"Walk Softly" (and "Grizzly End") and "Even Ground" are always on for me now. I've played the game a lot of times, and I really like the randomness of coming across an enemy with immunities and abilities I don't expect. It's adding a nice little dose of challenge without turning combat into a war of attrition, endlessly chipping away at ridiculous health bars.
I started a new game to try for the "Trial of the Magician" achievement (I didn't have a save before Val Royeaux), but I don't know if I'm going to turn on "Travel Light" again any time soon. That one was a bit tedious. I'll probably also save "Rub Dirt on It" for the tropy. I'll turn on "Rest Easy" once I'm settled in the new stronghold and actually have focus for it to matter.
All things considered, the new trials are a lot of fun. Well done!





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