Still, end of the day one of the major themes of DAI was the importance of the established institutions as a source of stability. Off the top of my head, Dorian's the only character who explicitly suggests that the Chantry is a relic that's best discarded, and Solas encourages Sera to use the Red Jenny organization to overthrow the nobility, but pretty much everyone else hammers in the importance of the Chantry and the Orlesian throne as pillars of authority that hold the whole system together, and how their decline would cause far more harm than good.
Even Solas spares the Inquisitor's life under the reasoning that the Inquisition, and by extension, the Inquisitor, has become an institution of stability. Of course they have other motivations if the Inquisitor was a good friend or lover, but for an antagonistic Inquisitor, there's really no reason not to kill them beyond what was stated.
The only real exception to this would be the Grey Warden organization, which the game tries it's damnedest to make you think is a relic from a past age, and that their "victory at any cost" mentality is more damaging than it's worth. The only companion who really supports them is Blackwall and that's based on his personal idolization of them. Vivienne and Dorian mock them, Solas hates them, Cassandra damns them with faint praise, and even Sera, who was in Denerim during the Blight, is wary of them. I don't recall Bull having much of an opinion either way, though obviously the demons freaked him out, and Cole is disgusted with their methods.
I think a lot of the Warden stuff is less pro-change and more Bioware turning on their own creation, given that Last Flight was largely geared towards deconstructing the Wardens as an organization.
Sorry, got off on a Warden tangent there because I love the Warden's and Bioware's war against them is really grating on my nerves. Point being, whatever change we can affect, DAI is very much a pro-establishment game. I want DA4 to at the very least, give us the option to be very anti-establishment.
First of all dao is made to deconstruct the warden. anyone who played dao can tell you the wardens are not as ideal as history makes them out to be. You got only one idealist and a new recruit that will do anything from abandoning villages to siding with a cult if they have to. Last flight only added more to what the wardens are not comfermed it.





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