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New protagonists every game dont work with current game foundation


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#1351
Former_Fiend

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Most pessimists do. Because realism is, oddly enough, subjective. I'm sure people say the same thing about me when I feel I'm being realistic.

 

Alright, ignoring my belief that whatever they reveal to be the truth about the black city will be a massive disappointment for everyone, I'll give another reason why I never want them to touch it.

 

Because that'll be the end. There's no where you can go after that. You can't top that, and that's taking it too far up for any game following to be a smaller affair. 

 

DAI was already at the boarderline for what I consider to be too epic. I want smaller, more contained games in the future. At least for the next installment. I don't want to be commanding armies, let alone storming the gates of heaven.

 

I don't want this series to devolve into mindless escalation where each game has to be bigger than the last and they get so caught up in scale that they loose sight of quality. The day they take us to the Black City is the day that happens for me.


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#1352
Eivuwan

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Alright, ignoring my belief that whatever they reveal to be the truth about the black city will be a massive disappointment for everyone, I'll give another reason why I never want them to touch it.

 

Because that'll be the end. There's no where you can go after that. You can't top that, and that's taking it too far up for any game following to be a smaller affair. 

 

DAI was already at the boarderline for what I consider to be too epic. I want smaller, more contained games in the future. At least for the next installment. I don't want to be commanding armies, let alone storming the gates of heaven.

 

I don't want this series to devolve into mindless escalation where each game has to be bigger than the last and they get so caught up in scale that they loose sight of quality. The day they take us to the Black City is the day that happens for me.

 

yeah, that may be better left for the last game. I do want to visit Arlathan somehow. Perhaps as part of fade memories.


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#1353
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Alright, ignoring my belief that whatever they reveal to be the truth about the black city will be a massive disappointment for everyone, I'll give another reason why I never want them to touch it.

 

Because that'll be the end. There's no where you can go after that. You can't top that, and that's taking it too far up for any game following to be a smaller affair. 

 

DAI was already at the boarderline for what I consider to be too epic. I want smaller, more contained games in the future. At least for the next installment. I don't want to be commanding armies, let alone storming the gates of heaven.

 

I don't want this series to devolve into mindless escalation where each game has to be bigger than the last and they get so caught up in scale that they loose sight of quality. The day they take us to the Black City is the day that happens for me.

And I'm sure Solas will wait while you puts around in small sandbox for a while.  He's waited thousands of years, whats a few more so that Misc Hero #4 gets to struggle in events that will be made ultimately inconsequential if Solas' plan succeeds.  Besides it's pretty apparent considering Sandal's Prophecy in DA2 that the Veil is coming down somehow.  The hero will only at best effect what happens to Solas and how destructive the Veil's disappearance will be ... which should be the Inquisitor because of the genuine emotional attachment they might have had with him (Friend/Rival/Enemy/Lover).  A new PC is not going to have that connection.

 

And if you forgot, here is Sandal's Prophecy.  "One day the Magic will come back. All of it. Everyone will be just like they were. The Shadows will part, and the skies will open wide. When he rises, everyone will see".  It seems rather apparent since "Trespasser" that he was referring to Solas and the Veil.

 

And yeah, it would create a new world (in one form or another) for the Dragon Age universe to grow and expand.  Especially if in 4 they conclude the Tevinter/Qunari conflict and a Slave Revolution story lines, which are like the last major social and political conflicts that have been introduced.


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#1354
Former_Fiend

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I'm fine with visiting Arlathan(I did include it in my outline, after all), so long as it's confirmed Arlathan and the Black City are not the same thing.

 

Anyway, apart from the "It's too epic" argument, I'm simply a firm believer that fictional settings need some mysteries to be left unsolved. If you answer every question, then there's nothing left to speculate on. 

 

I believe the Bioware team believes that too, to an extent. They've stated they'll never confirm or deny the existence of the Maker as that's meant to be a representation of faith. Which, incidentally, is a reason why I don't think they're going to take us into the Black City, at least not in a way that answers any questions about it. If they confirm the Black City wasn't the seat of the Maker, that wouldn't directly disprove the Maker's existence, just the Chantry's teachings, but would still cut a little too close from a narrative point of view to still be leaving things ambiguous. 

 

In any event, I would much rather be spending my time after the series has wrapped up speculating on what's in the Black City than I would speculating on, say, what's across the sea. One of those questions has a good reason not to be answered, one of them can be answered with a boat ride.


