Quit the Dragon Age comparisons
#101
Inviato il 27 luglio 2016 - 08:19
- straykat piace questo
#102
Inviato il 28 luglio 2016 - 02:26
Space cuttlefish that create more of themselves by liquefying organic races.
but no, tell me more about how an overpowered mage is just too much.
Red magic stones that turn people into mutant hybrids, ghosts, and some so called maker (religion).
But please tell me how aliens are supposed to be.
#103
Inviato il 28 luglio 2016 - 02:35
How do the ME1 Citadel elevator ride convo's compare to the DAO randoms?
The DA:O banter, to me, is much better since companions have a great deal more to say, you get better insight into each character than you do in ME's elevator talks, and you don't have to stand in an elevator to hear companions interact with one another.
- Lady Artifice piace questo
#104
Inviato il 28 luglio 2016 - 02:52
The DA:O banter, to me, is much better since companions have a great deal more to say, you get better insight into each character than you do in ME's elevator talks, and you don't have to stand in an elevator to hear companions interact with one another.
How dare you?, trash talking about our glorius elevator, you will be hanged at the next tree!
#105
Inviato il 28 luglio 2016 - 02:56
Before I say anything against it, I want to say I understand how Inquisition's dev cycle can be seen by some as a prelude or a hint to ME:A's general performance, since they're developed by the same company, but quit the lame comparisons already.
We get multiple threads on a daily basis about "how this from DA:I applies to ME:A" or "can we have this in ME:A because of that in DA:I". I don't believe I'm the only one who couldn't give a flying dung about anything that has to do with DA:I when we're in the Andromeda section. Not everyone here has touched DA:I nor do we know what the hell you're talking about.
Who the hell is Krem anyway? How is he/she/it relevant to ME:A in anyway? Yet 1 out of 5 replies in almost every thread will mention DA:I. Here's a hint: if we wanted to talk Inquisition, we'd be in the Dragon Age section.
I am sick to death of hearing about DA:I in here.
Well, if I can give a friendly suggestion, why not avoid coming to the forum that often, pal? At least until Andromeda is released?
Cause until BW releases a new game, people don't really have much to talk about. But the fans love both franchises - DA and ME - and need to gather together somewhere to interact. Since there are no relevant news nowadays, what are they going to talk about? Random stuff. Recycled subjects. Everything and nothing about DA and ME. And where are they going to do that except, well, here?
Sorry, but the truth is if if it bothers you so much, then you should do like most people who feel the same way do. Avoid coming here too often and stay out of threads you dislike. Just don't tell people what they're supposed to do, 'cause it's awfully rude. Simple enough.
#106
Inviato il 28 luglio 2016 - 06:09
They both take from each other. For example, the dialogue wheel. There's a lot of fear regarding how lazy DAI was in terms of content and how MEA seems to be all about exploration (which, IMO, is something that Bioware doesn't know how to make it fun or rewarding). I would like to believe that people make those comparisons out of concern, maybe attempting to avoid the same failure but there are exceptions..
- A 9TailsFox, straykat e PunchFaceReporter piace questo elemento
#107
Inviato il 28 luglio 2016 - 07:18
Since this is a thread dedicated to comparing ME:A and DA:I, there is something which I would like to mention: I hope Bioware is able to use and optimize the Frostbite Engine to its full potential this time around. DA:I had ok graphics, but still pretty poor compared to the older Battlefield 4, which doesn't only look better but also runs much better. I hope Bioware do a better job with ME:A.
- straykat piace questo
#108
Inviato il 28 luglio 2016 - 08:19
Red magic stones that turn people into mutant hybrids, ghosts, and some so called maker (religion).
But please tell me how aliens are supposed to be.
Space magic, spikes that turn people into mutant zombies, and star brat.
Can anything really be more ridiculous than star brat?
#109
Inviato il 28 luglio 2016 - 09:29
But please tell me how aliens are supposed to be.
.............lots of probing, or so I've heard.
- MrBSN2017 piace questo
#110
Inviato il 28 luglio 2016 - 02:32
Space magic, spikes that turn people into mutant zombies, and star brat.
Can anything really be more ridiculous than star brat?
I'll give you star brat, but appointing the Inquisitor as "King of the castle" is right up there on terms of lameness. I guess you Europeans are really into submission.
But if you're looking for worse just throw in your game of DAI. At least with Mass Effect it was just the ending that sucked, not the entire game.





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