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Stop overthinking the ending.


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#76
Tim van Beek

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There couldn't really ever be an argument about Control vs Destroy because everyone's idea of what Control is could be different. Synthesis has a similar issue because that idea is extremely vague. I have yet to see such an argument, because it always degrades into the 3 options doing different things depending on who you ask... 

Right, the ending is very vague, even after the writers tried so hard to make it more precise in the EC :P . But for the sake of argument I'd accept implicit and explicit assumptions and interpretations of my dialog partners. 

 

Actually, the control ending is not that vague and open as you describe it, unless we open the door that after the ending slides "my Shepard is open to do what he/she wants". What Shepard 2.0 itself describes is pretty much the role of a benelovent dictator. There is no intention to destroy the reapers. There is no intention to leave the galaxy alone, Paragon Shepard says "I will act as a guardian for the many."

 

I don't see how it is possible to understand this as "a silent guardian who only intervenes against outside forces" (outside = outside of the Milky Way?).

 

If the Krogan attack the council, Paragon Control Shepard 2.0 will attack the Krogan. Unless the Krogan eliminate most of the council races in a surprise strike and therefore become "the many" before Shepard 2.0 can intervene (or maybe the Krogan become "the many" by natural reproduction), then of course Shepard 2.0 will fight for the Krogan. It's really that simple  :D .

 

Control turns the Milky Way into a police state with Shepard aka Catalyst 2.0 as a dictator. That's what the EC says. 

 

Of course everybody and his cat is free to invent stuff that happens after the ending slides, trying to vindicate this. Everybody and his dog is also free to come up with reasons why in this case a police state with a dictator is actually a good thing, and not at all like the ones we here on Earth know. (If you describe the ending choices as an ethical dilemma in the sense I did, the latter is the kind of discussion you'd go for in a philosophy  class.)


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#77
ImaginaryMatter

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Sorry, guess I should have clarified. Most of this is coming from the first encounter in the decision chamber (most of my EC experience comes from me having watched the slides on YouTube, after deciding that shooting the kid is the most enjoyable way for things to turn out and then uninstalling it). The Catalyst stops talking, raises the platforms, and then you're free to hobble over to one of the pylons. I think at this point people aren't really engaged in any kind of meaningful decision making, but trying to figure out exactly what the consequences are. For Control, what I was trying to get at is that all they really know is some version of Shepard is placed in charge and that leads to questions about the degree of Control. Ultimately, I think that the vast majority of players weren't making any kind of informed decision and decided they could just reload to see how each option turns out.

 

Even after all the dust has settled, there still doesn't seem to be much of a conversation about having one powerful Shepard being in charge. The examples I gave are just things I've seen because that's how the arguments turn out: My Shepard will do this, no my Shepard will do this, and eventually some one brings up the Catalyst being involved and trying to guess how Shepalyst versus Shepard would do things. None of it seems particularly insightful. Then again maybe I'm talking out of my butt because I don't really care to play the EC.



#78
GalacticWolf5

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Control turns the Milky Way into a police state with Shepard aka Catalyst 2.0 as a dictator. That's what the EC says.

 

Uhmn.. no.

 

The Paragon Control dialogue doesn't indicate that Shepard is a dictator. Since when does guardian = dictator?


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#79
Tim van Beek

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Even after all the dust has settled, there still doesn't seem to be much of a conversation about having one powerful Shepard being in charge. The examples I gave are just things I've seen because that's how the arguments turn out: My Shepard will do this, no my Shepard will do this, and eventually some one brings up the Catalyst being involved and trying to guess how Shepalyst versus Shepard would do things. None of it seems particularly insightful. 

Right, no problem, I understood that you were just citing others, not giving your own opinion  :) just thought that I could comment on that anyway.

 

 

Uhmn.. no.

 

The Paragon Control dialogue doesn't indicate that Shepard is a dictator. Since when does guardian = dictator?

Meta start: Yep, that's the kind of discussion that I do think is possible about control. Meta end.

 

Well, let's see: Shepard controls the Reapers, the Reaper ground forces and has access to indoctrination, therefore whatever Shepard decides will be done, resistance is futile.

 

There is no constitution, no law, no moral code that Shepard acknowledges. Shepard answers to no one. Here is what male Shepard has to say in the Paragon version about his intentions:

 

 

Through my birth, his thoughts are freed. They guide me now, give me reason, direction

Just as he gave direction to the ones who followed him, the ones who helped him achieve his purpose.
Now my purpose. To give the many hope for a future. To ensure that all have a voice in their future.
The man I was knew that he could only achieve this by becoming something greater.
There is power in control. There is wisdom in harnessing the strengths of your enemy.
I will rebuild that the many have lost.
I will create a future with limitless possibilities.
I will protect and sustain. I will act as the guardian for the many. And throughout it all, I will never forget.

