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How Do I Beat the Big Qunari Mage in Trespasser


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#1
lduchek

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I play on casual because I like to focus on the story in an RPG and not on killing everything in sight. There are more difficult levels for people who enjoy a certain level of... you may call it challenge, I call it frustration. My biggest complaint about this game, besides the awful keyboard/mouse controls, has been that the developers don't seem to understand the definition of casual.

 

That said, I have died more times trying to get past the Big Qunari Mage in Trespasser that I have in all of the rest of the game, including the Titan monster in Descent. I would like to finish the game but at this point, I don't see how. Is there a strategy for beating that thing that I am missing? I know there are a bunch of people who are going to say how easy it was for them, but that doesn't help me. I am at a standstill. I am playing a level 27 dual blade Tempest rogue. My party consists of Cassandra. Bull, and Dorian... and I am real tired of dying. Can anyone help or do I just toss this game away?



#2
tcun44

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Do you have Mighty Offensive Tonic? If not- get it and upgrade it to the max- give it to your Rogues and your Warriors. Guzzle it down like it's Mad Dog when the fight starts.

 

Focus abilities are really useful here. Since your focus at this point in the game is mostly being used by the Mark- it will be worthwhile to bring either Varric for Hail of Arrows of Sera for Thousand Cuts (both of them should also have Might Offensive Tonic).

 

Try to acquire the Skin that Stalks armor and accessories. The increased rate of attack, speed and health they give you is huge in this fight.

 

I'd bring your tankiest warrior (Blackwall- but turn 'To The Death' to disabled)) as well as Vivienne and Sera and yourself. Open the engagement by having Sera drink Might Offensive Tonic and unleash 1000 Cuts. Then go to work with your Flasks (popping Might Offensive Tonic first).

 

Make sure Viv has her 'Barrier' cast to preferred. And if you are really worried about survival- build a dagger that gives you guard on hit (Fade Touched Obsidian or Fade Touched Silverite).



#3
Jaron Oberyn

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His weakness is a jar of cookies, you can find them in the crossroads. You can thank Sten for getting them hooked.
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#4
nolsutt

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I just beat it on my KE. It depnds on your class, but i just fade stepped away when he sucks you in, use your focus power before it gets to 3 bars or it willl aoe you.  When they they say use your mark, get really close too him and use your mark power that replaces your mount. It took me 2 tries to figure out what they meant. If you tell me your class I might be abke ti give you more tips, I used all the trail things and it was a blast.



#5
lduchek

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Thanks for the replies. I will give them all a try and figure out what works best for a Tempest rogue. The help is appreciated.



#6
zeypher

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Keep using your anchor discharge liberally, there is reason they gave it to you. 


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#7
Cydh

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He has multiple moves:

 

- summon elemental crap: turns zones into damage AOE, following a pattern. Move out of the crap. You can use characters with high resistance to the given element and some guard or barrier available to clean up some of the crap for others (Lightning Pillars for instance). You can also dispel all of that stuff, so dispel all of that stuff.

- summon demons: ignore the boss and focus fire them all as soon as they spawn, especially the little spirit damage spamming Wraith.

- jump: everyone should move somewhere else whenever he jumps into the air. Also, for that reason, don't stand next to other people, it's needless damage.

- push/pull: he pushes your melee away, pulls your ranged in.

- frost nova: the big damage to avoid, he gathers his power and a circle of frost death builds up around him. Everyone move away from him.

- rebind Mark of the Rift or the Focus ability of your choice and alternate your Focus (at Tier 2) with T1 Discharge spam when your focus ability is on cooldown.


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#8
GreyLycanTrope

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Keep using your anchor discharge liberally, there is reason they gave it to you. 

This. I find bees also help. And bringing a few tank characters doesn't hurt.



#9
lduchek

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I wish to thank all who helped. I finished the game. I never found the bag of cookies, but I think in this version of my world, I did not recruit Sten in DA:O, which meant anything that came from him wouldn't appear. But the advice about leveling up all my potions, tonics, and grenades was invaluable. Who knew that bees would help win the fight for me. And the advice about discharging the anchor was a great help too. I didn't understand what was happening my first time through and once I realized I needed to be watching the focus level, I did a hell of a lot better. I also found this ending to be a good one, though I was sad to see the final physical toll. Thanks again to the responders.


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#10
Jaron Oberyn

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I hope you didn't actually look for that lol, I was only joking. Though given there is a weapon that's essentially a beehive on a stick I suppose it may not have been to much of a stretch. :P


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#11
Bombadyl

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Finishing out my original archer artificer game using Varric, Blackwall, and Dorian ( I probably would have finished it faster with Sera instead of Dorian) all with crit builds, leaving essentially no cool downs and nearly 100% crits, it was a turkey shoot reminiscent of Ring Around the Rosie.... they all fall down. 

