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Want to try a new mage... oh no, sorry...THE mage.


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#1
Slack83er

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That's exactly it, folks. I'd like to discuss with you, with the knowledge of the game at the moment, which is almost complete now with the last dlc out, every detail about the most powerful and into-lore mage one can build. 

Share your impressions, your thought, your tactics, your fitting romances, your preferences...everything you think would make a quizzy a powerhouse of magic and game lore.

 

My personal preferences now go to elf rift mage. A new enchanted sword is out which also makes it kinda cool to play KE...

Anyone got different thoughts? 



#2
Bigdawg13

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All 3 mage styles can play the game well.  Lots of threads on them.

 

Or did you mean storyline wise?   Because if so, maybe another forum.

 

Story, Campaign, and Characters



#3
Slack83er

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Well... I sincerely didn't know where to post because I'd like to cover both aspects... technical AND lore...



#4
Atreyu84

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the new KE is fun, can be played with either the new mage sword or a staff, and i have tried a mixture of every tree, all 3 have pros and cons IE KE with fire is good damage but survivability goes down imo---frost is really good, very survivable but even with new wintersgrasp damage is kinda low---IMO lightning actually seems to "flow" the best with the new KE playstyle, good aoe damage for building stacks, the cooldown on auto attack works great with the mage Gsword etc etc.

 

new necro passives are insanely fun and good, downside for me is all i ever get to cast anymore is walking bomb and Spirit mark...they take all my mana and by the time my manas back up, thier off cooldown and they really are a better choice to cast so i cast them again, effectively never getting to cast spells from other trees. the necros weakness hasn't been changed, its mana passive is only really good in aoe mook situations. the other 2 mana abilites that rift and ke get are way better

 

and rift is still good, my biggest thing is i don't really like ANY of the new upgrades that rift got, i dont' tend to use Vielstrike cause i keep hearing that it STILL causes too many issues to be worth useing, and the other 2 upgrades make you lose weakness, which i find too vital to give up.



#5
Slack83er

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I was already a KE with my Qunari, but I was pyro/lightning. Best offensive, damages up to 25/30k with a mine, barrier almost always up, sword doing about 2k damage endgame. Felt kinda out of the story, so might try elf, but still undecided. Awaiting new ideas to put my future quizzy together!

#6
PapaCharlie9

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IMO, a Human Rift Mage is the best fit for the narrative, although any Mage is not really a good fit, unless you want to play a partisan.

#7
Slack83er

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IMO, a Human Rift Mage is the best fit for the narrative, although any Mage is not really a good fit, unless you want to play a partisan.

So you mean that same could be said about a warrior... still partisan you are... what about raw strenght instead? Is rift mage still the best? 



#8
Bigdawg13

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Haven't played Trespasser yet but your telling me rogue is a worse fit?

#9
Slack83er

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I played it all. I sincerely didn't find any difference between rogue or mage or warrior.... I found it very chaotic though...



#10
PapaCharlie9

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So you mean that same could be said about a warrior... still partisan you are... what about raw strenght instead? Is rift mage still the best? 

True, Templar could also play a partisan, but I should have mentioned it's nearly all headcanon, since the quest choices force you to be a weird as-if-the-mage-templar-schism-doesn't-affect-you-personally character.

Spoiler

 

There is no "best" in terms of combat effectiveness for mages. Like BD said, they all own. I think RM may still have an edge in being easiest to play for massive damage output, but if it is an edge at all, it's a slim one. Necro is looking pretty badass now.

 

But this is all just my guesswork based on a paper understanding of the new game mechanics. I'd have to do a full PT of all three (again) to really know.



#11
Slack83er

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I'm waiting for some new input and ideas then I'll be starting a new playthrough. Still examining the race options .. Lore wise above all. This elf ignorance issue is just bad..

#12
Bigdawg13

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So, without ruining the ending, it's better to play a rogue or non-templar warrior?



#13
Slack83er

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You're going OT... But for me... No difference.

#14
Bigdawg13

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You're going OT... But for me... No difference.

 

You brought lore into it.  It's why I don't go to the lore forum.  Now we have lore issues that are being brought into tactical class make-up. 



#15
PapaCharlie9

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You brought lore into it.  It's why I don't go to the lore forum.  Now we have lore issues that are being brought into tactical class make-up.

Agreed. That bugs the sh*t out of me. I'm not reading the lore board at all to avoid spoilers, but a lot is being dragged into this board.
 