So the Shepard 2.0 AI is guided by the thoughts of a millitary commander who spent his life killing stuff  :D  and was created by and installed in a machinery that was created for the very purpose of watching over subordinated species. 

 

I'll keep the important sentences that describe Shepard's intention of his kind of reign:

 

 

To give the many hope for a future. To ensure that all have a voice in their future.

I will protect and sustain. I will act as the guardian for the many.

 

From human history AFAIK, almost all dictators would put that stuff in their biographies. Even many famous criminals would do that. I could imagine even Tony Soprano to do that. Also from human history we know that things get interesting when the "voices" that all have in their future start to disagree, and when "the many" start to opress and attack and kill the few. While we cannot know exactly how Shepard 2.0 will handle these situations, the set-up isn't promising.

 

To come back to your original question:

 

Since when does guardian = dictator?

If you accept that Shepard acts as some kind of government, then the form of that government is a dictatorship.

 

The equation then depends on your viewpoint. If the dictator decides in your favor, he is a guardian (for you). If he does not, he is a tyrant (for you, and a guardian to those who are favored by his decision). Historically, many famous politicians have undergone such a metamorphis: From a beloved and revered guardian of the many, to despised "tyrants" for the few that survived and could tell their stories and most historians.

 

Of course Shepard 2.0 could turn out to be an exception to the rule, but why would we assume that to happen?

 

I'd like to know if the writers actually intended players to think about it this way, or if I completely overthink the ending again. (My best guess is it's the latter.)



#80
Obadiah

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...
If you accept that Shepard acts as some kind of government, then the form of that government is a dictatorship.
...
I'd like to know if the writers actually intended players to think about it this way, or if I completely overthink the ending again.
...

I've always found this argument that the Control Reapers would turn into tyrants more of an attempt to justify Destroy rather than an argument against Control.

First, there are plenty of examples of leaders in government that were soldiers and warriors, but didn't turn into tyrants - there is the obvious example of George Washington, but there are lots of others. Leaders usually have some guiding principle, just because some other nut had a similar principle and went crazy bad doesn't mean that everyone with that principle will turn out the same way.

For sure, the surviving Reapers are a new overwhelming Super Power. But that does not mean that they force everyone to do their bidding. They could offer aid or incentives to get governments to ally with them. They may offer their knowledge or extra information to guide people away from some dangerous outcome. They could just pull back completely and only intervene in extreme circumstances. Every government in the world behaves this way; that does not make them tyrants to everyone else, even if that government is a super power. It just makes them a government with interests.

Also, old thread with Control Speech variations:
http://forum.bioware...eech-variations

What information we did have about Control when making the decision in the original pre-EC version was: Shepard dies, new Reaper leader is created in Shep's image, war stops (for now), and all allies survive. With Shepard dead the Reaper's actions afterwards are nebulous, but that is the risk in any action that would not completely destroy them. Look what one Reaper did in ME1 - it's a pretty big risk. I usually take the risk, and the epilogue stargazer scene afterwards where no one describes a mass tyranny, indicated to me that whatever happened wasn't too bad, but it was probably another story.
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#81
Monica21

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I've always found this argument that the Control Reapers would turn into tyrants more of a attempt to justify Destroy rather than an argument against Control.

First, there are plenty of examples of leaders in government that were soldiers and warriors, but didn't turn into tyrants - there is the obvious example of George Washington, but there are lots of others. Leaders usually have some guiding principle, just because some other nut had a similar principle and went crazy bad doesn't mean that everyone with that principle will turn out the same way.


George Washington is a Not Good example for this. Not only was he very reluctant to take the oath of office, but he only held office for two terms, setting aa precedent that every other president would follow until FDR. Washington was also not interested in controlling anyone. The government he helped create had a system of checks and balances in place to prevent exactly the type of "control" we're talking about. The same is not true for people like Lenin, Stalin, Hitler, and Mussolini.

#82
Obadiah

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George Washington is a Not Good example for this.
...

We'll have to disagree on that. I think Washington is the exact perfect example, since the arguments I see against Control bring up only fascist and totalitarian government as the example of how the Shepard AI would behave.
 

