I'd recommend maybe not starting at the first game like I did. Reason being that the first game is one of the worst games that anyone's ever made.
Ugh. I wish somebody had told me that before I bought Witcher 1. I only started the game two weeks ago. After running around the outskirts of Vizima for 4 hours or something just trying to get into the friggin city, I've already lost all interest in the game...
This sort of running from point A to B over and over is the worst kind of RPG experience. It's basically forced fetch quests as part of the plot. W2 was pretty good, though. W3 I have yet to play.
So I started replaying DA2.. man, I'm enjoying it IMMENSELY this time around! Tight narrative. All the side quests are interesting and add a lot to the story. When I first played the game when it came out, I was confused because there was no real main story. But once I realized that all these little stories and obstacles were the main story, I had a lot of fun.
Yes, it was the smallest, most claustrophobic, of all Bioware games with heavy map recycling. But who cares! The game probably had the best story apart from ME1. It had a few really great ideas for companion dynamics and the protagonist that I wish Bioware would pick up again.
So YES, I'm really worried about ME:A.
It's going to be some sort of HALO/Destiny clone with heavy focus on the multiplayer because that's where the money is. EA/ Bioware always run after the success of other games like a starved dog, desperate for a piece of the cake. Too bad their attempts at copying others always fall short.
I enjoy Bioware games for their characters and the cinematic narrative. I liked the exploration in DAI a lot but I'd rather have another DA2 tbh. And ME1 with ME3 combat.
I thought DAI was the best in the series and what DA4 should build on until I started replaying DA2 and realized that what I really want is a protagonist I care about and good narrative focus. DAI had major issues with that! If I want amazing exploration I can play Bethesda games. They know how to do that right. Why emulate others and fail rather than stick to what you're good at?
Exploration in ME1 sucked.
Exploration was decent at best in DAI.
What do I like most?
Characters. Character quests. Friendships and romances. And turns out Bioware can satisfy in that respect even when they are given little development time (DA2). So save yourself all the money, Bioware, spent on creating beautiful but empty maps. Write a strong protagonist and great companions, get combat right, and you're good.
But hey, there's a slim chance Bioware stops being lazy and actually delivers a game that has a good story/characters AND interesting exploration.
One can dream, right?