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New protagonists every game dont work with current game foundation


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#451
krukow

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Look, the inquisitor's story should have been over.  It was fine.  Then, Bioware release Tresspasser.  They wrote it, marketed it, and sold it.  And tresspasser very much states that the inquisitor's story is not over.

 

If a story is over, it doesn't end with the main character stating "We have to go here (Teventir) and do this thing (stop Solas)".  He even stabbed the map for emphasis.  That's not a STORY OVER, that's a TO BE CONTINUED.

 

Seriously, someone explain how the main character stating his next course of action in response to specific plot developments is the END of a story.  That's utterly ridiculous.


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#452
Homeboundcrib

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I don't see how playing as the Inquisitior again is such a bad thing, though it's not likely going to happen but it wouldn't be bad. I agree that the story is far from over not by a long shot. I would be happy if the Inquisitior plays a major role in helping Solas or killing him depending on what you chose and not just left and heard from here and there. Also I think it would just feel better, I know it's meant to be about the world and places but the characters are a part of that and you can't just have some new hero come in and finish another's story. To me it just doesnt feel right, maybe it's just me though.
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#453
Bombadyl

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Uh... if that's what you're getting out of this discussion, you either missed the point or we failed spectacularly to make it. It's about the resolution with Solas, first and foremost. The discussion about combat mechanics was simply to show that not only is bringing the Inquisitor back plausible, but would actually offer exciting new gameplay mechanics. In my opinion, there is no good reason not to bring them back. Good storytelling demands it.

 

I wholly understand why people wish to continue with the Inquisitor to complete the story line with Solas wanting to destroy our world in order to, in his perspective, set the world right.  I also understand that Inky joined the Inquisition in order to fix the breech, including any reasons for its cause, etc...  I've even read some compelling reasons in which I could certainly agree with and it would not break my heart if Inky did return.

 

However, we do not know how far in the future the next installment will be, we have no idea as of yet whether Solas's desire to end this world is something that will happen now or in 100 years, as after all, he has been around a while.  I have no idea if something else will come into play in which Solas's wish to do something isn't interrupted by some other event or arrival of some other force and the plot will change again.  

 

Everyone seems to assume that if there is a next installment that it will occur in a certain place and will require a continuation of a story line based upon what we know thus far and truth is, we don't.   From the Laidlaw interview as well as Gaider's mention that "Writers change and stories change", I don't think anything is a given at this point.  

 

I enjoy speculation as much as the next person but at this point, I think we may have to wait to see.

 

PcG74bP.gif



#454
Torgette

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Look, the inquisitor's story should have been over.  It was fine.  Then, Bioware release Tresspasser.  They wrote it, marketed it, and sold it.  And tresspasser very much states that the inquisitor's story is not over.

 

If a story is over, it doesn't end with the main character stating "We have to go here (Teventir) and do this thing (stop Solas)".  He even stabbed the map for emphasis.  That's not a STORY OVER, that's a TO BE CONTINUED.

 

Seriously, someone explain how the main character stating his next course of action in response to specific plot developments is the END of a story.  That's utterly ridiculous.

 

Depends on if we get that awesome steampunk bionic arm or not  :D



#455
dsl08002

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For saving the budgets, what has been proved good and what made DAI successful. I'd sincerely suggest BW to apply the principle of "one super hero, one story and one goal" to the DA series, just like what we have seen in Mass Effect series...to make the game itself more concrete and impressive
 
I've played and completed ME1, 2, 3 very long ago and when I started playing DAI roughly a few months ago, I know nothing about DA games nor I have ever played DAO and DA2, and after I've played for an hour, the very first response I had was heading back the EA Origin trying to find a way to get a refund...because it has nothing very special that could catch my attention, and the reason why I had to just keep up playing was I couldn't get a refund for this
 
The DA story is simply too complex, without a very main focus and not easy for most new players to understand what is happening and what has happened
 
The decision of not making Hawke the inquisitor is imo a very bad move because that made DA2 and the hawke story more like a failed one, and obviously BW has also failed to make use of all the good stories in DAO except the world that it has shaped...


In hindsight i would have prefered hawke as inquisitor even though i didnt like him very much. The warden is my favorite.

In DA4 i dont have any high hopes that the character will be any better then the inquisitor, more likley worse, less interesting and so on.

#456
Bhryaen

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If a story is over, it doesn't end with the main character stating "We have to go here (Teventir) and do this thing (stop Solas)".  He even stabbed the map for emphasis.  That's not a STORY OVER, that's a TO BE CONTINUED.