...
Not only was he very reluctant to take the oath of office, but he only held office for two terms, setting a precedent that every other president would follow until FDR. Washington was also not interested in controlling anyone. The government he helped create had a system of checks and balances in place to prevent exactly the type of "control" we're talking about.
...

Is Shepard not reluctant? How do you know the Shepard AI doesn't do this?

#83
Dantriges

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Washington was the leader of a democracy. <_< People use totalitarian governments as an example because Shepalyst has no checks and balances. Also it is no mortal man, you can coup out of office or assassinate and a 100% loyal military arm, that will do everything it wants. Oh and mindcontrol in the toolbox. Dictator fits because Shepalyst is ruling alone. In the end it´s calling the shots and you can only hope that it is reluctant and not meddling.

 

If you want other examples, who could be seen in a beneficial way, look for people with "the Great" attached to their name. Chances are good you still get a real jerk but well.


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#84
themikefest

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I'm glad my Shepard picks destroy.


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#85
Tim van Beek

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We'll have to disagree on that. I think Washington is the exact perfect example, since the arguments I see against Control bring up only fascist and totalitarian government as the example of how the Shepard AI would behave.
 
Is Shepard not reluctant? How do you know the Shepard AI doesn't do this?

Well, I'll give you that. The point is not that Shepard is a soldier per se, but the combination of a fallible mind, created from a fallible mind, and 

...

Shepalyst has no checks and balances. Also it is no mortal man, you can coup out of office or assassinate and a 100% loyal military arm, that will do everything it wants. Oh and mindcontrol in the toolbox. 

...which you have not adressed at all, so far, in this thread  :huh: .

 

For sure, the surviving Reapers are a new overwhelming Super Power. But that does not mean that they force everyone to do their bidding. They could offer aid or incentives to get governments to ally with them. They may offer their knowledge or extra information to guide people away from some dangerous outcome. They could just pull back completely and only intervene in extreme circumstances. Every government in the world behaves this way; that does not make them tyrants to everyone else, even if that government is a super power. It just makes them a government with interests.

Sure, it could happen this way. It seems unlikely, but Shepard 2.0 could turn out to be a truly benevolent dictator (still a dictator, of course).

 

But, well, even in this case: We know from real life here on Earth that, if there is a superpower, everybody and his cat will try to play it. And some will be successful. And it will happen again and again (even with democracies, even with checks and balances, but without those it is far far worse).

 

Maybe you'll wake up some day and find yourself and your family pulverized, because your neighbours convinced Shepard that you are dangerous terrorists. Maybe some council race convinced Shepard that all of your kind are, then you can kiss your whole species goodbye  :rolleyes: . Remember:

 

 

There is no constitution, no law, no moral code that Shepard acknowledges. Shepard answers to no one.

 

And, as mentioned above, Shepard is fallible. There will be mistakes.

 

I'd assign a probability greater than zero for this to happen to the Krogan and/or the Rachni within the next 1000 years after the ME:3 ending. And Stargazer would not necessarily bother to tell the kid about it.

 

 

Also, old thread with Control Speech variations:
http://forum.bioware...eech-variations

Thanks  :) . I think that my main points don't change much with the other variations, especially Renegade seems to go much more in the "I will meddle" direction. 



#86
Dantriges

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...

...which you have not adressed at all, so far, in this thread  :huh:

 

Well, no one compared Shepalyst to the elected leader of a democratic country before. Control only became the topic in the last 10 pages. I don´t understand, what you want to say or rather what your question is. :huh:



#87
Ithurael

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Guys...you are over-thinking this.

:D


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#88
Monica21

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Well, no one compared Shepalyst to the elected leader of a democratic country.


Well, Obadiah did a few posts up.

#89
Obadiah

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@TIM
I think that the current argument that you are making is not so much against Shepard picking Control, but allowing the Reapers (or anyone with that much power) to exist, period.

How does this argument change if the Reapers had just surrendered and wanted to join the galactic community as another race?

The end of ME 3 sees the members of this cycle with the ability to wipe out an entire class of life form, Synthetics, and they will only grow in power from there. Reapers or not, the galactic community will have to deal with powerful entities and groups.

#90
Dantriges

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Well, Obadiah did a few posts up.

 

Ok, added a "before."



#91
Natureguy85

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Why does the Catalyst help you?

 

Because its cycle was beaten, if not in this cycle, than the next. Its that simple. It realizes that with the Crucible, organics are too resourceful for the cycle to continue, its solution won't work anymore. That is why he helps you. That is what he means by "altering the variables". Another reason he helps you is that it cannot activate the Crucible itself, it needs you. So that is two reasons it helps you.

