I, as well, agree with those whom wish for the Inquisitor to return. The story with Solas has simply become too personal to resolve it with an outside party.
New protagonists every game dont work with current game foundation
#552
Posté 14 septembre 2015 - 08:44
I myself am definitely digging the idea of double protagonist - simply because I think it would make things fresh and interesting for newcomers, and doubly as interesting for dedicated fans.
I also think it would be super-cool if there was possibility for the main PC to, during the course of the game, choose to either support or betray our Inquisitor.... and the last fight may be us either fighting with Inquisitor or against them, or as Inquisitor against everyone standing in his/her way.
So many cool possibilities!! (*is pumped*)
Also - to anyone concerned that this would diminish the story of new protagonist, whose story may feel less important than Inquisitor's... Why?
DA would still remain true to is core concept of telling the story of the world, rather than one protagonist, if the story was written in a way that would make the fate of the world (and Inquisitor) hinge on decisions of DA4 hero.
It can be done. In fact, it HAS been done, in many different ways: decisions made in previous games directly influence how events play out in Inquisition. And, of course, there's always the intentional grand irony of DAI's story: that it was Corypheus who, in all his madness and arrogance, gave the world another chance, by disrupting initial plans Solas had. It is thanks to him that Inquisition - and Inquisitor - actually rose to power.
Or take TES: Oblivion for example. That story was a story of Martin Septim - it was he who eventually stopped the main baddie. But without Champion of Cyrodiil he wouldn't be able to do anything. The Champion was the connective tissue between Martin Septim and his destiny.
So can the main PC of DA4 shape the world and enable things through his or her actions and they can feel no less important than Inquisitor.
- Absafraginlootly, Heimdall, Nixou et 3 autres aiment ceci
#553
Posté 14 septembre 2015 - 09:36
I do not mind the idea of a dual protagonist game, but, it seems as though that may be too costly on resources. Normally, games with dual protagonists have set protagonists. It is likely far more difficult to achieve with custom characters, with factors varying from race, gender, and even voice. Certainly, I would rather have dual protagonists over a brand new character that is unrelated to the Solas plot, but, I imagine it would end up using far more many resources than necessary, in comparison to simply having the Inquisitor return.
#554
Posté 14 septembre 2015 - 09:53
I do not mind the idea of a dual protagonist game, but, it seems as though that may be too costly on resources. Normally, games with dual protagonists have set protagonists. It is likely far more difficult to achieve with custom characters, with factors varying from race, gender, and even voice. Certainly, I would rather have dual protagonists over a brand new character that is unrelated to the Solas plot, but, I imagine it would end up using far more many resources than necessary, in comparison to simply having the Inquisitor return.
The same concerns when it comes to double protagonist exists if protagonist from previous game is brought back as the main hero for the next game.
Considering how much would have to be brought back (maybe not ALL companions, but many of them, including LIs, some of which Inquisitor can marry) and how many variables would have to be considered for Inquisitor coming as main protagonist, the cost of making Inky a main protag again is probably even higher than the cost of bringing him/her in supporting role. Even if many, many different game choices from past game would still need to be considered, they can be pushed farther into the background and have them not choke the main story.
As for resources - I'm not a game dev, but from what I know, we may have to consider this: a lot of the time spent developing DAI was them wrestling with Frostbite. That part is mostly done now; they have the engine mostly figured, and things are being further refined while Bioware's working on ME:A now.
Same with dropping old-gen - they don't have to think about costs of developing the port for PS3/X360, or limitations of the old system. So, depending how much money they'd gather, it may mean that they'd have much more resources that they can put into the story and characters themselves.
#555
Posté 14 septembre 2015 - 09:58
New protag every game is fine. Hasn't been a problem for me so far, don't expect it to be one in the future.
- AntiChri5 aime ceci
#556
Posté 14 septembre 2015 - 11:41
Concerning the golem idea: unless they have their own mind of their own, like Shale, golems respond to orders from control rods, and while we have had control rods exist in the games, I'm pretty sure we haven't actually seen one on-screen. We don't know how exactly they work. I think this might pose a problem
Concerning Gate Guardians: do you have a source to cite for that? The only Gate Guardians I recall were the ones created by Meredeth. If this is entirely based on a codex entry (an in-universe document that may or may not be accurate), this raises the questions of whether 1) the Gate Guardians are ACTUAL Gate Guardians or just CALLED Gate Guardians, and 2) if the lyrium was indeed regular lyrium. There are plenty of documents in DA:I that show that many people outside the Inquisition don't draw a differentiation between regular lyrium and red lyrium, treating the latter simply as "more potent lyrium."