 

Seriously, someone explain how the main character stating his next course of action in response to specific plot developments is the END of a story.  That's utterly ridiculous.

The story isn't over- but only in the sense that history has moved on. The battle with Cory and its aftermath are dealt with, and now we face a new situation. The Herald and their green hand were the only hope of saving the world during that period, but the next stage needs a new hero, not a portal-closer but perhaps something else or someone at the right time and right place. History shifts and new developments shape the landscape, developments that make the Inquisitor irrelevant or at least sidelined. Who's to say what happens (other than the devs, of course) after Trespasser ends, or whether the Inquisitor even could do anything about it even if they make bold intentions known as the game closes? It's ridiculous to presume anything.

 

If Solas is intent on destroying the world, why is the Inquisitor so special anyway? Solas is making an enemy of the entire world, not having a personal vendetta against the Inky. DA games always leave it open at the end rather than arbitrarily require our protagonist to die. By all rights why wouldn't the HoF or Hawke be the protagonist in DA4? Why wasn't my Warden in DAI? If it's important, they'd show up, no? Hawke showed up in DAI after all. But maybe they can't. Maybe Solas imprisoned the Inky in some Fade prison when he was confronted, or setup the Inky to wander forever searching for him. Solas was obviously well-aware of the Inquisitor and how to combat them and likely had an exit strategy. So the Inky doesn't play a large part despite presumptions that they would- and thus there's no need to have us play our Inky for that opening sequence of DA4. No more than it was necessary for us to play our Hawke in DAI.

 

But, ha! Solas didn't count on [enter new protagonist here] coming along! For an ancient artifact could undo Solas that only the new protagonist knows about- but doesn't understand what it can do... or something. It's that new character- not some world-saving celebrity- that I'd want to play. Maybe one that even has to save the Inky along with the world. Well, I'm ready for a new story anyway, one that creates another legacy of their own in Thedas for the lore books. Maybe it's just the Sera in me irked at the hoity-toity big-heads thinking it's gotta be them to do it all.

 

The new Star Wars movie better have Luke Skywalker as the protagonist. It's Literature 101! (Since Lit101 is just an introductory course...)



#457
katcrave

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The new Star Wars movie better have Luke Skywalker as the protagonist. It's Literature 101! (Since Lit101 is just an introductory course...)

Clearly you need to take it again. Luke's story was resolved. His arch was to bring down the Galactic Empire and defeat Vader. He did that. The Inquistor states at the end of Trespasser that they are going to stop/redeem Solas. That is an escalation of conflict. Not a resolution. Your Warden's story was resolved. Hawke's story was resolved. They didn't come up with an epilogue dlc that introduces a new antagonist that your protagonist blatantly states that they are going to deal with.


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#458
BansheeOwnage

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However, we do not know how far in the future the next installment will be, we have no idea as of yet whether Solas's desire to end this world is something that will happen now or in 100 years, as after all, he has been around a while.  I have no idea if something else will come into play in which Solas's wish to do something isn't interrupted by some other event or arrival of some other force and the plot will change again.  

 

Everyone seems to assume that if there is a next installment that it will occur in a certain place and will require a continuation of a story line based upon what we know thus far and truth is, we don't.   From the Laidlaw interview as well as Gaider's mention that "Writers change and stories change", I don't think anything is a given at this point.  

 

I enjoy speculation as much as the next person but at this point, I think we may have to wait to see.

To the bolded: Actually, we do. He's going to do something very soon. He tells the Inquisitor to "Enjoy the time you have left." In other words, he's going to act long before the Inquisitor would die of old age - as soon as he can. Yes, Solas could be interrupted by unknown circumstances, but that would just mean the story's momentum would be lost, as others have said. That's still bad storytelling, in my opinion. We as good as know the next game will be set (at least partially) in Tevinter, where the Inquisition is going. Trespasser set up a sequel. It would be incredibly inconsistent storytelling to ignore something created so deliberately and start something else instead.

 

Clearly you need to take it again. Luke's story was resolved. His arch was to bring down the Galactic Empire and defeat Vader. He did that. The Inquistor states at the end of Trespasser that they are going to stop/redeem Solas. That is an escalation of conflict. Not a resolution. Your Warden's story was resolved. Hawke's story was resolved. They didn't come up with an epilogue dlc that introduces a new antagonist that your protagonist blatantly states that they are going to deal with.

