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Why wouldn't you logically choose the destroy ending?


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2611 réponses à ce sujet

#2601
AlanC9

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If human nature isn't sacred, then why try so hard trying to save humans using synthesis at all? If free will is an illusion, why fight the reapers in the first place?

These are just nonsense trying to sound clever..

One can find something valuable without thinking that its nature is sacred. Sometimes the point of a thing is what it can become, not what it is right now. I'm transforming the nature of some flour, yeast, and so forth right now. They will be more valuable to me later, but they weren't worthless to me an hour ago.

And the proposition that free will is an illusion doesn't lead to any particular conclusion about what you should do next. It might inspire a certain cynicism about the value of your own thought-processes when making decisions, but at the end of the day you're still in the same situation,with the same choices, whatever you think about free will.

#2602
AlanC9

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Why couldn't it simply command its Reaper toys to fly into the dark space or into sun? Why force Shepard to make a decision at all?


You can make a case that the Catalyst doesn't actually have real-time control over the Reapers, and that the process is more like a permanent imprint when a new Reaper Is created. Control requires beaming stuff all over the galaxy rather than a simple swap-out of Catalyst programming.

#2603
AlanC9

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Sure it is. The reapers are actively attacking and killing everyone as Shepherd and the Catalyst speak. With the destruction of the mass relays, all three options will cause a great deal of damage to the Galaxy, or would have until the Extended Cut toned that down because the writers realized they'd screwed up. You're right that there are options that don't result in everyone dead now, but those options are AI Overlord and forced genetic manipulation, both of which keep the murder machines around.


I don't see how this supports your point. Any choice except Refuse will stop the destruction. Destroy is the worst of the lot since you'll have less repair capability.

And sure, the murder machines are still around in two of the choices. Again, I don't see your point.

We have to question if the reapers are actually Sapient life. If they are, it's in the same way Frankenstein's monster was alive. However, we have to question if their personalities are real considering they are the creation and under the control of a very much bound VI program.
And there are plenty of sentient life-forms I am willing to end because they exist only to kill and harm others. Shepard has done it for 3 games.


Look, I get that you want to murder the Reapers and feel good about yourself while doing it, but what's the argument? That they were forced to be evil? So Indoctrinated people should be executed out-of-hand even if they could be cured, because they once did something evil?
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#2604
gothpunkboy89

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You didn't answer the question, of course. What does 1 have to do with the other? This isn't XCOM where the aliens are trying to push human development in order to use them for a purpose. (Although, that may have been an influence on what Leviathan says.) They weren't working with some substance that only Organics could be around but would destroy the Reapers. The Crucible is nothing more than a machine and there was no story about them designing it without using Mass Effect technology as some way to circumvent or surprise the Reapers. It's just a thing that you're told about and gets built in the background. If it is necessary for synthesis, there is no reason for the Catalyst to not have built it already. Except for the fact that it's a stupid thing shoved into the story where it doesn't belong where nobody building it would have any idea what it was supposed to be, what it was supposed to do, or what it was for.

 

 

Actually I answered your question perfectly. You have always been a very strong supporter of the concept that the Reapers blinded all the races to all other paths of technological development. And by doing so it limited them to allow the Reapers to harvest them. Here comes the Crucible which exists outside their technological path. Taking countless cycles to come to the form seen in game. That different path opened a new possibility up.



#2605
Natureguy85

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1- IMO, the Catalyst's choice to let Shepard choose the Reapers' fate was created by the writers because they wanted Shepard's story to end like the Hero's Journey dictates.

 

I like this post but I disagree with this point. They had Shepard choose to give the player the choice. This is more mechanics than writing at this point.

 

 

 

 

I'm not sure how that makes sense.

First, i don't know why you think this is an analogy, and not just an application of existing modern acceptable practices.
 

 

If the Reaper war isn't analogous to our real human conflicts, which it isn't, then it is not appropriate, or at least not necessary, to apply our real world approaches to it.

 

 

 

Second, this discussion is about why we would or would not pick Destroy. Why wouldn't our sensibilities as players matter?
 

 

They could, but you're applying sensibilities that are based on a situation fundamentally different from the one you're currently facing.

 

 

 

Third, "collateral damage" isn't just a thing that happens while one side achieves victory or some goal. We have rules derived from ethical principles on what acceptable collateral damage is. Collateral damage ought to be justified as proportional to the military objective. When someone calls the death of AI murder and someone else calls it collateral, that's essentially what they're arguing about and as players we may evaluate that destruction differently.

Are you saying that you can only make an application of modern standards by calling it an analogy? Fine. Stipulated. As far as you're concerned consider it an analogy.