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#1355
Former_Fiend

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And I'm sure Solas will wait while you puts around in small sandbox for a while.  He's waited thousands of years, whats a few more so that Misc Hero #4 gets to struggle in events that will be made ultimately inconsequential if Solas' plan succeeds.  Besides it's pretty apparent considering Sandal's Prophecy in DA2 that the Veil is coming down somehow.  The hero will only at best effect what happens to Solas and how destructive the Veil's disappearance will be ... which should be the Inquisitor because of the genuine emotional attachment they might have had with him (Friend/Rival/Enemy/Lover).  A new PC is not going to have that connection.

 

And if you forgot, here is Sandal's Prophecy.  "One day the Magic will come back. All of it. Everyone will be just like they were. The Shadows will part, and the skies will open wide. When he rises, everyone will see".  It seems rather apparent since "Trespasser" that he was referring to Solas and the Veil.

 

And yeah it would create a new world (in one form or another) for the Dragon Age universe to grow and expand, especially if in 4 they conclude the Tevinter/Qunari conflict and a Slave/Social Reform story line, which are like the last major conflicts that have been introduced.

 

I've already given my opinion on the veil coming down and why it's a terrible idea.

 

I love Thedas as a setting. I don't know why anyone considers taking a giant, magical crap on it and turning it into something not even recognizable is a good plan.

 

At least not until after we've seen everything in it's non-veil-free state. 



#1356
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Alright, I've come up with one scenario in which I would be willing to play the game if the Inquisitor was the protagonist again, the story revolved primarily around stopping Solas, and the Tevinter/Qunari war was in the back drop.

 

If, and only if, the Inquisitor has - regardless of race - the option to convert to the Qun before taking down Solas, then I would play the game just for the chance to do that.



#1357
Hanako Ikezawa

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I've already given my opinion on the veil coming down and why it's a terrible idea.

 

I love Thedas as a setting. I don't know why anyone considers taking a giant, magical crap on it and turning it into something not even recognizable is a good plan.

 

At least not until after we've seen everything in it's non-veil-free state. 

Unfortunately, it's not like Bioware hasn't done this before. Just look at the Mass Effect team doing that with Mass Effect: Andromeda. 


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#1358
NoForgiveness

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Alright, I've come up with one scenario in which I would be willing to play the game if the Inquisitor was the protagonist again, the story revolved primarily around stopping Solas, and the Tevinter/Qunari war was in the back drop.

If, and only if, the Inquisitor has - regardless of race - the option to convert to the Qun before taking down Solas, then I would play the game just for the chance to do that.


I would really like that option too. Though I wonder if they'd consider all Inquisitors to be a mage because of the anchor....

#1359
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Unfortunately, it's not like Bioware hasn't done this before. Just look at the Mass Effect team doing that with Mass Effect: Andromeda. 

 

I was less bothered by that than I am at the potential here.

 

In Mass Effect, it wasn't the setting that got me. It was the people, the individual characters. The Mass Effect series was definitely Shepard's story more so than the story of the Milky Way. I never found myself craving to visit any of the various races' home worlds; it was cool when we did, but it wasn't something that I had been clamoring for.

 

But Dragon Age is Thedas' story, and I am very invested in seeing as much of Thedas as I can.


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#1360
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I would really like that option too. Though I wonder if they'd consider all Inquisitors to be a mage because of the anchor....

 

Knowing how the Qunari work, even if they came to that conclusion, they'd probably reason that since the Inquisitor doesn't have the anchor anymore, they aren't a mage anymore. 

 

Of course I wouldn't provide the option for actual mages because of obvious reasons. 



#1361
BansheeOwnage

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Alright, ignoring my belief that whatever they reveal to be the truth about the black city will be a massive disappointment for everyone, I'll give another reason why I never want them to touch it.

 

Because that'll be the end. There's no where you can go after that. You can't top that, and that's taking it too far up for any game following to be a smaller affair. 

 

DAI was already at the boarderline for what I consider to be too epic. I want smaller, more contained games in the future. At least for the next installment. I don't want to be commanding armies, let alone storming the gates of heaven.

 

I don't want this series to devolve into mindless escalation where each game has to be bigger than the last and they get so caught up in scale that they loose sight of quality. The day they take us to the Black City is the day that happens for me.

You say you'd like smaller-scale games, and I wouldn't mind them either, but it's clear the next game won't be. So why would it matter if you discover important things in the next game? They can still do smaller scale stuff after anyway.