Exactly. At the end of episode 6, Luke doesn't learn that he was played all along by Han Solo, who was secretly a mastermind who will threaten peace in the galaxy, and vow to go after him. That would be grounds to be upset at episode 7 ignoring that. But it didn't happen. It did happen here. As lots of people have said: DA:I could have wrapped up how it did at launch. The Inquisitor's story was over at the time. Now they've been pulled back in, to an even more personal story. It needs a satisfying resolution. That is literature 101.


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#459
Shienis

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However, we do not know how far in the future the next installment will be, we have no idea as of yet whether Solas's desire to end this world is something that will happen now or in 100 years, as after all, he has been around a while.  I have no idea if something else will come into play in which Solas's wish to do something isn't interrupted by some other event or arrival of some other force and the plot will change again.  

 

It will happen in the next 56 years. It must! I mean... seeing the final resolution of a story called Dragon Age in a Whatever-Comes-Next Age would be... disappointing.



#460
BansheeOwnage

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It will happen in the next 56 years. It must! I mean... seeing the final resolution of a story called Dragon Age in a Whatever-Comes-Next Age would be... disappointing.

Ha, that too.



#461
Sarayne

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To the bolded: Actually, we do. He's going to do something very soon. He tells the Inquisitor to "Enjoy the time you have left." In other words, he's going to act long before the Inquisitor would die of old age - as soon as he can. Yes, Solas could be interrupted by unknown circumstances, but that would just mean the story's momentum would be lost, as others have said. That's still bad storytelling, in my opinion. We as good as know the next game will be set (at least partially) in Tevinter, where the Inquisition is going. Trespasser set up a sequel. It would be incredibly inconsistent storytelling to ignore something created so deliberately and start something else instead.

 

Exactly. At the end of episode 6, Luke doesn't learn that he was played all along by Han Solo, who was secretly a mastermind who will threaten peace in the galaxy, and vow to go after him. That would be grounds to be upset at episode 7 ignoring that. But it didn't happen. It did happen here. As lots of people have said: DA:I could have wrapped up how it did at launch. The Inquisitor's story was over at the time. Now they've been pulled back in, to an even more personal story. It needs a satisfying resolution. That is literature 101.

This made me laugh out loud so hard just lol,but seriously bring back inquisitor please.


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#462
Bombadyl

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To the bolded: Actually, we do. He's going to do something very soon. He tells the Inquisitor to "Enjoy the time you have left." In other words, he's going to act long before the Inquisitor would die of old age - as soon as he can. Yes, Solas could be interrupted by unknown circumstances, but that would just mean the story's momentum would be lost, as others have said. That's still bad storytelling, in my opinion. We as good as know the next game will be set (at least partially) in Tevinter, where the Inquisition is going. Trespasser set up a sequel. It would be incredibly inconsistent storytelling to ignore something created so deliberately and start something else instead.

 

"Enjoy the time you have left" only implies imminence not immediacy, as I do not know if he is speaking literally to Inky or in regards to humanity and the world.  Considering Solas's  track record of errors thus far, and just the ones he has admitted to, I am not entirely convinced that the course of action he wishes to take will be the ultimate action he does take.   You mentioned yourself in another thread, at this point he hasn't actually done anything more horrific than giving the orb to Cory.  (which was bad enough, not to mention yet another error) 

 

I do get the sense that the next installment will happen in Tevinter or there abouts, and since it has been stated that there is a war between Tevinter and the Qunari, as well as the dagger in the map, but what exactly this story line will consist of I do not know.  Do you know for sure?  I have no doubts there will almost have to be some continuity between the Inky story and Solas, but I could think of countless ways to weave these together without Inky having to be "The one" to go marching off on another adventure to stop a plot we are not sure of what it consist of, beyond speculation.  Again, the actually developers and main writer of this franchise have explicitly stated that this story is done, but does not mean the next won't have to reference events of this one. 



#463
Jaron Oberyn

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In regards to time, in the epilogue for Cassandra if she serves on the exalted council it says she is there for several years. So we can expect he doesn't do anything within that time frame.



