The only reason for Inquisitor to return as PC is if Bioware making DA4-Inquisition 2 wich is as far as i know is not the case, though i hope they will make someday DA(X)-Origins 2.
New protagonists every game dont work with current game foundation
#526
Posté 14 septembre 2015 - 12:02
#527
Posté 14 septembre 2015 - 12:08
In a realm where crazy-hermit dwarves have machine guns and the severed head of a body can be kept viable and conscious for an extended period of time, I have no issue with a prosthetic limb. While the hand is a complex structure, it can clearly be mimicked by both stone and grafted flesh as evidenced on a number occasions within the context of the game. This is not a sci-fi setting. This is a fantasy realm. Magic is a phenomenal narrative "ace-in-the-hole" for wherever the writers decide to take the story.
But ultimately it is indeed a matter of opinion as to what constitutes a good story or a poor one. It is my opinion that introducing a personal conflict between two characters within the context of an RPG and failing to resolve this conflict while you are "behind the wheel" of that protagonist is poor writing. It is possible to have multiple protagonists across books, movies, and even other games due in large part to the relative fixed nature of the PC. Having the inquisitor pop in to deal with Solas will mean that your new protagonist ultimately has no influence on his fate. So either the next game has you running around trying to resolve an issue that isn't yours to solve, or Solas is relegated to a side story to be resolved by a cutscene. If that is what you want, fine. But that isn't the story that Trespasser sold you. Personally, I would not care for the dlc if "I'm tearing down the veil to destroy the world" is not our primary concern.
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#528
Posté 14 septembre 2015 - 12:13
That has pretty much been reversed for the past few centuries after the schism that created the Imperial Chantry. Now even the Imperial Divine is a mage.
In the words of Dorian Pavus "The fact that all the Magisters are Mages is considered...a convenient technicality".
- loyallyroyal aime ceci
#529
Posté 14 septembre 2015 - 12:30
Also, iirc, initially Bioware played with the idea to make Hawke an Inquisitor, and it was scrapped probably due to DA2 being not... very popular. So at some point they actually weren't so much against protagonist returning in the next game. Besides, Hawke has no racial choice, which is important for some people. And since DAI is vastly more successful than DA2 was, they still can decide that now they have the protagonist who was enough well received to put him into the next game as well.
I actually almost don't see minuses to allow the Inquisitor to return:
- As many people pointed out, it is personal for the Inquisitor because he/she knew Solas and could be his friend/lover, and playing some new random hero will remove the impact from the story. Basically it's the same (but on much larger scale) as playing the Witch Hunt with Orlesian Warden-Commander who has no idea who Morrigan is.
- The Inquisitor is new to Tevinter, so we can explore the lore without breaking the suspension of disbelief when some native new hero has to be educated about how Tevinter functions. Also, losing hand and much smaller/disbanded Inquisition they can start from the square one (i.e level reset)
- The one-armed protagonist allows invention of new interesting game mechanics plus it will give bonus media points to Bioware to have a disabled protagonist in their game.
The downside though will be race selection, which is set in the Keep even for new users, but if they implement the mechanism which will allow to switch (or change) Keep worldstates ingame, that wouldn't be a big deal.
I also wouldn't mind to play both a new hero and my Inquisitor, if they go for it and let the Inquisitor deal with Solas (but not as an NPC, because I want to have control over her during their encounter)
Interesting points. Problem is, I would hate to play as a disabled protagonist. If I wanted that, I could just play as a male elf in DAI since they really look crippled. I really don't understand this sudden attachment to the Inquisitor as a protagonist. These DAI threads have been plagued by posts from hundreds of players who felt the Inquisitor was really boring and the most bland protagonist of DA series. I imagine this must be due to the DLC cliffhanger with Baldy being a prospective big bad in a future DA.
In my opinion, Hawke should have been one of the option as a male/female protagonist in DAI. I suspect that once all DA2 haters had been expressed their shock, most players would have found out that playing DAI as Hawke would have had so much more sense story wise and would have been so much more fun than doing it with "mister/miss no personality at all".
I can't believe there is even a thread about a possible type of robocop style prospective inquisitor with different type of weapons attached.
Just make the inquisitor a sort of ME Admiral Steven Hackett who is a big non-playable boss that could communicate with the new protagonist or with a choice to play as Hawke or HoF, via Eluvians or whatever other ways.
