Why is the lighting so bad during character creation? When my characters step out of the creator into the light they look drastically different. Please fix this.
Why is the lighting so bad during character creation?
#3
Posté 13 septembre 2015 - 10:38
You are in the Fade when the CC kicks in, lighting on the Fade sucks. Use Black Emporium to fix it later
- Chii, Captmorgan72 et MamaThyia aiment ceci
#4
Posté 13 septembre 2015 - 10:44
- Chii aime ceci
#5
Posté 13 septembre 2015 - 10:56
Thank you for the Black Emporium tip!
#6
Posté 14 septembre 2015 - 02:00
It sucks when making Hawke too.
#7
Posté 14 septembre 2015 - 02:34
LOL!! So true!
- Arshei aime ceci
#8
Posté 15 septembre 2015 - 10:28
I haven't noticed much (if any) improvement in the lighting of the Black Emporium creator/editor, either. It's just... really bad lighting that doesn't match any of the conditions you see in-game (except maybe in the Fade). But the Emporium really is a blessing for fixing the inevitable "wow it's a potato and I thought it was an Inquisitor" issues, so I'm definitely not complaining that it exists.
#9
Posté 16 septembre 2015 - 12:55
The emporium lighting doesn't thrill me either, I wish the CC lighting would actually be like the more common lighting in game.
#10
Posté 16 septembre 2015 - 01:23
It sucks when making Hawke too.
They somehow made it WORSE.
That will forever baffle me.
- Absafraginlootly aime ceci
#11
Posté 16 septembre 2015 - 04:07
They really should allow us to adjust the lighting to see the character we create in various lighting conditions. I don't think that would be too difficult to implement.
Would be nice to get that added in a future patch, but if not, something to consider for the next game in the series.
- The_Prophet_of_Donk aime ceci
#12
Posté 16 septembre 2015 - 12:37
#13
Posté 16 septembre 2015 - 12:56
They really should allow us to adjust the lighting to see the character we create in various lighting conditions. I don't think that would be too difficult to implement.
Would be nice to get that added in a future patch, but if not, something to consider for the next game in the series.
Just a little shifter with a different lighting environment so you can see what they look like.... my Inquisitor looks great in the Fade.... then I go to the Deep Roads and she looks horrible!!!
#14
Posté 16 septembre 2015 - 03:31
It's a feature in pretty much every Bioware game since DAO. At least we don't have to play through an introduction before getting to the CC ...
#15
Posté 17 septembre 2015 - 12:24
And then the game came out and the cc is lit in green and the prologue is nothing but overexposed white...
- zeypher et The_Prophet_of_Donk aiment ceci





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