#464
katcrave

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"Enjoy the time you have left" only implies imminence not immediacy, as I do not know if he is speaking literally to Inky or in regards to humanity and the world.  Considering Solas's  track record of errors thus far, and just the ones he has admitted to, I am not entirely convinced that the course of action he wishes to take will be the ultimate action he does take.   You mentioned yourself in another thread, at this point he hasn't actually done anything more horrific than giving the orb to Cory.  (which was bad enough, not to mention yet another error) 

 

I do get the sense that the next installment will happen in Tevinter or there abouts, and since it has been stated that there is a war between Tevinter and the Qunari, as well as the dagger in the map, but what exactly this story line will consist of I do not know.  Do you know for sure?  I have no doubts there will almost have to be some continuity between the Inky story and Solas, but I could think of countless ways to weave these together without Inky having to be "The one" to go marching off on another adventure to stop a plot we are not sure of what it consist of, beyond speculation.  Again, the actually developers and main writer of this franchise have explicitly stated that this story is done, but does not mean the next won't have to reference events of this one. 

We know exactly Solas's plot. Tear down the veil. Destroy this world to bring back the old. He explicitly states this. The dagger in the map is done simultaneously with the Inquisitor's declaration to stop Solas's plan.

 

I'll say it again, Mass Effect should have ended with Shepard becoming the Earth Councilor and ME2 should have been about the Geth-Quarian conflict. The Reapers should have gotten lost in dark space, arriving in the Milky Way 100 years after Shepard to be cleaned up by random protagonist 2.0. Say what you want about ME3's ending but at least it was an ending. Shepard didn't leave a trail of unresolved crises in his wake for the next hero to deal with.

 

I'm not saying that isn't what will happen here. I'm not saying that isn't what the writers intend. I am saying that is **** writing.


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#465
Bombadyl

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We know exactly Solas's plot. Tear down the veil. Destroy this world to bring back the old. He explicitly states this. The dagger in the map is done simultaneously with the Inquisitor's declaration to stop Solas's plan.

 

I'll say it again, Mass Effect should have ended with Shepard becoming the Earth Councilor and ME2 should have been about the Geth-Quarian conflict. The Reapers should have gotten lost in dark space, arriving in the Milky Way 100 years after Shepard to be cleaned up by random protagonist 2.0. Say what you want about ME3's ending but at least it was an ending. Shepard didn't leave a trail of unresolved crises in his wake for the next hero to deal with.

 

I'm not saying that isn't what will happen here. I'm not saying that isn't what the writers intend. I am saying that is **** writing.

 

Lack of complete resolution is a common theme here.  In DAO the story was to stop the blight and the HOF did, but then we ended up with the God child, Flemeth using her ruse to hide.  In DAII, Cory wasn't killed, he was only stopped temporarily.  Red lyrium is now everywhere, so what did Hawk ultimately accomplish other than a temporary fix?   DAI, the breech was closed, which was the purpose of the Inquisition, even if the deeper cause of the breech and the looming subsequent disaster on the horizon hasn't been stopped.   Through all of these stories so far we have only seen temporary solutions to immediate problems, which might imply that there is a greater and more broad story unfolding that at some point will have an ultimate conclusion where the DA series ends.

 

I realize most people need closure and compartmentalize each installment as needing ultimate resolution and conclusion or the conclusion being derived from a single protagonist who sees something through from start to finish.  This is not necessarily bad writing, it is a fantasy rpg mirroring life, or at least a rather deep and epic tale that may transpire over a rather fair length of time.   The intentions of Inky wanting to stop Solas, the intentions of Solas wanting to pull down the veil, give us an idea of what may happen next but are in no way conclusive of anything until they have come to pass.  Good writing for me isn't necessarily about resolution or happy endings, it is about leaving me simply with a desire to know what comes next, as an individual life is a transient moment in a greater tapestry.  Everyone else's mileage will vary, I'm sure.



#466
quinwhisperer

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I think it's not so much about "closure" but rather this:

I've already said why it has to be the inquisitor. It absolutely has to be.

I don't frankly care what they decided some ten or so years ago, about characters only getting 1 game, and any loose ends after that game are **** out of luck. Who cares about emotional closure for these characters, who cares if they have dangling threads hanging over your heads, who cares about whatever sequel bait we give you using said character. Any and all loose ends we may or may not acknowledge about said characters are irrelevant because "Thedas is the character" (which does not really say anything, or even really justify's why characters only get 1 whole game). All the characters do is clean up the mess the last one left, and by the time there done, there is juuuuust enough time left for THEM to make their own mess so the NEXT guy has something to clean up for the next 2/3 of the next game. It is frankly a pointless pattern of repetition with the next convenient Baddy Of The Week to harasses you. Nothing really happens, there is no overarching plot, or threat, because everything HAS to be tied up in a cute little bow just enough so the world will limp on long enough for the next character to get their shot in the revolving door of relevance.