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#1362
BansheeOwnage

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Knowing how the Qunari work, even if they came to that conclusion, they'd probably reason that since the Inquisitor doesn't have the anchor anymore, they aren't a mage anymore. 

 

Of course I wouldn't provide the option for actual mages because of obvious reasons. 

Why couldn't a mage join the Qun? They'd just be a Saarebas. It's not like joining as a female warrior would make any more sense.


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#1363
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You say you'd like smaller-scale games, and I wouldn't mind them either, but it's clear the next game won't be. So why would it matter if you discover important things in the next game? They can still do smaller scale stuff after anyway.

 

There's discovering important things and then there's walking into the Black City.

 

 

Why couldn't a mage join the Qun? They'd just be a Saarebas. It's not like joining as a female warrior would make any more sense.

 

Well there's a difference between "As far as we're concerned, you're a man now." and "Here's your leash and your Arvaarad. You do what they say."



#1364
Nixou

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I am less interested in the Tevinter and Qunari war (I still don't get what's so interesting about this conflict)

 

 

You have an old, decadent empire facing tech-savvy "barbarians", that survived the first onslaught only because it's erstwhile provinces reluctantly decided to rescue it at its lowest point and yet remains as arrogant as it was in its apex, perhaps even more so now that it is weakened.

 

On the other side, you have the foreign newcomers: they are presented as savage beats, but their technologically advanced and centuries old functional society belies that claim; they are presented as exceptionally disciplined single-minded fanatics, but the few glimpses we got already hint at a society much more heterogenous than that.

 

That's a great set-up for many interesting stories, and given that Tevinter and the Qunari have a history that goes back to long before Solas woke up for good, these stories can exist independently of Puppy-Eyes-Genocide's own tale.

 

 

I also think the next game should have 2-3 more major quests and I would trade 2-3 of the big maps for that. The core story just felt way too short in DAI compared to the size of the world.

 

 

There's no need to sacrifice maps: many optional content in Inquisition should have been made mandatory: the only things the developers need to do is to tweak the main-quests/side-quest ratios during the planning phase.

 

 

I am personally sick of the blight and want to find a cure for it once and for all so I want to deal with it in the next game.

 

 

If I were a betting man, I'd bet that curing the taint and figuring out what the deal with Black CIty is will be the final goal of the final episode in the franchise.

 

***

 

I think this is almost guaranteed. The Titans were awake before the veil, and have only started to reawaken twice following: Because of the Breach in DA:I, and once a millennium years ago, presumably due to Corypheus' other breach, heh. If Solas' plan involves weakening the veil in some way instead of tearing it down in one go, I could definitely see Titans stirring in DA4 before the end of the game.

 

 

I'm replaying Xenoblade right now, and the whole Titan subplot does exude a strong "The Bionis is Stirring" vibe

 

***

 

The revelation that the Tevinter Imperium did not destroy the Ancient Elves (the Elves destroyed themselves), the Imperium was merely scavengers.

 

 

I got the impression that Tevinter did destroy Arlathan, but the city they attacked was a mere broken shadow of its past self, making the truth a mix of the two versions of history: the Elves irreparably damaged their civilization in a civil war, and then Tevinter came and gave the coup de grâce.



#1365
Ardent Blossom

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Lol I know that idea is silly as all hell, but then why would he call you an "Unknowing" Rival?  Surely the Inquisitor was by that point aware of the Notoriety they were getting and they had no way of knowing they would be made leader of the Inquisition (one mountain climb and spontaneous music performance later). Neither did Cory for that matter.  It's easy to assume that this was just a bit of misused dialogue, but considering how well spoken Corypheus is for the rest of the game (even if he's completely ineffectual as an actual villain) it's an odd writing slip-up.  UNLESS IT'S NOT!! DUN DUN DUN!!!! :D

No, I'm with you on Cory thinking the Inquisitor was unknowingly aspiring to godhood. That's why I thought Trespasser would present the Inquisitor the options to A)Become a "god" or B)Die fighting a big baddie/sacrifice themselves for their LI or Solas or something. Both options would have taken the character out of play and opened the field for a new pc. I was disappointed they let my pc live, romantically frustrated, with the pervading assumption that she will never be a playable character again. That just won't do.  

