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New protagonists every game dont work with current game foundation


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#1076
NoForgiveness

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More like time. :rolleyes:

Regardless, bw from dao, stated each new da will have a new pc. DA2 did it, DAI did it. The story is about thedus no one character. It's time for a new perspective and a new hero.

You guy are just joining the ranks asking for the HoF, and /or Hawke back as pc as you're asking for the Quis back.

1) it was a metaphor. You throw coins in a wishing well.

2) that was years ago. Things change. Dai almost had Hawke. So you can't really say this isn't the second attempt at shepard 2.0.

#1077
Eivuwan

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Everyone who want the Hof and Hawke want them back specifically for that reason. they want to finish the story they started with their characters.

Witch hunt hinted more story for the Hof.

The Legacy did so with Hawke.

Trespasser with the quis.

Sorry but you all want the same thing.

And Ironically, future pc saw the story through for the past ones.

 

Sorry, but you don't need the quis at the front lines to see the end of their story.

 

And I think it's bad practice and they should stop doing that.


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#1078
leaguer of one

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I know that. But if you pick the "Nope no questions." it auto puts you on the stop Solas by any means necessary track.

 

 

 

So, that only happens with a quis that hates and not cares for Solas.

Why would a quis that hates and not care for Solas want to redeem him?

 

It would not matter.



#1079
NoForgiveness

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Only if you blatantly ignore the reasoning behind why we want them back.

 

We don't just want to see our character back.

We don't want the same character for every game.

 

That's all the people who want the warden/hawke back ask for. We want to finish the story we started. And then get a new protagonist for DA5.

 

I can't like this twice for some ****** reason, so you get this...

Spoiler

 

I reeeeaaally don't want to be associated with the "bring back warden" people.


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#1080
Nefla

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Well for me it comes down to two problems; 1) I play warriors who wield two handed weapons, and that obviously has certain requirements. 

 

And 2; I am just so adamantly against the artificial arm idea everyone seems to have fallen in love with. It just seems...it seems like something a fifteen year old writer would do to make their character cooler. 

 

Which isn't to say I'm against it in all of fiction. I'm a huge Shadowrun fan. Just seems so out of place, so "look at me and how special I am!"

 

Honestly if it wasn't for that I might not be as against the Inquisitor coming back as the PC as I am. I'd still probably be against it, though.

I would much rather have the inquisitor have to learn to function with only one arm than anything else, my preferences would be as follows:

 

1) The inquisitor's arm stays as a useless stub and he has to learn to live with and fight with one arm.

2) An appliance is added but isn't mechanical. Something like Captain Hook

3) A mechanical arm that can fail or malfunction and cause drama

 

That is all.



#1081
leaguer of one

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And I think it's bad practice and they should stop doing that.

Too bad. That's not the story. You don't like it join bw, become the lead designer of da and change it.

 

This is not the first time what you said was said and it's not going to be that last time. 



#1082
leaguer of one

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1) it was a metaphor. You throw coins in a wishing well.

2) that was years ago. Things change. Dai almost had Hawke. So you can't really say this isn't the second attempt at shepard 2.0.

DAI din't almost have Hawke. We were going to get an expansion and we don't even know the plot of it to say it would be any thing like DAI.For all we know it could been the plot of the da comic " when we Sleep". And sure thing change...no this. They are not going the change the goal of the story half way through it.



#1083
leaguer of one

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I can't like this twice for some ****** reason, so you get this...

Spoiler

 

I reeeeaaally don't want to be associated with the "bring back warden" people.

But you are. The reason are for the same thing.



#1084
Former_Fiend

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And I think it's bad practice and they should stop doing that.

 

Leaving off each pc with an adventure hook or having new pc's all together?

 

 

I would much rather have the inquisitor have to learn to function with only one arm than anything else, my preferences would be as follows:

 

1) The inquisitor's arm stays as a useless stub and he has to learn to live with and fight with one arm.

2) An appliance is added but isn't mechanical. Something like Captain Hook

3) A mechanical arm that can fail or malfunction and cause drama

 

That is all.

 

Eh. I'm still not sold. On the one hand, I can see the representative value in it. On the other, I still like my two handed weapons.

 

And a mechanical arm that fails for drama is almost worse than one that doesn't fail at all, in my mind. I just see that too easily veering into 'it works and doesn't work when the plot requires it" territory.



#1085
Eivuwan

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Too bad. That's not the story. You don't like it join bw, become the lead designer of da and change it.

 

This is not the first time what you said was said and it's not going to be that last time. 

 

Except the team changes a bit with every game. We have a new lead writer who originally came from the ME series. I don't think it's some kind of fact that they will definitely have a new protagonist for the next game.



