Lol you were making her boring is more like it.
An that's why I stated for enemies to have more weaknesses and more ways to defeat them rather than oh wow I'm gonna just swap out ma weapon that's so realistic. When fighting a powerful enemy I don't think you have time for that.
I believe it would be far more immersed and exciting to have to find their other weakness other than just the most obvious way of the elemental weakness
Naw, it certainly wasn't me making her boring, because I didn't get any input on who she was. And choices I could make for her, later got overwritten by Bioware (eg Blood magic).
Having more weakness/tactics in the combat system would also fix my issue, so I'm fine with that, though I don't think being able to switch between 2 weapons in a fight is any more unrealistic than being able to carry 100 staffs in my backpack.





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