 

Anyway, I don't think it was a writing slip up. It makes perfect sense. Cory also says in the final battle:

"We shall prove here, once and for all, which of us it worthy of godhood." So...there's that. The nature of godhood was actually a major theme in Inquisition. The Evanuris were perceived as "gods" because they were powerful, but does that mean anyone (say even the Inquisitor) who is powerful should/can be perceived and venerated as a "god"? Are all the "gods" of Thedas just powerful mages, spirits, or dragons...things that are mundane parts of the natural world just like druffalo and elfroot? Inquisition was full of major "Questioning Beliefs" moments.  

 

If the Inquisitor/ex-Inquisitor comes back for another round perhaps our characters will be able to aspire to "godhood" if they are arrogant enough...I just hope it isn't handled like the Mass Effect 3 Control (aka blue) ending. 


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#1366
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I got the impression that Tevinter did destroy Arlathan, but the city they attacked was a mere broken shadow of its past self, making the truth a mix of the two versions of history: the Elves irreparably damaged their civilization in a civil war, and then Tevinter came and gave the coup de grâce.

 

You only get this bit of dialogue if you preformed the Rituals in the Temple of Mythal and had Dorian in the party, but when Dorian asks "What did the Imperium do then? Are you saying it wasn't a war?" Abelas responds "A War of Carrion feasting upon a Corpse, Yes". He's been pretty blunt and literal up to this point so I would assume Abelas meant what he said.  The Tevinter came upon a husk of what was left of the Elven Empire and simply "scavenged" it and it's people, but the Empire was dead by that point ... it's doubtful outside of some perhaps unorganized, localized conflict (as is common with any group of people trying to not be enslaved) there was much of a War at all.  Like a Hermit crab finding a new shell the Imperium was built upon the ruins of the once great Elvhen Empire, but now it seems that they themselves didn't make it a ruin. "Shemlan history is as short as your years, you would not know truth" after all. :D



#1367
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No, I'm with you on Cory thinking the Inquisitor was unknowingly aspiring to godhood. That's why I thought Trespasser would present the Inquisitor the options to A)Become a "god" or B)Die fighting a big baddie/sacrifice themselves for their LI or Solas or something. Both options would have taken the character out of play and opened the field for a new pc. I was disappointed they let my pc live, romantically frustrated, with the pervading assumption that she will never be a playable character again. That just won't do.  

 

Anyway, I don't think it was a writing slip up. It makes perfect sense. Cory also says in the final battle:

"We shall prove here, once and for all, which of us it worthy of godhood." So...there's that. The nature of godhood was actually a major theme in Inquisition. The Evanuris were perceived as "gods" because they were powerful, but does that mean anyone (say even the Inquisitor) who is powerful should/can be perceived and venerated as a "god"? Are all the "gods" of Thedas just powerful mages, spirits, or dragons...things that are mundane parts of the natural world just like druffalo and elfroot? Inquisition was full of major "Questioning Beliefs" moments.  

 

If the Inquisitor/ex-Inquisitor comes back for another round perhaps our characters will be able to aspire to "godhood" if they are arrogant enough...I just hope it isn't handled like the Mass Effect 3 Control (aka blue) ending. 

Wow, I completely forgot about that line!

 

There really is a ton of stuff kind dealing with "God" and the "What is a God" in Inquisition and the Inquisitor's relation to what it means to be in place of power.  I mean you can totally play up the Inquisitor as a person who doesn't seek power, but accepts it because they feel it is their responsibility to carry that burden (its optional, but the introduction to "Judgements" really reflects this type of character"), an Inquisitor who is only involved because they have to be, or an Inquisitor who revels in they're power as the Inquisitor (or even the Herald itself). 

 

As much as I was joking about a plot line based around this concept, one of Corypheus's big claims is "I have seen the throne of the Gods and it was Empty" and now I'm really starting to think that if we do go to "The Black City" (Or Arlathan if that is indeed what it is) the Inquisitor would make a really compelling option to sit on the Golden Throne (regardless if it actually gives Divinity or not).  Though I suppose Solas is of course another potential option (once he gets over the whole "I'm not a God, I just constantly do things that change the very foundations of Thedas ... but still not a God).

 

The only thing I do truly believe about "The Black City" (at this point) is that being Physically in the Fade is a requirement to get there and that if we go into the Fade again (or if the Fade returning as a part of Thedas) if you left Hawke in the Fade, we haven't seen the last of them ... though I can't attest to their psychological or physical well being.  Flemeth's advice for Hawke in DA2, I still believe it holds water (in fact I set up my entire world state betting on this fact).