Concerning lyrium itself: correct me if I'm wrong, but I thought lyrium was toxic to the body when ingested or introduced to the blood stream. If we are going to get an animated prosthetic arm, odds are that it will have to connect to the body through the nervous system. If any substance were to do so, I imagine it would be the lyrium, which... well... again, toxicity concerns.
1. You misunderstood golems. They all have minds of their own, they just get overridden by control rods. But even if Shale was the only golem with a mind of her own, it doesn't change the plausibility of what I'm saying at all, because even showing that a person can control a stone or metal body once is enough to have precedent.
2. "This armoured figure spoke with a voice to make the sky quake and the stars scream. It sought magic to keep itself alive, it said, and the blood of the earth was the energy on which it survived. Having knowledge of the dwarves and the lyrium they provided to our mages, I directed the golem to the mage Atronis, who lived in nearby Perivantium, and it left without another word."
It wouldn't be red lyrium, since no one knew about it at that point. But that doesn't really matter, does it? All I'm doing is establishing a precedent for metal bodies or parts that can be moved by a user's will.
3. Lyrium is indeed toxic, but I see no reason why we would have to ingest any to move this prosthetic. It's all guesswork at this point anyway. But it needn't even be truly connected to the Inquisitor to function. Many things in DA can be controlled from a distance. Anyway, all we're really saying is that getting some sort of magical arm wouldn't be that weird in this universe.
What if the next contact between Inky and Solas results in the Inky dying? As plausible as any other reason to tie new to old story lines, no?
That's honestly how I expected Trespasser to end, with no exceptions. That would have been the ideal time to do it. But with the opposite happening in Trespasser, and the Inquisitor setting themselves up as Solas' long-term nemesis, I think it would be very anticlimactic, misleading, and mean. But I doubt that will happen anyway.
They cannot have race selection for the Inquisitor, as it is set in the Keep before you start DA4. That is why I said it could be a problem, because now, for example, you have to go to the Keep and load the certain worldstate to use it in the DAI (where, say, your Warden race and gender are already set). If they continue with that model, the Inquisitor race will be set before you go the the character creator and you cannot change it. The possible way to avoid it is to integrate the Keep into the game itself, so you can change the world state on the fly. The new protagonist won't have such a problem though.
Why is that a problem? It was no different with Hawke in DA:I. You didn't need to set Hawke's sex, class, or personality in DA:I itself; it would be done in the Keep. The Inquisitor's race would have to be set in the keep and not the game to avoid conflicting with other Keep options (say, romancing Cullen but wanting to choose a qunari in the game). If the Inquisitor appears, you will still have access to the character creator, you just won't be able to re-select race. I don't see the issue. Likewise, if we play the Inquisitor, I'm sure we'll get to adjust their features at the beginning like ME did with Shepard, but we'd only be able to customize the specific Inquisitor we imported. Again, I don't see the problem, sorry.
I'm all for having the Keep be available in the game menu though!
- Numara et Bombadyl aiment ceci
#557
Posté 14 septembre 2015 - 11:44
I'd actually quite like if the Inquistor would be the protagonist in the next game it seems set up that way rather nicely, any games after should porbably have a new protagonist though.
- lavellan86 et Homeboundcrib aiment ceci
#558
Posté 14 septembre 2015 - 11:59
That's honestly how I expected Trespasser to end, with no exceptions. That would have been the ideal time to do it. But with the opposite happening in Trespasser, and the Inquisitor setting themselves up as Solas' long-term nemesis, I think it would be very anticlimactic, misleading, and mean. But I doubt that will happen anyway.
I certainly would have been ok with that as well and enjoyed watching everyone lose their collective minds over an Empire Strikes Back styled ending. That would have taken guts to write that ending, but think of setup for the next run.
#559
Posté 15 septembre 2015 - 12:11
The same concerns when it comes to double protagonist exists if protagonist from previous game is brought back as the main hero for the next game.
Considering how much would have to be brought back (maybe not ALL companions, but many of them, including LIs, some of which Inquisitor can marry) and how many variables would have to be considered for Inquisitor coming as main protagonist, the cost of making Inky a main protag again is probably even higher than the cost of bringing him/her in supporting role. Even if many, many different game choices from past game would still need to be considered, they can be pushed farther into the background and have them not choke the main story.
