I noticed as my sister played through the DLC that there are some unique accessories that change how the classes work. An amulet that allows Rogues to fight toe-to-toe instead of having to flank. A ring that gives Mages Stealth capabilities. Another one that causes a Mage or Rogue to taunt when they attack, but in exchange they get more mana/stamina Regen (can't remember which slot that one goes in). While the one that gives Mages Stealth is obviously useful, I'm interested in builds using the other ones. These have the ability to have a major change on the way you build a party or play a character. The Taunt + Mana Regen one seems like it would be useful for a Knight Enchanter, for example, since they like being in close quarters, but I'm not sure if they could survive being the effective tank of the party (since a lot of Mage abilities are AoE, they'd be taunting multiple people with a single cast).
The point is, I'd like to start some discussion on the unique accessories in the DLC. And not just the ones I mentioned. Stuff like Kitty's Collar, the Elemental Pact belts, and even the unique weapons (a bow with Piercing Arrows, a Greataxe that causes basic attacks to leap to a target, etc). The fact is, there's a lot of stuff that can change how the classes are played, but I don't see any discussion of them; everyone seems to care more about the abilities.
The "Un-Class" accessories?
Débuté par
swk3000
, sept. 09 2015 07:07
#1
Posté 09 septembre 2015 - 07:07
#2
Posté 09 septembre 2015 - 07:13
Not much for warriors though. Maybe they should add a warrior amulet that makes your character sparkle and glow when you swing your weapon. ![]()
#3
Posté 09 septembre 2015 - 07:18
Literally got the DLC a few hours ago, so I have no idea what all there is. Still interested in getting discussion going on the gear.
#4
Posté 09 septembre 2015 - 10:22
I quite like using the artificier with that. And the kitty collar works well on mage ai from what i seen so far
#5
Posté 10 septembre 2015 - 03:07
I won't lie: I'm really interested in a Knight Enchanter build with the Taunt accessory. However, there doesn't seem to be any info on how much mana/stamina Regen you get from the accessory, or how long the Taunt lasts. Could you make a Knight Enchanter who could replace your party's Tank? Preferably without having to invest heavily in the Frost Tree to make use of Ice Armor?
#6
Posté 11 septembre 2015 - 04:36
I am waiting for a crossbow that shoots greatswords.
- Zachwalter aime ceci
#7
Posté 11 septembre 2015 - 07:36
Just wondering. what is the name of the taunt+regen one? And is it found outside of the DLC (i'll assume so, and focus on where specifically)?
#8
Posté 11 septembre 2015 - 08:58
The Taunt+Regen accessory is an amulet called Andraste's Sacrifice, and I've been informed that it's also found in the back of the mansion in the Emerald Graves.
#9
Posté 12 septembre 2015 - 03:18
The Taunt+Regen accessory is an amulet called Andraste's Sacrifice, and I've been informed that it's also found in the back of the mansion in the Emerald Graves.
That makes me want to consider a knight enchanter trevelyan, but I think I will stick with a W&S girl myself (and I am a guy, just fyi).





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