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So tell me what does DA4 need to have to make it truly amazing for you? Please Share (*^o^*)


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#101
san/

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I really need funny male Hawke and Fenris back.

More banters. And please do something about the archery already.

And the dream of my life: 4(!) companions.


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#102
ZoliCs

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And please do something about the archery already.

 

I think Archery is the best spec in DAI  :unsure:


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#103
Gileadan

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1. Better combat.

 

If I'm doing it a lot during the game, it's better good. Implement better hitboxes. Give mages more spell variety. Dial down the overall flashiness a bit. And please, I want the old tactic system back.

 

Greater variety of weapons and their properties. Swords better for fencing and parrying, hammers for piercing armor, flails harder to parry, etc.

 

Minor quibbles: a flatter power curve for items would be nice. Character skill and experience should trump weapon quality (unless it's an extreme difference from rusty iron garbage to sacred blade of ultimate armageddon or some such)

 

No legendary weapons on merchants. They should be acquired by completing an epic quest, not by dumping a ton of gold at the local bazaar. Pretty sure the bad guys don't buy their stuff either.

 

 

2. Story and writing

 

Give me fewer but more fleshed out companions. Do not compartmentalize romance content. Make sure the story has a satisfactory conclusion (not necessarily a  happy end, mind you)

 

Make sure the world feels alive and lived in. NPCs with daily routines and such would be nice.

 

No forced drama, no companions with an overabundance of "baggage". I'm not good at being a therapist.

 

Overhaul the approval system if there really needs to be one. People who have known me for a year generally won't like me less because I vote for a different party or made a joke they didn't like.

 

3. Miscellaneous

 

Less collectibles, please. Less MMO gimmicks.


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#104
san/

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I think Archery is the best spec in DAI  :unsure:

 

... lol

I always play as an archer in all games, but in DA I always feel like a weak link.

You shoot and shoot, and then Iron Bull comes and kills the enemy in 2 seconds.



#105
Linkenski

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Make it more like Dragon Age Origins in every possible way.

#106
ZoliCs

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... lol

I always play as an archer in all games, but in DA I always feel like a weak link.

You shoot and shoot, and then Iron Bull comes and kills the enemy in 2 seconds.

 

https://youtu.be/vdkmRx201PU?t=26s



#107
ESTAQ99

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  • I would recommend Bioware to design its next DA game based on the time/budget they have. It seems they got totally lost midway and run out of time/resources to be able to put content in the game after its first 1/4. Some players can defend DAI as much as they want but the reality is that 3/4 of the game (or more), was just running around with a total absence of meaningful quests. That was, in my opinion, the main failure of DAI. A world that looked so beautiful, yet felt so empty and boring because other than putting flowers on some unknown grave or pulling a cow back to some farm, the rest was endless running around closing green holes (and yes, tons of players had to do that in complete silence because of the banter bug).

 

  • The beauty of the environments was proportionally inverse to the quality of the animations. The hair was a joke and it looked like some thick dry coat of shiny plastic paint on top of people's heads. I don't even expect to have long hair because I think the problem is the devs didn't mastered this infamous Frostbite engine and didn't know how to avoid those type of hair clipping on the character's necks, shoulders, cloth, armors but at least walk the extra mile and make the hair looks like hair.

 

  • I would expect a new DA game that it won't be a console game haphazardly ported to the PC.I find it offensive that BioWare has released Inquisition onto the PC without making an effort to harmonize its controls with what PC gamers expect and are used to. The PC is a fantastic platform for gaming. I’m not going to go all ‘PC master-race’, because consoles play their part too. But a PC has the potential to be a much more powerful platform, with many more options available to gamers. As far as I’m concerned, the release on the PC was a Beta version, and it shouldn’t have been sold.

 

  • I would like a DA game with a story to flow with the game, opposed to DAI's story that was either too slow, too clunky to ended up so shamefully rushed that Bioware had to sell a DLC with the end on it.

 

  • I would also like to have the next DA game with thousand more cut scenes, cinematic scenes than I experienced in DAI. The lack of it took a lot of quality from quests that otherwise, could have been much more immersive and less repetitive or tedious.

 

  • Then, comes the most subjective of my expectations which is, I hope Bioware rethink carefully about implementing more than 2 races again if doing so will cost them (and us) to get a game where those races means nothing more than cosmetic changes and/or worse, it will take so much time and resources to implement them, that will diminish the quality of the story and quests.

 

  • I would also like a next DA game with way less flashiness during combat. To me, the amount of fx during combat was way too cartoonish and over the top. There were times I felt I was watching a Japanese cartoon or playing some sort of Dragon Ball Z: Inquisition.

