Well if a roman general can have a iron hand that can grip a shield and knights had woold and metal prosthetics that allowed them to hold sheilds, swords, lances and stably ride horses with the wealthy in the middle ages being able to have prosthetics that allowed them to live everyday life rather somewhat normally then I can only imagine what could be done with magic and enchantment.
Dragon Age Prosthetics
#126
Posté 21 septembre 2015 - 11:55
#127
Posté 22 septembre 2015 - 12:20
Well if a roman general can have a iron hand that can grip a shield and knights had woold and metal prosthetics that allowed them to hold sheilds, swords, lances and stably ride horses with the wealthy in the middle ages being able to have prosthetics that allowed them to live everyday life rather somewhat normally then I can only imagine what could be done with magic and enchantment.
This is fascinating. Please add a link so I can read about this Roman general!
#128
Posté 22 septembre 2015 - 12:23
This is fascinating. Please add a link so I can read about this Roman general!
Here: https://en.wikipedia.../Marcus_Sergius
- Tielis, Heimdall, Wanya77 et 3 autres aiment ceci
#129
Posté 22 septembre 2015 - 12:27
This is fascinating. Please add a link so I can read about this Roman general!
http://www.archive.o...e/n423/mode/2up
and
https://en.wikipedia.../Marcus_Sergius
- Tielis et Hanako Ikezawa aiment ceci
#130
Posté 22 septembre 2015 - 12:35
Just posting this in case there was someone who forgot how awesome this was:

- Nefla aime ceci
#131
Posté 22 septembre 2015 - 12:36
But not that good for a mage, tho.
#132
Posté 22 septembre 2015 - 12:38
But not that good for a mage, tho.
If a mage, just cast spells with your good hand or replace the crossbow with a staff holder.
#133
Posté 22 septembre 2015 - 12:41
Just posting this in case there was someone who forgot how awesome this was:
I cannot imagine that my Inquisitor would ever agree to something like that. While it may suit some characters, it would definitely be out of character for her to wear a crossbow on her hand. She's a mage, so she can still fight, no crossbow needed. She could use a prosthetic looking like a normal arm, so that she could at least pretend that it's not that bad.
- Tielis aime ceci
#134
Posté 22 septembre 2015 - 01:50
I cannot imagine that my Inquisitor would ever agree to something like that. While it may suit some characters, it would definitely be out of character for her to wear a crossbow on her hand. She's a mage, so she can still fight, no crossbow needed. She could use a prosthetic looking like a normal arm, so that she could at least pretend that it's not that bad.
I imagine there would be several different prosthetic options if they bring the Inquisitor back. For mages I am picturing an arm similar to the knight enchanters blade. If a mage can summon a sword, why not an arm?
#135
Posté 22 septembre 2015 - 02:10
If Bioware does want the Inquisitor back for the end game then a prosthetic hand will have to do. The real question is whether or not they'll restore all the powers as before.
So here's how I see it happening:
1. If you've played a dwarven Inquisitor the Titans will grant you a lyrium-based hand.
2. If you've played a Qunari Inquisitor the dragons will restore your hand via Reaver blood.
3. If you've played an elven Inquisitor you'll magically get a new hand thanks to Mythal.
4. If you've played a human Inquisitor you'll get a new hand from the remaining Old Gods.
- Homeboundcrib aime ceci
#136
Posté 22 septembre 2015 - 01:16
You all remember that it is still possible to let the arm regrown. Even "little mages" can do this (ok, they could make some serious mistake
).
http://dragonage.wik.../wiki/Minderel : "Minderel in particular, suffered a major wound in his leg from a battle with a dire Corrupted spider. Gleam was able to set the bone straight and healed his leg but she also inadvertently grew back his arm; albeit not grown as big as his other arm. "
For my main (female) character there can be only: Regrown. I would prefer it to be done my "normal, powerful" mages. And I really would prefer if the arm would not work as good as before. ![]()
#137
Posté 22 septembre 2015 - 01:34
You all remember that it is still possible to let the arm regrown. Even "little mages" can do this (ok, they could make some serious mistake
).
http://dragonage.wik.../wiki/Minderel : "Minderel in particular, suffered a major wound in his leg from a battle with a dire Corrupted spider. Gleam was able to set the bone straight and healed his leg but she also inadvertently grew back his arm; albeit not grown as big as his other arm. "
For my main (female) character there can be only: Regrown. I would prefer it to be done my "normal, powerful" mages. And I really would prefer if the arm would not work as good as before.
