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New protagonists every game dont work with current game foundation


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#1026
leaguer of one

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I think it could go either way. I want it to mean "this is an excuse for a new party" rather than "this is an excuse for us to play as an inquisition agent instead of the inquisitor." Especially when he disbands the inquisition saying something along the lines of "Now if you'll excuse me I have to go save the world, again." However he can also say "my adventuring days may be done." Ugh. I just want to know T_T

 

(...and to pimp slap Solas with a shiny new dwarven mechanical arm, is that so much to ask?)

The quis said there adventuring days are over. And you don't need to be in the front line to save the world. The quis is not Luke Skywalker anymore, they are now Obi-wan.



#1027
Eivuwan

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Just because the qun is hunting down Solas does not mean they are not at war with tevintor. IF the qun can invade all of thedus at once in the steel age, then they can be at war with tevinter and hunt or try to hunt down Solas.

 

The smart thing to do would be to ally with Tevinter to hunt Solas.



#1028
BansheeOwnage

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XD

 

Yeah playing a fem elf archer is just...no. The wood pieces of the bow were almost bigger than her arm. Jesus christ.

You know what's sad? I have made posts about wanting the female protagonists to be more fit and muscular, and I won't go into detail because it's off-topic, but this playthrough, I'm wearing Calpernia's armour from Trespasser (The Skin that Stalks/Strikes/Shields) - one of the arms is uncovered on that outfit, and I realized that even without being super-toned, Trevelyan's arm is still almost twice as thick as mine. Geez :wacko:

For reference:

Spoiler

 

I also want to respond to some of the common arguments that people have made for having a new protagonist.

 

1) The next story might not be about Solas and the veil.

 

Considering that Solas is going to bring down the veil in a few years, there hardly seems to be enough time to squeeze in some other major event in between. Besides, the Inquisitor has already began his/her mission to stop Solas as seen by the last cut scene in Trespasser. Also, there is something very jarring about mucking around with Tevinter vs. Qunari or whatever while you know that there is impending world destruction. If there is going to be a Qunari vs. Tevinter war or a slave uprising, these should be background conflicts instead of the primary event. If those conflicts exist, I imagine that they would be treated like the Mage Templar war in DAI.

 

2) Another PC stopping Solas would further make him understand that the people of modern Thedas are people too.

 

Unless you were playing assquisitor, Solas is already convinced that the people of modern Thedas are people. He doesn't need another person to tell him that. His dilemma is that for some reason, he believes that bringing down the veil is the only way to "save" his people. The Inquisitor will also probably "save" the modern people over the ancient elves if there were no other option. Neither group is somehow more valuable than the other. It's just a shitty situation that has no good solution as Solas believes. Also, even if you were playing assquisitor or don't care for redeeming Solas, the writers still have the responsibility to account for those who want to redeem him, especially since we were given the option to attempt that.

 

3) Solas threatens everyone and not just the Inquisitor.

 

Yes that is true, but the story will likely be less nuanced if Solas confronts a new PC. Weekes wrote the Solas Lavellan romance just to make him seem more sympathetic. Even though some players don't care about Solas or think he's just pure evil/psycho, it is clear that this was not the writer's intention. Solas was likely written as your companion/friend/potential lover/rival in order for you to care about him (whether love or hate) and not just defeat him as some generic big bad. The writers may not have reached every player with this intent, but they reached probably at least half of the player base and it would be irresponsible to get your players attached to a character/relationship and then ignore it in the next game when there is no closure in the current game. One could argue that they could rebuild such a relationship with a new PC, but that's frankly a waste of time considering that they have already spent a whole game doing that. Honestly, I don't want a repeat of the Corypheus situation in which I knew I had to stop him, but could care less about him either way.

 

4) Finally, I will talk about the dual protagonist option.

 

I will take this over nothing, but I still feel that it is not as clean as just having the inquisitor be the only PC for the next game. Having the new PC be the main playable character still has all the problems that I noted in the previous paragraphs. I think that if I were playing the new PC most of the time, I would just be thinking about how the Inquisitor will likely have more interesting and emotional reactions to events because of his/her previous knowledge about Solas.

Yes, but it's a different situation because there was a lot more build up for the mage templar war.

 

I think you completely missed my point here. I wasn't arguing for why Solas is sympathetic. I was saying that the argument that it's better for another PC to redeem him doesn't make any sense because Solas already knows that the people of Thedas are people. That's not his dilemma right now. I am assuming of course that the people who don't want to redeem him as the Inquisitor also don't want to redeem him as another PC. In that case, Solas is just a generic big bad for both the Inquisitor/new protagonist.