#1086
Eivuwan

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Leaving off each pc with an adventure hook or having new pc's all together?

 

 

I just don't like the formula of having new protagonists between each game when barely any time has passed in between. I don't like loose ends and recons. The DA series is like some kind of odd compromise between ME and Elder Scrolls. Even though each game is fun and playable the inconsistencies between each game just breaks immersion sometimes.



#1087
NoForgiveness

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. They are not going the change the goal of the story half way through it.

 

uh..huh..  as if things like that don't ever change.



#1088
Nefla

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Leaving off each pc with an adventure hook or having new pc's all together?

 

 

 

Eh. I'm still not sold. On the one hand, I can see the representative value in it. On the other, I still like my two handed weapons.

 

And a mechanical arm that fails for drama is almost worse than one that doesn't fail at all, in my mind. I just see that too easily veering into 'it works and doesn't work when the plot requires it" territory.

Hey, if Fenris can wield those two handed surfboards from DA2 with one hand... :lol:

 

But yeah, mechanical arm would be my last choice and no arm at all would be my first. I of course wouldn't buy it at all if the protagonist was not the inquisitor.



#1089
AresKeith

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I just don't like the formula of having new protagonists between each game when barely any time has passed in between. I don't like loose ends and recons. The DA series is like some kind of odd compromise between ME and Elder Scrolls. Even though each game is fun and playable the inconsistencies between each game just breaks immersion sometimes.

 

DA2 started during and continues after DAO, DAI takes place 3 years after DA2

 

I'd say that's a good amount of time in-between them 



#1090
Ryzaki

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So, that only happens with a quis that hates and not cares for Solas.

Why would a quis that hates and not care for Solas want to redeem him?

 

It would not matter.

 

It wouldn't. That's not what I'm saying? I'm saying no matter what you pick whether it's Redeem, Kill or I don't Care (Nope no questions) You always are going after Solas in the end.



#1091
Former_Fiend

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I just don't like the formula of having new protagonists between each game when barely any time has passed in between. I don't like loose ends and recons. The DA series is like some kind of odd compromise between ME and Elder Scrolls. Even though each game is fun and playable the inconsistencies between each game just breaks immersion sometimes.

 

Well. Given the choice between Mass Effect and The Elder Scrolls, I'd probably play The Elder Scrolls.

 

That being said, I think Dragon Age should be Dragon Age. It shouldn't be Mass Effect in a standard fantasy setting.

 

Though this did actually remind me of a random thought I had the other day; I thought it might be funny to see Bethesda and Bioware to switch franchises for a game, have Bethesda make a DA game and have Bioware's DA team make a TES game. Just as an experiment to see what the two studios would do while playing in each other's sandboxes. 



#1092
Nefla

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Though this did actually remind me of a random thought I had the other day; I thought it might be funny to see Bethesda and Bioware to switch franchises for a game, have Bethesda make a DA game and have Bioware's DA team make a TES game. Just as an experiment to see what the two studios would do while playing in each other's sandboxes. 

Isn't that kind of what already happened? BioWare looked hard at Skyrim and DA:I tried to be an open world game while cutting back on plot and character development, meanwhile Bethesda's Fallout 4 now has a voiced protagonist, dialogue wheel, and romanceable companions :blink:


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#1093
BansheeOwnage

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 Not everyone pick the line stating they would stop Solas.  So their goes that argument.

That's because it's not a line to pick. Everyone says they'll stop him, some just say they'll try to save him if they can. They'll still stop him if they can't.

 

I have more faith in Weekes than any other Bioware writer.

Yeah, my excitement for Dragon Age went up after hearing he took over, and again after Trespasser. I hope so badly I'm right.


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#1094
Former_Fiend

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Isn't that kind of what already happened? BioWare looked hard at Skyrim and DA:I tried to be an open world game while cutting back on plot and character development, meanwhile Bethesda's Fallout 4 now has a voiced protagonist, dialogue wheel, and romanceable companions :blink:

 

I don't mean them taking influences from each other; if anything, I mean the opposite. Have Bioware make a solidly Bioware game with their formula and their style - set classes to choose from, no real open world, a limited number of party members you take with you all the time and develop in depth relationships with, and just set it in Tamriel, using the tools available to you there.

 

Then have Bethesda make a very Bethesda game; one large open world area, less restriction on classes(would still need some due to the way mages work, but who says a mage can't learn how to pick up a sword), a largely solo adventure but with more, less developed companions, where you only get one at a time, and have it set in Thedas with Thedas' rules. 

 

Just thought it might be an interesting experiment for them, to play with someone else's toys, but their own rules.