 

This has nothing to do with rules. Whether or not the collateral damage is acceptable or moral is another discussion entirely. It would be murder if you could have accomplished Destroy without killing the Geth and no other changes but chose to kill the Geth anyway for some reason. The distinction between murder and collateral damage has to do with the situation and, most importantly, the mindset and intent.

 

Again, you're applying modern standards from one situation to a fundamentally different situation. That's where it fails.

 

 

You can make a case that the Catalyst doesn't actually have real-time control over the Reapers, and that the process is more like a permanent imprint when a new Reaper Is created. Control requires beaming stuff all over the galaxy rather than a simple swap-out of Catalyst programming.

 

Yeah, but it's not a strong case. The Catalyst says "I control the Reapers." The wave could just be replacing a driver or something. It's also a cutscene provided for visual reasons, so I don't know how much narrative value you can derive from it.

 

 

 

I don't see how this supports your point. Any choice except Refuse will stop the destruction. Destroy is the worst of the lot since you'll have less repair capability.
 

And sure, the murder machines are still around in two of the choices. Again, I don't see your point.

 

Sure, but at what cost? AI overlord or forced genetic manipulation, both of which keep the mind altering machines around doing their mind altering. And what of all the Reaper ground troops? Are they sapient now? While silly, the EC says they rebuild everything without a problem.

 

 

Look, I get that you want to murder the Reapers and feel good about yourself while doing it, but what's the argument? That they were forced to be evil? So Indoctrinated people should be executed out-of-hand even if they could be cured, because they once did something evil?

 

Killing my enemy in war isn't murder.

 

As for Indoctrinated people, if a cure were available, then no. However, there is no comparison between a Reaper and an Indoctrinated person. A cure would return that person to normal, but there is no restoring all the people killed to make a Reaper. Where you would actually raise a good point is if the new consciousness of a Reaper is "alive" just as we ask if the Geth are "alive." Both are artificial constructs. Actually, that's an amazing thematic reason to have the Geth and EDI be killed with the Reapers in Destroy. If you decide that the Reapers aren't alive than neither are the Geth and EDI. Themikefest will like that. I doubt the writers thought of that though. Synthetic destruction was to give Destroy a cost so it isn't the obvious choice.

 

Since there isn't a cure of Indoctrination and the victims' brains are permanently altered, it is an interesting question of what to do with them. Vigil tells us that those in the Prothean cycle were mindless husks and died of starvation and exposure. I suppose for the current galaxy it depends on the level of Indoctrination and if it continues to progress after the Reapers are dead, which we don't know. Although, the continued Indoctrination effect, particularly on those already effected, is another good reason to pick Destroy. With the other two, you have to imagine that it turns off.

 

 

 

Actually I answered your question perfectly. You have always been a very strong supporter of the concept that the Reapers blinded all the races to all other paths of technological development. And by doing so it limited them to allow the Reapers to harvest them. Here comes the Crucible which exists outside their technological path. Taking countless cycles to come to the form seen in game. That different path opened a new possibility up.

 

Based on what do you say the Crucible is outside the Reapers' technological path? But assuming that's all true, it has nothing to do with why the Catalyst couldn't make it since there is nothing special about it. It's just a power source designed to work with a piece of Reaper technology, the Citadel. It also does nothing for how preposterous it is that the Crucible was made by each cycle adding just a little piece and the design surviving every cycle. This is why the Catalyst just blows off Shepard's question of who designed it. "Don't ask questions. Just take your Deus Ex Machina and pick a color."

 

Now, the Crucible could have worked if they'd just allowed some discovery so that we actually had a plan. Using the Citadel as some sort of broadcast antennae to send a Destroy or Control signal to all Reapers is perfectly logical and sensible, but that discovery never happened. Nobody knew what the hell they were doing. Synthesis would still have been nonsense though.



#2606
AlanC9

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If the Reaper war isn't analogous to our real human conflicts, which it isn't, then it is not appropriate, or at least not necessary, to apply our real world approaches to it.


But that depends on the particular analogy being used, and there needs to be a reason why that analogy fails. I don't think you've managed to convey why the analogy in question has failed. "Fundamentally different" is just a handwave unless we all agree that the situation really is fundamentally different.
 

Yeah, but it's not a strong case. The Catalyst says "I control the Reapers." The wave could just be replacing a driver or something. It's also a cutscene provided for visual reasons, so I don't know how much narrative value you can derive from it.