I'm waiting for some new input and ideas then I'll be starting a new playthrough. Still examining the race options .. Lore wise above all. This elf ignorance issue is just bad..

"This elf ignorance"? Not sure what you mean. My recommendation for Human Rift Mage takes into account everything elfy. Lore-wise, an elf just doesn't make sense to me as an Inquisitor. After all, elves (any non-humans, and mages also) take a -10 approval hit on setting foot in Halamshiral.

Besides, any elf IQ is gonna get upstaged by Solas in the elf department. But, there is a bonus. Sera makes fun of an elfy IQ, a few extra jibes no other race gets.

I think the best reason to run an elf is for the Solas romance, so if you aren't going to go female or do that romance, I don't see the point.

#16
Bigdawg13

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So you mean that same could be said about a warrior... still partisan you are... what about raw strenght instead? Is rift mage still the best? 

 

 

I was already a KE with my Qunari, but I was pyro/lightning. Best offensive, damages up to 25/30k with a mine, barrier almost always up, sword doing about 2k damage endgame. Felt kinda out of the story, so might try elf, but still undecided. Awaiting new ideas to put my future quizzy together!

 

 

I played it all. I sincerely didn't find any difference between rogue or mage or warrior.... I found it very chaotic though...

 

 

I'm waiting for some new input and ideas then I'll be starting a new playthrough. Still examining the race options .. Lore wise above all. This elf ignorance issue is just bad..

 

OT my bad.  I guess all those posts about warriors, rogues, and race ... and lore and story.

 

Just go figure right.  I'm playing elf rift mage and now it looks like the story is elf ignorant and human rogue is a best fit. 

 

This is why I recommended against the thread location to begin with.  If I wanted to freak out over lore choices I'd be in the other forum.



#17
Bigdawg13

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Agreed. That bugs the sh*t out of me. I'm not reading the lore board at all to avoid spoilers, but a lot is being dragged into this board.

"This elf ignorance"? Not sure what you mean. My recommendation for Human Rift Mage takes into account everything elfy. Lore-wise, an elf just doesn't make sense to me as an Inquisitor. After all, elves (any non-humans, and mages also) take a -10 approval hit on setting foot in Halamshiral.

Besides, any elf IQ is gonna get upstaged by Solas in the elf department. But, there is a bonus. Sera makes fun of an elfy IQ, a few extra jibes no other race gets.

 

Based on that then, mage is not good either.  Mage takes a hit.  Human warrior or rogue would be best if you base it on Halamshiral approval.



#18
PapaCharlie9

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Based on that then, mage is not good either.  Mage takes a hit.  Human warrior or rogue would be best if you base it on Halamshiral approval.

Preaching to the choir. My original comment:

IMO, a Human Rift Mage is the best fit for the narrative, although any Mage is not really a good fit, unless you want to play a partisan.



#19
Bigdawg13

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ATM I have WAYYYY too many characters.  But I'm trying to focus on a female elf mage to romance Solas (just to see the response in Trespasser) and a human male non-mage.  Yeah that's right, I have both a warrior and rogue leveling at the same time.  I was playing warrior to go Templar, but then the toggles hit and I wasn't sure what to do anymore...too many OPTIONS.  Gah!



#20
Slack83er

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First of all I'd like to apologize to those of you that see this thread out of proper place. The matter is.. I wanted to discuss every aspect of a Mage inquisitor and I reckon that some of those aspect involve lore. I felt that it was better to be in a sort of "tactical place" instead of a "historic place" for the fact that the main thing on which I'm focusing is the mages' strenghts. Now.. thanks to all your answers (OT or not, all have been useful) I seem to understand these couple of things:

 

1 - Mages rule. No matter what. Damage-wise, CC-wise. Most of you seem to like RM. Some say actually Necro is becoming quite badass.

2 - If one would like to create a really fitting inquisitor, then he should first of all go human. Then avoid mages for the fact that they are seen and considered dangerous, thus isolated and unthrustworthy.

3 - Go elf only if female and romancing Solas.

 

Now... 

 

The thread is born to speak about mages, but, seeing where it's going, I'll take every advice from you guys, as to how to build the "perfect inquisitor" (of which honestly I'm starting to doubt the existence due to so many points of view). So that will just mean: "according to you guys, which race, class and spec make for the most enjoyable (in your opinion, of course) inquisitor?" Hope this makes a little more sense..:) 

 

Sorry again for creating a bit of chaos.