 

 


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#108
Minttymint

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I want it to have a bigger, looming threat. Why oh why do we have time to lead a druffalo back to it's owner, place flowers on a grave or return a phylactery when the world is in danger? People complained that Hawke ran around doing peoples crap and you know it didn't bother me with Hawke but here we are as an even more important person, the Inquisitor, doing the same damn thing. And the interesting quests that the Inquisitor could actually be needed for? War Table operations.

Please BioWare, no more.



#109
TraiHarder

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Because this way Bioware will give player a choice to play as the Inquisitor or new PC. I didn't say I would like that, but this way will satisfy both types of players, the ones who want new PC and the others that want to play as the Quizzy. I, for example, would like the play as the Inquisitor, and if possible, without switching.


That honestly makes no sense in terms of a story. That would be two entirely different games

#110
ESTAQ99

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For me it's:

- getting to play as the hero of ferelden again.

 

-Revealing what's up with Sandal.( he prophesized DAI and although he didn't make an appearance in the trespassers DLC you can find his journal in the crossovers which makes him more of a mystery on how he always survives encounters with darkspawn, prophesied DAI and how he got to the crossroads.

 

- A better companionship relations. Make us immersed that we cared for them with thought out and unique interactions with them like DAO did and Mass effect with their citadel DLC. DAI felt a bit linear especially with the romance.

 

-Tie up lose ends and end the series. Not that I hate DA but it has to end eventually before it just feels dragged on. I mean maybe they can make another game considering there is so many lose ends with the hero of ferelden and all that has happened in DAI (Guess the whole hawke at wheissup or whatever and not hearing from him  ended up being nothing) but it's gotta end since you can tell they are changing things and contradictions are happening which is bad for the game.

 

-Bring back the tactics option from DAO. This lazy companions tactic suck. Only being able to pick whether your companion does this move more frequent sucks.

 

-Stick with their 3 DLC plan they usually do for these games that feel like expansion like trespassers was. The one before trespasser was too short and no story. please don't make DLC like that anymore. If you want to leave us in a cliffhanger that's fine but do it more interestingly and less boring. It was pretty much, 'we're getting closer to tremors' fight darkspawn, rinse and repeat till you get to the end. 

 

-No new protagonist. It's going to blow up in Biowares face with the way they are going. Everyone is getting attached to one or the other of the protagonist and eventually one will take the spotlight while the others are left in the dust with fans being upset and rightfully so. Mass effect was great because you were shepard througout the trilogy so the closure between companions was felt throughout the journey to end the reapers. DA has no closure just some nice interactions but then the next game comes and a new set of companions are made and you have to start all over again with new protagonist. It seems they made it so now the inquisitor will act like a behind the scene general giving orders so it might be safe to say he won't be playable in the next DA game so hopefully they pick between HoF or Hawke or heck why not both telling two stories and connecting them together at the end.

 

 

That could be amazing. I really hope Bioware gives a serious thought about giving players the chance to choose a protagonist between the HoF and Hawke and even play some parts of the game as inquisitor (though I'm not too crazy about playing Inquisitor again).


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#111
TraiHarder

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1. Bring back tactics
2. Get rid of 8 ability limit
3. Either expand skill trees again to something approaching the way they were in DA2 or expand the number of classes
4. Main story needs to be given a greater focus if they want to continue with open world plus better zone stories for every zone
5. Get rid of mmoish RNG in rewards it has no place in a single player game.
6. If you want to bring in strategic aspects ie the acquisition of power points, actually make them strategic


1.agreed tactics need to come back for sure.

2.I think they need to bring back the wheel from DA2 where u could access your other spells

3.Yea I honestly felt as of Mages were weaker this tome around. Not as many Aeo skills not as many cc spells no real buffs. I didn't feel like OMG I'm a mage FEAR ME MORTALS

4. I definitely agree with more story driven everything Iol. I also would like more choices that actually have actual Consequences. Where I stop and have to think about what I'm doing. And the after effects cause me to say wtf did I do lol.

5.confused about what you mean here?

6.Yea they have really lost sight of strategy. I mean positioning really meant nothing here. Spells like Ice Wall just have no purpose in these environments where they just walk around them lol. I just want the tactics menu from DA2 back

#112
TraiHarder

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I really need funny male Hawke and Fenris back.
More banters. And please do something about the archery already.
And the dream of my life: 4(!) companions.


Loved Hawkes humor path OMG just pure amazing. I loved it when I would just burst out laughing from the crap he says.

More banter for sure.

I think having 5 people would be to much honestly I believe taking 3 with us is enough.


What's wrong with archery? I believe it's has seen it's best update when compared to all the game thus far. What do u want to be done to it?

#113
Bombadyl

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A confirmed release date.


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#114
Lord Gunsmith 90

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Playable origins,


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#115
TraiHarder

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1. Better combat.