 

Edit*  on NM (no trials)



#12
EnergizerBunny211

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Hi all.   I, too, am having serious difficulty with this part!    I'm a level 22 Arcane-Rift Mage.  In my party I have Varric, Cassandra and Vivienne....BUT my problem is I have absolutely NO Health or Regen potions left for any of my party....What should I do??

 

Where can I find more Health and Regen potions?  I'll need a full compliment of 12 if possible.....


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#13
Cydh

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Hi all.   I, too, am having serious difficulty with this part!    I'm a level 22 Arcane-Rift Mage.  In my party I have Varric, Cassandra and Vivienne....BUT my problem is I have absolutely NO Health or Regen potions left for any of my party....What should I do??
 
Where can I find more Health and Regen potions?  I'll need a full compliment of 12 if possible.....


Are you at the first or second phase? The first one has Qunari spearmen as adds, the second one has no adds but demons he summons during the fight.

In any case, I believe there is a supply cache to your right before the Eluvian to the first phase, and another to your left next to the Eluvian exit into the second phase. Try to load the auto save before the fight, and backtrack a bit.

#14
EnergizerBunny211

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THanks for the

 

Are you at the first or second phase? The first one has Qunari spearmen as adds, the second one has no adds but demons he summons during the fight.

In any case, I believe there is a supply cache to your right before the Eluvian to the first phase, and another to your left next to the Eluvian exit into the second phase. Try to load the auto save before the fight, and backtrack a bit.

Hi again....Thanks for the tip about the supply cache...I did end up backtracking to the Eluvian just before this part where you're crossing a bridge and I found a cache; so now I have 12 Health potions. Thanks!

 

However, even with all the potions I still can't beat this ***.....I can't beat the first wave of Qunari Spear-men.  I can only get as far as the point where I hear Cassandra say "Be ready, they have reinforcements!"   And then no matter what happens, no matter how hard I try or the different tactics I use, or the various characters I use....nor even using the Tactical Camera to 'pause and play' and trying different things.....I always die.

 

And I am playing on CASUAL!



#15
lduchek

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I would replace Vivienne with Bull or Blackwell. Warrior power helps. And the Bee grenade (upgraded with wasps) really worked for me. Also, there are supply caches around as you travel through the crossroads. Never turn them down. But once the regen potions are gone they are gone. There's no place to restock them in the Crossroads. I also returned to the Palace when I could to restock the other stuff. You are prevented from going back when you reach that big hulk of a qunari mage, or at least I was unable to get back through the mirror. I restarted this part more times than I care to count. The prior advice about maxing out your potions, tonics and grenades is also good advice, especially the Mighty Offense Tonic.

 

And you might want to go back and play other parts in the game you may have breezed through... to max your character's level. Mages and rogues are a bit lightweight to begin with. I was a rogue and even at level 27, the fight was nasty. Level 22 might not be enough, unless you get very lucky... and luck is not a real big factor in this game. And make sure you have built and enhanced everyone's armor as best you can, back at the palace. You can never have enough protection. Oh, and one last thing... don't bother looking for cookies if someone tells you to. :rolleyes:



#16
Katebe94

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Have you tried equipping your mage with Dispell? It will take down part of his barrier instantly and has very short cooldown times. I beat him on hard by dispelling a lot, plus liberal use of healing grenades and regen potions. Offensive potions may well be just as good (I don't really use them) but it strikes me that in a long fight you might want to focus on keeping everyone up. Plus if you upgrade healing grenades they can revive unconscious party members, always useful!



#17
Cydh

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I admit it was really late at night when I did this part, and I forgot to record it, so I can't really remember how exactly I did it, but it did take me quite a few tries as well. I'm not surprised people find it hard, even on Casual.

 

His main ability is to teleport around really fast, and I may be mistaken but I think his Barrier also acts as a reflecting barrier for ranged attacks and spells, so maybe that's what's killing your characters? I would put everyone in the team on Qunari spearmen/Assassin killing duty, and have Inky focus on the Mage, walking inside the magical barrier and discharging the Anchor every chance you get.



#18
jgwhiteus

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THanks for the

 

Hi again....Thanks for the tip about the supply cache...I did end up backtracking to the Eluvian just before this part where you're crossing a bridge and I found a cache; so now I have 12 Health potions. Thanks!

 

However, even with all the potions I still can't beat this ***.....I can't beat the first wave of Qunari Spear-men.  I can only get as far as the point where I hear Cassandra say "Be ready, they have reinforcements!"   And then no matter what happens, no matter how hard I try or the different tactics I use, or the various characters I use....nor even using the Tactical Camera to 'pause and play' and trying different things.....I always die.

 

And I am playing on CASUAL!