#530
Posté 14 septembre 2015 - 12:59
"Yeah, I know it's my opinion, and I wasn't really trying to be passive aggressive either. I just skipped the pointless formality of labeling everything I say with "In my opinion." And I do even say it sometimes anyway. And in this case I guess we'll just have to agree to disagree about where we'd each like the game to go. That's fine. But I do believe passionately that I, and apparently others, would get more out of it if I could control the Inquisitor, at least when the plot is about Solas. We have no way of knowing how much of the entire fanbase would or wouldn't. If the next game doesn't finish Solas' arc I'll be surprised."
@banshee, fair enough and that fact we enjoy such discussions is some evidence that this story is good enough to keep us engaged. I hope they next installment will be a well written enough that we can have a new protagonist and sate your desire to see resolution between Inky and Solas
In a realm where crazy-hermit dwarves have machine guns and the severed head of a body can be kept viable and conscious for an extended period of time, I have no issue with a prosthetic limb. While the hand is a complex structure, it can clearly be mimicked by both stone and grafted flesh as evidenced on a number occasions within the context of the game. This is not a sci-fi setting. This is a fantasy realm. Magic is a phenomenal narrative "ace-in-the-hole" for wherever the writers decide to take the story.
But ultimately it is indeed a matter of opinion as to what constitutes a good story or a poor one. It is my opinion that introducing a personal conflict between two characters within the context of an RPG and failing to resolve this conflict while you are "behind the wheel" of that protagonist is poor writing. It is possible to have multiple protagonists across books, movies, and even other games due in large part to the relative fixed nature of the PC. Having the inquisitor pop in to deal with Solas will mean that your new protagonist ultimately has no influence on his fate. So either the next game has you running around trying to resolve an issue that isn't yours to solve, or Solas is relegated to a side story to be resolved by a cutscene. If that is what you want, fine. But that isn't the story that Trespasser sold you. Personally, I would not care for the dlc if "I'm tearing down the veil to destroy the world" is not our primary concern.
What if the next contact between Inky and Solas results in the Inky dying? As plausible as any other reason to tie new to old story lines, no?
In any event, the possibility that we can either resolve the next engagement by redemption of Solas or stopping him is in itself a means to open the door wide enough to allow all kinds of possibilities and resolutions to this specific aspect of the story.
My apologies for the poor formatting of this response, once again a half cup of coffee short.
#531
Posté 14 septembre 2015 - 01:43
- Hanako Ikezawa, tanuki, Adam Revlan et 1 autre aiment ceci
#532
Posté 14 septembre 2015 - 01:46
What if the next contact between Inky and Solas results in the Inky dying? As plausible as any other reason to tie new to old story lines, no?
In any event, the possibility that we can either resolve the next engagement by redemption of Solas or stopping him is in itself a means to open the door wide enough to allow all kinds of possibilities and resolutions to this specific aspect of the story.
Fair enough. I strongly feel that the best story to be told is the one between Solas and the Inquisitor but it certainly wouldn't be the first time I've been wrong. We'll just have to wait and see ![]()
#533
Posté 14 septembre 2015 - 01:59
I'm fine with having a new main protagonist every game but I think BioWare is missing a huge opportunity.
I think BioWare is completely missing a huge and awesome opportunity to bring back old PC's as playable PC's should the story call for it. Basically treat them just like you had with Ciri in The Witcher. When the story calls for it, have the old PC playable for a short stretch of story to give a different POV on the overarching story. If that's with the Inquisitor or Hawke or the Warden, great.
This.
So much of this.
- TheRevanchist aime ceci
#534
Posté 14 septembre 2015 - 02:30
The choice has already been made by BW perhaps, and Trespasser simply announced their intention implicitly.
You have to be on the top among all others to make decisions on the war table that will shape the story, and obviously the inquisitor is on the top...A new PC can formulate the strategy to fight Solas instead and command the inquisitor? That's bit of unthinkable if not ridiculous. Never objected to the idea of making a new PC be the new leader and what you're gonna play as in the next game instead, just this new PC has to earn himself/herself a position that outweighs the inquisitor first in dealing with the solas issue, and as to when, where, how and why, no idea...
Surely they can just pull away temporarily from the main story and start a new tale in order to make a new PC, just personally not believe it will be more successful than just focusing on the main story.
#535
Posté 14 septembre 2015 - 02:34
Fair enough. I strongly feel that the best story to be told is the one between Solas and the Inquisitor but it certainly wouldn't be the first time I've been wrong. We'll just have to wait and see
I created the 50/50/90 concept. Given a 50/50 chance, I'll be wrong 90% of the time. I'm as curious as the next person as to how the Solas and Inky story will unfold and it is that waiting part that is a kicker. Witcher3 arrived yesterday and I haven't even taken it out of the box yet, so I guess I'll at least have something to occupy my time for part of this watch.
