Aller au contenu

Photo

Spirit Mark & Wisps of The Fallen


  • Veuillez vous connecter pour répondre
11 réponses à ce sujet

#1
Lucrece

Lucrece
  • Members
  • 514 messages

Has anyone tested how this works? It seems sketchy to me, don't know why I would use it over the normal spirit mark.



#2
Fairly Foxy

Fairly Foxy
  • Members
  • 21 messages

Old Spirit Mark = Buggy Crap

 

New Spirit Mark = Actual DPS

 

You can have a total of 4 wisps which orbit your Necro.  Basically, you steal a piece of the enemy's soul and it fires spirit damage at your targets.  It will fire independently but fires off faster with your auto-attacks. 

 

New Encore Staff schematic + Wisps of the Fallen + Any Superb Rune of your choice (I like spirit for more spirit damage) and you have a Necro magical machine gun :). The only catch is you need mobs to steal souls from--but it is above and beyond the basic Spirit Mark.  It's quite fun in Trespasser as there will be plenty of oxmen to reap.


  • zeypher et tcun44 aiment ceci

#3
devSin

devSin
  • Members
  • 8 929 messages
Yeah, I think the new upgrade might be fairly useful for Dorian. The AI doesn't seem to use Spirit Mark very well, and charmed enemies use their normal AI which doesn't actually attack all that often (they do a lot of dancing around and acting stupid).

I prefer just a little wisp that occasionally fires spirit bolts at people that need to get dead.

#4
Atreyu84

Atreyu84
  • Members
  • 10 messages

my problem with the new necro is all i ever wanna cast is WB and SM now....which uses all my mana...by the time my mana recharges thier off cooldown again, so i like never get to cast other spells.



#5
zeypher

zeypher
  • Members
  • 2 910 messages

Thing is with necro you really do not need other spells, immolate, bomb and spirit mark got you covered. What yo do need are passives which allow you spells to cooldown faster and mana regen.


  • Fairly Foxy aime ceci

#6
Fairly Foxy

Fairly Foxy
  • Members
  • 21 messages

Thing is with necro you really do not need other spells, immolate, bomb and spirit mark got you covered. What yo do need are passives which allow you spells to cooldown faster and mana regen.

 

Absolutely! The new buffs lend themselves well to a unique style for the Necro, I would also recommend the new toggle for Fade Step because it cures all of your mana issues. Since you only need Walking Bomb and Spirit Mark--you can fill your bar with anything!



#7
sundriedrainbow

sundriedrainbow
  • Members
  • 58 messages

So will this prevent the buggy way old Spirit Mark would prevent quests from completing?  I'd like to use it, but I don't like the idea of nearly failing wicked eyes again because I didn't realize I'd necromanced someone by accident.



#8
tcun44

tcun44
  • Members
  • 167 messages

Necro fans- I found an Amulet in Emprise du Lion just a few hours ago- pulled it off of Imshael's corpse. It is called 'The Amulet of Renewal'- the wearer of this amulet refreshes mana or stamina at a faster rate (or words to that affect).


  • themageguy aime ceci

#9
ottffsse

ottffsse
  • Members
  • 650 messages
Yeah that amulet of renewal. Its crazy op on certain characters cause it let's you generate mana / stamina twice as fast more or less.

Alternatively you can use mana surge but requires barrier, which us not a bad thing for nm with some challengs enabled.

#10
Bigdawg13

Bigdawg13
  • Members
  • 1 205 messages

Free-walking bomb normally fixes things right up.  Just always follow the ridiculously expensive WB with Energy Barrage.  Detonate WB and then cast again.  Now you have spread WB, replaced it on the main target, and probably proc'd a few masterworks or two.  I don't normally condone using techniques like this (I'm looking at you energy barrage guaranteed crit thread) but Necro spells are too expensive.  Maybe a sigil will fix it or something.  *shrug*

 

My Qunari Necro playthrough is over after Descent.  No interest anymore, which is ironic since now it's stronger than ever.



#11
Nathonaws

Nathonaws
  • Members
  • 72 messages

The new upgrade is buggy for me. It says that it reduces the cooldown of Spirit Mark from 20 to 15 seconds, but for me it still has the full cooldown.



#12
Atreyu84

Atreyu84
  • Members
  • 10 messages

another thing of note, i dont think people have realized somehow, is WB's virulent upgrade works as its worded now.

 

IE before you could detonate it right away and spread it....now it won't spread if the detonate doesn't kill the target its on.