 

"We stand upon the precipice of change. The world fears the inevitable plummet into the abyss. Watch for that moment... and when it comes, do not hesitate to leap. It is only when you fall that you learn whether you can fly."  The quest in which you have to decide between Hawke and the Warden is after all called "Here Lies the Abyss". :D 

 

Outside of this though I hope (at least a little) using some of the evidence (or my perceptions of the evidence) that has actually been provided in game, that there are plenty of story lines that could still effectively be built around the Inquisitor returning as a PC in DA4 and I've attempted to do so by staying true to the stories and characters themselves.  I don't know if I succeeded, but I did try to avoid saying I want/don't want this in DA4 because I simply wan't/don't want it, as much as possible.  My opinions probably won't change too many minds, but that wasn't my goal.  My point was to break the common idea that "there is simply not enough content there for another story to be told about the Inquisitor", nothing more. 


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#1368
Nefla

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Unfortunately, it's not like Bioware hasn't done this before. Just look at the Mass Effect team doing that with Mass Effect: Andromeda. 

Sounds bad, makes me glad I'm done with ME. :blink:



#1369
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Sounds bad, makes me glad I'm done with ME. :blink:

If it makes you feel better, if the Veil coming down is going to happen and fundamentally change the world of Thedas as we the players know it, it's been in the works (and hinted at) for two games now (Unlike with ME that betrayed everyone with that unexpected and unwanted ending).  A lot of people have been complaining about just how many world altering events have happened so close together throughout the series thus far, perhaps it's been the intent of Bioware for the Removal of Veil to mark the end of the current "Age" of Thedas to help solve this problem.

 

Think of it this way, Solas only assumes that the removal of the Veil and the return of the Elvhen will literally destroy current Thedas ... but when has any of Solas' big, giant, world altering plans actually worked out the way he thought they would.  He sealed the Evenuris away in the Fade by creating the Veil to save the Elvhen people, but accidentally destroyed their entire world, and unwillingly helped create TWO new ones (the Current Fade and Current Thedas).  He gave Cory the orb assuming he would die in the resulting explosion, but he didn't and accidentally attributed to the creation of a World Stabilizing Organization and the destruction of his own orb.  The only time Solas actually gets the results he seeks is when he isn't working alone.  When he is, his results always seem to veer wildly off target to something he didn't expect. 

 

My 2 Cents, for whatever they're worth, is that the Veil is coming down next game, the Black City will play an important part in this (don't know what that is) and two worlds that have been developing independently from one another for 8 Millennium will come crashing back together (potentially) making something that is Neither the Thedas of the Ancient Elves or the Current Thedas we know, but at the same time Both.  The Inquisitor should play an important part in this, either through mitigating the collateral damage or helping Solas realize and achieve this; maybe even saving him in the Process.  It would keep the old, add the older, but be the start of a new Age and create a New+Old sandbox to play around in and get us away from an Era in DA History that is already TOO FULL of World Altering Events.


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#1370
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You don't fix an over abundance of giant, world altering events with an even bigger giant, world altering event. Trust me, the Forgotten Realms setting has been stuck in that trap for over twenty years; they just keep digging themselves deeper.

 

In any event, the Veil coming down needs to be something we can stop. At least Solas' attempt does. Someone else can come along and succeed where Solas failed somewhere down the line, or Solas can try again and succeed later. 

 

What makes Thedas work is that it's a believable setting for fantasy. It's a place full of real people and real problems and real struggles that just happens to have elves and people who can make fire with their minds. 

 

The veil coming down buries all of that. It turns this world into the highest high fantasy setting I can imagine. It wouldn't be anything remotely recognizable compared to the world I fell in love with in DAO.

 

I've made it clear that if the Inquisitor is the PC again I won't be playing that game(exceptions made for Qun-conversion options.), but I'd be willing to come back to the game after that if they moved on from the Inquisitor at that point. If you're right, and the veil coming down is inevitable, then I will drop the series and Bioware in it's entirety. That's my line in the sand.



#1371
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You don't fix an over abundance of giant, world altering events with an even bigger giant, world altering event. Trust me, the Forgotten Realms setting has been stuck in that trap for over twenty years; they just keep digging themselves deeper.

 

In any event, the Veil coming down needs to be something we can stop. At least Solas' attempt does. Someone else can come along and succeed where Solas failed somewhere down the line, or Solas can try again and succeed later. 