 

There is NO hacking, no indoctrination, no reprogramming, and the Crucible does nothing but provide the energy that the Citadel directs and amplifies.

 

So if you refuse, the cycle is beaten anyway.

 

Destroy and Control do NOT fulfill its purpose and I don't how people here actually think they do. The Catalyst will say that the chaos will come back on Destroy and that it does not look forward to being replaced on Control.

 

Why won't the solution work anymore? What does it matter that one guy got into his secret chamber? It's not as though Organics were able to overcome the Reapers. The Reapers are still going to win the battle. You're right that Destroy and Control won't fulfill it's purpose, so why does it offer those options? Why not just throw Shepard into the Synthesis beam? The only answer is "it can not be forced," just because the Catalyst says so.

 

Also, why is Synthesis locked behind EMS? It might make sense if it was tied only to Crucible research, but it isn't.

 

 

 

The conflict - LISTEN to the protagonist.

 

The ending is NOT really about "organics vs synthetics", that is the CONTEXT of the conflict, not the CONFLICT. It seems hundreds of people really haven't figured this out. The conflict that Shepard has with the Catalyst is the barbarity of its cycle. That is the conflict...means not ends. so simply out, THE CONFLICT NEVER CHANGED. There is no new conflict, it was the same in the ending as it was when the Reapers were first introduced. Listen to Shepard....which brings me to my next point.

 

You're half right. The Catalyst opens up a new conflict, but you have some choice, at least in interpretation, as to how much Shepard cares. Destroy is basically telling the Catalyst that he doesn't care or that they will figure out their own solution. Control is Shepard taking that on himself. Synthesis is accepting the problem and doing the Catalyst's solution. The added Refuse ending is basically rejecting everything. But the conflict of Galaxy vs Reapers is still there.

 

 

 


The Reapers and the Catalyst don't truly understand organic life.

 

Yeah, it flipped from way back with Sovereign, when it said that Reapers are beyond comprehension. That is the twist. Its the other way around and that is the point. Never mind that Shepard even says multiple times in ME3 that the Reapers truly don't understand organic life, leading to the ending. It shows with the conversation with the Catalyst. Shepard argues that the meaning behind organic life is choice or hope. The Catalyst says earlier that organics are more resourceful than they realized. And another thing, and probably a big thing, when Synthesis is explained, Shepard can say two things...."I don't know..." and "You are asking me to change everything and everyone. I can;t make that decision and I won't"......The Catalyst replies to Shepard how Shepard can imagine his life without his synthetics which Shepard retorts..."That's beside the point" basically showing that the Catalyst does NOT comprehend the morality behind the decision or why Shepard would have trouble choosing it.

 

This is true, but nothing happens with this idea. There is no opportunity to teach the Catalyst or show it its errors. This is probably my biggest problem with the ending.

 

 

 


But victory comes at a cost.

 

A theme of the game. To end the cycle, Shepard has to sacrifice. Not on the Catalyst's behest but to fire the Crucible. Remember, the CRUCIBLE provides the choices, the solutions, not the Catalyst. And so the dilemma is brought by the thing that was built all game long, never mind Liara and Hackett did discuss and foreshadow the effects the Crucible could have.

 

So there you have it...not hard. Does it take some thought and some piecing together into what happened? Absolutely. And it was undercooked the first time around and too vague for its own good. But it does come together with what we have now and it does make sense. Pay attention to the narrative. Adding what you think happened or all these bonker theories just make the ending more confusing to you than it actually is.

 

Now the role of the Keepers to the catalyst...this is the series biggest unaddressed issue. Here is where I do think Bioware should have had the catalyst address these issues and clear the vagueness around them. The level of control that The Catalyst has with the Reapers is also too vague. It does seem however, they are not full puppets, they act on their own to fulfill its directive and the Leviathan did say the Intelligence "directed" them to build the relays. So here are two of the most vague parts of the ending.

 

 

No, the Citadel provides the choices and the Crucible merely makes them available. The Catalyst tells you that the Crucible is little more than a power source. Power sources power something else. Notice that it doesn't say that it needs him or the Citadel to be its power source. Therefore, the Crucible powers these hidden functions of the Citadel. Also, you are standing on the Citadel during the scene and the energy is emitted from the Citadel tower. The Reapers, and therefore the Catalyst, created the Citadel. The Catalyst did indeed create the options. So the question becomes; why was the Citadel built to do those things? How did the civilizations who started the Crucible know to make the Crucible do what it does?