 

How do I explain this. You don't care about Solas, but about half of the player base do. Half of us do because Bioware purposely wrote the story in a way that entices us to care about him. Just because the intended emotional effect did not reach most of the player base doesn't mean that they are not responsible for those that they have impacted. It's kind of mean to build up that relationship in Trespasser just to hand it over to some random Joe. I didn't care so much about the new protagonist until Trespasser came out. They could have easily ended it with Solas being vague about how he has an important mission and that's that. They didn't have to do the whole big reveal with the Inquisitor saying that he/she wants to redeem/stop Solas.

My thoughts exactly.

yoDSqYu.jpg

 

Again - how did you come up to such conclusion?

 

It's the complete opposite to what you claim - we have A LOT to do with Solas even if we don't want to. He saves Inky's life in Haven. He helps to seal the Breach. He provides crucial information and expertise throughout the game. He leads the Herald to Skyhold, cementing them being picked as the leader of Inquisition. Then, at the end, he tips Inquisition about the Qunari threat and saves the South - and then saves Inquisitor from the Anchor.

 

And that's canon in practically every play-through. Therefore in what possible scenario we "can have very little with Solas"?

 

Even AssQuizzies who hated him will have to admit that Solas did a lot to help them rise to their position - or may want revenge for being used as a pawn or feeling betrayed.

 

You can't have any of that with Corypheus; not on that level. Corypheus was a cause Inquisition was formed around - but things would not go the way they did without Solas's orb (and well, him forming the Veil much earlier, creating the possibility of scenario in the first place) and then actively participating in the formation and rise of the Inquisition and its leader.

For some reason, I read that in Solas' voice, with his speech pattern. I have no regrets B) :P Seriously, try.


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#1029
Former_Fiend

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I think it could go either way. I want it to mean "this is an excuse for a new party" rather than "this is an excuse for us to play as an inquisition agent instead of the inquisitor." Especially when he disbands the inquisition saying something along the lines of "Now if you'll excuse me I have to go save the world, again." However he can also say "my adventuring days may be done." Ugh. I just want to know T_T

 

(...and to pimp slap Solas with a shiny new dwarven mechanical arm, is that so much to ask?)

 

Well, obviously I'm on the other side of that. Though I wouldn't actually want to be an agent of the Inquisition - especially because the Inquisition can not be a thing anymore. If anything, as I've said, I would like the option of being able to work against Inquisition interest as, while I don't dislike my Inquisitor, I've groan to loathe the Inquisition itself with a passion. 

 

 

1. The inquisition is far from an absolute power, even far less so from the start. it started with nothing and only gain more power because no one could not spare anything to stop them.

So yes you have to barter power and work to tell orlais to get in gear or else. Because the organization is going from nothing to something. But it's not like you can't be ruthless. The game give you plenty of chance to manipulate thing to get more power. DAi is not about being a hammer but being a scalp.

 

2. That would just mean they need to add Origins back.

 

3.You got it right, it does mean new character. These are just the people who can't let go.

 

Still, we had the ultimate bargaining chip. We were the only one who could close the breach. "Get in line or I leave you to die" should be a viable game plan. Even at the Inquisitor's most ruthless, the'yre a pale shadow of what I had hoped they might be. But I suppose it's my own fault for setting expectations too high and hoping Bioware wouldn't have us playing errand boy again.

 

Aside from that, honestly the Inquisitor is just too clean for what I want in the protagonist for the next game. You can't play them as being rough and tumble enough, you can't play them as being gruff enough. They're too cultured, too eloquent. They've spent too much time living in a tower, sleeping on an expensive bed, and sitting on a throne. I want to be able to play someone more rough around the edges. 



#1030
NoForgiveness

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3.You got it right, it does mean new character. These are just the people who can't let go.


Right. Can i see your source for that one?

#1031
leaguer of one

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The smart thing to do would be to ally with Tevinter to hunt Solas.

This is the qun. with them is there way or the high way. It would of been smart to tell the inquisitor about Solas instead of trying to blow them up...But Nooooooo.