- katcrave aime ceci
#536
Posté 14 septembre 2015 - 10:46
I agree with your post but I'm a bit confused by what you mean in regards to race selection. They could have race selection in the new game with the Inquisitor or someone new.
They cannot have race selection for the Inquisitor, as it is set in the Keep before you start DA4. That is why I said it could be a problem, because now, for example, you have to go to the Keep and load the certain worldstate to use it in the DAI (where, say, your Warden race and gender are already set). If they continue with that model, the Inquisitor race will be set before you go the the character creator and you cannot change it. The possible way to avoid it is to integrate the Keep into the game itself, so you can change the world state on the fly. The new protagonist won't have such a problem though.
#537
Posté 14 septembre 2015 - 10:52
They cannot have race selection for the Inquisitor, as it is set in the Keep before you start DA4. That is why I said it could be a problem, because now, for example, you have to go to the Keep and load the certain worldstate to use it in the DAI (where, say, your Warden race and gender are already set). If they continue with that model, the Inquisitor race will be set before you go the the character creator and you cannot change it. The possible way to avoid it is to integrate the Keep into the game itself, so you can change the world state on the fly. The new protagonist won't have such a problem though.
You'd just have to change the race of the Inqui in the Keep?
So anyone could do it ?
#538
Posté 14 septembre 2015 - 11:00
They cannot have race selection for the Inquisitor, as it is set in the Keep before you start DA4. That is why I said it could be a problem, because now, for example, you have to go to the Keep and load the certain worldstate to use it in the DAI (where, say, your Warden race and gender are already set). If they continue with that model, the Inquisitor race will be set before you go the the character creator and you cannot change it. The possible way to avoid it is to integrate the Keep into the game itself, so you can change the world state on the fly. The new protagonist won't have such a problem though.
Simple fix: have a default world state options in game for each race like starting a new game in ME3 (you could select sex & class as well as if lots of your crew died in ME2 or just one of your human crew mates in ME1) OR if players want to take the extra time they can use The Keep and make a fully custom world state.
#539
Posté 14 septembre 2015 - 11:18
Simple fix: have a default world state options in game for each race like starting a new game in ME3 (you could select sex & class as well as if lots of your crew died in ME2 or just one of your human crew mates in ME1) OR if players want to take the extra time they can use The Keep and make a fully custom world state.
That could work. Although even now the default world state for DAI exists in the Keep and it features female human rogue iirc, even if the player doesn't do anything, same as there is the default worlstate for the Inquisition where the Warden is a Dalish making US and Hawke is a male mage. So if you change your race/gender/class in game it should send the data to the keep to change the DAI worldstate retroactively, which probably is not a problem for a default worldstate though, as nothing there depends on Quizzy's race and gender (as default Inquisitor is non-romanced).
#540
Posté 14 septembre 2015 - 11:21
You're assuming the new PC would be the Inquisitor's direct subordinate, rather than an ally that doesn't work for the Inquisitor directly. And your assuming we would be in charge of an organization again. I hope not.The choice has already been made by BW perhaps, and Trespasser simply announced their intention implicitly.
You have to be on the top among all others to make decisions on the war table that will shape the story, and obviously the inquisitor is on the top...A new PC can formulate the strategy to fight Solas instead and command the inquisitor? That's bit of unthinkable if not ridiculous. Never objected to the idea of making a new PC be the new leader and what you're gonna play as in the next game instead, just this new PC has to earn himself/herself a position that outweighs the inquisitor first in dealing with the solas issue, and as to when, where, how and why, no idea...
Surely they can just pull away temporarily from the main story and start a new tale in order to make a new PC, just personally not believe it will be more successful than just focusing on the main story.
#541
Posté 14 septembre 2015 - 02:54
- lavellan86 aime ceci
#542
Posté 14 septembre 2015 - 02:54
- phimseto, tanuki, BansheeOwnage et 4 autres aiment ceci
#543
Posté 14 septembre 2015 - 02:59
If we must have a new protagonist in DA4 then I'd like to see the Inquisitor take up a mentor role. Given they have experience leading a world saving organization for years. Similar to the role Bruce Wayne played in Batman Beyond or Admiral Hackett from the Mass Effect franchise. Given the events of Trespasser, the Inquisitor must have a major role to play in the plot.