 

As a side note, if every cycle added to the Crucible, was there any addition by the current cycle, or did they just follow the plans given?

 

First off, the Catalyst doesn't know what the Crucible does until its right at its doorstep. Second, it thought it eradicated the plans before. And the Catalyst is right that the solution doesn't work anymore because the next cycle will win before the Reapers even invade. So The Crucible passing from one cycle to another is a huge part of this reasoning.

 

But thats not the conflict....thats the context. Its a conflict of means, not ends. Second, the Rannoch Reaper hints at the catalyst's motives. You might want to pay close attention to what it says, especially with the paragon and neutral options with it. Third, The Catalyst is actually the SECOND AI  on the Citadel Shepard meets that believed in an inevitable conflict between organics and synthetics. You meet the first way back in ME1. So its not even a "new" conflict.

 

The only thing from Leviathan that should of been in the main game was the explanation of why the Catalyst built the Mass Relays, other than that info, everything else is fine just being in Leviathan. The Catalyst in the EC is already one big talking codex entry.

 

 

Once again, the narrative only gave the Catalyst the power of enthrallment. Second, it directed the Reapers to build the Mass Relays, so it itself originally could not have had a mass relay before the Reapers built one at the Citadel. So, its basically a director of thralls, nothing more. The narrative doesn't assign him anything more.

 

Third, just because Vigil and Sovereign is contradicted doesn't mean its a plot hole or even a retcon. Characters can be wrong. This is what people are not getting. ME1's lore is driven by character conversation, which wasn't a good thing. Bioware still has this problem, but ME3 had more "showing things" instead of just telling them.

 

While the Catalyst might not know exactly what the Crucible does, it's not completely ignorant either. It was aware of the plans and watched it take shape over the cycles. It's likely other cycles actually built their proto-Crucibles. How does the Catalyst know the next cycle will win before the Reapers invade? How did they win? The woman in the Refuse Epilogue does make it sound like they didn't even have to fight. What if the Catalyst just destroyed the Crucible plans?

 

Organics vs Synthetics isn't a new idea to the Mass Effect series, but it was never the central conflict. It could have been, but several things derailed that. First was Sovereign's contempt for the Geth, showing that it was Reapers vs everything else. Second was making Reapers cyborgs rather than straight synthetics.

 

Sovereign already told you why they built the Mass Relays and there is nothing in the story to indicate that wasn't true.

 

There is reason to think the Catalyst directly controls the Citadel. As was mentioned, Catalyst Shepard closes it during the Control ending and the original Catalyst raises Shepard up to meet it. Additionally, how else did the Citadel move to Earth, close, and start up the teleport beam? There was no Reaper attached to the tower, as Sovereign was.

 

You're right that a plot hole doesn't automatically arise from something earlier being contradicted. However, what came before must be either explained or subverted. Vigil is mostly speculating, so that's pretty easy. But why would Sovereign be wrong? The is no attempt to make what came later either subvert or remain consistent with what came before. That is why there are plot holes.

 

but Mass Effect is about things going wrong, about things turning against those who try to control them.

 

If that's true, and that certainly does happen multiple times throughout the series, then why is there a Control option at the end? I suppose there is something to be said for rejecting everything you were supposed to have learned.

 

If the Catalyst dumps over established lore than who runs the Keepers in ME1? Something or someone has to run them.

 

Here is the fact here: The lore wasn't established. You really can't establish lore truly through what characters say, but through plot action, because characters can be contradicted. Hell, Tali's explanation of the history with the geth in ME1 was contradicted in ME3, but no one complains about that. Same thing with Vigil being contradicted. Hell in Empire Strikes Back, doesn't Vader contradict what Obi Won says in New Hope about Luke's father?

 

The game does not demonstrate that the Catalyst itself controls the Citadel completely. That's the Keepers job. That's why they are there. And the Catalyst does NOT directly control the Reapers. If it did, why didn't the space battle stop while the Catalyst was talking to Shepard? The Reapers seem to be AI built from an AI, programmed to follow a directive but not controlled completely by its creator. The Reapers run on directive and goals. You are not grasping the concept here. The methods of control are broad.

 

Let me asks you this...if the Reapers were "independent, each a nation" as Sovereign says, why do they all agree on the cycle? Well, ME3 answers that question.

 

Why does it have to be the Catalyst that controls the Keepers? Why can't they be going off of instinct, programmed or evolved, and responding only to the Citadel itself, as Vigil suggests? Tali being wrong about the Mourning War makes sense with the idea of oral tradition being passed down by the people on the other side of the conflict. It makes perfect sense to us. The new information is also presented as historical documentation, not merely the claims of a character. The visuals help as well.

