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Quit the Dragon Age comparisons


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#26
spinachdiaper

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Well a legitimate concern might be how much of ME:A assets are reused ones from DAI, I mean if it's super obvious and stands out it would be kind of shabby.



#27
KaiserShep

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 I don't see the point of these sorts of threads. All they do is add to the very subject they seek to oppose. In short:

 

3Ilpr87.gif


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#28
Sartoz

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 Snip

....  Andromeda wouldn't look as good as it does.

                                                                                                      <<<<<<<<<<()>>>>>>>>>>

 

The Andromeda cinematic trailer is representative of the game..... it is not actual game footage.  

 

Kinda interesting that Bio felt the need to point that out to us.

 



#29
spinachdiaper

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If ME:A has something like the DAI war room then it better be accessible in the pause menu anywhere and everywhere.



#30
Pee Jae

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No.



#31
Felya87

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Is not like we got that much informations to talk about MEA. And what we have is mostly just speculazion. DAI is the most recent BioWare game and the only tecnical comparison we have For MEA.

#32
Annos Basin

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But Dragon Age side of the forum has been taken over by Witcher spammers, so where else we can talk about DA?

Just kidding. I'm trying to avoid DA conversations before playing DLC, so I can't say anything about what's going on there.

 

What I think people should remember when writing is where they're spilling spoilers. Otherwise I guess some comparison is ok if forum rules say it's ok. Some of fave moments are when people bring up the differences between the series. (Just hoping I'd be able to play even more Bioware games. Jade Empire at least if it's available for Xbox 360 -or maybe Xbone- if I'll ever buy the console.)

 

I wonder how widely there's going to be comparison between Andromeda and Persona 5 now that latter's going to be postponed to 2016.



#33
Mathias

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You're being unreasonable in asking that the comparisons to DA:I stop. The fact that DA:I handled it's Open World aspects poorly, has been concerning to a lot of people since ME:A seems to be going down that Open World road. We've been voicing our opinions to Bioware on it, because we don't want them to repeat those same mistakes.


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#34
JoltDealer

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                                                                                                      <<<<<<<<<<()>>>>>>>>>>

 

The Andromeda cinematic trailer is representative of the game..... it is not actual game footage.  

 

Kinda interesting that Bio felt the need to point that out to us.

 

I wasn't referring to the trailer when I said that.  We have been shown Pre-Alpha gameplay in the form of pictures on Twitter and various videos made by Bioware.

 

That being said, I do agree that it is indeed odd.  Was it ever confirmed that the trailer wasn't made in-engine?



#35
Sartoz

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I wasn't referring to the trailer when I said that.  We have been shown Pre-Alpha gameplay in the form of pictures on Twitter and various videos made by Bioware.

 

That being said, I do agree that it is indeed odd.  Was it ever confirmed that the trailer wasn't made in-engine?

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My understanding is that it was made in-engine.... whatever that means in terms of cinematic rendering vs game animation.


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#36
Wolfman

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You don't want to talk about Dragon Age......

 

.........so you made a thread about not talking about Dragon Age?

 

 

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#37
Beerfish

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Before I say anything against it, I want to say I understand how Inquisition's dev cycle can be seen by some as a prelude or a hint to ME:A's general performance, since they're developed by the same company, but quit the lame comparisons already.

 

We get multiple threads on a daily basis about "how this from DA:I applies to ME:A" or "can we have this in ME:A because of that in DA:I". I don't believe I'm the only one who couldn't give a flying dung about anything that has to do with DA:I when we're in the Andromeda section. Not everyone here has touched DA:I nor do we know what the hell you're talking about.

 

Who the hell is Krem anyway? How is he/she/it relevant to ME:A in anyway? Yet 1 out of 5 replies in almost every thread will mention DA:I. Here's a hint: if we wanted to talk Inquisition, we'd be in the Dragon Age section.

 

I am sick to death of hearing about DA:I in here.

True to a point but also valid talking points as well.  Same game engines, some of the same things  said about DAI are being said about MEA  (As in lots of new exploration.)  Like most games DAI had strengths and weakness's so no huge harm in talking about things we wish to avoid in MEA that just did not work in DAI.



#38
Nitrocuban

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 I don't see the point of these sorts of threads. All they do is add to the very subject they seek to oppose. In short:

 

3Ilpr87.gif

What the Spacehamster says.



#39
Salarian Master Race

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Before I say anything against it, I want to say I understand how Inquisition's dev cycle can be seen by some as a prelude or a hint to ME:A's general performance, since they're developed by the same company, but quit the lame comparisons already.

 

We get multiple threads on a daily basis about "how this from DA:I applies to ME:A" or "can we have this in ME:A because of that in DA:I". I don't believe I'm the only one who couldn't give a flying dung about anything that has to do with DA:I when we're in the Andromeda section. Not everyone here has touched DA:I nor do we know what the hell you're talking about.

 

Who the hell is Krem anyway? How is he/she/it relevant to ME:A in anyway? Yet 1 out of 5 replies in almost every thread will mention DA:I. Here's a hint: if we wanted to talk Inquisition, we'd be in the Dragon Age section.

