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HB Saarebas build


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#1
JiaJM98

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I tested this build on HB with friends who are also low on promotion like me. (My stats: 63/64/63) Completed it against demons and we did boss fight at zone 5.

 

Skills:

barrage+

glyphs+

barrier+

ring+

 

Equipment

heart of pride (MUST!)

Barrier ring(MUST!)

 

This build won't work without those two items above.

 

I tested CC skills a lot and they are good, but I still die sooner or later... And the last you want in HB is the rez-chain where everyone dies one by one trying to revive someone. So Saarebas' barrier skill stood out because you can cast it anywhere you like instead of stay close to teammates and enemies.

 

At the start of the match buff everyone with glyphs then forget about it. The effect is permanent.

 

Then you stay at the entrance, spam either barrage or ring at the entrance for the first two stances, then finish with the barrier. The barrier never runs low because when the previous barrier decays to about half way, you have casted a new barrier for everyone. (Yes I know, you are a barrier bot. But you keep the whole team alive, right? Might take a while but you will finish the run sooner or later.)

 

The best thing about this build is that your casting is consistent. No mobs will attack you and interrupt your casting because you are standing miles back. No knock downs, no stuns, no freeze, etc. Because you have no aggro at all  :)  The consistency means that even at zone 5 boss fight, the whole team still never run out of barrier.

 

What to do at zone 5 boss fight:

1. quit rejoin straightaway at the start so you are at the entrance. Try stand behind a wall or obstacles. If you happen to be teleported inside a wall, even better. (Remember to buff yourself. Tell your teammates to stay where they are and keep fighting.)

2. Do your job! Make sure your ring is always active so you get a bonus casting speed. Don't worry about casting barrage anymore.

3. Don't worry if mobs go after you! Mobs will start attack you sooner or later. When you get a large amount of aggro (I had a venatori boss and a bunch of other mobs attacking me when I did the tesing.) You can just ignore all of them and keep spam barrier. If your ring is active, then cast stance 1 & 2 barrier as well! Being stuck inside a wall is handle because you can't get knocked down.

4. After all the enemy spawn has stopped, your teammates can come down and help you kill off the last bunch of mobs that has been hitting you relentlessly for the whole during of the zone.

 

Congrats! Your party have completely HB thanks to your expertise in baby sitting. (Ultra long match duration is expected because your party have effectively lost a damage output.)



#2
Wavebend

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I tested CC skills a lot and they are good, but I still die sooner or later... And the last you want in HB is the rez-chain where everyone dies one by one trying to revive someone.

 

Guys... seriously... l2p.

 

edit: The build described in OP is fine, but this is what really rustles my jimmies

 

Your party have completely HB thanks to your expertise in baby sitting. (Ultra long match duration is expected because your party have effectively lost a damage output.)


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#3
Angelus_de_Mortiel

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I tested this build on HB with friends who are also low on promotion like me. (My stats: 63/64/63)

 

You say this term... "low on promotions"... I am not sure I understand what you mean...

 

ThatBruhYouDK, what does "low on promotions" mean?



#4
Cirvante

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That sounds really boring.

 

Reminds me of three players huddling up with a Volus in the box of shame.


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#5
DrakeHasNoFlow

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I see this build all the time in nightmare pugs, they just hang back in the healing font room spamming barriers due to infinite range of sar tar shield while everyone is fighting. It is a viable build but since your doing nothing but spamming barrier it's gonna take your team about thirty minutes to complete zone 4.

#6
valium

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sweet mother of god, the puggernaut is in DAMP



#7
JiaJM98

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I see this build all the time in nightmare pugs, they just hang back in the healing font room spamming barriers due to infinite range of sar tar shield while everyone is fighting. It is a viable build but since your doing nothing but spamming barrier it's gonna take your team about thirty minutes to complete zone 4.

For under promoted scrubs like me, I only ever want to do 5 HB runs... So time isn't the issue.


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#8
Sulaco_7

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You say this term... "low on promotions"... I am not sure I understand what you mean...

ThatBruhYouDK, what does "low on promotions" mean?


I don't want to sound like a promotion lord, but really at this stage of the game, low is if you have stats under 100. High is if you have maxed out range and melee defense. Average is somewhere between the two.

#9
JiaJM98

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Guys... seriously... l2p.

edit: The build described in OP is fine, but this is what really rustles my jimmies


This is a build for the dummies, who dont have the promotion, nor knowing how to play, yet still wanting the challenge.

#10
JiaJM98

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I don't want to sound like a promotion lord, but really at this stage of the game, low is if you have stats under 100. High is if you have maxed out range and melee defense. Average is somewhere between the two.


Below 100... Yes thats me.

#11
Sulaco_7

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This sounds like a viable farming technique for the masses - If only there were an incentive to play HB.

Can't believe I'm saying this, but Luke could you please funnel some weapons behind the HB dragon? We need to get these lobbies more populated...
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#12
Spin-Orbit

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This sounds like a viable farming technique for the masses - If only there were an incentive to play HB.

Can't believe I'm saying this, but Luke could you please funnel some weapons behind the HB dragon? We need to get these lobbies more populated...

agreed, it is a tactic for some of the player population



#13
JarilKelteel

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This sounds like a viable farming technique for the masses - If only there were an incentive to play HB.

Can't believe I'm saying this, but Luke could you please funnel some weapons behind the HB dragon? We need to get these lobbies more populated...

 

Nooooooo!! I don't want to puggernaut here too!! Like Cirvante said it looks terribly similar to the games with the Volus spamming shield in ME3MP and those were terrible. When I landed on one of those kinda pugs I just disconnected... too boring.

 

I think that HB's only incentive is for players like the HighOnPromotionsTM to test their prowess, that's all.



