Anyone else find this spec, kind of...boring?
I created a new game with the sole intention of creating a necromancing bad-ass with the buffs that came from the last patch. All in all, I was thoroughly disappointed.
KE can jump right into the middle of the fight and you get a rush through it
Rift mages can control the whole entire battle field
Necro's...well. They cast DoTs that may or may not cause a huge explosion. And the Dots while good on high HP targets...like dragons. On regular fights they're not really that exciting.
I absolutely tried to enjoy the specialty as a pyro-necromancer. In the end, I enjoyed being a pyromancer than actually using the spec. What do you find interesting about the class? Or maybe it just isn't me?





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