As for resources - I'm not a game dev, but from what I know, we may have to consider this: a lot of the time spent developing DAI was them wrestling with Frostbite. That part is mostly done now; they have the engine mostly figured, and things are being further refined while Bioware's working on ME:A now.
Same with dropping old-gen - they don't have to think about costs of developing the port for PS3/X360, or limitations of the old system. So, depending how much money they'd gather, it may mean that they'd have much more resources that they can put into the story and characters themselves.
Would they not face the same issues if the Inquisitor were one of two protagonists, though? Unless, you are referring to the Inquisitor having an NPC role, such as Hawke, or them just being a minor protagonist, compared to a dual protagonist that has a more significant role in the game.
You are certainly right about the resources though. I am not a game developer either, but logically, they should be able to allocate those freed resources to other areas of development now. I would just rather those freed resources go towards something other than the development of both our Inquisitor, and a new protagonist. In my humble opinion, I just feel that a new protagonist would be more for the traditional sake of just 'having a different protagonist each game,' rather than what would flow best within the story. (But then, who am I to tell Bioware what would be best for the story.)
I am certainly not opposed to it, though, as I mentioned. And, undoubtedly, the Inquisitor as dual protagonist is far more preferable than concluding Solas's story without the Inquisitor.
#560
Posté 15 septembre 2015 - 12:19
The only way this can work is if Bioware plans a trilogy up ahead with a concise long-term plot with key events that succesfully coordinate the main decisions of the three protagonists.
But in order to do this, there would have to be a certain limitation as to what the key events will be, so that all outcomes have a predictable enough result that can be inserted in the context of the next game without creating incoherences in the overall plot or looking dysfunctional. It can be done. But it's fundamental that the developers plan the whole trilogy FIRST.
#561
Posté 15 septembre 2015 - 12:35
Would they not face the same issues if the Inquisitor were one of two protagonists, though?
I DID say that "even if many, many different game choices from past game would still need to be considered, they can be pushed farther into the background and have them not choke the main story."
Because it's true - depending on sections in which Quizzy would be PC, a lot could be ignored or relegated to less resource-heavy sections of the game.
You are certainly right about the resources though. I am not a game developer either, but logically, they should be able to allocate those freed resources to other areas of development now. I would just rather those freed resources go towards something other than the development of both our Inquisitor, and a new protagonist. In my humble opinion, I just feel that a new protagonist would be more for the traditional sake of just 'having a different protagonist each game,' rather than what would flow best within the story. (But then, who am I to tell Bioware what would be best for the story.)
I am certainly not opposed to it, though, as I mentioned. And, undoubtedly, the Inquisitor as dual protagonist is far more preferable than concluding Solas's story without the Inquisitor.
I don't think there's any shadow of the doubt that Inquisitor will not play some sort of important role - Trespasser and its ending certainly made it clear and I doubt Bioware would construct the DLC and its story in that way, if they weren't convinced they can deliver what they 'promise' in it later, with Inquisitor as an important NPC or secondary PC or else.
Of course, many things could change over the course of time - things may happen. Even if DA4 is greenlit fast and BW was showered with money to develop it, there's no way of telling if their initial plans wouldn't be changed while developing and testing. With that said, I really hope for something interesting to happen. I love big RPGs but too many of them require to start everything from the scratch, character-wise. Experienced PC from previous game in conjunction with fresh PC to build and interact with new companions would provide a refreshing new alternative.
#562
Posté 15 septembre 2015 - 01:47
I DID say that "even if many, many different game choices from past game would still need to be considered, they can be pushed farther into the background and have them not choke the main story."
Because it's true - depending on sections in which Quizzy would be PC, a lot could be ignored or relegated to less resource-heavy sections of the game.
I actually think it would be an interesting way to expand the story - one one side, we have a perspective of an experienced veteran who has already made decisions that shape the world, on another we have a curious newcomer with probably a specific mission and decisions Inquisitor could probably not make.Depending how Inquisitor or his/her friends would interact with the new PC or how PC with Inquisitor, could help to drive the story into many interesting places - especially considering that Inquisition now has a clear goal - try and stop Solas. It's not like there's an unknown awaiting us, like after DAO or DAII (we knew that Justinia was planning to organize Inquisition, but not many suspected that Corypheus was a new threat). That itself opens up quite a few storytelling possibilities.