#1032
Nefla

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You know what's sad? I have made posts about wanting the female protagonists to be more fit and muscular, and I won't go into detail because it's off-topic, but this playthrough, I'm wearing Calpernia's armour from Trespasser (The Skin that Stalks/Strikes/Shields) - one of the arms is uncovered on that outfit, and I realized that even without being super-toned, Trevelyan's arm is still almost twice as thick as mine. Geez :wacko:

I assume you don't kill scores of people in hand to hand combat or practice hours of archery for a living? :lol: Trevelyan's arms do look thicker in your picture than in most outfits (especially the ones that use the beige PJ's as a base) though they're still smaller and less toned than mine and I don't go around brawling all day :(. What I'd really hoped was for the female Qunari model to be big and bulky and muscular like the male version  :crying: 


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#1033
leaguer of one

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Still, we had the ultimate bargaining chip. We were the only one who could close the breach. "Get in line or I leave you to die" should be a viable game plan. Even at the Inquisitor's most ruthless, the'yre a pale shadow of what I had hoped they might be. But I suppose it's my own fault for setting expectations too high and hoping Bioware wouldn't have us playing errand boy again.

 

Aside from that, honestly the Inquisitor is just too clean for what I want in the protagonist for the next game. You can't play them as being rough and tumble enough, you can't play them as being gruff enough. They're too cultured, too eloquent. They've spent too much time living in a tower, sleeping on an expensive bed, and sitting on a throne. I want to be able to play someone more rough around the edges. 

1.What type of bargaining chip is that if your blowing yourself up as well. The issue is that do ing it that way would risk dooming everything. Heck, not playing along with the orlians noble's game only makes a loose of the war. As i said , you not a hammer. You can't give ultimatums, it not about that.

 

2.Well.....

me2_da2_go_pirate_by_epantiras-d31m1fm.j


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#1034
leaguer of one

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Right. Can i see your source for that one?

Inquisitor at the end of Trespasser:"My Adventuring days are over......"



#1035
Eivuwan

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Well, obviously I'm on the other side of that. Though I wouldn't actually want to be an agent of the Inquisition - especially because the Inquisition can not be a thing anymore. If anything, as I've said, I would like the option of being able to work against Inquisition interest as, while I don't dislike my Inquisitor, I've groan to loathe the Inquisition itself with a passion. 

 

 

 

Still, we had the ultimate bargaining chip. We were the only one who could close the breach. "Get in line or I leave you to die" should be a viable game plan. Even at the Inquisitor's most ruthless, the'yre a pale shadow of what I had hoped they might be. But I suppose it's my own fault for setting expectations too high and hoping Bioware wouldn't have us playing errand boy again.

 

Aside from that, honestly the Inquisitor is just too clean for what I want in the protagonist for the next game. You can't play them as being rough and tumble enough, you can't play them as being gruff enough. They're too cultured, too eloquent. They've spent too much time living in a tower, sleeping on an expensive bed, and sitting on a throne. I want to be able to play someone more rough around the edges. 

 

I actually agree with you here. I think the reason why the Inquisitor was written as non-controversial and perhaps bland is because it's unrealistic to act like a psycho and still expect a large organization to follow you to defeat Corypheus. However, if you choose to disband the inquisition, then the inquisitor isn't really an inquisitor anymore. He/she doesn't need to have anything to do with the inquisition in the next game. It could be a new chapter in their life in which they are free to make decisions with more freedom. Perhaps you will see some personality development. I also don't want to play as an agent of the inquisition because why would I want to be my own subordinate. -_-


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#1036
BansheeOwnage

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I agree with you except I think they will resolve the Solas arc in the next game with maybe a slave uprising. I think the qunari tevinter stuff should be in DA5. Pushing off the Solas arc until DA6 is just goddamnit frustrating and it also breaks the momentum of the story.

Starting a slave uprising would be a decent way to show Solas there is hope for this world yet.

 

I think it could go either way. I want it to mean "this is an excuse for a new party" rather than "this is an excuse for us to play as an inquisition agent instead of the inquisitor." Especially when he disbands the inquisition saying something along the lines of "Now if you'll excuse me I have to go save the world, again." However he can also say "my adventuring days may be done." Ugh. I just want to know T_T

 

(...and to pimp slap Solas with a shiny new dwarven mechanical arm, is that so much to ask?)

That's what I got out of it too. As I've said before, if Solas knowing you is such a big deal, then Leliana, Cassandra, Cullen, Josephine, etc. should not be there helping you. And if it's true, then you, most of all, shouldn't be leading the group hunting Solas, since "he knows how you operate" (being on the front lines again would actually make more sense). And yet, you do lead. So clearly, the Inquisition didn't think it was something they couldn't overcome.