 

Yes, Vader does contradict what Obi-Wan said about Luke's father and that is addressed in the third film. It's not the best answer, but they had to deal with an idea that they didn't have until after the first film was made and that change ultimately lead to a great story. Where is that here? Where is the attempt to reconcile the new information with the old? How is the story better for the new information?

 

If the Catalyst does not directly control the Reapers, then how does Shepard-Catalyst Control them? Was the Catalyst lying about Control?

 

I have more, but I have to go!


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#92
Tim van Beek

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Well, no one compared Shepalyst to the elected leader of a democratic country before. Control only became the topic in the last 10 pages. I don´t understand, what you want to say or rather what your question is. :huh:

Sorry for the confusion, my post is supposed to be read this way:

 

Well, I'll give you that. The point is not that Shepard is a soldier per se, but the combination of a fallible mind, created from a fallible mind, and, as Dantriges has said: 

Shepalyst has no checks and balances. Also it is no mortal man, you can coup out of office or assassinate and a 100% loyal military arm, that will do everything it wants. Oh and mindcontrol in the toolbox. 

...which you, Obadiah, have not adressed at all, so far, in this thread   :huh: .



#93
Tim van Beek

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@TIM
I think that the current argument that you are making is not so much against Shepard picking Control, but allowing the Reapers (or anyone with that much power) to exist, period.

How does this argument change if the Reapers had just surrendered and wanted to join the galactic community as another race?

The end of ME 3 sees the members of this cycle with the ability to wipe out an entire class of life form, Synthetics, and they will only grow in power from there. Reapers or not, the galactic community will have to deal with powerful entities and groups.

Yep, that's right.

 

And here is Ariadne's thread for our communication maze:

 

OP: Don't overthink the ending, its meaning stares us in our faces, it is....(see above).

 

Several people: That's a lot of head canon there.

 

OP: No, it is all obvious. You just don't get it.

 

angol fear: You all don't understand the deeper meaning.

 

Tim (that's me): So why don't you explain this deeper meaning?

 

Obadiah: <Collage of concepts from the glossary of philosophy 101 class, including the prisoner's dilemma>

 

Tim: There is no game theoretic situation in ME. Try to substitute the prisoner's dilemma with "ethical dilemma". Control violates Libertarianism.

 

...discussion leading up to this point about whether or not control violates Libertarianism.

 

Which is why I am happy to concede that there are other possible developments that violate Libertarianism (we determine our fate). Sure, had the Reapers surrendered, the discussion about what to do with this situation would be very similar to the one Shepard should have with him-/herself about the Control choice. 

 

So, with some work one can slap on some coat of philosophical paint, and construct for example an ethical dilemma out of two of the choices. (Synthesis is too ill defined for any meaningful discussion.) That's of course just another example of "overthinking the ending" (the OP being the first in this thread - if the OP did not get the irony by reading the first responses, he won't get it now, I'm sure).

 

 

Sadly, I'm beginning to lose hope to ever get an explanation of what this deeper meaning of ME, and the ME:3 ending in particular, mentioned above, could be.

 

I mean, this "ethical dilemma" stuff we have been discussing? First you need a lot of work to clarify what that's even supposed to be about, then, when you have done that, you get something quite trivial. That's not it, right?


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#94
Obadiah

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First, just a correction, the Libertarianism I was referring to was the metaphysical/philosophical one, not the political belief which I accidentally originally linked to.
 

...
Tim: There is no game theoretic situation in ME. Try to substitute the prisoner's dilemma with "ethical dilemma". Control violates Libertarianism.
...

Here's why I think the choice is a Prisoner's Dilemma.

The Prisoner's Dilemma involves parties gaining the most beneficial outcome by behaving irrationally, not attempting to maximize their own benefit, and instead cooperating. If they both behaved rationally to maximize their own benefit, they would get the least beneficial overall outcome (the most total jail time, or in ME3, the continued Reaper cycle). If only one of them behaves rationally, and the other does not, the rational actor gets a better personal outcome, the irrational actor is effed, and overall the outcome is sub-optimal.

The Catalyst could have just not spoken to Shepard. Shep would have bled out not knowing how to fire the Crucible, or its effects, and it could have continued with the cycle. It would survive to further tweak the next cycle to ensure success (start sooner or something). All options from allowing Shep to fire the Crucible lead to the destruction of the Catalyst. Destroy and Control have no guarantee of solving the Synthetic vs Organic problem, and the Catalyst has no way of forcing Shepard to pick it's preferred choice of Synthesis. So that's one party, the Catalyst, taking the irrational choice, and deciding to trust the other, Shepard, and cooperate.

