In the ranges.2da, I found the distances for the different "perception" settings on a creature.
Most creatures have Perception set at default. What does default mean?
Also each range defined has a primary and secondary, when does second come in to play?
What I was playing around with was in a container's disturbed event, if the owner of the container was within range of the container, based on his perception rating, he'd react to the PC disturbing the container.
Example, Short perception is 10 meters. If PC opens the chest while NPC is 11 meters away, he does not notice, 10 meters or less and he reacts.
I can do all of it except get the Perception Range property of an NPC.
How do you you get that property off the NPC object?
Am I correct that Last perceived heard and seen occur as objects enter within the range of that setting?





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