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#1037
Nefla

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Well, obviously I'm on the other side of that. Though I wouldn't actually want to be an agent of the Inquisition - especially because the Inquisition can not be a thing anymore. If anything, as I've said, I would like the option of being able to work against Inquisition interest as, while I don't dislike my Inquisitor, I've groan to loathe the Inquisition itself with a passion. 

 

Still, we had the ultimate bargaining chip. We were the only one who could close the breach. "Get in line or I leave you to die" should be a viable game plan. Even at the Inquisitor's most ruthless, the'yre a pale shadow of what I had hoped they might be. But I suppose it's my own fault for setting expectations too high and hoping Bioware wouldn't have us playing errand boy again.

 

Aside from that, honestly the Inquisitor is just too clean for what I want in the protagonist for the next game. You can't play them as being rough and tumble enough, you can't play them as being gruff enough. They're too cultured, too eloquent. They've spent too much time living in a tower, sleeping on an expensive bed, and sitting on a throne. I want to be able to play someone more rough around the edges. 

If DA4 is about stopping Solas then I'd bet good money we'll either be the inquisitor or an inquisition agent. The inquisition itself persists even if you choose to "disband" it, you're just following Leliana's advice and greatly decreasing the inquisition's size to avoid detection and work in the shadows. I agree about the very limited roleplaying options, that's always been one of my biggest problems with DA:I but changing protagonists won't fix that. If the writer's still think that a hero should be forced into being polite, neutral, and good then a new character will be exactly the same as the inquisitor. However if they expand our options there could be so many possibilities. We could fall from grace, we could become traumatized or dark and bitter, we've been through a lot after all. If we just kind of snapped and went "no more Mr. Nice Guy" with it then who could fault us? It could lead to some really awesome internal conflict and character development.


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#1038
NoForgiveness

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Inquisitor at the end of Trespasser:"My Adventuring days are over......"


Huh... that's weird. My Inquisitor said no such thing. In fact she said "I have to save the world."
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#1039
Ryzaki

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You know what's sad? I have made posts about wanting the female protagonists to be more fit and muscular, and I won't go into detail because it's off-topic, but this playthrough, I'm wearing Calpernia's armour from Trespasser (The Skin that Stalks/Strikes/Shields) - one of the arms is uncovered on that outfit, and I realized that even without being super-toned, Trevelyan's arm is still almost twice as thick as mine. Geez :wacko:

For reference:

 

That doesn't look too bad but that might be because I'm used to fem elf. *shudders* fem elf's arms. My god.

 

Hilariously enough fem elf arms don't look that bad in the qunari armor (the light version). They make her arms look less like twigs. I have to wear skimpy armor to get non twig arms. And I can only justify that outfit on mages. :unsure:



#1040
Abyss108

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Inquisitor at the end of Trespasser:"My Adventuring days are over......"

 

You are choosing a line that isn't even said by half the Inquisitors, to a room full of people they don't want to know their plans? The other half say they are going to save the world agin, and the very next scene shows them working on that.


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#1041
leaguer of one

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If DA4 is about stopping Solas then I'd bet good money we'll either be the inquisitor or an inquisition agent. The inquisition itself persists even if you choose to "disband" it, you're just following Leliana's advice and greatly decreasing the inquisition's size to avoid detection and work in the shadows. I agree about the very limited roleplaying options, that's always been one of my biggest problems with DA:I but changing protagonists won't fix that. If the writer's still think that a hero should be forced into being polite, neutral, and good then a new character will be exactly the same as the inquisitor. However if they expand our options there could be so many possibilities. We could fall from grace, we could become traumatized or dark and bitter, we've been through a lot after all. If we just kind of snapped and went "no more Mr. Nice Guy" with it then who could fault us? It could lead to some really awesome internal conflict and character development.

Here's the thing. No dragon age is that simple. it will be complex in one way. I don't think it would be straight up about an Inquisition agent.



#1042
Nefla

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Damnit guys, you used up all my likes for today :P


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#1043
Former_Fiend

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I actually agree with you here. I think the reason why the Inquisitor is written as non-controversial and perhaps bland is because it's unrealistic to act like a psycho and still expect a large organization to follow you to defeat Corypheus. However, if you choose to disband the inquisition, then the inquisitor isn't really an inquisitor anymore. He/she doesn't need to have anything to do with the inquisition in the next game. It could be a new chapter in their life in which they are free to make decisions with more freedom. Perhaps you will see some personality development. I also don't want to play as an agent of the inquisition because why would I want to be my own subordinate. -_-

 

The Inquisitor is still the same person. Changing their personalities to fit what I have in mind would be more inconsistent than a blood mage or Merrill-romancing Hawke being so rabidly anti-blood magic in Inquisition.

