Vai al contenuto

Foto

Quit the Dragon Age comparisons


  • Effettua l'accesso per rispondere
Questa discussione ha avuto 109 risposte

#1
Remix-General Aetius

Remix-General Aetius
  • Members
  • 2151 Messaggi:

Before I say anything against it, I want to say I understand how Inquisition's dev cycle can be seen by some as a prelude or a hint to ME:A's general performance, since they're developed by the same company, but quit the lame comparisons already.

 

We get multiple threads on a daily basis about "how this from DA:I applies to ME:A" or "can we have this in ME:A because of that in DA:I". I don't believe I'm the only one who couldn't give a flying dung about anything that has to do with DA:I when we're in the Andromeda section. Not everyone here has touched DA:I nor do we know what the hell you're talking about.

 

Who the hell is Krem anyway? How is he/she/it relevant to ME:A in anyway? Yet 1 out of 5 replies in almost every thread will mention DA:I. Here's a hint: if we wanted to talk Inquisition, we'd be in the Dragon Age section.

 

I am sick to death of hearing about DA:I in here.



#2
Soultaker08

Soultaker08
  • Members
  • 746 Messaggi:
True dat.

I played and enjoyed DAI though.
  • Obliviousmiss piace questo

#3
Panda

Panda
  • Members
  • 7435 Messaggi:

You hear stuff about ME everyday in DA section as well. That's because both games are from Bioware, somewhat close to each other and tons of people are fan of both series. You will also hear from older BW games from time to time, but since they are less known/popular not so often. I'd say that you should just deal with it ^^



#4
JeffZero

JeffZero
  • Members
  • 14400 Messaggi:
I think it's reasonable that these comparisons exist. That said, all the DA2-ism during ME3's development period got on my nerves at times, so I can appreciate your angle.
  • KotorEffect3 piace questo

#5
Salarian Master Race

Salarian Master Race
  • Members
  • 2690 Messaggi:

Quit throwing poop at each other



#6
Sartoz

Sartoz
  • Members
  • 4465 Messaggi:

                                                                                                   <<<<<<<<<<()>>>>>>>>>>

 

Sorry, but DAI : MEA  comparisons can't be helped.

 

I'm not talking about characters but a common base between the two games. They both use the FB3 engine. Also, ME:A devs mentioned they borrowed heavily from the DAI systems technology and last the vast open areas ready for exploration.

 

DAI Systems Technology

Load times suck in DAI. I just bought the new DAI DLC and tried DAIMP for a laugh. Now, I've been playing ME3MP for the past three weeks. God almighty, between the two, its like the Turtle and the Hare in terms of load times.

 

What I now fear is that load times for ME:A will truly suck.

 

Exploration

The angst here is that ME:A will fall prey to the faults of the DAI exploration/open world concepts... with filler quests to fill the massive ME:A game. And exploration, as you know by now, is a focus of the new game.

 

Performance + Plastic Hair

Since DAI uses the FB3 engine and ME:A will do the same, the fear is poor game performance and the plastic barbie hair unless you set the settings to HIGH or ULTRA.

 

You can see why there is DAI vs ME:A comparisons.... you really can't help but compare.

 

 

 

 



#7
Jaquio

Jaquio
  • Members
  • 255 Messaggi:

Given that the two franchises share a number of writers, discussing the shared culture of writing between the two is not unwarranted.

 

Krem, as was mentioned, was written by Patrick Weekes, a writer who has shaped much of the Mass Effect universe.


  • A DeathScepter, Zarro Khai e Blueblood piace questo elemento

#8
JoltDealer

JoltDealer
  • Members
  • 1091 Messaggi:

Before I say anything against it, I want to say I understand how Inquisition's dev cycle can be seen by some as a prelude or a hint to ME:A's general performance, since they're developed by the same company, but quit the lame comparisons already.

 

Yeah...that's not gonna happen, pal.

 

The comparisons are there for a reason.  From a technical standpoint, many of the core systems for Dragon Age Inquisition were taken and modified for Mass Effect Andromeda to save on dev time, since both dev teams were inexperienced with the Frostbite 3 engine.  Additionally, both games share similar gameplay elements such as the dialogue wheel, the approval or Paragon/Renegade system, companion customization, and the way how narrative choices play out.



#9
Nitrocuban

Nitrocuban
  • Members
  • 5767 Messaggi:

Well, DAI was BW's first game based on Frostbite, MEA will be their second.

Both games focus on open world exploration.

It's not that stupid to speculate about what parts BW will take from DAI and use it for MEA.