Again.This is non canon.This comic and everything happening in it doesn't matter.
#138
Posté 22 septembre 2015 - 01:54
You can prove your argument, please? ![]()
The story is not canon (cause of the players choice in the games). But: If the world would not be canon, too, they could burn all their comics, and novels.
Nobody would buy comics with a non-canon story and a non-canon world. Look to the comics, read them: The world IS Dragon Age pure. And the world is very accurate in the comics.
http://dragonage.wik...uence_the_game?
"If it fit with your playtrough, it's canon."
Thing logical: They would NEVER allow to write a novel or a comic witch show a "nother Dragon Age world" with "other natural laws". What happen can be different, but not the mechanism in the world.
#139
Posté 22 septembre 2015 - 02:01
The story is not canon (cause of the players choice in the games). But: If the world would not be canon, too, they could burn all their comics.
Nobody would buy comics with a non-canon story and a non-canon world. Look to the comics, read them: The world IS Dragon Age pure. And the world is very accurate in the comics.
You are very sure: You can prove your argument?
Yes I'm sure.With the canon comics , you get reference in game , in World of Thedas 1 and 2.All characters in the Until we Sleep , Silent Groves etc comics are in World of Thedas 2.You get this even for books like the Masked Empire (DAI) or even Last Flight characters they are all in World of Thedas 2.
This one comics stopped before it was even finished and never talked about ever again.It never happened.
#140
Posté 22 septembre 2015 - 03:11
Yes I'm sure.With the canon comics , you get reference in game , in World of Thedas 1 and 2.All characters in the Until we Sleep , Silent Groves etc comics are in World of Thedas 2.You get this even for books like the Masked Empire (DAI) or even Last Flight characters they are all in World of Thedas 2.
This one comics stopped before it was even finished and never talked about ever again.It never happened.
Here: http://dragonage.wik...Age_(IDW_comic) here is nothing writen like: Not official, it never happen ....
An official Comic Mini-Series (who was not continued one day). Why should this NOT be official like the other ones? ![]()
Quote: "A total of 6 issues were published by IDW Publishing, and they were available in both print and digital forms."
#141
Posté 22 septembre 2015 - 06:23
Well, there is Mass Effect whaeverthenameofthebookis (sadly the only ME book I own, too... can't be bothered to look at the name right now) that they publicly announced that the idiot decided to give the finger to the lore.
I mean, there sentences like "He's a level 2 biotic, with a chance to become a level 3"
I was like "SAY WHAT MATE?!"
WHO would even wire a kid with L-2s around 2185?
Whoever isn't an L-3 has been a biotic for a long time, and I wouldn't be surprised if the character would receive L-5s.
So, I think that's entirely possible.
Thank the Creators, Last Flight actually has only one imprecision that is easily found (ie, a Champion of Kirkwall is mentioned during the Fourth Blight, while Hawke is the first Champion of Kirkwall, and the Champion in question is actually the Champion of Starkhaven - as was recognized by the author herself) for which I'm glad. The author (Lianne Merciel, if I remember the name correctly?) did a great job with it, and I enjoyed that one greatly.
#142
Posté 21 octobre 2015 - 12:32
All in all I think Bioware was relatively successful in ending DAI (more so than ME3). But if they show the Inquisitor in future installments, what would be really awesome is if they gave them some badass prosthetic arm. I know about the crossbow arm in the red jenny epilogue which fits the rogue very well, but maybe an indvidual prosthetic for the warriors and mages. Maybe some sort of armor arm laced with lyrium veins on the inside?
Indeed, lyrium is a must (for mages at least - though possibly for templars, too - as the artificial limb would need to be able to channel magic without being a hindrance (and it would need the lyrium for the enchantments placed on it, too!)...hell, it could make the character stronger (like that lyrium idol did for Meredith - though without corrupting the character as I'd hope they are not using the red lyrium (which has the blight...on a side note: Would that mean that in small concentrations a grey warden could handle the substance? - After all they are resistant to the blight!)))...and it would look cool (kind of like Fenris...maybe it would convey similar abilities?)