 

I'm not sure if it's the exact point you're referring to, but there is definitely a screen where waves of Qunari reinforcements come for you and you can completely ignore them and just run for the Eluvians to get to the boss (you have to go through two Eluvians, I think - one on the right side, then one at the top of the screen). You'll get a final supply cache before you have to face the boss, as well, so don't worry about conserving potions to face him.

 

As for the Qunari mage - after having beat him a couple of times on Nightmare, I think the only attack you really have to watch out for is his frost AoE attack, since that will deplete your party quickly. Whenever you see the frost circle forming around him, immediately pause into tactical cam and order anyone within the AoE to run out (and if your mages have Fade Step, have them Fade Step out as quickly as possible). Otherwise, have your mages keep Barriers up, and remember to use your Focus abilities and new Mark disruption ability constantly (especially since you don't want to overload and damage your own party).

 

Also, I found getting the extra attribute points from the Winter Palace side-quests made a noticeable difference in damage output, at least for my mage - an extra 10 magic seems like it should give a significant boost.



#19
Fullmetall21

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I'm not sure if it's the exact point you're referring to, but there is definitely a screen where waves of Qunari reinforcements come for you and you can completely ignore them and just run for the Eluvians to get to the boss (you have to go through two Eluvians, I think - one on the right side, then one at the top of the screen). You'll get a final supply cache before you have to face the boss, as well, so don't worry about conserving potions to face him.

 

As for the Qunari mage - after having beat him a couple of times on Nightmare, I think the only attack you really have to watch out for is his frost AoE attack, since that will deplete your party quickly. Whenever you see the frost circle forming around him, immediately pause into tactical cam and order anyone within the AoE to run out (and if your mages have Fade Step, have them Fade Step out as quickly as possible). Otherwise, have your mages keep Barriers up, and remember to use your Focus abilities and new Mark disruption ability constantly (especially since you don't want to overload and damage your own party).

 

Also, I found getting the extra attribute points from the Winter Palace side-quests made a noticeable difference in damage output, at least for my mage - an extra 10 magic seems like it should give a significant boost.

 

For the frost circle part you mentioned, you can use Anchor Discharge to make your party invulnerable and negate all the damage from that move while damaging him at the same time. I found that to be the most efficient way to deal with that move and I assume it would work on all classes.



#20
Elhanan

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Bees.... :)

#21
LadyIron

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I beat him fairly easy on casual (didn't think I was going to but I did) with my level 22/23 dual wield rogue, Blackwall, Iron Bull, and Dorian. I couldn't believe how well Blackwall stood up against pretty much every enemy in the DLC (he never died once).

 

Just make sure everyone has good gear (guard is awesome) and that the mage(s) you bring use barrier (seriously it can be a lifesaver). When the big bad uses his AoE attack (when you see blue on the ground) hurry up and move away from him; your party should follow (if not, disengage of course!). Also, I used Mark of the Rift when I was able on him, as well as the new explosive ability with the Mark while I was waiting for Mark of the Rift. Kept the demons he summoned off my mage(s) and snuck in for a few hits on the big bad before using the explosive ability.

 

I felt he was easier than those stupid shock troopers...



#22
sunnydxmen

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wait your having problems on casual that boss was easy as pie too me.

#23
jgwhiteus

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For the frost circle part you mentioned, you can use Anchor Discharge to make your party invulnerable and negate all the damage from that move while damaging him at the same time. I found that to be the most efficient way to deal with that move and I assume it would work on all classes.

 

Oh, I totally forgot that the anchor discharge gives your party temporary invulnerability - since the anchor ability got changed 2 or 3 times in the DLC I forgot by the end what it was supposed to do :P Yeah, that sounds much more efficient than having to manually order everyone out of the AoE, though I guess there might be times when you don't have a Focus charge ready.



#24
Elhanan

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Oh, I totally forgot that the anchor discharge gives your party temporary invulnerability - since the anchor ability got changed 2 or 3 times in the DLC I forgot by the end what it was supposed to do :P Yeah, that sounds much more efficient than having to manually order everyone out of the AoE, though I guess there might be times when you don't have a Focus charge ready.


I was attempting to be humorous when mentioning bees, but in the latest campaign, I made a staff with Fade Touched Honeycomb, and when it went to the close-up cut-scene (which froze when I hit the pause function at the same moment), he was clawing at his face in pain. So worth it....

#25
Cydh

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Oh, I totally forgot that the anchor discharge gives your party temporary invulnerability - since the anchor ability got changed 2 or 3 times in the DLC I forgot by the end what it was supposed to do :P Yeah, that sounds much more efficient than having to manually order everyone out of the AoE, though I guess there might be times when you don't have a Focus charge ready.

 

I found it far too slow to cast, personally. I much preferred using all that focus on Mark of the Rift whenever I could, too bad it gets a cooldown :(