I don't think there's any shadow of the doubt that Inquisitor will not play some sort of important role - Trespasser and its ending certainly made it clear and I doubt Bioware would construct the DLC and its story in that way, if they weren't convinced they can deliver what they 'promise' in it later, with Inquisitor as an important NPC or secondary PC or else.
Of course, many things could change over the course of time - things may happen. Even if DA4 is greenlit fast and BW was showered with money to develop it, there's no way of telling if their initial plans wouldn't be changed while developing and testing. With that said, I really hope for something interesting to happen. I love big RPGs but too many of them require to start everything from the scratch, character-wise. Experienced PC from previous game in conjunction with fresh PC to build and interact with new companions would provide a refreshing new alternative.
Ah, I see. So, essentially, the portion of the story that would feature the Inquisitor as a protagonist would be dissimilar to how we typically develop our protagonists in-game. (For example: We likely would not acquire new companions and develop relationships as our Inquisitor, but rather, that aspect would be devoted to the new protagonist, while, our Inquisitor would mostly just partake in the scenes that are in relation to Solas.)
That is what I meant when I referred to if you intended our Inquisitor as a minor protagonist. I can see the argument for playing a separate protagonist in the acts of the story that are not directly related to Solas's plot. I suppose it would depend on exactly how much of the plot they intend to revolve around Solas. I imagine he will not be a background factor, but, then again, we did not actually deal directly with Corypheus the majority of the time, but rather the ripples of his actions. I do hope that Solas as an antagonist is developed slightly more than Corypheus, however.
I do agree that the Inquisitor will likely play a role. I suppose my largest fear is that the Inquisitor will become an unplayable character outside of our control. I do appreciate what Bioware ventured to achieve with Hawke, especially since the idea had a basis in fan request, but, as what occurs when a past protagonist transforms into a non-playable character, the character no longer resembles what I had crafted them into, and essentially, is no longer my character.
In that, I indefinitely agree with the role of the Inquisitor as a minor protagonist over a non-playable character.
- midnight tea aime ceci
#563
Posté 15 septembre 2015 - 02:34
- lavellan86 aime ceci
#564
Posté 15 septembre 2015 - 02:41
- AllThatJazz et loyallyroyal aiment ceci
#565
Posté 15 septembre 2015 - 05:19
The only way this can work is if Bioware plans a trilogy up ahead with a concise long-term plot with key events that succesfully coordinate the main decisions of the three protagonists.
But in order to do this, there would have to be a certain limitation as to what the key events will be, so that all outcomes have a predictable enough result that can be inserted in the context of the next game without creating incoherences in the overall plot or looking dysfunctional. It can be done. But it's fundamental that the developers plan the whole trilogy FIRST.
Why would they need a trilogy? Patrick already said that they will give closure to Solas' story if they make DA4, that's 1 game.
#566
Posté 15 septembre 2015 - 05:44
Why not just make a poll for this topic, so that the developers can see how many people want the inquisitor back or a brand new protagonist instead that can be from any race...
for example:
Do you want the inquisitor to be the main protagonist in the next DA game?
Yes he/she's the only one fitting to the unfinished story concerning Solas
No I just got tired of the inquisy and I want someone else to crack the egg head in the next game
#567
Posté 15 septembre 2015 - 05:53
Why not just make a poll for this topic, so that the developers can see how many people want the inquisitor back or a brand new protagonist instead that can be from any race...
for example:
Do you want the inquisitor to be the main protagonist in the next DA game?
Yes he/she's the only one fitting to the unfinished story concerning Solas
No I just got tired of the inquisy and I want someone else to crack the egg head in the next game
The problem is, many would have been content with shelving the inquisitor in the vanilla game because you essentially fulfilled your purpose. Trespasser reveals that you didn't, you still haven't brought the person responsible for the breach to justice. And the unavoidable declaration that the inquisitor is going after Solas is another indication that it should be the inquisitor. No one is saying centralize the franchise around this one character going forward, but for this particular story it should remain with those who have personal ties to it. And if DA4 is indeed the last game, even more reason to break the traditional mold.
I have to imagine Bioware knew what they were doing with that epilogue scene. I mean to have your inquisitor say things like "I'm going to redeem you" or "I'm going to kill you", and "I'm off to save the world. Again." along with that war room scene, only to have <insert random hero> #4 save the day?
