So Leliana is a zombie...?
She already creepy the first time met her in Lothering....
So Leliana is a zombie...?
She already creepy the first time met her in Lothering....
I understand that every player's choiches deserve equal respect, but let's face reality.
How many palyers really killed Leliana (or Oghren)? 2%? 1%? maybe less.
Is it good for the story and the series to delete an interesting character just because a little, little minority killed her? I think not.
Ideally every world state should be implementend, but again, let's face reality. Introducing a new advisor instead of Leliana, with his own personality and quests and dialogues etc (for the 1% of the player) is a waste of time and resources.
In DA2 I killed Merril, and it's something I'm very proud of. It's really a meaningful choiche, for me. I hate her, insufferable foolish baby-girl.
But I realize that in all the world there are maybe 50 other players that killed Merril.
So, if Weekes&Co decided that in DA4 the presence of Merrill, an Elven dalish mage we already know, with connection with Mythal and the Eluvians, is a good thing for the story, I'll accept that without complain.
I realize some loves killing everybody simply because they can but,in my games I found no real reason to Kill Leliana or everybody I meet.
So,Leliana is no ghost. in my games. She did manage to turn my Elven warden into a drunk because she returned to the Chantry instead of staying with him.
I understand that every player's choiches deserve equal respect, but let's face reality.
How many palyers really killed Leliana (or Oghren)? 2%? 1%? maybe less.
Is it good for the story and the series to delete an interesting character just because a little, little minority killed her? I think not.
Ideally every world state should be implementend, but again, let's face reality. Introducing a new advisor instead of Leliana, with his own personality and quests and dialogues etc (for the 1% of the player) is a waste of time and resources.
In DA2 I killed Merril, and it's something I'm very proud of. It's really a meaningful choiche, for me. I hate her, insufferable foolish baby-girl.
But I realize that in all the world there are maybe 50 other players that killed Merril.
So, if Weekes&Co decided that in DA4 the presence of Merrill, an Elven dalish mage we already know, with connection with Mythal and the Eluvians, is a good thing for the story, I'll accept that without complain.
i don't know the stats but i think you can be very wrong about those 1% a 2%
i think they sudden have add a *random NPC* as in her place if player killed her in DA:O made much better impact on the whole.
How does that work in bed, tho?
Obvious concerns are obvious.
Nice to have? Sure. Is it worth the dev time, though?i don't know the stats but i think you can be very wrong about those 1% a 2%
i think they sudden have add a *random NPC* as in her place if player killed her in DA:O made much better impact on the whole.
Nice to have? Sure. Is it worth the dev time, though?
Not worth the money at least.
But then, I'd say catering to 5% is a waste too.
I understand that every player's choiches deserve equal respect, but let's face reality.
How many palyers really killed Leliana (or Oghren)? 2%? 1%? maybe less.
Is it good for the story and the series to delete an interesting character just because a little, little minority killed her? I think not.
Ideally every world state should be implementend, but again, let's face reality. Introducing a new advisor instead of Leliana, with his own personality and quests and dialogues etc (for the 1% of the player) is a waste of time and resources.
In DA2 I killed Merril, and it's something I'm very proud of. It's really a meaningful choiche, for me. I hate her, insufferable foolish baby-girl.
But I realize that in all the world there are maybe 50 other players that killed Merril.
So, if Weekes&Co decided that in DA4 the presence of Merrill, an Elven dalish mage we already know, with connection with Mythal and the Eluvians, is a good thing for the story, I'll accept that without complain.
How about don't bring characters that you could have killed to live and don't give them role in next products.
Pretty much there was 0 reason to bring Leliana back after origins outside that she is writers pet, thus issue came from bad writing skills.It is good to know that you will accept whatever you are told by writers.
How many palyers really killed Leliana (or Oghren)? 2%? 1%? maybe less.
I didn't even know you could kill Oghren until I ran across youtube footage of it years later.
Leliana is a lie, there is only Morrigan.
Nice to have? Sure. Is it worth the dev time, though?
don't think it will have taken any more time then other, they can have script most of the stuff from Liana on the *random NPC* deform voice and wallah whole new character with little to no time loss.
I didn't even know you could kill Oghren until I ran across youtube footage of it years later.
I didn't even know you could kill Oghren until I read this comment.