 

No matter how people liked DAI as a whole, there are quite some parts of it that need  polish if they are reused in MEA. Best thing BW can do is listen to the player feedback and improve what they have to make MEA a better game.



#10
Zekka

Zekka
  • Members
  • 1186 Messaggi:

                                                                                                   <<<<<<<<<<()>>>>>>>>>>

 

Sorry, but DAI : MEA  comparisons can't be helped.

 

I'm not talking about characters but a common base between the two games. They both use the FB3 engine. Also, ME:A devs mentioned they borrowed heavily from the DAI systems technology and last the vast open areas ready for exploration.

 

DAI Systems Technology

Load times suck in DAI. I just bought the new DAI DLC and tried DAIMP for a laugh. Now, I've been playing ME3MP for the past three weeks. God almighty, between the two, its like the Turtle and the Hare in terms of load times.

 

What I now fear is that load times for ME:A will truly suck.

 

Exploration

The angst here is that ME:A will fall prey to the faults of the DAI exploration/open world concepts... with filler quests to fill the massive ME:A game. And exploration, as you know by now, is a focus of the new game.

 

Performance + Plastic Hair

Since DAI uses the FB3 engine and ME:A will do the same, the fear is poor game performance and the plastic barbie hair unless you set the settings to HIGH or ULTRA.

 

You can see why there is DAI vs ME:A comparisons.... you really can't help but compare.

The Leak says no loading times for ME:A



#11
Youknow

Youknow
  • Members
  • 492 Messaggi:

Considering that DA and ME have become more and more alike with each passing game in their respective series it IS a bit of a worrisome subject. I liked DA way more than ME even though I like the idea of ME more than DA:O, but by ME3, I wasn't sure. DA:2 clearly tried to be more like ME2, and that ended up making me like ME2 more than DA:2. For Inquisition versus ME3, I'm not even sure which one I like more. 


  • DeathScepter piace questo

#12
Salarian Master Race

Salarian Master Race
  • Members
  • 2690 Messaggi:

From a technical standpoint, many of the core systems for Dragon Age Inquisition were taken and modified for Mass Effect Andromeda to save on dev time, since both dev teams were inexperienced with the Frostbite 3 engine.

 

 

Paraphrased:  "The dev teams have no clue what to do with Frostbite, so to save time that would be otherwise taken up teaching them how to utilize it properly, we just copy and pasted all of their previous crappy work into the new project"

 

And people wonder why we are worried


  • atum piace questo

#13
Lady Artifice

Lady Artifice
  • Members
  • 7170 Messaggi:
While we're at it, lets forbid people from mentioning all other RPGs. Knights of the old republic, Baldur's Gate. Never played them, sick of hearing about them, so stop it.

Or, you know, do whatever you want. Because I can't stop you, and your comparisons are really pretty valid.

Glad that's sorted.

#14
Wulfram

Wulfram
  • Members
  • 18936 Messaggi:

Paraphrased: "The dev teams have no clue what to do with Frostbite, so to save time that would be otherwise taken up teaching them how to utilize it properly, we just copy and pasted all of their previous crappy work into the new project"

And people wonder why we are worried

There's no sense reinventing the wheel. Both games involve, say, a bunch of dialogue so why wouldn't they use DA's dialogue systems again. And DA's face gen is good, so reuse that and hopefully you've got time to make non-horrible hair.

#15
JoltDealer

JoltDealer
  • Members
  • 1091 Messaggi:

Paraphrased:  "The dev teams have no clue what to do with Frostbite, so to save time that would be otherwise taken up teaching them how to utilize it properly, we just copy and pasted all of their previous crappy work into the new project"

 

And people wonder why we are worried

 

That is not paraphrasing in the slightest and I'd appreciate it if you don't twist my words like that.  If you're going to be a jackass, I'd prefer that my words have nothing to do with yours.

 

It's true that the devs team had no experience with the Frostbite engine and that a good chunk of time was spent on learning how to use it.  Once they did, they passed this knowledge onto the Mass Effect Team and allowed them to use the same core systems that they had to take the time to create.  Now, I'm no game developer, but, if I had to guess, these core systems involve the loading of textures, models, and terrains into the game.  Maybe even saving/loading game files and how damage is calculated.  I don't know the specifics, but you'd have to ask Bioware.

 

The fact is, both teams now know how to use the Frostbite 3 Engine.  If they didn't, Inquisition would have never been released and Andromeda wouldn't look as good as it does.



