I am simply curious if Tempest Archer is still viable post 1.10, especially since we can no longer rely on Shadow Strike to reduce cooldowns.
If it is viable, I am curious so as to what abilities would you recommend for me to use.
Of course it's viable. I only see improvements to Tempest Archer, nothing that makes it worse.
The FoF upgrade Flaming Chain is a lot of fun. You don't even have to use the full chain. If there are 2 or 3 actives that you would typically use anyway, you can now do them for free! Poison Weapons, Long Shot, Leaping Shot (to Stealth), for example, or Leaping Shot, Long Shot (for 900% bonus).
Take your favorite Archer skills: I'm partial to Long Shot, Leaping Shot and Explosive Arrow.
Add in at least two flasks: Fire and Lightning
Take Poison Weapons with upgrade, you can toggle to the gain health alt at lower levels to help combat squishiness.
Take Thousand Cuts.
That leaves one spare slot for whatever you want: Flask of Frost, Full Draw, Hook & Tackle, Stealth (though I don't recommend this), KO Powder, whatever.