 

I don't want to be someone who's on the first name with the Divine, who has favors to call in from world leaders. I don't want to play as someone who's ever met the Empress of Orlais or set foot in the Winter Palace. 

 

 

 

If DA4 is about stopping Solas then I'd bet good money we'll either be the inquisitor or an inquisition agent. The inquisition itself persists even if you choose to "disband" it, you're just following Leliana's advice and greatly decreasing the inquisition's size to avoid detection and work in the shadows. I agree about the very limited roleplaying options, that's always been one of my biggest problems with DA:I but changing protagonists won't fix that. If the writer's still think that a hero should be forced into being polite, neutral, and good then a new character will be exactly the same as the inquisitor. However if they expand our options there could be so many possibilities. We could fall from grace, we could become traumatized or dark and bitter, we've been through a lot after all. If we just kind of snapped and went "no more Mr. Nice Guy" with it then who could fault us? It could lead to some really awesome internal conflict and character development.

 

Ideally the way I would handle it is that the Inquisitor would approach the new protagonist early on in the game, like Duncan, except we'd have the option of saying "no" and that actually being respected. We'd still have interactions with the Inquisitor throughout the game, but we wouldn't be forced to work for them. 

 

I don't want to be a part of any large organization this time around. Not as it's leader and especially not as a subordinate. And I especially do not want to be a part of an organization that is nothing but a tool for stagnation and a weapon of the status quo, beholden to and build on Andrastian ideals. 



#1044
leaguer of one

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Huh... that's weird. My Inquisitor said no such thing. In fact she said "I have to save the world."

Wow, it's like we're playing to different people who going to before to the force into the same situation by bw who from the start of DA stated every new game will have a new pc.

 

Strange.



#1045
Nefla

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The Inquisitor is still the same person. Changing their personalities to fit what I have in mind would be more inconsistent than a blood mage or Merrill-romancing Hawke being so rabidly anti-blood magic in Inquisition.

 

I don't want to be someone who's on the first name with the Divine, who has favors to call in from world leaders. I don't want to play as someone who's ever met the Empress of Orlais or set foot in the Winter Palace. 

 

Ideally the way I would handle it is that the Inquisitor would approach the new protagonist early on in the game, like Duncan, except we'd have the option of saying "no" and that actually being respected. We'd still have interactions with the Inquisitor throughout the game, but we wouldn't be forced to work for them. 

 

I don't want to be a part of any large organization this time around. Not as it's leader and especially not as a subordinate. And I especially do not want to be a part of an organization that is nothing but a tool for stagnation and a weapon of the status quo, beholden to and build on Andrastian ideals. 

What about a small organization that just wants to stop Solas? :D



#1046
Eivuwan

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Wow, it's like we're playing to different people who going to before to the force into the same situation by bw who from the start of DA stated every new game will have a new pc.

 

Strange.

 

 I have no idea what you just wrote here.



#1047
leaguer of one

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You are choosing a line that isn't even said by half the Inquisitors, to a room full of people they don't want to know their plans? The other half say they are going to save the world agin, and the very next scene shows them working on that.

Every Inquisitor the choose to keep the inquisition says that line.

 

So does that mean that only the people would disband the inquisition is going to play as their pc's again?

 

BW would do the opposite of that.



#1048
leaguer of one

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 I have no idea what you just wrote here.

I'm saying my pc and the other person's pc said different things that are going to force our pc to the same end.



#1049
Abyss108

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Every Inquisitor the choose to keep the inquisition says that line.

 

So does that mean that only the people would disband the inquisition is going to play as their pc's again?

 

BW would do the opposite of that.

 

No, it means you shouldn't judge a characters future based of a single line half the characters don't say, to a room full of people they don't want to know their plans.

 

Especially when both the previous scene and the next scene show they doing the exact opposite of that regardless of any choices you make.


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#1050
leaguer of one

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No, it means you shouldn't judge a characters future based of a single line half the characters don't say, to a room full of people they don't want to know their plans.

 

Especially when both the previous scene and the next scene show they doing the exact opposite of that regardless of any choices you make.

Then that's a double edge sword. That just means no one has prove to say or not say what going to happen with the pc and this topic is just a wishing well. Added on to that we have history that by itself says volumes of what the write of da will do about he next games pc.