Solas is clearly someone that was planned from Day 1 of Dragon Age Origins. There is evidence everywhere to support that line of thought. This is the first time this setting has actually had a bad guy that can be more than just Baddy Of The Week. But by continuing this pattern of Revolving Door heroes, they remove all emotional investment the characters have regarding the figure in question. The new characters don't have the emotional baggage that will make fighting them so worthwhile to begin with. Sure the players have it to some degree, but not as much as they would be if the character remained the same until that particular bit of baggage is stored away. Shepard is the best example of this. Replace Solas with Saren/The Reapers. would you have really been all that invested if Shepard ACTUALLY died in ME2, and got replaced by either Miranda or Jacob? Then they die or get crippled or w/e and another guy took over in ME3 to finish the fight? I highly doubt you would have been. Particular antagonists are linked to particular protagonists, due to actions over the course of the story. Simply slotting another guy in to deal with him diminishes the experience in ways I cannot express.

Solas is linked, irreparably to the Inquisitor due to their interactions. He played you, utterly and completely. You were a tool, not even a person to him. A bug who destroying is a mercy he wishes to grant you, because to him your life has no value or meaning. He tricked you into cleaning up the mess of his failed plan to destroy you and everyone you ever knew. You were nothing but a pawn on his chess board, all while possibly whispering sweet nothings into your ear and telling you how important you are to him. This is betrayal of the deepest levels. things that rock a person to their very core. Your character declared, in no uncertain terms, that they are coming for him, because of what he did. What he did not just to the world, or what he plans to do to it, but what he did to you. It is Revenge, it is Closure, it is Justice, it is Love, it is Rage. It is all of these things. The whole game was not about Corypheus, he was merely a side affect of the cause. The Inquisition was formed to close the Breach, to find and stop those responsible, and restore order to the chaos, with or without anyone's approval. That duty has not been fulfilled. The culprit is still out there, and has no plans to stop. This story is not over. The Warden's story IS over. Hawke's story IS over. THIS one though....is not over. It is in fact, just beginning. Because the gloves are off, no more masks, no more deceptions. Everyone knows who the players are now. Now....now the real battle begins.


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#467
mat_mark

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Look, the inquisitor's story should have been over.  It was fine.  Then, Bioware release Tresspasser.  They wrote it, marketed it, and sold it.  And tresspasser very much states that the inquisitor's story is not over.

 

If a story is over, it doesn't end with the main character stating "We have to go here (Teventir) and do this thing (stop Solas)".  He even stabbed the map for emphasis.  That's not a STORY OVER, that's a TO BE CONTINUED.

 

Seriously, someone explain how the main character stating his next course of action in response to specific plot developments is the END of a story.  That's utterly ridiculous.

QFT! It doesn't make sense having a new protagonist after that kind of ending...



#468
katcrave

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Lack of complete resolution is a common theme here.  In DAO the story was to stop the blight and the HOF did, but then we ended up with the God child, Flemeth using her ruse to hide.  In DAII, Cory wasn't killed, he was only stopped temporarily.  Red lyrium is now everywhere, so what did Hawk ultimately accomplish other than a temporary fix?   DAI, the breech was closed, which was the purpose of the Inquisition, even if the deeper cause of the breech and the looming subsequent disaster on the horizon hasn't been stopped.   Through all of these stories so far we have only seen temporary solutions to immediate problems, which might imply that there is a greater and more broad story unfolding that at some point will have an ultimate conclusion where the DA series ends.

 

I realize most people need closure and compartmentalize each installment as needing ultimate resolution and conclusion or the conclusion being derived from a single protagonist who sees something through from start to finish.  This is not necessarily bad writing, it is a fantasy rpg mirroring life, or at least a rather deep and epic tale that may transpire over a rather fair length of time.   The intentions of Inky wanting to stop Solas, the intentions of Solas wanting to pull down the veil, give us an idea of what may happen next but are in no way conclusive of anything until they have come to pass.  Good writing for me isn't necessarily about resolution or happy endings, it is about leaving me simply with a desire to know what comes next, as an individual life is a transient moment in a greater tapestry.  Everyone else's mileage will vary, I'm sure.