Mind, I don't see why the Inquisitor's role shouldn't be playable even if they are no longer the main PC. We play as the Inquisitor, who decides the approach the DA4 protagonist should take to deal with X. DA4 protagonist carries out the plan who we play as on the battlefield.
You could even add the option for insubordination, where the DA4 protagonist has the choice of carrying out a certain action that goes against the instructions your very own Inquisitor advocated for. These instructions (or advice) could vary in importance. They may involve opinions on how to achieve success in a vital mission or more trivially, romance tips e.g. the Inquisitor may disapprove of the DA4 protagonist having a romantic relationship with a apostate mage with no explicit background due to their own experiences.
This could be a neat way to re-introduce the friendship/rivalry system from DA2 only this time, we decide whether we wish the DA4 protagonist to be friends or rivals from both sides, since we created both characters.
An example of how a new protagonist could perhaps be implemented effectively to defeat a familiar foe with a mentor could be illustrated here, where Batman Beyond takes on the original Joker.
- Kimarous aime ceci
#544
Posté 14 septembre 2015 - 03:46
Having the Inquisitor (IMHO) as PC would be a mistake for the very reason the Inquisitor states in the ending scenes. Solas knows all about the Inquisitor and the companions. Solas has intimate knowledge (who they are, what are their abilities and how they work). The Inquisitor can play a major role as an NPC, but the person to bring Solas down should be someone he does not suspect or expect.
I am all for a new protagonist. As far as companions returning I have no problem or all new companions would equally be fine. Returning characters provide continuity without have to keep the protagonist the same. All new companions from a different part of the world (like Tevinter) would also be grand since that avoids the problem of nerfing returning characters back to level one.
The major player in the DA universe to me is Thedas
Yes, you can recruit new people, but in the end, it comes down to Solas (unless there's some kind of twist). Facing Solas *not* as the Inquisitor would be disappointing, because Solas' story is a very personal one to each Dragon Age player. It's why I think, between the goings-on at Weisshaupt and up in Tevinter, we might see something in the way of multiple protagonists.
#545
Posté 14 septembre 2015 - 04:31
Don't take that line to mean something it doesn't. Dorian tells us that while there is no official rule stopping a non-Mage from becoming a Magister it virtually never happens.In the words of Dorian Pavus "The fact that all the Magisters are Mages is considered...a convenient technicality".
#546
Posté 14 septembre 2015 - 04:34
Don't take that line to mean something it doesn't. Dorian tells us that while there is no official rule stopping a non-Mage from becoming a Magister it virtually never happens.
Of course not, I knew exactly what he meant. It is a technicality because there is no official law or rule that requires them to be a Mage.
#547
Posté 14 septembre 2015 - 04:42
Of course not, I knew exactly what he meant. It is a technicality because there is no official law or rule that requires them to be a Mage.
That's it:
DA4, dwarf Tevinter protagonist to become the next Black Divine.
Make it happen, Bioware ![]()
#548
Posté 14 septembre 2015 - 04:45
Just make the inquisitor a sort of ME Admiral Steven Hackett who is a big non-playable boss that could communicate with the new protagonist or with a choice to play as Hawke or HoF, via Eluvians or whatever other ways.
This is what I suspect will actually happen, should he/she appear at all.
#549
Posté 14 septembre 2015 - 07:33
I agree with the OP. I'm in the team that want to continue in the next game as the Inquisitor. I would be quite disappointed if I was to resolve the Solas arc with another PC. I want to be able to make choices in the game that might actually change Solas mind (redeem him) or atleast make an attempt at it and see the angsty resolution of failing. This mean I would be quite dissatisfied playing a PC taking orders from the inquisitor where the inquisitor makes choices outside of my controll. I just want the best story and personally I believe having personal stakes in the Solas arc as the PC makes the best one.
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#550
Posté 14 septembre 2015 - 07:43
I agree with the OP. I'm in the team that want to continue in the next game as the Inquisitor. I would be quite disappointed if I was to resolve the Solas arc with another PC. I want to be able to make choices in the game that might actually change Solas mind (redeem him) or atleast make an attempt at it and see the angsty resolution of failing. This mean I would be quite dissatisfied playing a PC taking orders from the inquisitor where the inquisitor makes choices outside of my controll. I just want the best story and personally I believe having personal stakes in the Solas arc as the PC makes the best one.
I agree. A new PC can't fit Solas story and the ending of Trespasser left Solasmancers with another loose end, and in pain (again). They should give us the chance to save Solas with our Inquisitor, not with a new PC.
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