I have to give some support to 2H Champ. I'm playing one now on Nightmare, no Trials, almost done with the main quest, I'm just before the point where Morrigan is going to find out what "bound to Mythal" really means.
It's been great fun! I'm using an AoE greataxe -- in general I've favored AoE 2H weapons over the direct damage mauls. I've been using Pommel Strike, Mighty Blow, Block & Slash for 2H skills, all upgraded. I also use two Vanguard actives: War Cry, Charging Bull. I have upgraded Grappling Chain because that's just too fun not to have. I have upgraded Walking Fortress from Champ plus all the passives on the right side. And finally a focus skill.
Even though I'm level 18, I'm hurting for skill points. I've got them split across four trees, which is probably one too many. I don't have any points down the left side of Champ, which means no To the Death. I'm going to have to respec to fix that, but not sure what to drop. It would have been Grappling Chain, but now that Combat Roll does damage, maybe I drop Vanguard? But I'm so close to Livid. Decisions, decisions!
In any case, the list of actives above makes for fun combat play. I don't have any problem with taking damage, I always have guard, and I detonate combos all over the place. I generally do all the tanking by Charging Bull into the middle the mob, preferrably knocking them all flat, then War Cry for guard and Taunt, then just as they are geting back on their feet, Walking Fortress so I can't be flanked. Then it's just wail away on fools until they die.
I can't wait to hear more. My 2H Warrior is sitting idle at level 16...incapable of deciding on a specialization. I keep trying them out, but it's not going so well. I'm doing nightmare with Walk Softly and Even Ground enabled, and it is KILLING ME. Every direction I turn I end up a pile of goo. I thought it was just me, but I've got a rift mage and tempest and those two chew up enemies and spit them out, even with the trials on. My Tempest is chaining back-to-back detonators doing 3k-6k and is able to eat through the tremendous amount of guard and barriers. My Rift Mage can control things long enough that her party is able to hack through them. But my poor warrior is just getting chewed up.
Last night I tried out the new toggle for upgraded Horn of Valor and it was a game changer most of the time. I still avoid rifts, but I can take on giants or great bears (oh, I have Grizzled End on too) with no problem. But it's like sometimes...I just die. I'll be at 90% health and then BAM I'm dead. I don't understand.
I can't decided between Reaver or Champion. Reaver would give me the damage to rip through the guard and barriers, but I die too fast still with all these trials enabled. Champion would let me survive longer, but I am having a hard time giving up my current skills.
Currently using:
1) Mighty Blow
2) Block and Slash
3) Charging Bull
4) Combat Roll
5) Whirlwind
6) Grappling Chain
7) Horn of Valor
8) Focus
Reaver needs all three skills IMHO (some forgo RoP). But because you end up only using those three, you can pretty much replace whirlwind, mighty blow, and block and slash. My concern with Reaver is that I die so fast on the trials, and unconscious players do no damage.
Champion needs three skills too (TTD, WF, and Warcry IMHO). The problem is, what to give up. I really feel like you need grappling chain to get those archers off your team. And right now I'm dying left and right, so I find all too often I roll away from damage, and then charge back in. Whirlwind is my go-to for detonators and damage. I really feel like I may have to drop mighty blow and block and slash, but these are core skills for 2H IMHO. It'd be like an archer dropping long shot, or a DW rogue dropping twin fangs.
I have yet to try JoH, but from what I've read, playing with these trials turned on is starting to feel like that. I'll be fine and then BAM I'm dead so fast. So I need to control them or kill them faster. Gah! Tempted to turn off walk softly. I could give up Upgrade Horn of Valor but my concern is my party would begin to die again. I could replace it with War Horn for more control, but I'm already struggling for skill slots.
I also thought to replace like-with-like. So Walking Fortress negates damage, so replace either Horn of Valor with it or Block and Slash. Admittedly I don't use Block and Slash much anymore. I die so fast that I don't have time to wait to block.