Shepard's options, when there are options, are Control, Destroy, and Synthesis. Control and Destroy are both rational choices for Shepard if Shep's goal is to maximize the destruction of the Reapers, or minimize the destruction of life in this cycle. Synthesis is a big unknown, described as optimal by Shepard's enemy to solve a problem that was just revealed. It is the irrational choice. The one that takes the most trust.

So both parties must make irrational decisions to gain the most beneficial outcome, Synthesis.

Also, I find the idea that the Catalyst and Shepard are "prisoners" of the cycle aptly poetic.

Now, we can argue that the Prisoner's Dilemma requires the inability of the two parties to communicate. Maybe. I'd argue that the construct works just fine if the two actors can communicate, but they just don't trust each other to stick to the deal for the optimal outcome. Not a lot of trust between Shepard and the Catalyst.

We can also argue that Synthesis is not the most beneficial outcome, but I think we all realize that it was the intention of the developers for it to in fact be the most beneficial. In the EC it explicitly has the most beneficial consequence, the furthest set of advances. One has to construct a notion of IT failure or Reaperized organics, or bring in personally violated philosophies to make it not so. Been there done that. Have at it if you like. I certainly don't have a problem not picking Synthesis.
 

...
I mean, this "ethical dilemma" stuff we have been discussing? First you need a lot of work to clarify what that's even supposed to be about, then, when you have done that, you get something quite trivial. That's not it, right?

In don't think players needed the analysis I posted to realize they were being hit with a fairly deep set of questions on their worldview. *Shrug* Or maybe they did, but I certainly didn't. I only learned the terminology years later.

Modifié par Obadiah, 19 septembre 2015 - 02:13 .

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#95
GalacticWolf5

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Well, let's see: Shepard controls the Reapers, the Reaper ground forces and has access to indoctrination, therefore whatever Shepard decides will be done, resistance is futile.

 

There is no constitution, no law, no moral code that Shepard acknowledges. Shepard answers to no one. Here is what male Shepard has to say in the Paragon version about his intentions:

 

You're forcing yourself to see Shepard as a dictator when nothing indicates that he is. Even if he has the power to do something, it doesn't mean he will. Yes he absolutly has the power to indoctrinated people, but he doesn't have to. The EC doesn't indicate that he does, therefore you cannot say that he absolutely does. My Canon Shepard (Paragon Control) doesn't use indoctrination or the Reaper husks. My Renegade Shepard indoctrinates and uses the Reaper husks. See? One isn't a dictator and the other is.

 

When Shepard talks about his goals, nothing indicates that he will achieve them in a dictatorial way.

 

If you accept that Shepard acts as some kind of government, then the form of that government is a dictatorship.

 

No. Shepard doesn't have to act as a dictator. If you want him to, he does. If you don't want him to, he doesn't. It's your Shepard and the Control ending is open enough for you decide how he uses the Reapers.

 

Of course Shepard 2.0 could turn out to be an exception to the rule, but why would we assume that to happen?

 

Why would you assume that everybody's Shepards become dictators?


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#96
Tim van Beek

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I don't think players needed the analysis I posted to realize they were being hit with a fairly deep set of questions on their worldview. *Shrug* Or maybe they did, but I certainly didn't. I only learned the terminology years later.

Glad to hear that you liked it  :) .

 

 

Here's why I think the choice is a Prisoner's Dilemma.

 

Oh okay. The second prisoner is the catalyst. I did not get that. First, some nitpicking:

 

Now, we can argue that the Prisoner's Dilemma requires the inability of the two parties to communicate. Maybe. I'd argue that the construct works just fine if the two actors can communicate, but they just don't trust each other to stick to the deal for the optimal outcome. 

Right, if they don't trust the communication channel or each other, the basic setting is not affected if they can communicate.

 

 

The Prisoner's Dilemma involves parties gaining the most beneficial outcome by behaving irrationally, not attempting to maximize their own benefit, and instead cooperating. If they both behaved rationally to maximize their own benefit, they would get the least beneficial overall outcome (the most total jail time, or in ME3, the continued Reaper cycle). If only one of them behaves rationally, and the other does not, the rational actor gets a better personal outcome, the irrational actor is effed, and overall the outcome is sub-optimal.