#16
Hair Serious Business

Hair Serious Business
  • Members
  • 1681 Messaggi:

Actually forums are meant as feedback and suggestion to something not only for "Thank you" letters and reason why everyone goes comparing these two is because devs said that next game of ME will greatly be inspired after DA:I, so not everyone comparing these two hated DA:I, in fact many loved DA:I but they are giving feedback and suggestion of mistakes DA:I had that we don't want in ME:A to repeat! Again not because they or I hated DA:I but because we want of BW to understand what things should be improved and what things were bad and shouldn't be repeated again!

I agree it can be annoying as hell having so many comparisons, but again feedback and suggestions are necessary especially while game is under development so it is important to give devs hints of what we as fans and consumers want in this game and what we don't want! And I sure as hell for start don't want 7 shaved/bald hairstyles in upcoming game and other thing again I don't want or I will throw my speakers trough window is another 'Disney' song that we can't skip and that we are forced to listen.

makeitstop-gif-1422738354.gif


  • Ignitus piace questo

#17
Salarian Master Race

Salarian Master Race
  • Members
  • 2690 Messaggi:

I'm pretty sure dialogue options are the least of the concerns


  • atum piace questo

#18
Laughing_Man

Laughing_Man
  • Members
  • 3607 Messaggi:

...I will throw my speakers trough window is another 'Disney' song that we can't skip and that we are forced to listen.

 

Indeed. That song had a facepalm-worthy level of awkward.

 

Also those annoying unskipable dreams from ME3 - I find the idea that some game-dev decided to force me to watch unskipable cut scenes or similar abomination do to his or her "artistic vision" - extremely irritating.

 

The arrogance is quite staggering as well: "No, you will not skip this part, you will play the game the way WE want you to play it."

(no matter how cringe worthy you find the specific part, or if this is your fourth playthrough.)


  • Malleficae piace questo

#19
Salarian Master Race

Salarian Master Race
  • Members
  • 2690 Messaggi:

Also those annoying unskipable dreams from ME3 - I find the idea that some game-dev decided to force me to watch unskipable cut scenes or similar abomination do to his or her "artistic vision" - extremely irritating.

 

A similar scene was cut from Terminator 2: Judgement Day, and for good reason.


  • Sartoz piace questo

#20
Sartoz

Sartoz
  • Members
  • 4465 Messaggi:

The Leak says no loading times for ME:A

 

                                                                                                   <<<<<<<<<<()>>>>>>>>>>

 

LOL

And Bio said there will be no load times entering a DAI zone (ie: the Hinterlands)... Haha....

 

The conveniently forgot to mention other loading times....such as starting the game......

 

Again, sorry, but my experience with DAI tells me quite a different story....

 

PS4/XB1 players, can you pitch in?



#21
Sir Froggie

Sir Froggie
  • Members
  • 459 Messaggi:
None of the games mentioned in this thread are Chrono Trigger. They should all be like Chrono Trigger.
  • A Super Drone, Annos Basin e Mdizzletr0n piace questo elemento

#22
Sartoz

Sartoz
  • Members
  • 4465 Messaggi:

Snip

 

I agree it can be annoying as hell having so many comparisons, but again feedback and suggestions are necessary especially while game is under development so it is important to give devs hints of what we as fans and consumers want in this game and what we don't want! And I sure as hell for start don't want 7 shaved/bald hairstyles in upcoming game and other thing again I don't want or I will throw my speakers trough window is another 'Disney' song that we can't skip and that we are forced to listen.

 

                                                                                                    <<<<<<<<<<()>>>>>>>>>>

I agree, entirely, absolutely, no question about it!

 

Long load times are here to stay, with the FB3 engine, unfortunately.  High resolution textures are very big and contribute to load times... and Bio does want to show off the pretties.



#23
afgncaap7

afgncaap7
  • Members
  • 294 Messaggi:

Both games are from BioWare. Both games deal with similar "real life" topics. Both games put a huge emphasis on character interaction. Both games involve boning. Comparisons are gonna happen.



#24
RVallant

RVallant
  • Members
  • 612 Messaggi:

People fear ME going the way of Dragon Age... >_> 

 

Well the sane ones anyway. 


  • Regan_Cousland piace questo

#25
Robbiesan

Robbiesan
  • Members
  • 2543 Messaggi:

Agree, comparisons will happen.  While I can see how it can be annoying, some of us are simply looking at we've liked from previous BW titles, and looking to add what we feel worked from those, for ME:A.  There's a balance between BW's "artisitic integrity" and the paying customer's desires for games they'll spend hours playing. 

 

If want something, we have to ask.  If it is a comparison with something we feel worked well, I think we should go ahead and share that.