Agreed. This was something of an own-goal for Bio, since the Catalyst's behavior makes a lot more sense if it isn't really in charge of anything and the Reapers are just following a program which the Catalyst doesn't believe is workable anymore.
 

Sure, but at what cost? AI overlord or forced genetic manipulation, both of which keep the mind altering machines around doing their mind altering. And what of all the Reaper ground troops? Are they sapient now? While silly, the EC says they rebuild everything without a problem.


In Control, it's up to Shepard. And in Synthesis, you've accepted the mind-altering anyway. But yes, there certainly are both costs and risks there.
 
 

Killing my enemy in war isn't murder.


This isn't true for all forms and occasions of killing. A "no prisoners" order is a criminal act, and so is obeying it. (Well, technically, there's nothing to obey since it can never be a legitimate order in the first place.)
 

As for Indoctrinated people, if a cure were available, then no. However, there is no comparison between a Reaper and an Indoctrinated person. A cure would return that person to normal, but there is no restoring all the people killed to make a Reaper. Where you would actually raise a good point is if the new consciousness of a Reaper is "alive" just as we ask if the Geth are "alive." Both are artificial constructs. Actually, that's an amazing thematic reason to have the Geth and EDI be killed with the Reapers in Destroy. If you decide that the Reapers aren't alive than neither are the Geth and EDI. Themikefest will like that. I doubt the writers thought of that though. Synthetic destruction was to give Destroy a cost so it isn't the obvious choice.


I'll go with that. Reaper lives are morally significant in exactly the same way as other synthetics such as the geth and EDI. While it may be evil to take the anti-synthetic racist position, it isn't logically incoherent. So if that's how you roll, yeah, you shoot the tube and you don't lose any sleep over it.

#2607
BloodyMares

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You can make a case that the Catalyst doesn't actually have real-time control over the Reapers, and that the process is more like a permanent imprint when a new Reaper Is created. Control requires beaming stuff all over the galaxy rather than a simple swap-out of Catalyst programming.

Excuses through headcanon.  When the Catalyst outright states: "I control the Reapers, they are my solution" I expect full control, otherwise it doesn't make sense. How would the Catalyst stop the harvest if the new solution is found and the Reapers become obsolete?



#2608
Obadiah

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If the Reaper war isn't analogous to our real human conflicts, which it isn't, then it is not appropriate, or at least not necessary, to apply our real world approaches to it.
...
They could, but you're applying sensibilities that are based on a situation fundamentally different from the one you're currently facing.
...

The only fundamental difference you've described so far is the elevation of the power and threat of the enemy, while utterly dehumanized them of any worth. I'm sure that could justify all manner of behavior, but you really should not expect everyone to subscribe to the conclusion that this means all modern sensibilities are now discounted, especially since you've done this basically by assertion.

 

...
This has nothing to do with rules. Whether or not the collateral damage is acceptable or moral is another discussion entirely. It would be murder if you could have accomplished Destroy without killing the Geth and no other changes but chose to kill the Geth anyway for some reason. The distinction between murder and collateral damage has to do with the situation and, most importantly, the mindset and intent.
...

See, it does actually have to do with rules. You've described the destruction of the ally AI as "collateral" as if that's the end of the discussion, when it really isn't. There are rules for acceptable collateral, just because you've labelled it collateral, doesn't suddenly make their destruction acceptable. Sure, you can nitpick language to try and avoid that conversation ("oh its not 'murder' because of intent"), that's fine, but its a transparent ploy to avoid the discussion.

The game asks each of us to make a choice on our own. We all did that. I'm not sure why you think modern sensibilities aren't applicable. I think they rather neatly apply - the scenario seems almost tailor written to test them directly: What if the enemy is really really bad? What is the enemy is really really powerful? What if not incurring collateral results in a significant loss? etc...

#2609
Natureguy85

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But that depends on the particular analogy being used, and there needs to be a reason why that analogy fails. I don't think you've managed to convey why the analogy in question has failed. "Fundamentally different" is just a handwave unless we all agree that the situation really is fundamentally different.

 

I did that. Obadiah claiming it wasn't an analogy notwithstanding, there is no analogue to the Reapers. Would you provide one? An analogy is a comparison, replacing like for like.

 

 

This isn't true for all forms and occasions of killing. A "no prisoners" order is a criminal act, and so is obeying it. (Well, technically, there's nothing to obey since it can never be a legitimate order in the first place.)

 

I guess I missed where the Reapers surrendered. No, the Catalyst letting Shepard push a different button isn't the same. Again, you're applying modern warfare rules for conflicts between humans to a battle against kill machines where the kill machines have all the power.