I take no issue with threads that are left ambiguous being unresolved. The nature of the old god baby, much like Red Lyrium in DA2 and Solas before Trespasser were ambiguous and not in direct conflict with the main protagonist. Again, as far as Hawke was concerned, Corypheus died. That his survival was left undetermined to the audience has no bearing on the conflict between the two characters. Broader world narratives being kept alive are not the issue here. It is the failure to end the personal conflict between two characters tied by narrative.


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#469
Bombadyl

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Ultimately WE are the protagonist.  Whether we are driving around the meat covered skeletons of the HOF, Hawk or Inky, they are only tools we use to continue in a story.  A character in one segment of this story betrayed one of my meat covered skeleton vehicles, so either patch up my current dinged up beater, or get me a new vehicle, matters not, because I, the protagonist, will deal with the betrayer no matter what vessel I have to use to do it.  It makes sense that Inky would continue to be the vehicle I use to go off and stop Solas, provided this is what the next installment will be about, the fact that it has been stated by the devs that Inky won't be, then it is plausible (not definite) to conclude there may be more to the story than just Solas.

 

To the extent we are role playing, emotionally engaging into the current representative of ourselves in digital form is dependent on our individual ability or desire to see this as a game with a story or a story played out in a game.  A good writer can make a person feel like they are in the story or even a part of it, but with a game, we actually are, whether the story is written well enough to make us feel this or not. 

 

The OP states that "New protagonists every game dont work with current game foundation", I simply disagree on two levels.  Firstly, I am ultimately the protagonist in every game I play.  Secondly, it clearly works with the current foundation because every game thus far has had a new character representative of me the protagonist, and every game has been successful, we only need to look around any given forum to see this.  The developers think so, I think so, and millions of fans apparently also think so.   



#470
Bombadyl

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I take no issue with threads that are left ambiguous being unresolved. The nature of the old god baby, much like Red Lyrium in DA2 and Solas before Trespasser were ambiguous and not in direct conflict with the main protagonist. Again, as far as Hawke was concerned, Corypheus died. That his survival was left undetermined to the audience has no bearing on the conflict between the two characters. Broader world narratives being kept alive are not the issue here. It is the failure to end the personal conflict between two characters tied by narrative.

 

I can certainly understand this and why you and others feel this way, it is a very reasonable argument.  I totally get it.  In the same manner in which you say the issue is about a personal conflict between two characters tied by a narrative being unresolved, perhaps it is the lack of resolution that creates the tension that will drive or motivate the next character to seek vengeance or redemption for the previous character.  Some will hate it, others will love it, but I suspect both camps of view will still show up regardless.  Hate and revenge are often far greater motivators than most things and Inky had the option of seeking to help redeem Solas, so could it not go either way?


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#471
Heimdall

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Look, the inquisitor's story should have been over. It was fine. Then, Bioware release Tresspasser. They wrote it, marketed it, and sold it. And tresspasser very much states that the inquisitor's story is not over.

If a story is over, it doesn't end with the main character stating "We have to go here (Teventir) and do this thing (stop Solas)". He even stabbed the map for emphasis. That's not a STORY OVER, that's a TO BE CONTINUED.

People keep saying that, but that's not how it ended. It ends wih the Inquisitor becoming an invalid and saying "My own adventuring days may be over" and "then we'll find people he doesn't know".

I'm not sure how Bioware could have telegraphed their intent to leave the Inquisitor behind as an active protagonist more clearly.
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#472
mat_mark

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People keep saying that, but that's not how it ended. It ends wih the Inquisitor becoming an invalid and saying "My own adventuring days may be over" and "then we'll find people he doesn't know".

I'm not sure how Bioware could have telegraphed their intent to leave the Inquisitor behind as an active protagonist more clearly.

I said this in another 2 topics: The Inquisitor doesn't always says that, in the ending I got he literally says s/he gonna save the world again.

 

The ending is ambiguous, we can't say for sure that the Inquisitor won't be the protagonist in next game.

 

...and having a chopped arm is hardly a problem in a world like Dragon Age. 


  • Cespar et BansheeOwnage aiment ceci

#473
zeypher

zeypher
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Hell at this point they are not even sure if there will be another dragon age game.



#474
Tielis

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Hell at this point they are not even sure if there will be another dragon age game.

 

It's looking like Trespasser will do pretty well, so the bean counters at EA may let them make another game.



#475
We'll bang okay

We'll bang okay
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I know may people say oh the Inquisitor he only has one arm we can't play as him again or he can't join us now I agreed with them until I remembered this guy

Spoiler
 


  • Eivuwan, quinwhisperer et Homeboundcrib aiment ceci