1. Proper PC controls.
2. Less bugs - characters keep freezing. They often simply refuse to walk because one mate is stand in their way.
3. Less war table stuff. It is just confusing especially since closed missions don't disappear.
4. Less missions about collecting - especially since they can be done multiple times. They basically are just spam since they are not needed to gain influence nor power for the war table. One has more than enough points while just playing normally.
5. More classes or at least more like DA2 having each character his/her/it's own playstyle. DAI is way to repetitive in this regard and didn't use it's chances. I don't want to be same templar like Cass (btw she is not a templar lol) or the same mage like Vivienne. If you go for templar specialisations as you also already have one, but this would not be much of an issue unless...
6. One can have more than 8 skills. This is a joke for the franchise. There aren't enough slots anyway and since there aren't enough slots there is no need for a specialisations and since there is no second specialisations class there is no need for more slots. Pretty meh.
6.1 If I go for the templar with shield and 1 hand it is basically cassandra in another look. Yay. Obviously this is not a good concept. Don't know how this came actually a thing the final version of the game.
If there are more slots there will be the possibilty for more individualisation, hence no problem for being a templar like cass. My first DA:O warrior was also a templar, because I liked the look and the lore but he wasn't even close of being an Alistar clone.
7. Proper way of sorting the crafting options. It is a mess. Just confusing. Not talking about the amount or the actuall crafting process just about the presentation. One is basically buried under a list of stuff.
8. Too many repetive quests. Doing the same things over and over again is not fun. Less quests but with more variety. Variety doesn't necessarly means new or innovative. Just some variety Move there, press F isn't fun. Again: Obvious. One does basically the same things in every area.
9. For the sake...tooltips. This is just...How am I suppossed to remember all skills by reading them once. Not even talking about combos here. After 30hours I somewhat got the concept, but this is just lowering fun and deterrent for new players.
10. Quests: Some of them seem just to have zero impact. I do them and then...nothing. Move to area X. Ok done and that's it. I don't even bother anymore to read a quest description because half of them seem to be have no or only little purpose.