greetings LAX
#143
Posté 21 octobre 2015 - 01:49
Though I haven't played to this point yet myself...I stumbled on the ending when searching for ways to either kill or (preferably free) the dragon. (how is that done by the way???) And while I understand that if Solas permanently affixed the Anchor to the Inquisitor's hand...and as Cassandra said "....It is killing you...." I can understand the choice of self-preservation- cut off my arm and lose the Anchor (which is killing me anyways) in order to live- BUT at the same time....the sudden appearance of the Inquisitor with only half of their left arm is jarring. I think in terms of logical sequence it would have made sense to show a small cut-scene of having to cut off your own arm...rather than Solas permanently fixing the anchor into your hand (yet you still being alive and whole) one moment....then *fade to black* (Scene change) *In walks the Inquisitor back to the Exalted Council....suddenly missing half an arm*
I found (and still find) that more than a little disconcerting.....seeing the Inquisitor with only half his/her left arm, and to be honest, I find it a little sad. Does anyone else find that scene a little jarring?
And lastly, can anyone tell me how to free the dragon called Artaashi or whatever the Qunari called her? I've tried for hours to kill it to no avail,so I want to try to free it - I never really liked killing dragons anyways.
Thanks Bunches!
Yes, I found the transition between Solas and the Exalted Council to be very jarring. There needed to be better flow with that, the last we see in the Solas scene, our arm is glowing and looks about to explode. How did it get from there to us cutting it off? It would have made more sense if Solas had turned the arm to stone, at least.
Should adjust to your class style.
Rogue-Crossbow if Archer or Dagger if Duel Wield
Warrior-Longsword if Two handed now you are Duel Wield or Shield if sword and shield
Mage-Cannon to shoot magic out o.
Or they can stick with the crossbow sure we can say it fits a rogue more but lets not act like they didnt have magic coming out of that same hand before which some said would fit a mage. Honestly crossbow arm works for all classes just less for warriors. Rogue works like regular cross bow for rogues, Mages wont need to fill it with arrows when you can use it to direct your magic out of it, and warrior well once upon a time in dragon age warriors could be archers so it would work same as rogue only instead of holding a dagger in the good arm a one handed sword.
Yes, but in these instances, we have to drastically change our combat system. This eliminates anyone from playing as a duel wielding rogue, they just use one dagger. We can't play as a bow archer, it has to be crossbows. We can't play as two handed warrior anymore. Plus, the game system would need to create one specific combat style for the PC and different styles for the NPCs, rather than sharing the same system as DAI does. That is a lot of work and resources spent to limit our gameplay options.
I hate how this was done, it's definitely part of why Trespasser is pretty much my worst-case outcome. It feels like it was just there for shock value and to drive home that arbitrary rule that you have one game per protagonist and then you're dead weight to be gotten rid of.
Without any character development or on-screen effort around the loss and its effects, it's just so ... random and cheap. No acknowledgement of the mutilation by anyone, nor of the likely shock and trauma of it, nor of the fact how vulnerable it makes the Inquisitor unless and until a solution is found (especially seeing as how much of the world apparently hates her and will no doubt leap at the chance to easily kill her). No support or comfort for it, no promise to immediately research what can be done to help. Nothing. What was the point?
If they replace the arm with anything remotely functional, why destroy it to begin with? If they don't, it will beg the question of why magic and engineering can accomplish impressive things elsewhere but not for our character.
Yes it was handled poorly, IMO. It was all very abrupt. The devs wanted the shock of us walking into the Council with one arm, but it was disorienting and confusing more than shocking.
No offense but these images transcend my suspension of disbelief. They seem better fitted to a Dragon Age fifty years from when DAI takes place. It doesn't fit with the environment, kind of like anime Fenris.
...but in another version of the final speech the Inquisitor says s/he is going to save the world again...
And there are ways of saving the world without being on the front lines. See the Inquisition's advisors. Or leaders of nations and large organizations.
#144
Posté 21 octobre 2015 - 02:09
Mother of Necro...
#145
Posté 26 octobre 2015 - 09:08
Siani my elf inquisitor romanced Solas so I need to her to play a big role in the next game. She's not done yet, she has to save him from himself. So Dagna, get me an amazing magical dwarven prosthetic!
It'll look like a hand and probably won't be able to do much, but it'll be able to channel magic through it and help her cast spells. Good thing she's a righty.
#146
Posté 26 octobre 2015 - 10:38
If a mage, just cast spells with your good hand or replace the crossbow with a staff holder.
Heck, with a mage you could skip the staff and just plate the end of the severed arm with the same wood/crystals/enchantments that are put into staffs to channel magic and use that ![]()





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