Here is the nitpicking: "Rational" in this context means that both players try to maximize their outcome. It does not mean that a "rational" player has to choose the egozentric option of betrayal that only seemingly maximizes his outcome. Both rational players are allowed to fully analyze the situation. You could solve the dilemma as an "irrational" player and say that you will always betray the other prisoner, because you want to punish him, not matter what the outcome. That is an example of irrational behaviour and the reason, why people assume "rational" prisoners.

 

Stopping nitpicking, here is the serious business: There are two reasons why I am still not convinced that the catalyst and Shepard are in a prisoner's dilemma.

 

First: In the prisoner's dilemma both players know the possibilities and the outcomes. Shepard can't know anything  about the outcomes. There is almost no explanation given about what it all means, what will happen, and Shepard cannot know if any of the explanations can even be trusted.

 

Second: Game theory is about situations, where a player has to make his choice before he can know what the others will do or have done. The catalyst made his choice known to Shepard, before Shepard could make a choice. 

 

I don't think that we can argue that the first point alleviates the second, because, you know, "the fact that the catalyst made his choice known first does not mean anything if no one can understand what it was about"  :P .

 

P.S.: You know that you seriously overthink the ending, right? I mean, even to get there that the catalyst wasn't forced into the situation but had any choice at all we have to make all kinds of assumptions and interpretations.  :rolleyes:



#97
Tim van Beek

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You're forcing yourself to see Shepard as a dictator when nothing indicates that he is. Even if he has the power to do something, it doesn't mean he will. Yes he absolutly has the power to indoctrinated people, but he doesn't have to. The EC doesn't indicate that he does, therefore you cannot say that he absolutely does. My Canon Shepard (Paragon Control) doesn't use indoctrination or the Reaper husks. My Renegade Shepard indoctrinates and uses the Reaper husks. See? One isn't a dictator and the other is.

 

When Shepard talks about his goals, nothing indicates that he will achieve them in a dictatorial way.

We'll have to distinguish two different aspects of the "dictator" concept:

 

First: A dictator is a ruler who wields absolute authority. This applies to control Shepard without a doubt, doesn't it?

 

Second: In modern times, "dictator" came to be used almost exclusively as a non-titular term for oppressive, even abusive rule,

 

Methinks you are contesting the second? 

 

Well, my point was by analogy with the history of humanity. Your counter-argument is that everybody can dream up a Shepard that behaves differently than almost anyone who wielded absolute power before. There isn't much I can say about that. I just hope that, if you ever get the chance to help someone ascend to an almost almighty AI, you will spend some time thinking about what could go wrong  :P.


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#98
GalacticWolf5

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First: A dictator is a ruler who wields absolute authority. This applies to control Shepard without a doubt, doesn't it?

 

It's not said that Shepard uses this absolute authority. He can if you want him to. He doesn't if you don't want him too.

 

Again, we all have our own Shepard.

 

I know that my canon Paragon Shepard would not become a dictator. My Renegade Shepard definitely does.



#99
Tim van Beek

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It's not said that Shepard uses this absolute authority. He can if you want him to. He doesn't if you don't want him too.

 

Again, we all have our own Shepard.

 

I know that my canon Paragon Shepard would not become a dictator. My Renegade Shepard definitely does.

I think I understand your viewpoint. Nevertheless, one last question/try:

 

The Krogan invade Earth and start to kill everyone. The Humans say "we are attacked! For no reason!". The Krogan say "They planned a new genophage that would have let to our extinction!"

 

What does your Paragon Shepard do?

 

a) nothing (Humans get extinguished).

b ) help the Krogan (Humans get extinguished)

c) help the Humans (Krogan get extinguisehd),

d) <insert possibility I did not think about>



#100
GalacticWolf5

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I think I understand your viewpoint. Nevertheless, one last question/try:

The Krogan invade Earth and start to kill everyone. The Humans say "we are attacked! For no reason!". The Krogan say "They planned a new genophage that would have let to our extinction!"

What does your Paragon Shepard do?

a) nothing (Humans get extinguished).
b ) help the Krogan (Humans get extinguished)
c) help the Humans (Krogan get extinguisehd),
d) <insert possibility I did not think about>


In this situation, my Paragon Shep would:

1- Get the Krogan off Earth

2- Find out if the Humans really were planning another genophage.

3a- If they were, he'd destroy the research/project. The Humans and Krogan would then each be judged for their actions by the Citadel Council (which I headcanon that Shepard joins it). A truce would then be made and maintained.

3b-If they weren't, he'd tell the Krogan they were wrong. The Krogan would then be judged by the Citadel Council. A truce would then be made and maintained.