 

Anyway, in regards to Weekes. I do like him; in fact, by the numbers he may be my favorite Bioware writer, having written most of my favorite ME characters. However, he's 1-2 for me with his Dragon Age characters as I was profoundly meh on Solas and hate Cole. I do love Bull, though.



#1095
Nixou

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And although I was informed that, according so some remarks on part of the writers, the Solas Plot could possibly be resolved in the next game, I have this gut feeling that this may not be the case

 

 

I'm pretty sure that if the writers come to EA's higher ups with a DA4 template that doesn't include Solas, they'll be thrown out of the office faster than you can write "cancelled franchise".

 

Not that I disagree with your "Tevinter/Qunari war and the Solas Plot are separate, unrelated threads" point, but I see this as similar to the way Origins' story unfolded:

You had the Blight, which was the main threat, then you had the civil War, and then you had a bunch of local feuds going on. Most of the events of the game didn't concern the Blight: the Warden having to get involved in all the petty squabbles going on because the idiots in charge wouldn't agree to focus on the biggest threat unless their personal issues were resolved first.

I suspect that the writers intend to reuse that formula in the next game, with most of the plot being about the Tevinter and Qunari being too muleheaded to enter a truce and focus on the mad demigod trying to nuke the world

 

Spoiler


#1096
Astraea Nevermore

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I don't necessarily disagree with you and had I not played "Trespasser" I would have probably whole heartedly agreed for the need of a new PC for DA4.  But ... "Trespasser" did change this for me (and apparently for many others) in that it made it feel like the Inquisitor's story was no longer complete and that DA:I was no longer a self-contained story like its predecessors.  Ironically, for me at least, with the addition of this teaser DLC it now seems like I was robbed of a proper ending for my character.

 

This basically sums up my thoughts as well. I had no problems letting my Inquisitor go after the events of the main game, Jaws of Hakkon and The Descent. The story felt complete, the Breach had been closed, Corypheus had been defeated, order had been restored. I felt like The Descent added some pretty interesting elements to the lore that I would have loved to explore further more, but I could have done that as easily with another character, not necessarily with the Inquisitor. Trespasser, however, kind of changed it all. Yeah, we may be left without an arm and without our organization (depending on whether we chose to disband it or not), but the final scene clearly shows our character back to work. And this is something that has never happened in any game of the series before: in both DA:O and Awakening, the story ends as soon as the main boss is defeated. Same goes for Hawke: he either left Kirkwall or became Viscount, still convinced that Corypheus was actually dead. They kill the big bad boss and walk away, basically. The Inquisitor doesn't: or, well, he does kill a "big bad boss"... only to discover that the real threat is another one. He/She is the one who spoke personally to Solas and who knows both his personality and his plans... as well as being the one who made a very personal promise to either kill him or redeem him. While it's true for Solas that he knows everything about the Inquisition and its weaknesses, it's also true that the Inquisitor is one of the few persons around who knows Solas. Which is definitely an advantage over a random *new pc* who has never dealt with Solas before. Giving up on of developing more the character of the Inquisitor, at this point, kind of feels like a wasted opportunity, to me, at least. 

As someone else pointed out, the Inquisitor *does* suffer a bit as a character in DA:I because he/she is pretty much one-dimensional: as much as you may want to play as an Ass-quisitor, you're still forced to save the world and are not allowed to mess things up *too much* (not as much as the Warden or Hawke, at least). Making Quizzy the main character of a new game, however, would also be a nice opportunity for us to experiment more free choices. How did the Inquisitor take Solas' betrayal? What about the loss of an arm? Is he/she *still* the same hero as before, or are we going to see him/her as a grim character who doesn't care about people as much as before? For me, it'd be a much more interesting premise than the usual "nobody rising to power" which has been used in all three previous games. (Although, as I already said, being able to choose whether we want to play as the Inquisitor *or* as a new character would be the best thing ever). 


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#1097
leaguer of one

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Except the team changes a bit with every game. We have a new lead writer who originally came from the ME series. I don't think it's some kind of fact that they will definitely have a new protagonist for the next game.

Not the goal. The goal stay. I'm not anti change I'm just being a realist.



#1098
leaguer of one

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It wouldn't. That's not what I'm saying? I'm saying no matter what you pick whether it's Redeem, Kill or I don't Care (Nope no questions) You always are going after Solas in the end.

Sure, that still does not mean the quis has to be at the front lines to do that.



#1099
Ryzaki

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Sure, that still does not mean the quis has to be at the front lines to do that.

 

True enough I just don't want Quiz to end up like Hawke and that's exactly what I feel will happen if Quiz's not on the front lines.



#1100
leaguer of one

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 I of course wouldn't buy it at all if the protagonist was not the inquisitor.

I'll be seeing you off then.

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