 

I'll go with that. Reaper lives are morally significant in exactly the same way as other synthetics such as the geth and EDI. While it may be evil to take the anti-synthetic racist position, it isn't logically incoherent. So if that's how you roll, yeah, you shoot the tube and you don't lose any sleep over it.

 

Sure, but that's an idea I had. The game never makes that case, nor did anyone here arguing against Destroy.



#2610
AlanC9

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I did that. Obadiah claiming it wasn't an analogy notwithstanding, there is no analogue to the Reapers. Would you provide one? An analogy is a comparison, replacing like for like.


Depends on why you're saying there's no analogue to the Reapers. Sentient beings with lots more power than you have who want to do nothing but exterminate you are all too common in human history. What's different about the Reapers that's relevant to the points in dispute?
 

I guess I missed where the Reapers surrendered. No, the Catalyst letting Shepard push a different button isn't the same. Again, you're applying modern warfare rules for conflicts between humans to a battle against kill machines where the kill machines have all the power.


How is that morally relevant? You're asserting that it's different, but you don't seem to be able to articulate why it's different.
 

Sure, but that's an idea I had. The game never makes that case, nor did anyone here arguing against Destroy.


Why would the game need to articulate this? Players decide their ethical standpoints for themselves. It doesn't come up for debate in-universe because Shepard's alone.

#2611
Natureguy85

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Depends on why you're saying there's no analogue to the Reapers. Sentient beings with lots more power than you have who want to do nothing but exterminate you are all too common in human history. What's different about the Reapers that's relevant to the points in dispute?

 

All too common and yet you don't provide an example. The Reapers aren't your fellow man as the opposing sides in real wars are. The Reapers have no civilians, no society, and no culture. Please give me this real world analogue.

 

 

How is that morally relevant? You're asserting that it's different, but you don't seem to be able to articulate why it's different.

 

Why what's different? If the Reapers surrendered or not? Annihilating an enemy that's fighting you is very different from annihilating and enemy that has surrendered. One is self defense and the other is not. Though killing them might still make sense depending on what future threat they represent. Which side has all the power matters because the Reapers remain a threat. Can they be trusted to play nice, or to not change their mind? This is a concern between Geth and Quarian, let alone the Reapers. Again, please provide the real world analogue.

 

 

Why would the game need to articulate this? Players decide their ethical standpoints for themselves. It doesn't come up for debate in-universe because Shepard's alone.

 

Why not? It presented the moral argument of whether or not the Geth and EDI were people. Why not apply it to the villains? It would be like the Councilor at the end of Equilibrium (seriously, see that movie if you haven't) who makes such a case for his life at the end of the movie. That would be a lot more interesting that what the Catalyst says.

 

My point was that you were taking a position for which you had no basis until I gave you one.



#2612
AlanC9

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All too common and yet you don't provide an example. The Reapers aren't your fellow man as the opposing sides in real wars are. The Reapers have no civilians, no society, and no culture. Please give me this real world analogue.


You've got a list of factors there, but you didn't actually make a case for them being relevant. Not of the human species? Check.But they're fellow sapients. If you want to say that being of the human species is the important thing, you need to say why it's important.(You can play straight-up racism here, of course, or the organic-supremacist version if you don't want to write off asari and so forth as mere animals.) No civilians, presumably true, but that's inherent in their physical nature. We don't have any data on culture and society. But let's say that the Reapers don't have them. You're saying that it's OK to exterminate beings because you don't approve of their cultural development? This wouldn't necessarily be a racist position, but I can't think of any RW parallels that aren't entangled with racism. (Kurtz' "exterminate all the brutes" was the first thing that popped into my mind, actually.)

Or were you just asking for a list of human-on-human genocides?
 
 

Why what's different? If the Reapers surrendered or not? Annihilating an enemy that's fighting you is very different from annihilating and enemy that has surrendered.


We're talking about a situation where you have the power to instantly compel a surrender. You are choosing genocide over surrender. Own it.
 
 

Why not? It presented the moral argument of whether or not the Geth and EDI were people. Why not apply it to the villains? It would be like the Councilor at the end of Equilibrium (seriously, see that movie if you haven't) who makes such a case for his life at the end of the movie. That would be a lot more interesting that what the Catalyst says.


I can't see that scene actually playing well, myself. But since I'm no fan of the scene we got, I'll certainly concede that this is at least a potential improvement.
 

My point was that you were taking a position for which you had no basis until I gave you one.


Huh? I've always taken the position that all sapients are equal, morally speaking; did I somehow fail to convey that? I approved of your proposition as a good way to frame the topic, but I think that the organic-supremacist position is actually evil.