If I'm doing it a lot during the game, it's better good. Implement better hitboxes. Give mages more spell variety. Dial down the overall flashiness a bit. And please, I want the old tactic system back.

Greater variety of weapons and their properties. Swords better for fencing and parrying, hammers for piercing armor, flails harder to parry, etc.

Minor quibbles: a flatter power curve for items would be nice. Character skill and experience should trump weapon quality (unless it's an extreme difference from rusty iron garbage to sacred blade of ultimate armageddon or some such)

No legendary weapons on merchants. They should be acquired by completing an epic quest, not by dumping a ton of gold at the local bazaar. Pretty sure the bad guys don't buy their stuff either.


2. Story and writing

Give me fewer but more fleshed out companions. Do not compartmentalize romance content. Make sure the story has a satisfactory conclusion (not necessarily a happy end, mind you)

Make sure the world feels alive and lived in. NPCs with daily routines and such would be nice.

No forced drama, no companions with an overabundance of "baggage". I'm not good at being a therapist.

Overhaul the approval system if there really needs to be one. People who have known me for a year generally won't like me less because I vote for a different party or made a joke they didn't like.

3. Miscellaneous

Less collectibles, please. Less MMO gimmicks.


1. I would enjoy better more realistic combat. I honestly want the first mage auto attacks they had. With the bigger bolts and come from the hand. They were slower and allowed the mage to move which I loooooooved.

I would love more spells

BUT WTF PLZ EXPLAIN TO ME WHAT WRONG BE BIG SPELLS? ITS MAGIC ITS SUPPOSE TO BE BIG ITS SUPPOSE TO BE FLASH ITS SUPPOSE TO LOOK AWESOME. WHATS WRONG WITH THAT PLZ EXPLAIN?

#116
san/

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Duh, let me return to the past and choose artificer)) Though my cool down was never this fast.

But still I would prefer normal shots to be stronger, without specialization cheats, when a characters suddenly goes from super weak to super strong.

 

 

I think having 5 people would be to much honestly I believe taking 3 with us is enough.


What's wrong with archery? I believe it's has seen it's best update when compared to all the game thus far. What do u want to be done to it?

 

For battle yes, but when I listen to the banters like this (www.youtube.com/watch?v=b0zNyv_WdH0), I really regret that I cannot bring all those people together.

3 mages + Sera would be hilarious

 

Yeah, in the past it was even worse than now, definitely  :D

Normal shots. Stronger.

And maybe more flashy skills (why does it always have to be mages with the most beautiful technics)



#117
ZoliCs

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And maybe more flashy skills (why does it always have to be mages with the most beautiful technics)

 

You can only get to a certain awesomeness while shooting arrows compared to summoning fire and lightning. I guess you could shoot behind your back and between your legs, or something :P


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#118
Cz-99

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- Better mage spells/trees

- Interesting mage/battlemage combat

- Blood magic

- Race choice affecting gameplay in a meaningful way

- Good looking armor

- A focus on story

- Meaningful choices

- The option to exterminate elves

- No deserts

- Interesting companions



#119
san/

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You can only get to a certain awesomeness while shooting arrows compared to summoning fire and lightning. I guess you could shoot behind your back and between your legs, or something :P

:lol:

Well, magic bows + additional animation should do the trick.

Not the best example, but at least lights like in this video below would be nice, pentagrams in the air or something.

In other words, to add animation around the archer at the moment of shooting, not around a far-far away enemy.

www.youtube.com/watch?v=0xh7hQoqlWY



#120
bug_age_inquisition

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There isn't even a point in sharing my opinion because it's clear to me now that Bioware isn't listening to reason any longer.

 

They have their fanboys/girls to cater to.

 

DA4 has to be free-to-play for me to even consider it at this point.