Leliana is the the heart of Dragon age
just see her wiki page to realize that she is the character with more contents and more involvement than anyone else.
http://dragonage.wik...om/wiki/Leliana
My thought is why anybody will kill a member of their own group? I know.. They can so, they will.
I suspect many doesn't realize Leliana can be tanked into a strong rogue that is strong enough to battle the AD.
My AD attack party is usually my three tank rogues and Morrigan as a tank mage with spirit heal.
Leliana is the the heart of Dragon age
just see her wiki page to realize that she is the character with more contents and more involvement than anyone else.
Leliana is writers pet that is why they shove her almost everywhere
My thought is why anybody will kill a member of their own group? I know.. They can so, they will.
I suspect many doesn't realize Leliana can be tanked into a strong rogue that is strong enough to battle the AD.
My AD attack party is usually my three tank rogues and Morrigan as a tank mage with spirit heal.
Because she tries to kill you?
How about don't bring characters that you could have killed to live and don't give them role in next products.
Pretty much there was 0 reason to bring Leliana back after origins outside that she is writers pet, thus issue came from bad writing skills.It is good to know that you will accept whatever you are told by writers.
TheKomandorShepard,She has never tried to kill my warden.. If anything she has saved my warden several times in each of my games.
I happen to think Leliana is one of the best characters in DA:O and far superior to Sten or Shale.
In the majority of my games Sten remains Darkspawn bait at Lothering.
Leliana is writers pet that is why they shove her almost everywhere
Bioware strategy is to overuse Leliana so that they may feel justified to do the same with others characters like Alistair and Morrigan.
I think that this was a quick and simple way to put this somewhat problematic character to bed and leave it there. I suspect that this sort of thing won't happen again. Like, if Bull is gone, he stays gone, and so forth. With Oghren, he became irrelevant after Awakening so he needn't be addressed again, and Anders at least was finished off in DA2.
Both Oghren and Anders could have been replaced in their roles after dao and bringing them back wasn't only unnecessary but also bad move just like Leliana.Probably , they will pull of same trick with Calpernia in next game given how they set this up.
TheKomandorShepard,She has never tried to kill my warden.. If anything she has saved my warden several times in each of my games.
I happen to think Leliana is one of the best characters in DA:O and far superior to Sten or Shale.
In the majority of my games Sten remains Darkspawn bait at Lothering.
Your warden perhaps not , but act of killing her is pretty much self-defense instead just pointless killing companion.
Bioware strategy is to overuse Leliana so that they may feel justified to do the same with others characters like Alistair and Morrigan.
Well , they already do that to lesser degree with Alistair and other characters (like Cullen) ,Morrigan fortunately is bearable as she isn't shoved as much.
Well , they already do that to lesser degree with Alistair and other characters (like Cullen) ,Morrigan fortunately is bearable as she isn't shoved as much.
Aren,I suspect we will Leliana and Morrigan in the next DA game. I don't mind since there are others I would rather not see again.
Well at least it's an explanation that makes some sort of sense.
TY for addressing this Bioware, although I have not yet done a playthrough in a world where the HOF killed her.
Neither have I killed her yet but then I've not yet RP'd a character that didn't really like her. in fact I've even had acouple of Wardens that have romanced her. If I was RP'ing a Dalish Elf or something I might consider doing it in such a way that they're a bit of a renegade but haven't done it yet. I might in a future run though. it's not top of my agenda at the moment though.
Just imagine if Leliana is romanceable in DA:I and turn out to be she's a zombie.....
Horror indeed...
As much as I hated the necromancy they did with her in DA2, I almost immediately relented after seeing her character growth and great use in DAI. The lyrium ghost idea even takes away the cheapness of "the Maker brought me back" garbage. One could nitpick that it was somehow capable to mimic Leliana's personality to the smallest detail, but stranger things happened in this lore aready so it's cool for me. It gives a whole new tragic angle to a character we didn't even know was there, I love it.
I wish all retcons ever were tied up as elegantly as this, hats off to Mr Weekes. (Though I hope they do realize this was a one trick pony.)
Just imagine if Leliana is romanceable in DA:I and turn out to be she's a zombie.....
Horror indeed...
Damn... that's brilliant.
Now I'm sad this didn't happen. BSN would explode so hard the Solas/Lavellan drama would dwarf in comparison.