With a new lead writer this time, it would be interesting to see how a DA4 turns out....that is IF we even get a DA4.
The only thing I would like to see done better in a possible DA4 is showing more and telling less. DAI was a perfect game to be able to show us the horrors of war, racism, discrimination, religious oppression etc. Instead, what we got was this sanitized "Disneyland" version of Thedas. I wanted to see the emotional impact of the suffering of the elves in this game. Instead, we get one small tribe of elves in which we have to chase Halla for and such. Everything else was told by finding notes/letters/journals on dead bodies explaining to us the horrors and suffering.....but we never actually got to see it.
This is what gives Dark Fantasy games their niche, as they are the beacon for such topics and last time I checked, Origins was considered a Dark Fantasy game but the series is shifting into more of a High Fantasy like what we got with DAI. If anything, this is where I think the biggest difference is, that DAO was more of a dark fantasy RPG while DAI seems more like a high fantasy. Yes, DAI had it's darker moments, but it was nowhere near the level of intensity of that of DAO/Awakening. In essence, DAO is Robocop (1984) and DAI is Robocop 3 (1993) in terms of tone and intensity.
Finally, I believe the personality variance possibilities of the IQ was wasted. A lot of people like to use the excuse that the IQ was a religious figure leading a religious organization so being "bad" would not make sense. I find that funny because in older history, some of the greatest tyrants WERE religious leaders leading religious organizations. I am not saying that we should have had the option to be evil, no. But more options to show emotions/choices that reflect greed, selfishness, manipulative, and other dictator-style traits that has been used by many religious tyrants in history. Instead, what we got was a protagonist who could really just be Good.....or neutral. This is not only a distancing from Origins, but MOST Bioware games in which we could be Good-Neutral-Bad. Even when playing as an Elven IQ who hated the Chantry/Andraste, I was not given the options to really have that stance represented in any of my choices. I was always looking and waiting for that option to say,
"I could give a damn about the Chantry or Andraste as this human religion/deity is the scourge of this world! However, I will use the resources of the religion to save the world so that my people [Elves] do not have to suffer because of human ignorance!"
But no we never got such option. With my Dalish Elf in DAO, I was given ample opportunities to display my distrust or even hatred towards humans and their ways.
I think if there is a DA4, Bioware needs to make some serious chances from what they did with DAI.





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