#121
TraiHarder

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  • I would recommend Bioware to design its next DA game based on the time/budget they have. It seems they got totally lost midway and run out of time/resources to be able to put content in the game after its first 1/4. Some players can defend DAI as much as they want but the reality is that 3/4 of the game (or more), was just running around with a total absence of meaningful quests. That was, in my opinion, the main failure of DAI. A world that looked so beautiful, yet felt so empty and boring because other than putting flowers on some unknown grave or pulling a cow back to some farm, the rest was endless running around closing green holes (and yes, tons of players had to do that in complete silence because of the banter bug).
  • The beauty of the environments was proportionally inverse to the quality of the animations. The hair was a joke and it looked like some thick dry coat of shiny plastic paint on top of people's heads. I don't even expect to have long hair because I think the problem is the devs didn't mastered this infamous Frostbite engine and didn't know how to avoid those type of hair clipping on the character's necks, shoulders, cloth, armors but at least walk the extra mile and make the hair looks like hair.
  • I would expect a new DA game that it won't be a console game haphazardly ported to the PC.I find it offensive that BioWare has released Inquisition onto the PC without making an effort to harmonize its controls with what PC gamers expect and are used to. The PC is a fantastic platform for gaming. I’m not going to go all ‘PC master-race’, because consoles play their part too. But a PC has the potential to be a much more powerful platform, with many more options available to gamers. As far as I’m concerned, the release on the PC was a Beta version, and it shouldn’t have been sold.
  • I would like a DA game with a story to flow with the game, opposed to DAI's story that was either too slow, too clunky to ended up so shamefully rushed that Bioware had to sell a DLC with the end on it.
  • I would also like to have the next DA game with thousand more cut scenes, cinematic scenes than I experienced in DAI. The lack of it took a lot of quality from quests that otherwise, could have been much more immersive and less repetitive or tedious.
  • Then, comes the most subjective of my expectations which is, I hope Bioware rethink carefully about implementing more than 2 races again if doing so will cost them (and us) to get a game where those races means nothing more than cosmetic changes and/or worse, it will take so much time and resources to implement them, that will diminish the quality of the story and quests.
  • I would also like a next DA game with way less flashiness during combat. To me, the amount of fx during combat was way too cartoonish and over the top. There were times I felt I was watching a Japanese cartoon or playing some sort of Dragon Ball Z: Inquisition.

</p></p>

1. I agree with putting more on the world would ha e liked to see more travelers more towns and more dangerous wild life. And even without the bug there wasn't enough banter. I would have liked for them to even comment on the environment.
"Be careful inquisitor those wild nugs over there I hear they can Be very vicious best avoid them.

2. The environments were nice but feel as if they were toned down from where the alpha was headed . As for hair omg like why can't we have moving hair yet omfg. They could do a witcher thing and have the solid hair but them put some moving pieces in give them the rag doll affect. Lol

3. Don't play on PC but they should make a custom UI to fit the PC and how you play it.

4. I hate this one. Like the game had a ending the point of the inquisition was to Stop Cory and The Mage rebellion. Some people said it could live on after that and continue to help but that wasn't part of our main story. So it had a ending Tresspasser only ended the Inquisition NOT Dragon Age:Inquisition

5. I of course agree the game felt very empty going into Cutscenes. I bet everything they had way more cutscenes during the Alpha than they do now. Also definitely felt as if they should have keep how talking to people were cutscenes gown they had it in the Alpha and how the Witcher did it later on.

6. I would love multiple races again. But hope they implement races better. I they gave us some in inquisition going into how some people spoke to you. But I would have loved more quest going back into your past and race related quest.

7. PLEASE EXPLAIN WHATS FLASHY? MAGIC?

OK I get like some of the rouge abilities and such. And warrior stuff I get it. Swinging a sword shouldn't have a colored streak coming from it. And such but please explain to me what you really believe is to flashy because I keep seeing this a lot

#122
TraiHarder

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There isn't even a point in sharing my opinion because it's clear to me now that Bioware isn't listening to reason any longer.

They have their fanboys/girls to cater to.

DA4 has to be free-to-play for me to even consider it at this point.


What Inquisition not free to play?

#123
ZoliCs

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There isn't even a point in sharing my opinion because it's clear to me now that Bioware isn't listening to reason any longer.

 

They have their fanboys/girls to cater to.

 

DA4 has to be free-to-play for me to even consider it at this point.

 

smartassa.gif

 

Cool story.


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#124
TraiHarder

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Duh, let me return to the past and choose artificer)) Though my cool down was never this fast.
But still I would prefer normal shots to be stronger, without specialization cheats, when a characters suddenly goes from super weak to super strong.



For battle yes, but when I listen to the banters like this (www.youtube.com/watch?v=b0zNyv_WdH0), I really regret that I cannot bring all those people together.
3 mages + Sera would be hilarious

Yeah, in the past it was even worse than now, definitely :D
Normal shots. Stronger.
And maybe more flashy skills (why does it always have to be mages with the most beautiful technics)


How do you expect to get flashy things when they don't use magic lol. So I wouldn't agree with pentagrams and mess in the air with archers lol. They aren't mages so their abilities shouldn't really look to magical.

Now maybe more like cooler ways they use the bow maybe some close combat skills with the bow. Or things like the back flip abilities sure.

#125
EICAS

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I prefer

 

seeing "what's gonna happen next" rather than "what is new" in DA4

 

not giving up easily what has already existed in the previous episodes (not even sure whether it is justified to call them the episodes given their tiny relevance to each other)

 

And time needed for development could be shorter so that we don't need a long slumber for it

 

A new graphic engine isn't that necessary because most hardwares nowadays still unable to run its maximum potential smoothly


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