 

I am sick to death of hearing about DA:I in here.

 

(obligatory text content)

 



#40
JoltDealer

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                                                                                               <<<<<<<<<<()>>>>>>>>>

 

My understanding is that it was made in-engine.... whatever that means in terms of cinematic rendering vs game animation.

 

I'm not quite sure either, but it shows that the engine is at least capable of displaying such graphics.  Only time will tell.



#41
AzWarp

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The Leak says no loading times for ME:A

Which does not mean that there won't be any. Most people think of "no loading times" as a game that doesn't require loading screens. Fact of the matter is that such a game hasn't been invented yet. Take the following article on Witcher 3 that states the game has no loading times: it refers to moving between buildings and areas but everyone who's played it knows that it could take quite a while to load initially and to load when moving from one region to the next. "No loading times" is misleading to all of us and there will always be loading times. I personally believe that the game that did the best job on cutting down on loading times was ME1 with the elevator rides that disguised the loading screens with news and squad mate banter. There were some memorable moments in there, even if they were in fact disguised loading screens.

 

ME:A will have loading screens, and the loading times may be hefty. I'm ok with that as long as they don't occur every 5 minutes of gameplay.


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#42
Sartoz

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The Leak says no loading times for ME:A

                                                                                    <<<<<<<<<<(0)>>>>>>>>>>

 

Ha-ha-ha-ha... oh dear... sorry, I cold not help it.

 

Look.

During DA:I development, a concern by many, including myself, was about long times going from, say, the Hinterlands to the Coast.... Now, what did my favourite Artistic Director had to say about that? "None" or "Seamless" he said. In a sense it's true. However, he failed to mention anything about other load sequences.  For example: Entering the War room is not seamless.

 

Marketing avoids telling an absolute lie. Take the early days of the  "lifetime" warranty you heard on tv about product X. Most, including myself, took "lifetime" to mean my lifetime... a human lifetime. Instead, marketing meant the lifetime of the product. But, they did not say that.  The phrased it as t a "lifetime" warranty. So, if the product lasted 10 years or 10 weeks, that is its lifetime. And when it broke.... tough bananas.

 

I've learned never to take what the studio says at its "face value".  Another example: Notice, that what the studio says is always in general / vague terms that allows you to mentally insert what you want it to mean.



#43
Miserybot

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Sorry.



#44
MrBSN2017

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I cannot stand DA. After playing the games just to understand the references, I realized that these people must've not played any Mass Effect because the games are in no way similar.

Mass Effect is just so much better of a game.

#45
Draining Dragon

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*snip*


Foul Necromancer! By the Holy Light be purged! Kappa



#46
GoldenGail3

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Deal.With.It - Cassandra

 

:D



#47
Beerfish

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Before I say anything against it, I want to say I understand how Inquisition's dev cycle can be seen by some as a prelude or a hint to ME:A's general performance, since they're developed by the same company, but quit the lame comparisons already.

 

We get multiple threads on a daily basis about "how this from DA:I applies to ME:A" or "can we have this in ME:A because of that in DA:I". I don't believe I'm the only one who couldn't give a flying dung about anything that has to do with DA:I when we're in the Andromeda section. Not everyone here has touched DA:I nor do we know what the hell you're talking about.

 

Who the hell is Krem anyway? How is he/she/it relevant to ME:A in anyway? Yet 1 out of 5 replies in almost every thread will mention DA:I. Here's a hint: if we wanted to talk Inquisition, we'd be in the Dragon Age section.

 

I am sick to death of hearing about DA:I in here.

No, people should be talking about DAI and MEA because BioWare has had a habit of semi linking the games in the two series just by way of theme.

 

Since DAI was the most recent BioWare game it is important to make it know what was liked or what was disliked about the previous game.  Whether you care about DA it's successes or failures will impact the next ME game.

 

If people didn't beef about reused environs and mobs jumping rm the sky in DA2 ME3 might have had those issues.

 

The bigger problem is that BioWare doesn't seem to listen to fans on some of these points and seems to have almost no presence on these forums.



#48
Beerfish

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Deal.With.It - Cassandra

 

:D

VVXtqge.gif


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#49
Gannayev of Dreams

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I expect your next thread will be to tell people not to talk about character romances.



#50
Sartoz

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But Dragon Age side of the forum has been taken over by Witcher spammers, so where else we can talk about DA?

Just kidding. I'm trying to avoid DA conversations before playing DLC, so I can't say anything about what's going on there.

 

What I think people should remember when writing is where they're spilling spoilers. Otherwise I guess some comparison is ok if forum rules say it's ok. Some of fave moments are when people bring up the differences between the series. (Just hoping I'd be able to play even more Bioware games. Jade Empire at least if it's available for Xbox 360 -or maybe Xbone- if I'll ever buy the console.)

 

I wonder how widely there's going to be comparison between Andromeda and Persona 5 now that latter's going to be postponed to 2016.

                                                                                    <<<<<<<<<<(0)>>>>>>>>>>

 

If people don't want spoilers then they should not be here, in case some are spilled.