- Tielis, tanuki, TheRevanchist et 4 autres aiment ceci
#568
Posté 15 septembre 2015 - 05:58
Why not just make a poll for this topic, so that the developers can see how many people want the inquisitor back or a brand new protagonist instead that can be from any race...
for example:
Do you want the inquisitor to be the main protagonist in the next DA game?
Yes he/she's the only one fitting to the unfinished story concerning Solas
No I just got tired of the inquisy and I want someone else to crack the egg head in the next game
Here ![]()
But I guess another thread should be made for voting.
- Smudjygirl et EICAS aiment ceci
#569
Posté 15 septembre 2015 - 05:59
The problem is, many would have been content with shelving the inquisitor in the vanilla game because you essentially fulfilled your purpose. Trespasser reveals that you didn't, you still haven't brought the person responsible for the breach to justice. And the unavoidable declaration that the inquisitor is going after Solas is another indication that it should be the inquisitor. No one is saying centralize the franchise around this one character going forward, but for this particular story it should remain with those who have personal ties to it. And if DA4 is indeed the last game, even more reason to break the traditional mold.
I have to imagine Bioware knew what they were doing with that epilogue scene. I mean to have your inquisitor say things like "I'm going to redeem you" or "I'm going to kill you", and "I'm off to save the world. Again." along with that war room scene, only to have <insert random hero> #4 save the day?
Well I totally agree with you on this and I've been worked hard on proposing that the inquisitor should not be given up as well, just that since many people have different povs, so how about just make a poll for this, so the all mighty gods of thedas (the game developers) can hear our prayers...
#570
Posté 15 septembre 2015 - 06:03
Well I totally agree with you on this and I've been worked hard on proposing that the inquisitor should not be given up as well, just that since many people have different povs, so how about just make a poll for this, so the all mighty gods of thedas (the game developers) can hear our prayers...
In the end I don't really think a poll would influence Biowares decision to be honest. I think they seem to have made up their mind already, and the hints throughout the DLC tend to be in favor of a recurring protagonist. At the very least for one more title. Another reason I left off above was the inability to kill off the inquisitor. You could kill the previous protagonists.
- Homeboundcrib aime ceci
#571
Posté 15 septembre 2015 - 06:52
- tehturian aime ceci
#572
Posté 15 septembre 2015 - 07:14
I would be fine with two playable characters, what i absolutely don't want is Inquisitior becoming an NPC, because the same problem happened with Hawke. I know some people didn't like him/her, but as soon as i saw Hawke speaking and me not having a control of her, i realized she wasn't my character anymore and many times when she spoke i said "that's not something my Hawke would said". I don't want Inquisitor to fall in the exact same trap.
- Hanako Ikezawa, tanuki, BansheeOwnage et 3 autres aiment ceci
#573
Posté 15 septembre 2015 - 07:15
I think that an "I want them back for Solas's story" option is needed. That's the bigger opinion, rather than a simple "yes" or "no" for them being the protag of another game.
#574
Posté 15 septembre 2015 - 08:05
I would be fine with two playable characters, what i absolutely don't want is Inquisitior becoming an NPC, because the same problem happened with Hawke. I know some people didn't like him/her, but as soon as i saw Hawke speaking and me not having a control of her, i realized she wasn't my character anymore and many times when she spoke i said "that's not something my Hawke would said". I don't want Inquisitor to fall in the exact same trap.
This is my top worry about the Inquisitor returning as just an NPC as well. The Hawke in Dragon Age: Inquisition was practically an antithesis of the Hawke I played as in Dragon Age 2. I do not want that to happen to my Inquisitor too.
- Smudjygirl aime ceci
#575
Posté 15 septembre 2015 - 08:39
This is my top worry about the Inquisitor returning as just an NPC as well. The Hawke in Dragon Age: Inquisition was practically an antithesis of the Hawke I played as in Dragon Age 2. I do not want that to happen to my Inquisitor too.
I also think the Inquisitor would be harder to get right since you could have very complicated views on Solas that will also possibly evolve as you learn more about what he is doing in the next game. You can't just pick one of three personalities for the Inquisitor and call it a day, which is why I think controlling them is the only good option.
- AllThatJazz, Korva, Hanako Ikezawa et 6 autres aiment ceci





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