While Bioware do allow their protagonists to do the occasional questionable act for the most part Bioware's latest games have been all heroic fantasy (which is something they themselves would probably (and probably already have) acknowledge) which I suppose if that is the game they want to create then it is their prerogative, but I can't help but express my desire to see the option to be able to play a protagonist with a much darker side, not only that but choices structured around forcing the player to choose between committing a terrible atrocity to accomplish a goal or refusing and failing their objective and taking a massive loss that hits the player right where it hurts.
MGSV kind of teased this idea with it being advertised as "Big Boss's decent into villainy" despite
While I am not sure this is something that Bioware is open to I do have to wonder if anyone would like to see this? I think in order for the medium to evolve more developers need to stop shying away from subjects considered taboo.





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