#14
Kenny Bania

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Reminds me of three players huddling up with a Volus in the box of shame.

 

Sir!! I'll have you know the box of shame is a legit strategy.


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#15
Sulaco_7

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I have played my fair share of the rio box... yeah it was boring... but without it you couldn't find a platinum lobby anywhere. I would rather play in a farmed game than not be able to play at all... but that's just my preference.
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#16
TheThirdRace

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This sounds like a viable farming technique for the masses - If only there were an incentive to play HB.


There is incentive! Each time a lowly PUG completes an HB game, there's a thread posted by a leaderboard player accusing people of cheating ;)
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#17
ParthianShotX

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Reminds me of three players huddling up with a Volus in the box of shame.

 

Well, it sounds so dirty when you say it.


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#18
TeamLexana

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Neonjerky would approve of the op's build. He is looking for someone to play Heartbreaker with....
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#19
hellbiter88

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snip

 

So this is an exact rehash my barrier bot build that I put out weeks ago.

 

Upon more careful examination, I take that back, the energy barrage intro is different. W/ staff of pride, why bother with energy barrage? Open with ring of asaraanda and procede immediately to flow, then finish with barrier. You get extra damage resistance plus speed and barrier. I also try to glyph everyone to provide extra 20% dmg resist.

 

Alternatively I like using asaara's leap to speed into a zone, throw down a flow of ring of asaraanda and finish w/ barrier. Gots to have that attack speed boost. ^_^

 

 

http://forum.bioware...build-saarebas/



#20
JiaJM98

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W/ staff of pride, why bother with energy barrage? Open with ring of asaraanda and procede immediately to flow, then finish with barrier. You get extra damage resistance plus speed and barrier. I also try to glyph everyone to provide extra 20% dmg resist.

Alternatively I like using asaara's leap to speed into a zone, throw down a flow of ring of asaraanda and finish w/ barrier. Gots to have that attack speed boost. ^_^
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You dont need the damage resistance (although some resistance from passives is useful) and yes the point is to stack attack speed as much as you can. You shouldnt be targeted at all until zone 5 boss fight. The ring last for 12 seconds (although i recast it anyway after 8) so until it wears off you can use the barrage for some off map artilary.(Nice fireworks, not sure if any of them is actually going to hit anything but you might as well because you dont have anything better to do.) And as i said, buff everyone before you open the door.

At zone 5, you still dont need dmg resistance peovided you stand sonewhere well covered. The flow stance of the barrier is more than enough to keep your own barrier up even if a large group of mobs including boss aggro on you. In this situation, you should have both frost and eletric ring active as well since mobs are actually attacking you.

#21
hellbiter88

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You dont need the damage resistance (although some resistance from passives is useful) and yes the point is to stack attack speed as much as you can. You shouldnt be targeted at all until zone 5 boss fight. The ring last for 12 seconds (although i recast it anyway after 8) so until it wears off you can use the barrage for some off map artilary.(Nice fireworks, not sure if any of them is actually going to hit anything but you might as well because you dont have anything better to do.) And as i said, buff everyone before you open the door.

At zone 5, you still dont need dmg resistance peovided you stand sonewhere well covered. The flow stance of the barrier is more than enough to keep your own barrier up even if a large group of mobs including boss aggro on you. In this situation, you should have both frost and eletric ring active as well since mobs are actually attacking you.

 

I see what ur getting at. I take a diff style by maxing out full 80% dmg resistance on myself and trying to get into the thick of battle to buff allies up to 45% dmg resist. And I'd argue that it does in fact matter, particularly at greater difficulties. On Heartbreaker I had archers hitting me for only 184 dmg on a full draw--this means barrier for myself and allies lasts a lot longer when coupled with dmg resistance buffs.

 

However if your strategy is just to avoid battle altogether then yeah, the additional dmg resistance from opening ring of asaraanda is relatively pointless.

 

Also don't forget that if your strategy is to avoid as much aggro as possible, the amulet of accord is pure gold for that build--as it will greatly reduce aggro on yourself.


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#22
Drasca

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So this is an exact rehash my barrier bot build that I put out weeks ago.

 

Upon more careful examination, I take that back, the energy barrage intro is different. W/ staff of pride, why bother with energy barrage?

 

lol I could say the same, except I emphasize the fact that Upgraded BB can hit from across the map due to the random targetting. That's what you're missing. Its a support Sara, theres only a few ways to build that, and only minor tweaks in playstyle.

 

I still prefer people explaining the same or similar builds in different ways though. That's always a good thing. Jia did good here.


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#23
hellbiter88

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lol I could say the same, except I emphasize the fact that Upgraded BB can hit from across the map due to the random targetting. That's what you're missing. Its a support Sara, theres only a few ways to build that, and only minor tweaks in playstyle.

 

I still prefer people explaining the same or similar builds in different ways though. That's always a good thing. Jia did good here.

 

Problem is the random targeting is bonked. Half the projectiles don't even make it that far and even if they do, they have a habit of targeting already dead enemies. The additional 20% dmg resist intro is more worthwhile imo, if you're going for a supportive build.

 

However as OP stated, if you're camping at the start zone w/ no interest in joining the fray, then you might as well take the projectiles.


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#24
Mad Godji

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I don't want to sound like a promotion lord, but really at this stage of the game, low is if you have stats under 100. High is if you have maxed out range and melee defense. Average is somewhere between the two.

 

:rolleyes:

Ringing the Gauss Bell here, I'd be surprised if promotions >100 represented more than 1% of the players.



#25
Spin-Orbit

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:rolleyes:

Ringing the Gauss Bell here, I'd be surprised if promotions >100 represented more than 1% of the players.

definitely more than you think

 

http://forum.bioware...-updated/page-1