 

What makes Thedas work is that it's a believable setting for fantasy. It's a place full of real people and real problems and real struggles that just happens to have elves and people who can make fire with their minds. 

 

The veil coming down buries all of that. It turns this world into the highest high fantasy setting I can imagine. It wouldn't be anything remotely recognizable compared to the world I fell in love with in DAO.

 

I've made it clear that if the Inquisitor is the PC again I won't be playing that game(exceptions made for Qun-conversion options.), but I'd be willing to come back to the game after that if they moved on from the Inquisitor at that point. If you're right, and the veil coming down is inevitable, then I will drop the series and Bioware in it's entirety. That's my line in the sand.

Great, do it.  That's your choice and like I said I could be wrong, but nothing I've "guessed" is out the realms of possibility for the setting as it has been presented. As ludicrous as it may sound I haven't suggested one "option" that hasn't been grounded in what we've been presented with as the setting, in some way or another. The DA Universe has been drifting more towards High Fantasy setting each consecutive book and game released. Hell, the world was already extremely High-Fantasy before the creation of the Veil and if the hints in both DA2 and DA:I are to be believed, there is every possibility in the world that it could come down and bring back that type of setting.

 

As much as you may not like it, the Dragon Age Franchise has already grown with each new story that has been told.  The setting we fell in love with in DA:O (which was implied to have been only meant to be a stand alone game) has already ceased to exist.  It changed the moment the Warden stopped the Blight, it changed the moment Hawke routed the Qun in Kirkwall, it changed the moment the Breach was opened and the Inquisition was raised to close it   The setting is still based on the Foundation's that Origins created, but it has built upon it and evolved and thus changed the fan's relation to it and their understanding of it.  For you to want to return to form and again emulate the setting created in Origins (whether you meant to or not) is to ignore or dislike much of what has come afterwards, with our without the destruction of the Veil.  

 

History and our perspective of it is ever changing, very little is comprised of concrete facts and truths and thus the world always moves on.  As many problems as I felt the previous two games had, this idea at least was done well.


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#1372
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I'm not opposed to change and growth when it's logical and for the betterment of the setting. My problem is that tearing down the veil is neither.



#1373
BansheeOwnage

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Well there's a difference between "As far as we're concerned, you're a man now." and "Here's your leash and your Arvaarad. You do what they say."

I meant it didn't make any sense in that only a crazy or self-loathing person would voluntarily do it knowing the consequences. But I think it's more likely the female warrior who joined would simply be reassigned to baking or being a merchant etc. rather than getting to keep doing what she wants but be considered a man. The Qun decides for you. It makes no difference what you liked to do when you joined. You're relinquishing your own agency whether you join as a mage or a female warrior, or a male warrior for that matter.



#1374
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I meant it didn't make any sense in that only a crazy or self-loathing person would voluntarily do it knowing the consequences. But I think it's more likely the female warrior who joined would simply be reassigned to baking or being a merchant etc. rather than getting to keep doing what she wants but be considered a man. The Qun decides for you. It makes no difference what you liked to do when you joined. You're relinquishing your own agency whether you join as a mage or a female warrior, or a male warrior for that matter.

 

The Qun puts you in positions you'll excel at. A non-mage inquisitor is going to be put in a combat role, whether Antaam or Ben-Hassrath, because they excel at killing things. 

 

Look, I'm not here to get into a debate over the Qun. But if you're telling me that not only can I not decide what my character is doing with their life post amputation, not only can I not decide who my character does and doesn't care about, but that I also can't decide what philosphy my character decides to embrace, then as far as I'm concerned, my agency has already been taken from me.



#1375
Eivuwan

Eivuwan
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The Qun puts you in positions you'll excel at. A non-mage inquisitor is going to be put in a combat role, whether Antaam or Ben-Hassrath, because they excel at killing things. 

 

Look, I'm not here to get into a debate over the Qun. But if you're telling me that not only can I not decide what my character is doing with their life post amputation, not only can I not decide who my character does and doesn't care about, but that I also can't decide what philosphy my character decides to embrace, then as far as I'm concerned, my agency has already been taken from me.

 

Well, I suggested in another post that the inquisitor could have some personality development if she/he chose to disband the inquisition. You said that what you want would be too out of character for it to work. But inquisitor joining the Qun is like the most ooc thing I can think of no matter how you play him/her.


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