtue of buying the game, making a character, and running through it to the end of the story. If you want to call yourself a flesh world version of Flemeth, I guess you aren't incorrect since it was all your decision. Beyond that takes it just a bit of a stretch too far.



#144
leaguer of one

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No, not really, they already established magic could grow back limbs. Now we're just left with a plot hole as to why either Solas didn't do it because he'd certainly have more power than your typical mage, even great ones, or why the Inquisitor never got it grown back by someone else.

1. That's done with Blood magic.

2.Solas is not a blood mage.



#145
leaguer of one

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My Inquisitor is now Guts with Horns, this is a good thing.

I like how you think.



#146
OdanUrr

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The only thing that surprised me about the amputation was how sudden it was. Plus, if it was that easy to stop the Mark from killing the Inquisitor, why didn't Solas suggest it in the first place?



#147
Domiel Angelus

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The only thing that surprised me about the amputation was how sudden it was. Plus, if it was that easy to stop the Mark from killing the Inquisitor, why didn't Solas suggest it in the first place?

 

At the end or during the regular campaign? During the regular campaign he was probably hoping that Cory could still remove it from you or that he could do it via the use of the sphere, but with the sphere cracked he could never attempt that possible outcome. The loss of the hand was probably the last resort method that he thought up on the fly i.e. they couldn't have a fully in control Inquisitor running around Thedas and had to find some way to GM fiat his powers away. 

 

You where no chosen one, you where a person at the wrong place at the wrong time who grabbed something that gave them somthing they never should have had.

 

Yes, but until you actually get your memories back 100% you don't even know exactly what went down so you're led to believe you're the 'destined' hero of the land because of Andraste or whatever reasoning you decide to pick from the hat.

Plus all versions of the Inquisitor show far too much Pride in "Im the Chosen One" ideal. That's probably why the Pride Demons are so massive since your viewpoint character has that much Pride in his/her heart to believe such a fallacy that the only way to match something that large is to be a hulking behemoth of doom. 



#148
The Night Haunter

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That is a moral discussion, but no one can live alone without an arm, would be hard and really sad, wake up every morning and see you haven't your hand.

The inquisitor saves the world, she/he doesn't deserve that end.

You say that like deserving something means you actually get it...

 

The ending for Trespasser was perfect. You don't always get a choice in your life, why should the Inquisitor? (S)He loses their hand no matter what (Solas obviously doesn't want the power of the Anchor to be used against him). The choice is whether to remain attached to Solas or to just want vengeance, and how to go about fighting Solas, as part of the church or an independent shadow organization.


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#149
ModernAcademic

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You do realise Fen'Harel could opt for simply letting the Anchor kill you?


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#150
Rappeldrache

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For my personal opinion: I'm all right now with the ending and I thing (now) it was ok to lose the forearm. :ph34r: I think it would be better something like .... Solas is your friend and he helps you. But: If he is NOT your friend and you are TO rude to him, he will let you die.

 

 

After DAYS (!!) of creating my character(s) and WEEKS (!!) of creating my character(s) when I discover this horrible, wonderful mods - I want to possibility (back) to create my Inquisitor's appearance by my own. I want to look (a bit) like before.

 

I collected little clips through the game, wanted to make some fanart for myself after it ... for a lot of people the game isn't finished yet. And: The appearance is very important to them.

 

It is my character, Bioware have taken away the choice how the Inquisitor may look like, when they cut the forearm, thats ok (for a good ending, and it was - in general - a good one). BUT: NOW they should give "the power of decision" back to the player again. It is on US now again to decide how she/ he will look like (within the story and the world of course), if we have the possibilitys.  B)

 

I would NOT let the arm just grow back, like this. It should have some limitations. It should not "work like before" (50 % only or something like this). I don't think its possible, but I even would chance a bit the skin color of a "new forearm", make it a bit lighter or darker (and put a little strange magical sign on the hand). I would not go to "100 % the same like it was before".